Starting off this match, Armin will bring out Magellan. Being a fire/dark type, Magellan has a resistance against dark and ice attacks which Weavile has several of. Weavile, meanwhile, is a dark/ice type pokemon. This means it is not only vulnerable to fire, but it is also extra vulnerable to fighting type attacks. Magellan is not a fighting type, however Armin has taught him several fighting type moves and he’s equipped with a Black Belt which boosts the power of his fighting type moves by 20%.
To start things off, Magellan will use Bulk Up once or twice times to boost his attack and defence (depending on what sort of damage Weavile does to him in the meantime). After this, he’ll use Drain Punch to recover any HP he may have lost due to Weavile first attacks. And after that, it’s just a straight up focus on using Double Kick / Cross Chop / Low kick and Drain punch if his HP is getting low.
Absol vs Magellan
Armin will leave in Magellan for the match against Absol. Absol has several dark type attacks which won’t be very effective against Magellan, and it also has a few psychic attacks, which Magellan is completely immune to.
Still enjoying his boosted defence and attack from the previous match, the strategy for taking down Absol will be much the same as the previous match, with Magellan focussing on Double Kick / Cross Chop / Low kick and Drain punch if his HP is getting low.
Spiritomb vs Gus
To take on Spiritomb, Armin will withdraw Magellan and bring out Gus. Gus, being fairy/grass, enjoys a resistance to dark type moves, of which Spiritomb has several. Additional, Spiritomb has a weakness to Fairy type moves. Also, because Gus’ ability is Effect Spore, each time Spiritomb makes contact with Gus, there is a 30% chance of it ending up poisoned/paralysed/asleep.
Starting things off, Armin will have Gus use ingrain to sprout roots, which means he’ll recover 1/16th of his HP every round. After this, Armin will start off with using Moon Blast on Spiritomb (also has 30% chance of lowering special attack) and Dazzling Gleam. If his HP gets low enough even with his ingrained roots, Armin will have him use Giga Drain/Moonlight to recover said HP.
Houndoom vs Nemesis
For this match, Armin will switch Gus with Nemesis. Nemesis is a dark/water type, meaning she has resistances to both fire and dark. Houndoom meanwhile is a fire/dark type with a weakness to water.
For this match, Armin is going to depend on Nemesis’ speed in combination with her Aqua Jet attack to hit fast and hit hard. He might also throw in a Waterfall (chance of flinching) and Surf. A simple and straightforward battle.
Honchkrow vs Circinus
For this match, Armin will be withdrawing Nemesis and bring out Circinus. Honchkrow is a dark/flying type with a weakness to electric attacks. Circinus is an electric type. The strategy for this match will be familiar because you’ve heard it before. Charge + Thunder. Repeat if necessary.
Umbreon vs Gus
For the final match against Karen, Armin will bring back Gus. Again, Gus is Fairy/grass, giving him a resistance against dark type moves. Additionally, Umbreon, being a dark type pokemon, has a weakness to fairy type attacks.
Depending on how low Gus’ HP is after the last battle, Armin will use his first move to heal him with a potion. If his health is still fairly okay, he’ll skip this and command Gus to use ingrain again. From there on, the battle will be fairly similar to the one against Spiritomb, with Gus using Moon Blast/Dazzling Gleam to damage Umbreon, while using Gige Drain/Moonlight + the HP he recovers each turn from Ingrain to keep his HP up.
Lance
Salamence vs Nemesis
Here we go. The final champion.
To start things off, Armin will bring out Nemesis. Nemesis is a dark/water type, which gives her a resistance to Salamence’s fire and dark attacks.
To begin, Armin will use mega-evolution to evolve Nemesis into Mega-Sharpedo. This will change her ability to Strong Jaw, which powers up her biting moves. First she will use Crunch a few times in a row to lower Salamence’s defence. After that, she will switch to using Ice Fang. Not only is Salamence very weak to ice attacks, but as another biting type move, this one too will be boosted by her mega ability. Should Ice Fang not prove to be enough, she also has Ice Beam to follow things up with.
Gyarados vs Circinus
Gyarados is a flying/water type. That means it has a 4x weakness to electric. Circinus is an electric type. The math is pretty simply here. And the strategy should be very familiar at this point. Charge + Thunder, repeat if necessary.
Garchomp vs Gus
For this match-up, Armin will withdraw Circinus and instead bring out Gus. Gus, being a grass/fairy type, is immune to dragon attacks. Additionally, he has a resistance against ground attacks. Garchomp, meanwhile, has a weakness to fairy type moves.
To start off, Armin will have Gus ingrain himself to regain some HP on each turn. After that, he’ll switch to using Moonblast and Dazzling Gleam. He’s got Giga Drain and Moonlight for when his HP starts getting low. Additionally, because of Effect Spore, there is a chance Garchomp will end up poisoned/paralysed/asleep. If Garchomp ends up asleep at any point, Armin will have Gus use Dream Eater for that damage + HP regain.
