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Basch fon Ronsenburg ([personal profile] ruinimpendent) wrote in [personal profile] indigo_league 2016-05-31 12:20 am (UTC)

Basch Fon Rosenburg | Final Fantasy XII

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Character
Name: Basch Fon Ronsenburg
Series: Final Fantasy XII
Timeline: Post-timeskip, before being rescued. (Basically: Gabranth taunts him, leaves, Basch goes to Poke-world so that he never meets Balthier, Fran and Vaan.)
Canon Resource Links: Wikia.

Personality:

Basch is a man of honour, no matter what is thrown at him. This is one of the first things you may notice about him, after getting past how he is a quiet, serious man, who usually observes more then speaking. He is a man who would easily come to your aid, even if you both were at risk - for he is a Captain.

His words tend to sway many people quickly in their honesty. As a prime example, he managed to convince Vaan that he was no kingslayer rather quickly - even though Vaan still carried the words of his brother as truth deep down - along with managing to calm Ashe to his false deeds within a trip though the desert. He carries himself with pride, though his words may betray his expressions at points.

His duty and code of honour is what he lives by, no matter where or when he is. He seeks to help restore Dalmasca after everything, even though he could never reclaim his own homeland of Landis. After all - his charge from the king was to protect, and so he will protect until the bloody end. Basch is a man who is defiant until the very end. Even during his imprisonment, even after years of being trapped and taunted by his own twin, he gave no information on what he may know of a Resistance. So, he has a lot of willpower and determination both. He also is a man who places trust in anybody he allies with - for what is an ally if you cannot trust them?

Behind that willpower and kindness, however, is a man who tries to carry the world on his back. If he could protect one from the horrors of war, he would do anything - for he desires peace for those he cares for (and doesn't care for, honestly) more then his own personal freedom. When he asks for things himself, he tends to apologize before asking - for he is a Knight, and he should simply do his duty. He is also rather polite when he has been aided. The freedom to do whatever he desires without the weight of worrying for Ashe... he will not feel comfortable when first arriving in the world of Pokemon. (Well, he will enjoy not being in a cage.) His belief in truth - in not allowing darkness and lies to keep him imprisoned - is almost stubbornness. He knows his life must be kept, or the Empire has lost the ability to force Ondores' hand.

His life is just as a threat to others - a pawn in the game of politics. But Basch is okay with this - for someday he shall be free to continue to protect those who need him. His heart is good, even if he has had to stain his blade and hands with blood as a warrior. If he could not defend those he cared for - or if he could not find ones to care for - that would be the lowest point of the life of Basch.

Basch had duty to Dalmasca before his imprisonment, and to both King Ramias (the ruler) and his surviving daughter, Princess Ashelia B'nargin Dalmasca (known as Ashe). After he is freed, in future canon, he serves his role as guardian to the Princess Ashe as seriously as he would any other role. For she is not only hope, but still young. He tries to guide her hand, however, away from conflict and revenge on the Empire who killed her father - for war would twist the world to be even harsher, and he does not desire that. So, even when serving his charge, his own ideals shine though.
However, in his future canon, Basch also meets with a former soldier who was also a Commander and Captain of the guard - Vossler. Vossler is an interesting mirror to Basch, in that he would sell out the Princess' wellbeing in exchange for Dalmascas' freedom (in name only). Even when Vossler turns on the party and fights them, however, Basch forgives him - or, at least, promises to protect the Princess more. (Vossler had been keeping her hidden from the Empire for two years, mind you.) This shows that Basch is one who really does believe in the best of all people - even former allies.
In other words, Basch is a good man, even though you may have heard some form of lies. Don't believe them.

Strengths/Weaknesses:

POSITIVES:
  • As a former Captain of the Guard, Basch is a man who is used to travel - and is quite equipped for it. If he were not weakened, that is. Due to his age and position, Basch is experienced at exploring and knows quite a bit on how to survive.
  • He also is quite good at observation - he joins your party with Libra, which allows people to see traps in the road. This is one of the ways he is quite good at both conversation (he is a people pleaser, as would be right for a Knight) and exploration. He is also well-versed in the land and lore of Ivalice.
  • His dedication to his charge is second-to-none - he would do anything for Ashelia. (And, of course, to Larsa post-canon. So his desires extend past simply his first charge.) I feel that he would feel this way towards at least one or two people after established CR - if he can defend younger people or nobles from harshness - or weirdness, in the case of the world of Pokemon - he'd gladly do it. (Basically, he's a dad.)
  • Basch is good moral support for most of the party - later, he grows to be one who helps Ashe move past her desires of simple revenge.
  • As a Captain, Basch was also used to commanding squads of people - even if he might be a little rusty. As such, he will be a natural at training Pokemon - though they mostly cannot speak back.

