Okay, third elite battle. She can do this. We are going for a mix of type advantages this time.
First up against the Quagsire is Pinecone the Abomasnow and he is part Grass type and the Quagsire is 4x weak to this. So for this fight Pinecone will be using Grass attacks as often as possible. They will however start with Ingrain to lay roots and restore HP on each turn. After that it will mostly be Leafage, Razor Leaf and Bullet Seed to keep up the Grass type attacks. Wood Hammer will only be used if it looks like it may take the Quagsire out, to prevent damage to Pinecone.
Next against the Lanturn in Hudson the Marowak as he is a Ground type and the Lanturn is weak to Ground. However, Hudson is also weak to water attacks so they're going to try and end this battle quickly. Bonemerang will be used often to hit the Lanturn twice in one move. They will also be using Mud-Slap to both damage and reduce accuracy. As well as Stomping Temper and Bone Rush. Just a lot of Ground attacks as quickly as they can get them out there.
Next up against Floatzel is Flowers the Comfey. Now Flowers may be a Fairy type but she also has a tone of Grass type attacks which is why she is here. So to start with they will use Grassy Terrain to turn the ground to grass to restore her HP during the fight and also boost her Grass moves. Next she will be using as many of her Grass moves to keep things in her favour while it is there. Such as Vine Whip, Grass Knot and especially Magical Leaf as it never misses. If health seems like it may be a problem, she will use Leech Seed to steal HP from the Floatzel in the battle.
Against the Lapras will be Robert the Lucario, because he is part Fighting Type and the Lapras is weak to that. Also he takes 1/2 damage to Ice Attacks and the Lapras has a few of those. They will be focusing on Fighting moves then. Power Up Punch, which will raise Roberts attack stats. Rock Smash, to lower the Lapras' defence stats as well. And also used a lot Force Palm to try and hit the Lapras with paralysis. If his HP gets lower, they will also use Reversal which deals more damage, the lower his HP is. And if he needs to bring his HP up, he can use his own Water move, Life Dew to regain HP. But hopefully it won't get that far.
Dandelion the Heliolsik will be sent out against the Milotic. Not only is she an electric type which the Milotic is weak too but her ability, Dry Skin means that if she is hit with Water type attacks she gains HP. That being said, the name of the game is always beat it quickly so Dandelion will be using damage dealing Electric attacks first and foremost. Thunder, Thunderbolt, Discharge and Thunder Shock going for damage and also to see if they can keep causing paralysis. For HP they also have Parabolic Charge which will get half the damage taken by the attack.
And last against the Starmie, we're using another Electric type with Jonsey the Luxray. As the Starmie is weak to Electric attack we will mostly be using those but Jonesy also has some Dark attacks as well which the Starmie is also weak to. So Bite and Crunch will be mixed in the battle to cause damage and also try and make the Starmie flinch and lower their defence. However they will also be using Electric Terrain to boost Electric attacks even more, such as Thunder Shock, Spark and Discharge, also hoping for paralysis.
no subject
Badge/Gym Leader: Cascade/Misty
Elite/Regular: Elite
Team: Pinecone | Abomasnow (Lv.100), Hudson | Marowak (Lv.100), Flowers | Comfey (Lv.100), Robert | Lucario (Lv.100), Dandelion | Heliolisk (Lv.100), Jonesy | Luxray (Lv.100)
Battle Details:
Okay, third elite battle. She can do this. We are going for a mix of type advantages this time.
First up against the Quagsire is Pinecone the Abomasnow and he is part Grass type and the Quagsire is 4x weak to this. So for this fight Pinecone will be using Grass attacks as often as possible. They will however start with Ingrain to lay roots and restore HP on each turn. After that it will mostly be Leafage, Razor Leaf and Bullet Seed to keep up the Grass type attacks. Wood Hammer will only be used if it looks like it may take the Quagsire out, to prevent damage to Pinecone.
Next against the Lanturn in Hudson the Marowak as he is a Ground type and the Lanturn is weak to Ground. However, Hudson is also weak to water attacks so they're going to try and end this battle quickly. Bonemerang will be used often to hit the Lanturn twice in one move. They will also be using Mud-Slap to both damage and reduce accuracy. As well as Stomping Temper and Bone Rush. Just a lot of Ground attacks as quickly as they can get them out there.
Next up against Floatzel is Flowers the Comfey. Now Flowers may be a Fairy type but she also has a tone of Grass type attacks which is why she is here. So to start with they will use Grassy Terrain to turn the ground to grass to restore her HP during the fight and also boost her Grass moves. Next she will be using as many of her Grass moves to keep things in her favour while it is there. Such as Vine Whip, Grass Knot and especially Magical Leaf as it never misses. If health seems like it may be a problem, she will use Leech Seed to steal HP from the Floatzel in the battle.
Against the Lapras will be Robert the Lucario, because he is part Fighting Type and the Lapras is weak to that. Also he takes 1/2 damage to Ice Attacks and the Lapras has a few of those. They will be focusing on Fighting moves then. Power Up Punch, which will raise Roberts attack stats. Rock Smash, to lower the Lapras' defence stats as well. And also used a lot Force Palm to try and hit the Lapras with paralysis. If his HP gets lower, they will also use Reversal which deals more damage, the lower his HP is. And if he needs to bring his HP up, he can use his own Water move, Life Dew to regain HP. But hopefully it won't get that far.
Dandelion the Heliolsik will be sent out against the Milotic. Not only is she an electric type which the Milotic is weak too but her ability, Dry Skin means that if she is hit with Water type attacks she gains HP. That being said, the name of the game is always beat it quickly so Dandelion will be using damage dealing Electric attacks first and foremost. Thunder, Thunderbolt, Discharge and Thunder Shock going for damage and also to see if they can keep causing paralysis. For HP they also have Parabolic Charge which will get half the damage taken by the attack.
And last against the Starmie, we're using another Electric type with Jonsey the Luxray. As the Starmie is weak to Electric attack we will mostly be using those but Jonesy also has some Dark attacks as well which the Starmie is also weak to. So Bite and Crunch will be mixed in the battle to cause damage and also try and make the Starmie flinch and lower their defence. However they will also be using Electric Terrain to boost Electric attacks even more, such as Thunder Shock, Spark and Discharge, also hoping for paralysis.