She only has five Pokemon used for battle. She's using the EXP Share with Magikarp - if this Magikarp is switched in via Roar or any other switching moves, she'll switch back in the Pokemon which was switched out. [Except in Steelix VS Thancred. In that case, she will switch for any other healthy Pokemon.]
SKARMORY
She leads with Moenbryda. She's going right for Block - which would outspeed Skarmory. So unless it switches first turn - it's stuck in battle. And what will Minfilia be doing to get advantage in this? Rock Slide, with using Agility to oppose any counter-Rock Slides. If Skarmory uses more then three Sand Attacks, or more then two Iron Defenses, Moenbryda will switch out for either Thancred or Wild Rose. Thancred; Nuzzle, then Electroweb until her Pachirisu is at least 2 stages faster then her Skarmory. (eg; if it used agility once, four Electrowebs.). Her aim is to country any speed boosts, and attack the stat which can't be boosted. Said Pachirisu has xx as a held item. If said Skarmory is female, Thancred will use Attract on it as well. Once Electroweb has been used, Electro Ball is her next move. If Jasmine switches out for Magneton or Steelix, Minfilia will keep Thancred in. See their section. Wild Rose; (Not Thunderbolt? Oh, she has her reason. That reason is fearing the switch.) Warburton; Like Moenbryda, her strategy with her Flygon is flinching - thus, she'll be using Rock Slide. If Warburton is under 50% HP, he'll use Roost. Alisaie; Fake Out first, and then Gravity. She'll then go for Nasty Plot and then Shock Wave.
MAGNETON
If Moenbryda is still out and healthy; Before Magneton can use Magnet Rise, Moenbryda will go for Earthquake. And then, if it survives and goes for it, out Moenbryda goes for Wild Rose. If Moenbryda is injured, however; Switch out right away, to Alisaie. Thancred; Now, Thancred doesn't have a counter to Magneton. But! It does have Sweet Kiss and Super Fang, and so that's what he'll do. Wild Rose; Actually, this is more complex. Misty Terrain is used first! This is to block any paralysis, and will be kept up whenever it can be. And then Flamethrower. No chance of burn, but also super effective! Warburton; Warburton will have two strategies, depending on Magnet Rise. Minfilia's scared of it okay. If it's up, Warburton will go for Crunch fishing for a flinch, until it wears off. And then Earthquake. Alisaie; Alisaie has one role in this battle. Fuck Magnet Rise. After a faint and even if it's not up, she'll be using Gravity. And then screens - both Light Screen and Reflect, with Light Clay. What now? If any of her party members have a status effect, Heal Bell time. Otherwise? Psychic Spam (tm).
STEELIX
Moenbryda; If she's still able to fight? Rock Smash for the defense drop, and Earthquake if Steelix is underground. Both weakening it to help with others, and hoping to win herself. Thancred; This is a losing battle, but she'll see if Magnet Rise will work for her. (If Gravity isn't up.) And then Super Fang. Wild Rose; This is the reason Minfilia brought Flamethrower as well. Warburton; See Above, except replace Earthquake with Scorching Sands. Alisaie; See above. Including using Psychic. If Steelix Digs, there will be a turn of Nasty Plot.
no subject
Badge/Gym Leader: Mineral
Elite/Regular: Regular
Team: Curated list!
Battle Details:
She only has five Pokemon used for battle. She's using the EXP Share with Magikarp - if this Magikarp is switched in via Roar or any other switching moves, she'll switch back in the Pokemon which was switched out. [Except in Steelix VS Thancred. In that case, she will switch for any other healthy Pokemon.]
SKARMORY
She leads with Moenbryda. She's going right for Block - which would outspeed Skarmory. So unless it switches first turn - it's stuck in battle. And what will Minfilia be doing to get advantage in this? Rock Slide, with using Agility to oppose any counter-Rock Slides. If Skarmory uses more then three Sand Attacks, or more then two Iron Defenses, Moenbryda will switch out for either Thancred or Wild Rose.
Thancred; Nuzzle, then Electroweb until her Pachirisu is at least 2 stages faster then her Skarmory. (eg; if it used agility once, four Electrowebs.). Her aim is to country any speed boosts, and attack the stat which can't be boosted. Said Pachirisu has xx as a held item.
If said Skarmory is female, Thancred will use Attract on it as well. Once Electroweb has been used, Electro Ball is her next move.
If Jasmine switches out for Magneton or Steelix, Minfilia will keep Thancred in. See their section.
Wild Rose; (Not Thunderbolt? Oh, she has her reason. That reason is fearing the switch.)
Warburton; Like Moenbryda, her strategy with her Flygon is flinching - thus, she'll be using Rock Slide. If Warburton is under 50% HP, he'll use Roost.
Alisaie; Fake Out first, and then Gravity. She'll then go for Nasty Plot and then Shock Wave.
MAGNETON
If Moenbryda is still out and healthy; Before Magneton can use Magnet Rise, Moenbryda will go for Earthquake. And then, if it survives and goes for it, out Moenbryda goes for Wild Rose.
If Moenbryda is injured, however; Switch out right away, to Alisaie.
Thancred; Now, Thancred doesn't have a counter to Magneton. But! It does have Sweet Kiss and Super Fang, and so that's what he'll do.
Wild Rose; Actually, this is more complex. Misty Terrain is used first! This is to block any paralysis, and will be kept up whenever it can be. And then Flamethrower. No chance of burn, but also super effective!
Warburton; Warburton will have two strategies, depending on Magnet Rise. Minfilia's scared of it okay. If it's up, Warburton will go for Crunch fishing for a flinch, until it wears off. And then Earthquake.
Alisaie; Alisaie has one role in this battle. Fuck Magnet Rise. After a faint and even if it's not up, she'll be using Gravity. And then screens - both Light Screen and Reflect, with Light Clay. What now? If any of her party members have a status effect, Heal Bell time. Otherwise? Psychic Spam (tm).
STEELIX
Moenbryda; If she's still able to fight? Rock Smash for the defense drop, and Earthquake if Steelix is underground. Both weakening it to help with others, and hoping to win herself.
Thancred; This is a losing battle, but she'll see if Magnet Rise will work for her. (If Gravity isn't up.) And then Super Fang.
Wild Rose; This is the reason Minfilia brought Flamethrower as well.
Warburton; See Above, except replace Earthquake with Scorching Sands.
Alisaie; See above. Including using Psychic. If Steelix Digs, there will be a turn of Nasty Plot.