Character: Minfilia Warde | prayreturn Badge/Gym Leader: Fog Elite/Regular: Normal Team:Team! Battle Details: So. As implied, Minfilia is going to fight Morty as part of her training for the tourney.
And so, this is her most pure plan.
She leads with her Pachirisu, with Nuzzle, Electroweb, and Electro Ball. This is her usual start, and she doesn't switch it up often. She'll allow this to go until either her Pachirisu faints...
...or Curse. She is aware that Curse is a factor, and thus is something to switch out of straight away. Thus, Volt Switch to Moenbryda.
Moenbryda will go for Screech and Bite. Curse, this time, isn't a factor. But why not Crunch? Why, that's in case of Disable or Spite depleting the PP of the move. Once that happens, she'll be using Crunch! If Moenbryda is burned, she'll use Screech again to balance the burn and the attack drop. The thing is, though, Minfilias' plan for sleep is switching.
So, she'll switch to Alisaie if sleep happens, using Heal Bell. Her main tactic for Alisaie... a Psychic-type against Ghosts?! Well, yeah. Calm Minds, and a Chesto Berry for sleep issues. And then Stored Power.
Now, if these three faints, she's got other backups. These are:
Coeurl: Going for Crunch and Thunder Wave - for some paraflinching. Warburton: Gengar has no more Levitate. Flygon has Earthquake, after Laser Focus. Oops! Also, Dragon Dance. Urianger: Ah, the Level 99 Stantler. With Psyshield Bash and Attract. It's simple - use Attract and Confuse Ray, and then go for Psyshield Bash.
no subject
Badge/Gym Leader: Fog
Elite/Regular: Normal
Team: Team!
Battle Details: So. As implied, Minfilia is going to fight Morty as part of her training for the tourney.
And so, this is her most pure plan.
She leads with her Pachirisu, with Nuzzle, Electroweb, and Electro Ball. This is her usual start, and she doesn't switch it up often. She'll allow this to go until either her Pachirisu faints...
...or Curse. She is aware that Curse is a factor, and thus is something to switch out of straight away. Thus, Volt Switch to Moenbryda.
Moenbryda will go for Screech and Bite. Curse, this time, isn't a factor. But why not Crunch? Why, that's in case of Disable or Spite depleting the PP of the move. Once that happens, she'll be using Crunch! If Moenbryda is burned, she'll use Screech again to balance the burn and the attack drop. The thing is, though, Minfilias' plan for sleep is switching.
So, she'll switch to Alisaie if sleep happens, using Heal Bell. Her main tactic for Alisaie... a Psychic-type against Ghosts?! Well, yeah. Calm Minds, and a Chesto Berry for sleep issues. And then Stored Power.
Now, if these three faints, she's got other backups. These are:
Coeurl: Going for Crunch and Thunder Wave - for some paraflinching.
Warburton: Gengar has no more Levitate. Flygon has Earthquake, after Laser Focus. Oops! Also, Dragon Dance.
Urianger: Ah, the Level 99 Stantler. With Psyshield Bash and Attract. It's simple - use Attract and Confuse Ray, and then go for Psyshield Bash.