The Indigo League (
indigo_league) wrote2021-08-01 08:40 pm
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Lost Temple: Exploration
Top Section | The three floors closest to the surface. Due to the light streaming in through the porthole like windows that line the walls, this is the brightest, most airy feeling section of the Temple. The hallways here are fairly broad and the curved ceilings tower high above the average person's head. Many large, circular chambers can be found in this section, the sort that might once have been used to receive guests in the Temple. Though time has had its effects on most of the objects decorating the halls and chambers, you can still see this section of the Temple must once have been richly decorated. Pokemon (lvl 10-30): Squirtle, Poliwag, Seel, Shelder, Krabby, Staryu, Corphish, Feebas, Magikarp, Shellos, Chinchou, Corsola, Lotad, Barboach, Kabuto, Binacle, Clamperl, Castform (Rainy form), Popplio, Pyukumuku, Wooper, Dewpider, Dratini, Pincurchin Pieces of Slab found: 8/8 |
Middle Section | The middle section consists of seven floors. Though some light still filters in from outside, most of the illumination here comes from strange, glowing crystals that are set at regular intervals along the walls. The hallways here are more narrow and less grand. The same goes for the chambers. You get the idea that this part of the Temple was perhaps more the personal domain of whoever once tended to this Temple. Compared to the first section, there are more hidden areas here, as well as traps preventing unauthorised individuals from accessing what had once been kept in this area of the Temple. Pokemon (lvl 20-60): Corsola, Corsola (Galarian), Gorebyss, Luvdisc, Finneon, Alomomola, Clauncher, Brionne, Wishiwashi, Arrokuda, Tentacool, Lanturn, Marill, Quagsire, Horsea, Marshtomp, Tirtouga, Frillish, Omanyte, Kabutops, Skrelp, Dragonair, Mareanie, Sealeo, Lileep, Anorith, Relicanth Pieces of Slab found: 8/8 |
Lowest Section | The lowest section of the temple. You can barely go down a single floor before you hit the water. It seems that this part of the temple is partially (or perhaps entirely) submerged in water. Anyone interested in exploring this part of the temple will need to be ready to swim and have a pokemon that knows Dive*. The sunlight from above does not penetrate this deeply in the water, and the light that illuminates the large labyrinthine hallways in this section of the temple comes from strange, bioluminescent corals and water plants that cover the walls. From the way they are grown, it's clear they were purposely coaxed to grow in those area. Additionally, because of the submerged nature of this area of the temple, it seems that whoever designed this area fully took advantage of the fact that the water allows people to move in all directions, and nothing like staircases can be found. As you get lower, the floors get smaller, growing more narrow as you travel down the tail end of the temple. * If your pokemon are incapable of Dive, the Legendary Seekers will recommend a trip to the Marine Research Institute on Sevii Island Four, where a Move Tutor for this move is available. Pokemon (lvl 50-80): Blastoise, Seaking, Starmie, Dhelmise, Octilllery, Wailmer, Milotic, Huntail, Lumineon, Clawitzer, Barraskewda, Poliwrath, Tentacruel, Gyarados, Cloyster, Cursola, Kingdra, Mantine, Swampert, Sharpedo, Gastrodon, Carracosta, Jellicent, Toxapex, Walrein, Cradlily, Armaldo Pieces of Slab found: 9/9 |
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Unfortunately for them, that's not who they are going to encounter.
Instead, deep inside the temple, they find a massive room that is incredibly bright. It looks like someone (something?) went and collected bioluminescent plants and algae and spread them liberally over the walls, creating a lair that glows like a beacon. And in the middle of that room sits a Kingler. A massive, massive shiny Kingler.
Not just shiny in nature, but also shiny because this pokemon has decorated its shell liberally with all manner of bright and reflective things.
It also brightens at the appearance of the three men, but that is mostly because it is very hungry and they look very delicious.
If they manage not to die (and really, it would be very embarrassing to die because of a crab no matter how big), they will find
among the creature's treasure.
Treasures:
While battling the Kingler, Dimitri manages to sweep a handful of objects off the creature's shell. When examined later, he'll see he managed to grab four (4) gold nuggets, two (2) pearls, various chips of seaglass and heart scales and one (1) golden eyeball. The prosthetic kind, mind you. There is a small skull and crossbones carved into the front, and you can imagine a pirate wearing this in days of yore.
In addition, Felix manages to grab what appears to be a set of daggers at first, but on further inspection turns out to be just a set of knives, too dull to do any cutting with. The knives themselves do look rather fancy though, the sort you can imagine being used at fancy well-do feasts. Most intriguingly musical scores have been engraved in the blades of the knives, which, all put together, seem to form one complete (though obviously rather short) song.
In addition, Claude manages to grab a necklace off the Kingler's back. A locket hangs from the necklace. When opened, there is no portrait or picture inside, however. Instead, a small likeness of the temple has been carved from pearl and placed inside the silver locket.
In addition to all of this, they also grab several evolutionary stones (feel free to determine the types yourself)
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