Character: Harry Potter | phoenixwiz Badge/Gym Leader: Hive Badge/Bugsy Elite/Regular: Regular Team:Godric | Zinnia | Sirius | Horace | Remus | Cho Battle Details: Harry has a good type advantage over the team with three Fire Types, a Flying Type, and two and a half Rock Types, but he is well aware that Bugsy isn’t going to give him an easy time.
Pinsir - Godric strikes up a terrifying mix of fire and rock enough to knock out Pinsir. He will first bring out Raging Fury before making the next move with Rock Slide, Fire Fang, and Ember as his main moves. Maybe even throw in Flamethrower and Rock Throw for good measure. Flame Wheel and Rock Tomb will be his last ditch moves when he is almost down but not yet out. Cue Bugsy wondering how the Hisuian counterpart of Kantonian Arcanine manages to sweep this one quickly.
Heracross - Despite being understandably nervous about being very weak to Heracross’ Fighting type, Zinnia is ready to face it head on. She will start by setting Ember at Heracross for a big status effect before striking with Fire Fang. Zinnia then unleashes Flamethrower at it, possibly making it a fainted beetle before the day is over. She can also make use of Endeavor to lower its HP greatly when her HP is pretty low as a last stand effort. If she gets weakened, either Godric or Remus can take over and fight Heracross with Ember, Flamethrower, and Fire Fang and Accelerock, Rock Tomb and Rock Throw respectively.
Scizor - For this last match up, Sirius is called in and he is SO excited to roast that poor metal praying mantis. Poor Scizor is out of luck with a twice type disadvantage against fire, so what does Sirius do? Set off Ember before he strikes with Fire Fang. He will also use Crunch, Bite, and Flamethrower in between too. He will even use Thunder Fang, Smog, and Incinerate as backup moves if needed. He also has an option to use Comeuppance to inflict more damage when he needs one. Also he can use Torment at it, forcing it to not use the same move twice.
Extra: Remus and Horace will bring the Rock moves at Pinsar if it gives Godric a hard time. Remus will strike it with a mix of Quick Attack and Rock Throw (followed by Accelerock) or Rock Tomb while Horace will fight back with sending lots of Rock Throws and Rocks Blasts with an occasional Harden to help boost his defense. Remus will also be called in if Zinnia is to get knocked out by Heracross along with Godric.
And because she REALLY wants to do this, Cho will insist that she wants to fight a giant beetle so he will have her as a backup for the Heracross portion. Cho will use her Flying type moves to her advantage as she will fight Heracross with Brave Bird to start her run even if she has to deal with recoil damage for the rest of the battle. She will then switch to using Wing Attack and Aerial Ace as her main moves. In addition, she can lower enemy Attack stats with Feather Dance.
no subject
Badge/Gym Leader: Hive Badge/Bugsy
Elite/Regular: Regular
Team: Godric | Zinnia | Sirius | Horace | Remus | Cho
Battle Details: Harry has a good type advantage over the team with three Fire Types, a Flying Type, and two and a half Rock Types, but he is well aware that Bugsy isn’t going to give him an easy time.
Pinsir - Godric strikes up a terrifying mix of fire and rock enough to knock out Pinsir. He will first bring out Raging Fury before making the next move with Rock Slide, Fire Fang, and Ember as his main moves. Maybe even throw in Flamethrower and Rock Throw for good measure. Flame Wheel and Rock Tomb will be his last ditch moves when he is almost down but not yet out. Cue Bugsy wondering how the Hisuian counterpart of Kantonian Arcanine manages to sweep this one quickly.
Heracross - Despite being understandably nervous about being very weak to Heracross’ Fighting type, Zinnia is ready to face it head on. She will start by setting Ember at Heracross for a big status effect before striking with Fire Fang. Zinnia then unleashes Flamethrower at it, possibly making it a fainted beetle before the day is over. She can also make use of Endeavor to lower its HP greatly when her HP is pretty low as a last stand effort. If she gets weakened, either Godric or Remus can take over and fight Heracross with Ember, Flamethrower, and Fire Fang and Accelerock, Rock Tomb and Rock Throw respectively.
Scizor - For this last match up, Sirius is called in and he is SO excited to roast that poor metal praying mantis. Poor Scizor is out of luck with a twice type disadvantage against fire, so what does Sirius do? Set off Ember before he strikes with Fire Fang. He will also use Crunch, Bite, and Flamethrower in between too. He will even use Thunder Fang, Smog, and Incinerate as backup moves if needed. He also has an option to use Comeuppance to inflict more damage when he needs one. Also he can use Torment at it, forcing it to not use the same move twice.
Extra: Remus and Horace will bring the Rock moves at Pinsar if it gives Godric a hard time. Remus will strike it with a mix of Quick Attack and Rock Throw (followed by Accelerock) or Rock Tomb while Horace will fight back with sending lots of Rock Throws and Rocks Blasts with an occasional Harden to help boost his defense. Remus will also be called in if Zinnia is to get knocked out by Heracross along with Godric.
And because she REALLY wants to do this, Cho will insist that she wants to fight a giant beetle so he will have her as a backup for the Heracross portion. Cho will use her Flying type moves to her advantage as she will fight Heracross with Brave Bird to start her run even if she has to deal with recoil damage for the rest of the battle. She will then switch to using Wing Attack and Aerial Ace as her main moves. In addition, she can lower enemy Attack stats with Feather Dance.