Altaria vs Amadeus
Against Altaria, Armin will bring out Amadeus. Apart from one fairy type move, neither of these two pokemon actually has much of a resistance/weakness against the other, so mainly this is going to be a bird on bird brawl.
To start, Armin will have Amadeus use Moonblast, for that fairy type damage, but he’ll also try beating Altaria down using Amadeus’ many psychic attacks, especially ones like Zen Heatbutt, Hypnosis and Confusion which have the chance of inflicting status effects. Should Amadeus’ HP get low, Armin will have him roost, or, if Altaria is asleep, have him use Dream Eater.
Armin is fully aware that Amadeus might not be enough to bring down Altaria, so he is keeping Octavius in reserve to jump in if Amadeus goes down. Octavius has a weakness to flying type, but Armin hopes that at that point, Altaria is already low enough in HP, that despite that weakness, he can bring it down with Octavius’ damage dealing steel attacks.
Charizard vs Nemesis
For this battle, Armin will bring back out Nemesis. She is a water/dark type who resists fire. Charizard, meanwhile, has a weakness to water. Additionally, Charizard has many contact moves, and with her ability Rough Skin that means Nemesis will deal damage to Charizard each time it makes contact with her.
During the battle, Armin is obviously going to be focussing on Nemesis’ water type moves. Between Aqua Jet, Surf, and Waterfall, he intends to all but flood the battle area, until Charizard is out for the count.
Dragonite vs Gus
This is it. (This is finally it). For this final match, Armin will withdraw Nemesis and bring out faithful old Gus. Again, being Grass/Fairy, Gus is totally immune to Dragonite’s dragon type attacks. He also has some additional resistance to electric/water moves which Dragonite has a few off too. The only issue here is a weakness to flying attacks. Meanwhile Dragonite is weak to fairy type moves.
If Gus’ HP is low from his previous fight, Armin will first heal him up, before ordering him to use ingrain (for that little bit of an HP boost every round). After that, he’ll try once to see if he can put Dragonite to sleep using Sleep Powder but if that doesn’t work, he’ll switch to using Moonblast and Dazzling gleam, while using Giga Drain and Moonlight to recover HP. If Dragonite falls asleep at any point during this match, he’ll also use Dream Eater on it.
Also! I have two questions for if/when Armin wins.
First of all, Armin will be bringing his Sobble to the match (he hasn't been caught yet, so he is just a witness). If he presents Sobble to the five champions, will they have any insight or tips for him?
Secondly, about Lance's dragon type egg. Does the pokemon need to hatch as a dragon or is it also cool if it evolves into a dragon? AKA, can Armin have a Horsea?
no subject
Starting off this match, Armin will bring out Magellan. Being a fire/dark type, Magellan has a resistance against dark and ice attacks which Weavile has several of. Weavile, meanwhile, is a dark/ice type pokemon. This means it is not only vulnerable to fire, but it is also extra vulnerable to fighting type attacks. Magellan is not a fighting type, however Armin has taught him several fighting type moves and he’s equipped with a Black Belt which boosts the power of his fighting type moves by 20%.
To start things off, Magellan will use Bulk Up once or twice times to boost his attack and defence (depending on what sort of damage Weavile does to him in the meantime). After this, he’ll use Drain Punch to recover any HP he may have lost due to Weavile first attacks. And after that, it’s just a straight up focus on using Double Kick / Cross Chop / Low kick and Drain punch if his HP is getting low.
Absol vs Magellan
Armin will leave in Magellan for the match against Absol. Absol has several dark type attacks which won’t be very effective against Magellan, and it also has a few psychic attacks, which Magellan is completely immune to.
Still enjoying his boosted defence and attack from the previous match, the strategy for taking down Absol will be much the same as the previous match, with Magellan focussing on Double Kick / Cross Chop / Low kick and Drain punch if his HP is getting low.
Spiritomb vs Gus
To take on Spiritomb, Armin will withdraw Magellan and bring out Gus. Gus, being fairy/grass, enjoys a resistance to dark type moves, of which Spiritomb has several. Additional, Spiritomb has a weakness to Fairy type moves. Also, because Gus’ ability is Effect Spore, each time Spiritomb makes contact with Gus, there is a 30% chance of it ending up poisoned/paralysed/asleep.
Starting things off, Armin will have Gus use ingrain to sprout roots, which means he’ll recover 1/16th of his HP every round. After this, Armin will start off with using Moon Blast on Spiritomb (also has 30% chance of lowering special attack) and Dazzling Gleam. If his HP gets low enough even with his ingrained roots, Armin will have him use Giga Drain/Moonlight to recover said HP.
Houndoom vs Nemesis
For this match, Armin will switch Gus with Nemesis. Nemesis is a dark/water type, meaning she has resistances to both fire and dark. Houndoom meanwhile is a fire/dark type with a weakness to water.
For this match, Armin is going to depend on Nemesis’ speed in combination with her Aqua Jet attack to hit fast and hit hard. He might also throw in a Waterfall (chance of flinching) and Surf. A simple and straightforward battle.
