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G'rhyf Kett ([personal profile] songofthedawn) wrote in [personal profile] indigo_league 2022-02-07 05:02 am (UTC)

G'rhyf Kett (Warrior of Light) | FFXIV

Player
Name: Casey
E-mail: decend.to.darkness@gmail.com
Preferred Contact: [plurk.com profile] Gryphcat, gryphcat#5471
Timezone: PST
Current Characters in Victory Road: Chip Abaroa

Character
Name: G'rhyf Kett
Series: Final Fantasy XIV
Timeline: 6.05
Canon Resource Links:
Wiki for the player character
Scions page with general game history overview
Endwalker summary because the last link didn't have one???

Original Character Background:
Info page for G'rhyf with character specifics

The game itself presents a lot of distinct traits that are inherent to the Warrior of Light: a love of adventure, an eagerness to throw themselves at danger, and a deep well of compassion. The Dark Knight questline shows that they can certainly feel resentful for their nature being taken advantage of, but at the same time that story also shows them actively choosing to still put themself out there for other people. As the game has gone through more and more patches the writers have given players more options for the flavor of how their WoL responds (including the ever present joke of the '...'), but that undercurrent of a compassionate, reckless, and brave person still remains.

Personality:
The first impression that many people have of G'rhyf is 'boisterous'; they take a great many things in stride, laughing off inconveniences and generally taking a positive view of people and events around them. They're quick to make a joke or find some way to lighten the mood, and will go out of their way to help someone they see in need. This can and has in the past brought more than a few headaches their way, but it's worth it to see people happy once all is said and done. But despite their friendly disposition, they do hold themself somewhat apart from people--even though it's not entirely an act, this persona of the friendly and helpful adventurer is one of many 'masks' that G'rhyf wears, and they are very aware of their role. (Perhaps in some ways, too aware of it.)

When they act as the Warrior of Light, a different facet of themself is brought forth. Serious, solemn, attentive--when the situation becomes grim G'rhyf is one of the first to step forward and put themself on the line, ready to do what is necessary to see the crisis through. Their kindness isn't stifled, of course, but given out carefully where needed; an encouraging word to a drained soldier, or a comforting hand for a civilian caught in the crossfire. They position themself as a beacon of hope, something for others to look toward and take faith in...and hopefully, something for the enemy to focus on rather than G'rhyf's allies fighting alongside them.

If forced into a political arena, however, G'rhyf becomes incredibly awkward. While they have excellent composure on the battlefield, the threat of one social misstep spelling disaster for an entire country is quick to make them panic, and so they find ways to fade into the background and let more skilled negotiators take the stage. Over the years they've learned to not allow their nerves to show...but still their stiff and abnormally still body language can give them away. They are not oblivious to their weaknesses, but in turn they also know the sway they hold with even those in the highest stations of Eorzea--a few words from them said at the right time can change so much, and they try their hardest to make sure that change is for the better.

This need to keep a proper image up, to be what they 'ought' to be in the eyes of others around them, while almost entirely of their own making is also a symptom of the sort of person they are. Anxious, people-pleasing, helpful to a fault and all too eager to give of themself until nothing is left at all. And the reason why is simple: they just want people to be happy. It's what drives nearly all of their behavior, the way the interact with the world and the decisions they make in doing so. They aren't naive enough to think that everyone can be pleased, or that they can fix every ill in the world--perfection will never be attainable. But if they can make things just a little bit better, help bring everyone a little closer together, then it's enough.

G'rhyf is compassionate, caring, and highly emotional--they often feel as if it all might burst out of them at times, and struggle to keep their 'mask' to the sorts of reactions that seem reasonable by comparison. They form opinions fast and hold tightly to them, yet in the same moment try their hardest to keep an open mind. They know their faults and weaknesses keenly, because they worry and self-analyze constantly trying to find the 'right' way to react...usually well before or after their impulsive nature makes the decision for them on the spot.

And behind all this, or perhaps because of it...G'rhyf is an incredibly lonely person. They're keenly aware of the gulf their status puts between themself and most other people, and even other powerful personages are kept at a careful distance on some level or other. There are very few people that G'rhyf feels safe enough around to fully let down their guard, to let themself be foolish and sad and frustrated around. They have a desperate need to be able to reach out to others, to be supported by them just as much as they support those people in turn, and when left without they can turn bitter and self-destructive, viewing themself more as a tool than a person. But when given that love and care they blossom into a wonderfully caring and loving companion--and one that would go to the ends of the earth to see their loved ones safe from harm.

