Character: Catra | cutesneeze Badge/Gym Leader: Hive/Bugsy Elite/Regular: Regular team Team:Grey (Corviknight, 64), Spinner (Sigilyph, 44), Ember (Vulpix, 48), Tank (Shelgon, 63) Battle Details: Grey the Corviknight will be going in first against the Pinsir. She'll start off with Taunt to avoid status effects, then Scary Face to slow her opponent down. Then it's Drill Peck and Pluck, refreshing Taunt as needed.
She'll remain out to use Taunt against Heracross, then withdraw to let Spinner the Sigilyph have the floor.
Spinner will open with Sigilyph to raise her defenses, followed by Confusion in hopes of getting lucky with that 10% chance and to take advantage of Heracross's 2x Psychic weakness. She'll then continue with Air Slash in hopes of hitting that 30% Flinch chance, and to take advantage of that sweet, sweet 4x Flying weakness. If Heracross is still up, she'll throw out another Confusion, then return to the Flying attacks with Air Slash, Air Cutter, and Gust.
If Spinner goes down, Grey will come back out with some more Drill Peck and Pluck.
Once Heracross is down, Ember the Vulpix will come in against Scizor. Ember will open with Confuse Ray, then Tail Whip, followed by Will-O-Wisp in hopes of inflicting a Burn. Fire Spin will be next, followed by Flamethrower.
If and only if Ember goes down, Catra will bring in Tank the Shelgon to take up Flamethrower duty.
Character: Catra | cutesneeze Badge/Gym Leader: Zephyr/Falkner Elite/Regular: Regular Team:Skipper (Pachirisu, 30), Breeze (Galarian Rapidash, 77), Tank (Shelgon, 63) Battle Details: Skipper will be going in first against the Noctowl, and will open with Sweet Kiss to confuse his opponent, followed by Charm to lower Noctowl's attack. He'll then use Electro Ball and Spark, in order of priority, to take advantage of that 2x Electric weakness, throwing in another Sweet Kiss every four moves or so to keep the confusion up as much as possible.
Breeze will come in against Honchkrow. She'll open with Agility to boost her own speed, and then use Growl and Tail Whip to reduce Honchkrow's attack and defense. Then she'll use Dazzling Gleam and Fairy Wind to take advantage of the 2x Fairy weakness, with an occasional Stomp thrown in in hopes of causing a flinch.
Tank will come in against Pidgeot, and will start with Scary Face, then Crunch, Leer, Bite, and Double-Edge (taking advantage of his Rock Head ability to avoid recoil damage) in order. If Pidgeot is still up, he'll throw in a Flamethrower in hopes of triggering a Burn for some damage over time, then repeat from the top.
no subject
Badge/Gym Leader: Hive/Bugsy
Elite/Regular: Regular team
Team: Grey (Corviknight, 64), Spinner (Sigilyph, 44), Ember (Vulpix, 48), Tank (Shelgon, 63)
Battle Details:
Grey the Corviknight will be going in first against the Pinsir. She'll start off with Taunt to avoid status effects, then Scary Face to slow her opponent down. Then it's Drill Peck and Pluck, refreshing Taunt as needed.
She'll remain out to use Taunt against Heracross, then withdraw to let Spinner the Sigilyph have the floor.
Spinner will open with Sigilyph to raise her defenses, followed by Confusion in hopes of getting lucky with that 10% chance and to take advantage of Heracross's 2x Psychic weakness. She'll then continue with Air Slash in hopes of hitting that 30% Flinch chance, and to take advantage of that sweet, sweet 4x Flying weakness. If Heracross is still up, she'll throw out another Confusion, then return to the Flying attacks with Air Slash, Air Cutter, and Gust.
If Spinner goes down, Grey will come back out with some more Drill Peck and Pluck.
Once Heracross is down, Ember the Vulpix will come in against Scizor. Ember will open with Confuse Ray, then Tail Whip, followed by Will-O-Wisp in hopes of inflicting a Burn. Fire Spin will be next, followed by Flamethrower.
If and only if Ember goes down, Catra will bring in Tank the Shelgon to take up Flamethrower duty.
Character: Catra |
Badge/Gym Leader: Zephyr/Falkner
Elite/Regular: Regular
Team: Skipper (Pachirisu, 30), Breeze (Galarian Rapidash, 77), Tank (Shelgon, 63)
Battle Details:
Skipper will be going in first against the Noctowl, and will open with Sweet Kiss to confuse his opponent, followed by Charm to lower Noctowl's attack. He'll then use Electro Ball and Spark, in order of priority, to take advantage of that 2x Electric weakness, throwing in another Sweet Kiss every four moves or so to keep the confusion up as much as possible.
Breeze will come in against Honchkrow. She'll open with Agility to boost her own speed, and then use Growl and Tail Whip to reduce Honchkrow's attack and defense. Then she'll use Dazzling Gleam and Fairy Wind to take advantage of the 2x Fairy weakness, with an occasional Stomp thrown in in hopes of causing a flinch.
Tank will come in against Pidgeot, and will start with Scary Face, then Crunch, Leer, Bite, and Double-Edge (taking advantage of his Rock Head ability to avoid recoil damage) in order. If Pidgeot is still up, he'll throw in a Flamethrower in hopes of triggering a Burn for some damage over time, then repeat from the top.