Character Name: Rainer Michelle Series: The Adventure Zone: Graduation Timeline: Episode 38, before the epilogue Canon Resource Links:Wiki
Personality: Rainer is, ostensibly, a villain. But to understand how someone so sunshine-y and friendly can possibly be considered a villain (aside from the whole necromancy thing), one has to understand that villains in Nua aren't necessarily hand-wringing, cackling, monologuing evil. They fulfill a societal purpose that keeps Nua's economy running, and they're subject to the same training and regulations as the heroes they fight. So to say that Rainer is a villain is not to say that she's an antagonist-- far from it. She's fundamentally a good person, who cares about her friends and the world she lives in, and wants to do her part to contribute to society in whatever way she can. Pre-canon, that contribution takes the form of studying to be a villain. When Thunderman, LLC comes along, that contribution then shifts to stopping a demon prince, dismantling the bullshit bureaucratic rules that govern their society, and then, eventually, saving the world.
Rainer is what she is because of the influence of her father, Gordy, aka the Undying Lord. Having been abandoned as a child for his necromantic abilities, then adopted by to plane-traveling necromancers and taught that no magic is inherently good or evil, but what matters is how it is used, Gordy saw something of himself in Rainer, and so adopted her and trained her in the necromantic arts, just as his parents did for him. Gordy is a genuinely good person, despite being a fearsome lich king. Rainer's goal in life is to be like her dad, and help the unquiet dead while also being a proactive member of Nua's society. Rainer would have been perfectly happy to work within the system and become a bog standard villain-- even appearing in one future vision as the Lich Queen, commanding vast armies of skeletons just like her father-- but is also just as happy to help her friends shake things up. In the end, what matters the most to Rainer is that people do what's right. It didn't take much convincing from Thunderman, LLC to make Rainer decide that overthrowing the Heroic Oversight Guild was the right thing to do. (When your two options are to upend society or start a war that will kill thousands of people, well... The choice is clear. Down with the man!)
Perhaps Rainer's penchant for dead things and skill in necromancy goes counter to her warm, friendly demeanor, but if Rainer notices this disparity, she pays it no mind. She's either oblivious to or uncaring of her friends' discomfort around her animal skeleton minions. Not in a malicious way, mind you. Just in the way that you know that the brussels sprouts are not going to poison your toddler, no matter how many times they complain to the contrary, so you keep serving them at dinner. She's an animal lover! It's just that she doesn't particularly care whether the animals are alive or dead. Actually, she might even prefer them dead, to be honest. But really, can you blame her? Squirrel skeletons are just so cute! Especially when they do a little tap dancing routine! Her love of skeletons and affinity for all things dead is a family tradition, too. From an outside perspective, Rainer's dad is the fearsome Undying Lord, commander of armies of the dead. In reality, his purpose in Nua is to guide the unquiet dead to their final resting place. If they just happen to be loyal enough to serve as his soldiers, then so be it. Rainer attempts to do the same thing, though since she is still a student, she focuses on animals rather than people.
Rainer is a very social person, making friends easily, and eagerly doing what she can to soothe tensions and make sure everyone is getting along. She's the first to suggest a compromise to make sure all parties are able to succeed and be happy. On the very first day she met the guys who would go on to become Thunderman, LLC, during a hazing ritual where the trio of freshmen were challenged to carve their names into a tree at the edge of the terrifying Unknown Forest, it was Rainer who suggested that the nature-loving Firbolg write his name on the tree with a piece of charcoal instead of carving into the flesh of the tree and harming it, even going so far as to provide a piece of charcoal for him to use from within a compartment of her chair. After listening to Fitzroy complain over and over again about wanting a sweet crêpe for breakfast, Rainer goes out of her way to procure one for him. She also does her best to try to make Fitzroy feel welcome at Wiggenstaff's, even though at first he has his heart set on transferring back to Clyde Knight's Knight Night School. She actively makes an effort to convince Fitzroy that Wiggenstaff's would be a good place for him, not just because she loves her school, but because she wants him to be happy. She's kind, accommodating, and patient, but she's also not above some gentle ribbing at her friend's expense (all in good fun, of course).