It is neither a plus or minus, but Basch is selfless to the bone. He would give it all up to help somebody - which can be a positive or negative.

NEGATIVES:
  • After two years of imprisonment, Basch has become weak - barely able to survive. So, he is not quite in the best shape for travelling at this time - and may never get back the strength he held before. After all, he's 36.
  • His own past falls over him like a dark shadow, and forever makes Basch both have issues showing his emotions and work as a Tank - since his stats are built for him to be a damage sponge, this could mean that he desires to protect others more then protect himself.
  • When he learns of the fate of Reks, he cannot stop apologizing - for he feels as if it is his fault if but one of his soldiers falls. Though he is unaware of this at this canon point, it is a weakness. He is also a man who is quiet when angry - and he tends to be quite cold during it. Which makes it a little hard to read.
  • Since Basch is from Ivalice - a world very different then the world of Pokemon, this world would be a large culture shock. What do you mean, they use electricity? And there's no Airships? He is also not that aware of how the world may differ with plant life and the whole culture of using creatures to fight for you - and would have quite a hard time adjusting. Surviving in one land is not the same as another.
  • Basch, in Ivalice, also lived in a desert (mostly, I guess it was next to wetlands - and let's be real, that also isn't very Pokemon-ish). The more temperate conditions of this world will mess with him more - for he has lived 18 years in the sands.

Pokémon Information
Affiliation: Trainer.
Starter: Spinda.
Password: Atomic Fireball.

Samples
First Person Sample: [ There was a long pause before Basch began to write (a few dots appearing on screen beforehand) - as he looked from the 'gear to his hands. These letters were characters, yes - but there was an odd disconnect between his hands and the characters he brushed against.

So he was not using the text application to write, after he had discovered the drawing application. His lettering firm, written with a stylus - it felt the closest to how he may write before. His handwriting was quite neat, however. ]

Third week of travel across Johto - have seen more wild Pokemon, and many have tried to strike down both I and my monster Pokemon ally. None of them have stood out to me as fitting allies. The closest was the bat-esque Zubat, but they seemed to lack the ability to see - and they continue to bite, even after they have been knocked down. In the future, I will need a Pokemon who can learn Fly, and one who may learn other moves which work in the field - if it is fine, may I ask for advice on what to seek in a strong ally?

Spinda has been growing at a steady rate. Feint Attack seems to be a reliable move - are there others like it? They have also learned Psybeam.

There are no others with Spinda, from my previous inquiries. Thus, it is up to I to document what techniques this Normal-type has. The dizziness I worried for seems to be natural.

- Basch fon Ronsenburg.

P.S: Still seeking information on edible plants and meat along the path.
Third Person Sample: Basch Fon Ronsenburg of Dalmasca had not felt fresh air for a long time. He had almost forgotten what it felt like - the slight wing blowing though his air made the smallest crack of a smile appear on his tired, dirty face. It quickly faded, however, as he looked behind him. His feet had moved too fast when he heard that lady - claiming to be his mother, claiming to be there to aid him on this adventure - and the door was already shut and locked. To be fair, however, he was old enough to simply accept his own haste. His own mother was most likely dead - with everybody else but Noah in Landis. And it may have just been having the weight of being held up which made him so quick...
And quick to fall to his knees, feeling a different weight hit him. The weight of barely moving his legs for two years, and without say... a need to flee quickly, Basch simply slumped, letting out the weakest of sighs.
He smelled awful. He looked awful, hair long and unkept running down his back. Scars digging into his shoulders and face, across his bare chest. The only clothes he wore were used to help imprison him, and his one keepsake of Landis. He wondered why Noah had let him keep his necklace, draped around his neck. A shaky hand went to hold it, though, and a slight, quiet sob finally came from the mans' throat.
He was free. Sure, he was sitting in the middle of a path, and he looked a wreck, but he was free. But... he couldn't simply stay here. He had to move, didn't he? He had to find where he was, how he got free - and what that thing was. His eyes finally raised, he noticed the Spinda staring at him. (Spinda was not what he knew it was called, though. To him, it looked like some form of Moogle... Viera... thing, with strange eyes and stranger stance.) Managing to shift himself into a sitting stance, Basch looked it over - as it stood tall in front of him (stumbling a little, though) - and cleared his throat.
"May you be lost?"
...There was no answer from the Spinda. Were it more willing to strike, Basch would see it as an enemy, and try and attack it. But, instead, it would only do good to try and speak with this creature. If it were a Moogle-Viera creature, then it would be able to reply. And if not? Perhaps it shall come and assist him. But he would mostly sit with the Spinda, as it stood in front of him wondering why its' trainer-friend was not moving.

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