Character: Lydia | wonderland_vogue Badge/Gym Leader: Falkner Elite/Regular: Regular Team:Here using Lussios, Crystal, and Disas Battle Details: Lydia's bored, might as well try her hand at this mess.
So this is a battle she doesn't really care about, but she might as well try. Because extra cash is good, she guesses.
Crystal is going to be the primary here mostly because of her secondary ice typing, but also being primary bug typing isn't great. But she can probably be fine by using tailwind to make sure everything can out speed the birds, aurora veil to lower damage from moves, infestation on every single pokemon to cause damage, and copious amounts of blizzard and aurora beam. She's mostly there for noctowl and pidgeot.
Lussios is for honchkrow mostly and will be using calm mind to up special attack, double team to not be hit, confusion to be a dick, hypnosis to further be a dick, and moonblast to actually damage.
Disas is just there as back-up given will-o-wisp will lower physical damage, and for some reason she knows thunderbolt.
Character: Lydia | wonderland_vogue Badge/Gym Leader: Whitney Elite/Regular: Regular Team:Here using Crystal, Eclipse, Edward, and Nova Battle Details: This is going to be less easy.
Crystal is out here for girafarig abusing tailwind to speed the team up, aurora veil for damage mitigation, infestation on every pokemon she can, and then hitting with bug buzz for major damage.
Eclipse is the best strategy for the clefable. While she's a good few levels lower, she does at least have a poison subtype to deal with clefable even if she has no poison moves. She'll primarily be using confuse ray, hypnosis, and night shade. If or when the clefable is dealt with, Eclipse will stick around to inflict curse on the miltank. And, hey, if she doesn't die from using curse then she'll also abuse perish song and see how that goes.
Edward is here for crowd control and the miltank. He'll be coming out as Nova given how illusion works. But it'll be quick to see he's not the arcanine. Embargo will be used if the miltank has a held item or to keep Whitney from healing the damn thing. Hone claws to up his attack, leer to lower miltank's defense, foul play to damage. The special thing about Edward, however, is he will be using torment the second rollout begins to happen. One full use of rollout is enough, Whitney.
Nova is here if things get dire since he has a good level advantage. Intimidate will pop to lower physical attack. Burn up will actually be used to do damage and also change arcanine's typing to typeless which will be key in not taking extra damage from rollout. After that there will be copious amounts of flare blitz, flamethrower, and extreme speed.
no subject
Badge/Gym Leader: Falkner
Elite/Regular: Regular
Team: Here using Lussios, Crystal, and Disas
Battle Details: Lydia's bored, might as well try her hand at this mess.
So this is a battle she doesn't really care about, but she might as well try. Because extra cash is good, she guesses.
Crystal is going to be the primary here mostly because of her secondary ice typing, but also being primary bug typing isn't great. But she can probably be fine by using tailwind to make sure everything can out speed the birds, aurora veil to lower damage from moves, infestation on every single pokemon to cause damage, and copious amounts of blizzard and aurora beam. She's mostly there for noctowl and pidgeot.
Lussios is for honchkrow mostly and will be using calm mind to up special attack, double team to not be hit, confusion to be a dick, hypnosis to further be a dick, and moonblast to actually damage.
Disas is just there as back-up given will-o-wisp will lower physical damage, and for some reason she knows thunderbolt.
Character: Lydia |
Badge/Gym Leader: Whitney
Elite/Regular: Regular
Team: Here using Crystal, Eclipse, Edward, and Nova
Battle Details: This is going to be less easy.
Crystal is out here for girafarig abusing tailwind to speed the team up, aurora veil for damage mitigation, infestation on every pokemon she can, and then hitting with bug buzz for major damage.
Eclipse is the best strategy for the clefable. While she's a good few levels lower, she does at least have a poison subtype to deal with clefable even if she has no poison moves. She'll primarily be using confuse ray, hypnosis, and night shade. If or when the clefable is dealt with, Eclipse will stick around to inflict curse on the miltank. And, hey, if she doesn't die from using curse then she'll also abuse perish song and see how that goes.
Edward is here for crowd control and the miltank. He'll be coming out as Nova given how illusion works. But it'll be quick to see he's not the arcanine. Embargo will be used if the miltank has a held item or to keep Whitney from healing the damn thing. Hone claws to up his attack, leer to lower miltank's defense, foul play to damage. The special thing about Edward, however, is he will be using torment the second rollout begins to happen. One full use of rollout is enough, Whitney.
Nova is here if things get dire since he has a good level advantage. Intimidate will pop to lower physical attack. Burn up will actually be used to do damage and also change arcanine's typing to typeless which will be key in not taking extra damage from rollout. After that there will be copious amounts of flare blitz, flamethrower, and extreme speed.