Over the course of the arc, Rainer has proven herself to be a reliable and helpful friend, often serving as the liaison between Thunderman, LLC and the rest of the school. Though she develops an especially close relationship with fellow magic user Fitzroy, often trading letters back and forth in their magical notebook, she is loyal and committed to the Firbolg and Argo as well. Though she starts as just one of many NPC upperclassmen introduced in the first episode, Rainer soon becomes one of the only other students besides Thunderman, LLC who we, the audience, really come to know and care about. She is an open, honest person, who doesn't hide the way she feels, and is happy to answer any questions plainly and patiently.
SPOILERS FOR TAZ:GRADUATION FINALE:It's unclear what Rainer's future holds in store, now that the framework of Nua's society has been overthrown, and the world doesn't need heroes and villains like it used to. It's a time of great upheaval for Rainer, with an uncertain future and a lot of questions to be answered, but even more so, it's a time of great celebration. She, her dad, and her teachers fought off the demon hordes and protected the school while Thunderman, LLC took on the gods Chaos and Order to save all of Nua. It was a wild day, one that no one will ever forget. For Rainer, the siege of Wiggenstaff's was the first time she'd really had to prove herself in a real battle that meant something, instead of just being an assignment for school. Being Thunderman, LLC's sole contact within the school while they were away, Rainer stood in the unique position of being able to unite the student body to do what they needed to do to help. Rainer's actions are not shown "on screen," but she was present at the school for the final battle, and, being a powerful and capable wizardess in her own right, it's safe to assume she played her part.END SPOILERS.
Pokémon Information Affiliation: Trainer Starter: Duskull Password:Atomic Fireball
NOTE: As per my discussion with the mods here, Rainer will be arriving in game with a powered/manual wheelchair that is in line with the modern standard. (Something along the lines of the Mountain Trike is what I'm basically thinking.)
Rainer Michelle | TAZ: Graduation | not reserved
Name: Chris
E-mail: canadia.dayo@gmail.com
Preferred Contact:
Timezone: EST
Current Characters in Victory Road: N/A
Character
Name: Rainer Michelle
Series: The Adventure Zone: Graduation
Timeline: Episode 38, before the epilogue
Canon Resource Links: Wiki
Personality:
Rainer is, ostensibly, a villain. But to understand how someone so sunshine-y and friendly can possibly be considered a villain (aside from the whole necromancy thing), one has to understand that villains in Nua aren't necessarily hand-wringing, cackling, monologuing evil. They fulfill a societal purpose that keeps Nua's economy running, and they're subject to the same training and regulations as the heroes they fight. So to say that Rainer is a villain is not to say that she's an antagonist-- far from it. She's fundamentally a good person, who cares about her friends and the world she lives in, and wants to do her part to contribute to society in whatever way she can. Pre-canon, that contribution takes the form of studying to be a villain. When Thunderman, LLC comes along, that contribution then shifts to stopping a demon prince, dismantling the bullshit bureaucratic rules that govern their society, and then, eventually, saving the world.
Rainer is what she is because of the influence of her father, Gordy, aka the Undying Lord. Having been abandoned as a child for his necromantic abilities, then adopted by to plane-traveling necromancers and taught that no magic is inherently good or evil, but what matters is how it is used, Gordy saw something of himself in Rainer, and so adopted her and trained her in the necromantic arts, just as his parents did for him. Gordy is a genuinely good person, despite being a fearsome lich king. Rainer's goal in life is to be like her dad, and help the unquiet dead while also being a proactive member of Nua's society. Rainer would have been perfectly happy to work within the system and become a bog standard villain-- even appearing in one future vision as the Lich Queen, commanding vast armies of skeletons just like her father-- but is also just as happy to help her friends shake things up. In the end, what matters the most to Rainer is that people do what's right. It didn't take much convincing from Thunderman, LLC to make Rainer decide that overthrowing the Heroic Oversight Guild was the right thing to do. (When your two options are to upend society or start a war that will kill thousands of people, well... The choice is clear. Down with the man!)
