Backups are Kingyoku the Hisuian Goodra (100), Mizuchi the Kingdra (100), and Mothra the Mothim (70).
Battle Details: Kaiba had a plan for this battle going in. He intended to evolve his Eevee to Umbreon, let her Dark type moves take center stage, and win the day. But then she snuck some Poké Puffs at the party, and he now has a Sylveon. Which. Isn't quite as useful to him at the moment. So this is plan B.
vs. Haunter
First up is Jonouchi the Bibarel. Kaiba promised this Bidoof that he'd be trained and used in at least one gym battle when they met, so...here's the little guy's chance. Ghost moves can't affect Normal types and Normal moves can't affect Ghost types, so both mons will need to be a little creative here. He opens with Taunt to attempt to stave off any status moves, then attempts to Bite. He bites hard, with water moves in the mix as needed. His backup plan is Kingyoku the Hisuian Goodra (100), who's a safe defensive pivot and can hit hard with Dragon Pulse.
vs. Misdreavus
Onimaru the Doublade is next, holding an Eviolite that was purchased back at the battle convention to boost his defenses. They're both ghosts and mutually weak to each other, but Onimaru aims to win the war of attrition with Swords Dance -> Night Slash. He wants to give his appropriately leveled Pokémon a chance, but should he fall, Mizuchi the Kingdra (100) is waiting in the wings to blast its dragon power with a speed and power boosting Rain Dance followed by Hydro Pumps.
vs. Gengar
This was supposed to be Selene the Umbreon's moment to show off her new power. But whoops, she's a Sylveon, so he's going to have to hastily revise. Selene opens with Misty Terrain to prevent most of Gengar's status moves. It's a bit of a risk to use a Fairy type with Gengar being part-Poison, but he doesn't actually have any Poison attacking moves in his standard learnsets.
But of course Gengar resists Fairy moves and is immune to Normal, so what's a Sylveon to do? Bite. She bites for some solid Dark damage. This plan would've gone off so much more smoothly if she was an Umbreon as planned.
If she's not quite enough, he'll try to throw up a Light Screen to reduce incoming special damage, then switch in Mothra the Mothim (70), who's the only Psychic user on his team who isn't extra vulnerable to Ghost or Dark. His Psychic moves may not be STAB boosted, but he can Quiver Dance and blast away. Hopefully that's enough.
no subject
Badge/Gym Leader: Morty/Fog Badge
Elite/Regular: Regular Team
Team: He's primarily using Jonouchi the Bibarel (46), Onimaru the Doublade (48), and Selene the Sylveon (64).
Backups are Kingyoku the Hisuian Goodra (100), Mizuchi the Kingdra (100), and Mothra the Mothim (70).
Battle Details: Kaiba had a plan for this battle going in. He intended to evolve his Eevee to Umbreon, let her Dark type moves take center stage, and win the day. But then she snuck some Poké Puffs at the party, and he now has a Sylveon. Which. Isn't quite as useful to him at the moment. So this is plan B.
vs. Haunter
First up is Jonouchi the Bibarel. Kaiba promised this Bidoof that he'd be trained and used in at least one gym battle when they met, so...here's the little guy's chance. Ghost moves can't affect Normal types and Normal moves can't affect Ghost types, so both mons will need to be a little creative here. He opens with Taunt to attempt to stave off any status moves, then attempts to Bite. He bites hard, with water moves in the mix as needed. His backup plan is Kingyoku the Hisuian Goodra (100), who's a safe defensive pivot and can hit hard with Dragon Pulse.
vs. Misdreavus
Onimaru the Doublade is next, holding an Eviolite that was purchased back at the battle convention to boost his defenses. They're both ghosts and mutually weak to each other, but Onimaru aims to win the war of attrition with Swords Dance -> Night Slash. He wants to give his appropriately leveled Pokémon a chance, but should he fall, Mizuchi the Kingdra (100) is waiting in the wings to blast its dragon power with a speed and power boosting Rain Dance followed by Hydro Pumps.
vs. Gengar
This was supposed to be Selene the Umbreon's moment to show off her new power. But whoops, she's a Sylveon, so he's going to have to hastily revise. Selene opens with Misty Terrain to prevent most of Gengar's status moves. It's a bit of a risk to use a Fairy type with Gengar being part-Poison, but he doesn't actually have any Poison attacking moves in his standard learnsets.
But of course Gengar resists Fairy moves and is immune to Normal, so what's a Sylveon to do? Bite. She bites for some solid Dark damage. This plan would've gone off so much more smoothly if she was an Umbreon as planned.
If she's not quite enough, he'll try to throw up a Light Screen to reduce incoming special damage, then switch in Mothra the Mothim (70), who's the only Psychic user on his team who isn't extra vulnerable to Ghost or Dark. His Psychic moves may not be STAB boosted, but he can Quiver Dance and blast away. Hopefully that's enough.