Badge/Gym Leader: Erika/Rainbow Badge/Celadon City Elite/Regular: Elite Team:still the same Route link Battle Details: This fight is occurring tonight, November 4. Ryner's team consists of Rose the Clefairy, Jehra the Absol, Glen the Joltik, Gail the Noctowl, Senna the Volcarona, and Ren the Typhlosion.
...The strategy is fairly simple here. Glen, Gail, Senna, and Ren will sweep as best they can. Flying, Fire, and Bug are strong against Grass, after all. And Ryner is still not putting in the no super effectives clause.
Should all four of them fall before Erika's mons do, Rose will step in and clean up with Flamethrower and Ice Beam. (She'd even step willingly into a Poisonpowder should one happen - after all, Magic Guard means it's not going to hurt her, and Poison is far less annoying than Paralysis.) Should even she fall, Jehra will step in and clean up what's left with Aerial Ace and Hidden Power Ice, though this is also where Ryner would start using Revives, because he's not above doing that.
(though he is above Sion's Perish Song strategy, gosh)
Badge/Gym Leader: Lt. Surge/Thunder Badge/Vermilion City Elite/Regular: Elite Team:boop Battle Details: This fight is occurring on Monday, November 7. Ryner's team consists of Rose the Clefairy, Jehra the Absol, Glen the Joltik, Ellie the Sawsbuck, Fluffy the Cottonee, and Senna the Volcarona.
I'm not sure how Ryner has managed to not pick up a Ground type in his six years... but then, he doesn't go catching things, they come to him, so I guess it's on me for not arranging it. But, well, that means that instead of relying on super effective hits and immunities to electricity, his team will be relying on resistances and hitting as hard as they possibly can.
(Well, except Magnezone. Senna is here to blast that mon of steel with fire.)
Grass resists Electric, so Ellie and Fluffy are here as grass types to try and resist those electric hits while getting in hits. Specifically, Fluffy goes first, using Prankster to set up Poisonpowder and Sunny Day, then swapping out if possible to Ellie, who'll spam Solarbeam while Sunny Day is up. Rinse and repeat for each mon in turn, save for Magnezone, who, again, is Senna's prey. Senna also benefits from Sunny Day, being a fire type sun-moth, and will take as much advantage of it as she can with hard-hitting fire.
Next on the list, should those three fall, is Glen, whose own Electric typing gives him resistance too. He'll rely on Bug-type moves to do damage and his small size to avoid as many attacks as he can.
And then hopefully by this point, Rose and Jehra can do clean up, Rose with Hidden Power Dragon, Jehra with his assorted slashes. This is also where Ryner would start with the revives if he needs to.
no subject
Character: Ryner Lute |
Badge/Gym Leader: Erika/Rainbow Badge/Celadon City
Elite/Regular: Elite
Team: still the same Route link
Battle Details: This fight is occurring tonight, November 4. Ryner's team consists of Rose the Clefairy, Jehra the Absol, Glen the Joltik, Gail the Noctowl, Senna the Volcarona, and Ren the Typhlosion.
...The strategy is fairly simple here. Glen, Gail, Senna, and Ren will sweep as best they can. Flying, Fire, and Bug are strong against Grass, after all. And Ryner is still not putting in the no super effectives clause.
Should all four of them fall before Erika's mons do, Rose will step in and clean up with Flamethrower and Ice Beam. (She'd even step willingly into a Poisonpowder should one happen - after all, Magic Guard means it's not going to hurt her, and Poison is far less annoying than Paralysis.) Should even she fall, Jehra will step in and clean up what's left with Aerial Ace and Hidden Power Ice, though this is also where Ryner would start using Revives, because he's not above doing that.
(though he is above Sion's Perish Song strategy, gosh)
Badge/Gym Leader: Lt. Surge/Thunder Badge/Vermilion City
Elite/Regular: Elite
Team: boop
Battle Details: This fight is occurring on Monday, November 7. Ryner's team consists of Rose the Clefairy, Jehra the Absol, Glen the Joltik, Ellie the Sawsbuck, Fluffy the Cottonee, and Senna the Volcarona.
I'm not sure how Ryner has managed to not pick up a Ground type in his six years...
but then, he doesn't go catching things, they come to him, so I guess it's on me for not arranging it.But, well, that means that instead of relying on super effective hits and immunities to electricity, his team will be relying on resistances and hitting as hard as they possibly can.(Well, except Magnezone. Senna is here to blast that mon of steel with fire.)
Grass resists Electric, so Ellie and Fluffy are here as grass types to try and resist those electric hits while getting in hits. Specifically, Fluffy goes first, using Prankster to set up Poisonpowder and Sunny Day, then swapping out if possible to Ellie, who'll spam Solarbeam while Sunny Day is up. Rinse and repeat for each mon in turn, save for Magnezone, who, again, is Senna's prey. Senna also benefits from Sunny Day, being a fire type sun-moth, and will take as much advantage of it as she can with hard-hitting fire.
Next on the list, should those three fall, is Glen, whose own Electric typing gives him resistance too. He'll rely on Bug-type moves to do damage and his small size to avoid as many attacks as he can.
And then hopefully by this point, Rose and Jehra can do clean up, Rose with Hidden Power Dragon, Jehra with his assorted slashes. This is also where Ryner would start with the revives if he needs to.