Perhaps Rainer's penchant for dead things and skill in necromancy goes counter to her warm, friendly demeanor, but if Rainer notices this disparity, she pays it no mind. She's either oblivious to or uncaring of her friends' discomfort around her animal skeleton minions. Not in a malicious way, mind you. Just in the way that you know that the brussels sprouts are not going to poison your toddler, no matter how many times they complain to the contrary, so you keep serving them at dinner. She's an animal lover! It's just that she doesn't particularly care whether the animals are alive or dead. Actually, she might even prefer them dead, to be honest. But really, can you blame her? Squirrel skeletons are just so cute! Especially when they do a little tap dancing routine! Her love of skeletons and affinity for all things dead is a family tradition, too. From an outside perspective, Rainer's dad is the fearsome Undying Lord, commander of armies of the dead. In reality, his purpose in Nua is to guide the unquiet dead to their final resting place. If they just happen to be loyal enough to serve as his soldiers, then so be it. Rainer attempts to do the same thing, though since she is still a student, she focuses on animals rather than people.
Rainer is a very social person, making friends easily, and eagerly doing what she can to soothe tensions and make sure everyone is getting along. She's the first to suggest a compromise to make sure all parties are able to succeed and be happy. On the very first day she met the guys who would go on to become Thunderman, LLC, during a hazing ritual where the trio of freshmen were challenged to carve their names into a tree at the edge of the terrifying Unknown Forest, it was Rainer who suggested that the nature-loving Firbolg write his name on the tree with a piece of charcoal instead of carving into the flesh of the tree and harming it, even going so far as to provide a piece of charcoal for him to use from within a compartment of her chair. After listening to Fitzroy complain over and over again about wanting a sweet crêpe for breakfast, Rainer goes out of her way to procure one for him. She also does her best to try to make Fitzroy feel welcome at Wiggenstaff's, even though at first he has his heart set on transferring back to Clyde Knight's Knight Night School. She actively makes an effort to convince Fitzroy that Wiggenstaff's would be a good place for him, not just because she loves her school, but because she wants him to be happy. She's kind, accommodating, and patient, but she's also not above some gentle ribbing at her friend's expense (all in good fun, of course).
Over the course of the arc, Rainer has proven herself to be a reliable and helpful friend, often serving as the liaison between Thunderman, LLC and the rest of the school. Though she develops an especially close relationship with fellow magic user Fitzroy, often trading letters back and forth in their magical notebook, she is loyal and committed to the Firbolg and Argo as well. Though she starts as just one of many NPC upperclassmen introduced in the first episode, Rainer soon becomes one of the only other students besides Thunderman, LLC who we, the audience, really come to know and care about. She is an open, honest person, who doesn't hide the way she feels, and is happy to answer any questions plainly and patiently.
SPOILERS FOR TAZ:GRADUATION FINALE: It's unclear what Rainer's future holds in store, now that the framework of Nua's society has been overthrown, and the world doesn't need heroes and villains like it used to. It's a time of great upheaval for Rainer, with an uncertain future and a lot of questions to be answered, but even more so, it's a time of great celebration. She, her dad, and her teachers fought off the demon hordes and protected the school while Thunderman, LLC took on the gods Chaos and Order to save all of Nua. It was a wild day, one that no one will ever forget. For Rainer, the siege of Wiggenstaff's was the first time she'd really had to prove herself in a real battle that meant something, instead of just being an assignment for school. Being Thunderman, LLC's sole contact within the school while they were away, Rainer stood in the unique position of being able to unite the student body to do what they needed to do to help. Rainer's actions are not shown "on screen," but she was present at the school for the final battle, and, being a powerful and capable wizardess in her own right, it's safe to assume she played her part. END SPOILERS.
Pokémon Information
Affiliation: Trainer
Starter: Duskull
Password: Atomic Fireball
Samples
RP Sample: TDM sample 1 + TDM sample 2 + TDM sample 3
Victory Road Sample: TDM sample 4
NOTE: As per my discussion with the mods here, Rainer will be arriving in game with a powered/manual wheelchair that is in line with the modern standard. (Something along the lines of the Mountain Trike is what I'm basically thinking.)