Honchkrow vs Circinus
For this match, Armin will be withdrawing Nemesis and bring out Circinus. Honchkrow is a dark/flying type with a weakness to electric attacks. Circinus is an electric type. The strategy for this match will be familiar because you’ve heard it before. Charge + Thunder. Repeat if necessary.
Umbreon vs Gus
For the final match against Karen, Armin will bring back Gus. Again, Gus is Fairy/grass, giving him a resistance against dark type moves. Additionally, Umbreon, being a dark type pokemon, has a weakness to fairy type attacks.
Depending on how low Gus’ HP is after the last battle, Armin will use his first move to heal him with a potion. If his health is still fairly okay, he’ll skip this and command Gus to use ingrain again. From there on, the battle will be fairly similar to the one against Spiritomb, with Gus using Moon Blast/Dazzling Gleam to damage Umbreon, while using Gige Drain/Moonlight + the HP he recovers each turn from Ingrain to keep his HP up.
Lance
Here we go. The final champion.
To start things off, Armin will bring out Nemesis. Nemesis is a dark/water type, which gives her a resistance to Salamence’s fire and dark attacks.
To begin, Armin will use mega-evolution to evolve Nemesis into Mega-Sharpedo. This will change her ability to Strong Jaw, which powers up her biting moves. First she will use Crunch a few times in a row to lower Salamence’s defence. After that, she will switch to using Ice Fang. Not only is Salamence very weak to ice attacks, but as another biting type move, this one too will be boosted by her mega ability. Should Ice Fang not prove to be enough, she also has Ice Beam to follow things up with.
Gyarados vs Circinus
Gyarados is a flying/water type. That means it has a 4x weakness to electric. Circinus is an electric type. The math is pretty simply here. And the strategy should be very familiar at this point. Charge + Thunder, repeat if necessary.
Garchomp vs Gus
For this match-up, Armin will withdraw Circinus and instead bring out Gus. Gus, being a grass/fairy type, is immune to dragon attacks. Additionally, he has a resistance against ground attacks. Garchomp, meanwhile, has a weakness to fairy type moves.
To start off, Armin will have Gus ingrain himself to regain some HP on each turn. After that, he’ll switch to using Moonblast and Dazzling Gleam. He’s got Giga Drain and Moonlight for when his HP starts getting low. Additionally, because of Effect Spore, there is a chance Garchomp will end up poisoned/paralysed/asleep. If Garchomp ends up asleep at any point, Armin will have Gus use Dream Eater for that damage + HP regain.
Altaria vs Amadeus
Against Altaria, Armin will bring out Amadeus. Apart from one fairy type move, neither of these two pokemon actually has much of a resistance/weakness against the other, so mainly this is going to be a bird on bird brawl.
To start, Armin will have Amadeus use Moonblast, for that fairy type damage, but he’ll also try beating Altaria down using Amadeus’ many psychic attacks, especially ones like Zen Heatbutt, Hypnosis and Confusion which have the chance of inflicting status effects. Should Amadeus’ HP get low, Armin will have him roost, or, if Altaria is asleep, have him use Dream Eater.
Armin is fully aware that Amadeus might not be enough to bring down Altaria, so he is keeping Octavius in reserve to jump in if Amadeus goes down. Octavius has a weakness to flying type, but Armin hopes that at that point, Altaria is already low enough in HP, that despite that weakness, he can bring it down with Octavius’ damage dealing steel attacks.
Charizard vs Nemesis
For this battle, Armin will bring back out Nemesis. She is a water/dark type who resists fire. Charizard, meanwhile, has a weakness to water. Additionally, Charizard has many contact moves, and with her ability Rough Skin that means Nemesis will deal damage to Charizard each time it makes contact with her.
During the battle, Armin is obviously going to be focussing on Nemesis’ water type moves. Between Aqua Jet, Surf, and Waterfall, he intends to all but flood the battle area, until Charizard is out for the count.
Dragonite vs Gus
This is it. (This is finally it). For this final match, Armin will withdraw Nemesis and bring out faithful old Gus. Again, being Grass/Fairy, Gus is totally immune to Dragonite’s dragon type attacks. He also has some additional resistance to electric/water moves which Dragonite has a few off too. The only issue here is a weakness to flying attacks. Meanwhile Dragonite is weak to fairy type moves.
If Gus’ HP is low from his previous fight, Armin will first heal him up, before ordering him to use ingrain (for that little bit of an HP boost every round). After that, he’ll try once to see if he can put Dragonite to sleep using Sleep Powder but if that doesn’t work, he’ll switch to using Moonblast and Dazzling gleam, while using Giga Drain and Moonlight to recover HP. If Dragonite falls asleep at any point during this match, he’ll also use Dream Eater on it.
Also! I have two questions for if/when Armin wins.
First of all, Armin will be bringing his Sobble to the match (he hasn't been caught yet, so he is just a witness). If he presents Sobble to the five champions, will they have any insight or tips for him?
Secondly, about Lance's dragon type egg. Does the pokemon need to hatch as a dragon or is it also cool if it evolves into a dragon? AKA, can Armin have a Horsea?