nightyorb: (ᴛʜʀᴇᴇ ᴀᴄᴛ ᴛʀᴀɢᴇᴅʏ)
Riz Gukgak ([personal profile] nightyorb) wrote in [personal profile] indigo_league 2022-05-05 12:51 am (UTC)

Character: Riz Gukgak | [personal profile] nightyorb
Badge/Gym Leader: Jasmine, Olivine City, Mineral
Elite/Regular: Regular
Team: Nasha the Galvantula (lvl 75), Asfel the Shedninja (lvl 76), PI the Yungoos (lvl 100),
Battle Details:

VS Skarmory

Starting off against Skarmory, Riz will bring out his Galvantula. Skarmory is weak to Electric attacks, and Galvantula is strong against Steel types. This is about as straightforward a match-up as one can find.

Starting off, Galvantula will use Discharge, which has a one in three chance of causing paralysis. After this, Riz will have Galvantula use a few Electrowebs to further lower Skarmory's speed. Then finally, he'll have Galvantula use Electro Ball. Electro Ball deals more damage the greater the speed difference between the two pokemon. Skarmory's base speed is 70 VS Galvantula's 108. Further lowered by Paralysis and a lowered speed stat, Electro Ball should start hitting those high damage numbers.

Galvantula will also go into this battle equipped with a Sitrus Berry to restore some HP if Skarmory happens to hit it hard.


VS Magneton

Against Magneton, Riz will bring out his Shedninja. Shedninja has the ability wonderguard. This means that can only be damaged by a Super Effective move. Unfortunately, as an Electric/Steel type, Magneton only learns Steel, Electric, Normal and one Psychic move, none of which can damage Shedninja.

This battle will be fairly simple. While Magneton cannot damage Shedninja in any way, Riz will have Shedninja use Mud-Slap and Dig, which are both Ground type attacks, which Magneton is very weak to.

Goodbye Magneton, you got to do literally nothing this fight.


VS Steelix

Finally, we come to Steelix. Steelix is going to be a fucking ass to fight for Riz because of its many resistances and the fact that it just so happens to target a lot of Riz's pokemons' weaknesses. So this fight is going to be a scrappy one.

To begin, he's gonna leave his Shedninja on the field. He knows that one hit from Steelix will down Shedninja, but damage is damage. He'll have Shedninja use Mud Slap. Shedninja is quicker than Steelix, so it should go first. If Riz gets very very lucky, Steelix's accuracy might be lowered and it might miss, but more likely than not after dealing one Mud-Slap worth of damage, Shedninja will go down (but it dealt Ground damage and Steelix is weak to that shit!)

Next up is Yungoos.

As a normal type, most of Yungoos' attacks are resisted by Steelix. However, it does know both Mud-Slap and Stomping Tantrum, both of which are Ground moves.

So, Riz will first have Yungoos use Mud-Slap, which hopefully has the added bonus of lowering Steelix's accuracy. It would be very advantageous for Steelix to miss Yungoos a few times because it is literally a nine-meter long steel snake vs one small bitey boy, and it would be nice if Yungoos could not get flattened during this fight.

Once Steelix's accuracy is as low as it can go, Riz will switch to using Stomping Tantrum. Should Yungoos run out of PP for both Mud-slap and Stomping Tantrum, Riz will have him use his dark type moves. These don't have an advantage on Steelix, but at least it doesn't resist them.

Oh, and as always, Riz will have equipped Yungoos with a Chesto Berry before the fight, so if its HP gets down low, it can use the Rest+Chesto combo to replenish it and immediately wake up.

(He also promised PI that he'll buy him a cup of coffee if he wins, which maybe a motivational boost?)

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