Pokémon Information
Affiliation: Breeder
Starter: Ralts! My justification is A: at the start G'rhyf is going to need some serious emotional support for That One Quest reasons (when u get an entire trauma trigger around being a different species...), and B: Gender.
Password: Atomic Fireball

Samples
RP Sample:
TDM post

Victory Road Sample:
Everything felt very, very wrong. Anxiety buzzed under their skin and burned in places that no longer existed--a phantom ache at the base of their spine, a tingling atop their head that yearned to move. Yet their hands still looked the same, a glance to a window brought a reflection that was...almost right. Their face disturbingly bare but still scarred as it ought to be, their eyes the right color but not the right type. Hyur in all but name, save for the disturbing lack of a sense they had only lost once before.

(crawling through the snow desperate and terrified they had to move had to get up before he found them--)

G'rhyf wandered down the road from the house they had been ejected from not long ago--the confusion and near unreality of the entire debacle had almost felt nostalgic for a moment, in a way both welcome and headache-inducing. Yet what they had been able to glean from it was even more confusing; expected to go on a journey with the small creature they now carried in their arms, in order to...make it fight? And have babies, possibly? The woman had flipped the purpose of their journey over and over, G'rhyf wondered if she even knew at all.

"Oh, my goodness, dearie! I haven't seen one of you looking quite so lost in a long time!"

G'rhyf startled slightly and turned to look at on old woman sitting on her porch, bundled up in a cozy looking jacket and surrounded by what G'rhyf could only assume were felines. Pink and yellow and so round, and a few larger ones with purple markings and some form of...would that be a mane? The woman gestured for G'rhyf to come closer and they did as bade, managing to pull a smile to their face though they knew it was weak at best.

"I think lost might be an understatement..."

The old woman tutted and looked them up and down, and G'rhyf ached to be able to let their tail sway and consume some of their nerves but it wasn't there-- "And looking like you've just seen a ghost! Come, sit down and talk with me for a bit. What's troubling you?"

They sigh and make their way up to the chair next to her, stepping carefully over the cats lounging about and making sure the child-like creature in their arms remained properly bundled in their jacket as they sat down. "This...this isn't where I'm supposed to be. I'm not what I'm supposed to be."

"Oh, you're one of those sorts of off-worlder? You poor thing..."

G'rhyf blinks and looks over at the woman, taken aback by her blasé acceptance of what they had assumed would be an entirely baffling explanation. "A...sorry, I'm a what?"

Over the next hour or so the woman (Margaret, as her name turned out to be) explained what she knew of their situation. Many people from a myriad of universes pulled here by an unknown force, appearing and disappearing again at a whim with seemingly no purpose for it besides integrating themselves into this world for the sake of it. The change to their body and senses was still disturbing, but at least they weren't alone in such a plight--nor should it be entirely permanent. Moreover, talking with Margaret managed to ground them again, feeling less like they were floating halfway out of themself. Once the situation had been explained the topic turned to the stories Margaret had cajoled out of the adopters of her dear Skitties, and G'rhyf was happy to pay back the favor in kind with stories of their own adventures back home--some of the nicer ones, at least.

"...thank you for calling me over earlier," they say after a while, smiling down at their now dozing Ralts and the Skitty that had made herself quite comfortable next to him. "I'm feeling a sight better than I was before."

Margaret laughs and shakes her head, reaching to pat their arm. "No, no! Thank you for humoring an old woman's curiosity! You youngun's are always haring off somewhere, barely a moment to stop and chat with someone like me!" G'rhyf laughs and shrugs, and she leans back into her chair with a sigh. "It's nice to have a chance to hear about what's out beyond this little town."

"If I ever come back this way, I'll be sure to tell you more." Margaret beams, and the warmth of it chases away a bit more of that cold feeling in their chest. "...once I'm allowed up again, of course. She's made herself quite comfortable, hasn't she?"

"Oh ho ho, that's little Miss Dimples, for you! Never saw a lap she didn't love. Why not take her with you?" Margaret tuts and shakes her head, waving off G'rhyf's protests. "No, no, I insist! She's still a little young, but I can tell you're a responsible sort. She'll be in perfectly capable hands with a trainer like you!"

"...trainer, huh?" G'rhyf looks down again at the two creatures--the Pokemon in their lap, and they smile. "He did bid me find new experiences, didn't he...?"

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