seacub: (0)
Emporio Alnino ([personal profile] seacub) wrote in [personal profile] indigo_league 2022-09-27 03:06 pm (UTC)

for some reason dragonforce is on repeat while i write this

IMMEDIATE NOTES: After much consideration, the Eviolite again- tentatively this time- goes to Oxy. Emporio knows he's outclassed here based on what he's seen on the field, but he'll at least try to give the one with the strongest shut down potential some sustainability.

STRATEGY, CONDENSED: Oxy the Haunter enters the field, equipped with Eviolite.

    Open with Hypnosis;
    • Unsuccessful, repeat if over 50% health- Destiny Bond if Aegislash has taken out more than 50% in one hit.
    • Once/If successful, and Aegislash remains on the field; Hex, Confuse Ray, Hypnosis again; repeat this strategy until one of the following occurs:
      • Evasion has been raised; switch to Shadow Ball
      • Oxy has taken equivalent to 50% damage in one hit, OR has 25% remaining within two turns; use Destiny Bond
      • Aegislash is swapped out; see applicable strategy below.


    • If successful, but Riku Swaps, Hypnosis again.
      • Note; if Riku opens with Taunt and strikes before Hypnosis can be used, Emporio will call for Sludge Bomb.
      • If Riku has used Taunt, and Hydreigon is on the field; Sludge Bomb three times to outlast the Taunt, immediately follow with:
        • Destiny Bond if 50% health has been taken within one turn, OR if only 25% health remains. Destiny Bond cannot be blocked.
        • Sludge Bomb again, if the above does not apply, and Hydreigon has 25% health remaining.
        • Hypnosis, ONLY if Double Team has not been used.
        • Confuse Ray, ONLY if Double Team has not been used Twice.
        • Sludge Bomb, regardless, if Taunt is refreshed too quickly. Repeat the loop above in this scenario.

    NOTE: In any situation where Night Shade will do more damage than her move of choice, Oxy will switch to Night Shade, as Emporio prioritizes the heavier, guaranteed damage.

      • If Riku has used Taunt, and Greninja is on the field; after the first Sludge Bomb, switch to:
        • Shadow Ball if Greninja is not poisoned AND has not used a Dark or Normal move
        • Hex if Greninja is Poisoned AND has not used a Dark or Normal move
        • If Greninja has used a Dark or Normal move; Sludge Bomb
        • After three attack moves to outlast the taunt, immediately follow with:
          • Destiny Bond if 50% health has been taken in one turn OR if only 25% health remains.
          • Shadow Ball if Greninja is not poisoned, AND has not used a Dark or Normal move, AND has 25% health remaining; Hex if Greninja IS poisoned in this circumstance. If Greninja has used a Dark or Normal move- Sludge Bomb.
          • Confuse Ray, ONLY if Double Team has not been used twice, and Taunt has not been refreshed, if Greninja has more than 25% health remaining.
          • If Taunt has been refreshed, see 'Greninja at 25% Health' note, and repeat full Taunt Cycle Strat.
          • Hypnosis, ONLY if Double Team has not been used, and Taunt has not been refreshed.
            • In the event Hypnosis is successful; immediately follow with Hex if Greninja is not currently Dark or Normal Type, Sludge Bomb if Greninja is either of these types. Use twice, follow with Hypnosis.
            • If Hypnosis succeeds against Greninja, AND Greninja is not Dark Type, AND Oxy has lost HP; Oxy will use Dream Eater.

    IN ALL CIRCUMSTANCES: if Oxy loses 50% worth of her health in one shot, or reaches 30% or less within two, use Destiny Bond.

    IN ALL CIRCUMSTANCES: if Oxy can no longer use any of the above moves; she will switch to Sucker Punch against Dark or Normal Type, Night Shade against non-Dark/non-Normal type. If the move Destiny Bond fails, and Taunt is not in play; alternate with Hypnosis.
    • If Night Shade will visibly do more damage in Any Situation against non-normal typing; Oxy will use Night Shade, even if other moves are available, as Emporio prioritizes the heavier, guaranteed damage.


