Player Name: Dana E-mail: the.next.real.dana[at]gmail[dot]com Preferred Contact: Discord, at Dana#2926 Timezone: Central US Current Characters in Victory Road: None
Character Name: Operator/Valkyr/Astrid (it's complicated) Series: Warframe Timeline: Up-to-date; timeline-wise, she's just finished with Angels of the Zariman Canon Resource Links:Lore timeline The Tenno Valkyr and the Zanuka project
There is a bit of headcanon to this; a popular fan interpretation is that there are only as many Tenno as there are types of Warframe, which currently puts the count at 49. In using this headcanon, I picked Valkyr to be 'hers' even though in a gameplay sense you can acquire all of them. The canon explicitly confirms the existence of separate timelines, meaning any given Tenno can be 'the main character' and do all the things outlined in the links.
Personality:
Astrid, like all of her fellow Tenno, has been called a lot of things since she escaped the void. Devils, demons, aliens. Monsters. Unholy.
And then, after they'd won the old war for their new masters? Saviors. Heroes.
It's hard not to internalize the societal narrative when it's so ubiquitous, and Astrid isn't immune to this. She's not monstrous, but she does have a quick temper, an impatience once she decides to do something, and a recklessness that works when she's safe in Transference, but not so much when she doesn't have a proxy.
This isn't to say she doesn't care about others. She absolutely does, and is pretty much always ready to fight on behalf of her friends and family. A bit too ready at times; while she does know comforting words, and tries to use them before anything else, she much prefers problems that can be solved with punches.
A lot of this urgency and recklessness comes from the torturous experiments of the Zanuka project. Her Warframe was captured, gutted, taken apart meticulously and put back together sloppily. Warframe technology is, and was, not well understood by most, and in order to make a Tenno-enhanced robot pet Alad V, a sadistic researcher and industrialist, needed to know how they worked. Eventually he began taking parts off of Warframes and piecing them back together rather than trying to build from scratch, which finally mangled her enough to sever transference.
Understandably, this left Astrid with a host of emotional fallout. Working with her brother, a fellow Tenno, has helped her significantly and she's got coping mechanisms, but sudden bouts of claustrophobia, sensory overload, anger at seemingly nothing, and the need to run can appear to come out of nowhere.
Astrid is trying, she really is. Patience doesn't come easily to her, but she's learning to sit with the silence. Being in a place utterly unlike her home could be just the thing she needs.
Pokémon Information Affiliation: Trainer Starter: Porygon Password: Atomic Fireball
Being in a new world, it turns out, is a bit of a blessing in disguise. So far from home, there are fewer things to remind Astrid of the lab, the restraints, the sleep paralysis that kept her from disconnecting from her Warframe until it was truly too mangled to sustain transference. Her brother had been helping her before she was whisked away, and she had been making a lot of progress with her recovery.
Still, sometimes the towns get to be too much for her. Too many people, too many walls, too many sights and smells and sounds. The forests and trails are a godsend for her, and while she has no idea if her Pokemon can understand her, it feels good to talk and they often make little soothing sounds in response.
"Sorry, buddy," she says to the Glameow curled up and purring in her lap. "I know you were excited for the gym. We can go tomorrow, yeah?" The cat reaches up to bat gently at Astrid's earrings, still calm and purring. Astrid takes it as a good sign.
Closing her eyes, she leans back against the bark of a tree and focuses on the world around her. There is an exercise she'd found in the old Zariman databases and it works wonders in grounding her.
"Five things to see..." She opens her eyes. "Tree, leaves, clouds, a bush, Kiste."
"Four things to feel. My heart, the tree behind me, a small breeze, purring."
"Three things to hear. The rustling of leaves, far off birdsong, Kiste's purring."
"Two things to smell. The earth, distant rain."
"One thing to taste." This one makes her pause. She hasn't eaten in a bit, and focusing on the taste part of the exercise gets her body to remember. With a little shrug, Astrid pulls a little snack from her bag.
"One thing to taste," she says around a full mouth. "Marshmallows."
Astrid/Valkyr | Warframe
Name: Dana
E-mail: the.next.real.dana[at]gmail[dot]com
Preferred Contact: Discord, at Dana#2926
Timezone: Central US
Current Characters in Victory Road: None
Character
Name: Operator/Valkyr/Astrid (it's complicated)
Series: Warframe
Timeline: Up-to-date; timeline-wise, she's just finished with Angels of the Zariman
Canon Resource Links: Lore timeline
The Tenno
Valkyr and the Zanuka project
There is a bit of headcanon to this; a popular fan interpretation is that there are only as many Tenno as there are types of Warframe, which currently puts the count at 49. In using this headcanon, I picked Valkyr to be 'hers' even though in a gameplay sense you can acquire all of them. The canon explicitly confirms the existence of separate timelines, meaning any given Tenno can be 'the main character' and do all the things outlined in the links.
Personality:
Astrid, like all of her fellow Tenno, has been called a lot of things since she escaped the void. Devils, demons, aliens. Monsters. Unholy.
And then, after they'd won the old war for their new masters? Saviors. Heroes.
It's hard not to internalize the societal narrative when it's so ubiquitous, and Astrid isn't immune to this. She's not monstrous, but she does have a quick temper, an impatience once she decides to do something, and a recklessness that works when she's safe in Transference, but not so much when she doesn't have a proxy.
This isn't to say she doesn't care about others. She absolutely does, and is pretty much always ready to fight on behalf of her friends and family. A bit too ready at times; while she does know comforting words, and tries to use them before anything else, she much prefers problems that can be solved with punches.
A lot of this urgency and recklessness comes from the torturous experiments of the Zanuka project. Her Warframe was captured, gutted, taken apart meticulously and put back together sloppily. Warframe technology is, and was, not well understood by most, and in order to make a Tenno-enhanced robot pet Alad V, a sadistic researcher and industrialist, needed to know how they worked. Eventually he began taking parts off of Warframes and piecing them back together rather than trying to build from scratch, which finally mangled her enough to sever transference.
Understandably, this left Astrid with a host of emotional fallout. Working with her brother, a fellow Tenno, has helped her significantly and she's got coping mechanisms, but sudden bouts of claustrophobia, sensory overload, anger at seemingly nothing, and the need to run can appear to come out of nowhere.
Astrid is trying, she really is. Patience doesn't come easily to her, but she's learning to sit with the silence. Being in a place utterly unlike her home could be just the thing she needs.
Pokémon Information
Affiliation: Trainer
Starter: Porygon
Password: Atomic Fireball
Samples
RP Sample: Test drive with Sephiroth
Victory Road Sample:
Being in a new world, it turns out, is a bit of a blessing in disguise. So far from home, there are fewer things to remind Astrid of the lab, the restraints, the sleep paralysis that kept her from disconnecting from her Warframe until it was truly too mangled to sustain transference. Her brother had been helping her before she was whisked away, and she had been making a lot of progress with her recovery.
Still, sometimes the towns get to be too much for her. Too many people, too many walls, too many sights and smells and sounds. The forests and trails are a godsend for her, and while she has no idea if her Pokemon can understand her, it feels good to talk and they often make little soothing sounds in response.
"Sorry, buddy," she says to the Glameow curled up and purring in her lap. "I know you were excited for the gym. We can go tomorrow, yeah?" The cat reaches up to bat gently at Astrid's earrings, still calm and purring. Astrid takes it as a good sign.
Closing her eyes, she leans back against the bark of a tree and focuses on the world around her. There is an exercise she'd found in the old Zariman databases and it works wonders in grounding her.
"Five things to see..." She opens her eyes. "Tree, leaves, clouds, a bush, Kiste."
"Four things to feel. My heart, the tree behind me, a small breeze, purring."
"Three things to hear. The rustling of leaves, far off birdsong, Kiste's purring."
"Two things to smell. The earth, distant rain."
"One thing to taste." This one makes her pause. She hasn't eaten in a bit, and focusing on the taste part of the exercise gets her body to remember. With a little shrug, Astrid pulls a little snack from her bag.
"One thing to taste," she says around a full mouth. "Marshmallows."