    If Oxy defeats her opponent and only has 50% Health or less, Presto takes field priority in every case save:
    • If Aegislash was successfully put under Hypnosis, AND swapped out immediately after. In this situation, if Aegislash is entering the field, Oxy remains on field and follows the Dream Eater-Hypnosis-Hex strategy.


    If Oxy faints to her opponent, Presto takes field priority, followed by Domino.

    NOTE: In the event Oxy successfully puts Greninja to sleep, and Hydreigon has not been defeated, and Oxy still has more than 50% health; Presto will be swapped in here- she will then use Role Play, and switch back out for Oxy. Oxy's strategies carry on as normal from there.

    If Presto enters the field and her opponent is Greninja, and the scenario is not as described in the note above;
    • Open with Role Play.
      • If Greninja does not use Taunt; follow with Hypnosis until either Successful, OR until Taunt has been put in play
      • If Taunt is in play; Dazzling Gleam three times unless Greninja is Poison type- use Psychic in this situation.
        • If/When Hypnosis is successful; Recover if HP is below 50%, followed by Psychic Terrain, and then Dazzling Gleam unless Greninja is Poison Type; use Psychic in this scenario. Third/Fourth move will always be Hypnosis, repeating until either Successful or Under Taunt. This strategy will loop, replacing Psychic Terrain with Reflect for the second loop, and reusing Psychic Terrain and Reflect only when it needs to be refreshed from here (hence 'third/fourth' move hypnosis)
        • THE PRIMARY EXCEPTION TO THE ABOVE: If Greninja has used Double Team, skip Hypnosis and continue the loop without. Psychic Terrain provides, notably, Immunity to Priority Moves.
        • If Greninja focuses on non priority moves more than two times in a row; cease using Psychic Terrain (continue using Reflect), and in the event Hypnosis is still part of the loop, replace Psychic Terrain/Reflect with Kinesis while Reflect is in play- after Kinesis has been successful 6 times, replace Kinesis with Calm Mind.


    AT ALL TIMES WHILE NOT UNDER TAUNT: If Presto's HP drops by 50% in one hit, Or drops to 25%, use Recover.

    NOTE: If Presto acquired Protean via the Back-and-Forth Note in Oxy's Strategy; Open with Hypnosis, and follow the remaining above strategy against Greninja.

    If Presto defeats Greninja, and has more than 30% HP; she takes priority for the field Only against Hydreigon. Otherwise, if Presto defeats Greninja, but has 50% HP or less, or if Presto Faints; field priority goes to Oxy, followed by Domino.

    If Presto enters the field and her opponent is Hydreigon;
    • If following the immediate above scenario, open immediately with Dazzling Gleam and repeat until one or the other faints.
    • If Presto does not have Protean via Greninja, and Hydreigon has not used Double Team; Hypnosis until successful or under Taunt
      • If Hypnosis succeeds, Recover if HP is under 50%, followed by Dazzling Gleam. Refresh Hypnosis as needed.
      • If Taunt is used; Dazzling Gleam three times, followed by Hypnosis until successful if Double Team has not been used. (see above for Hypnosis Loop)
        • If Double Team is used; Dazzling Gleam only.


    If Presto enters the field and her opponent is Aegislash;
    • Open with Hypnosis, until successful
    • Once successful, use Kinesis repeatedly, and Recover as needed (see below).
      • Refresh Hypnosis as needed. Kinesis will be used until it has struck 6 times. Recover will be used whenever HP reaches 50% or less while the opponent slumbers.
      • After Kinesis has been six times successful; Psychic Terrain will follow a successful Hypnosis, and Psychic will be used on repeat. Hypnosis is still refreshed, and Recover is still used whenever HP reaches 50% or less once successful.


    In the event Presto cannot use Psychic, she will use Psybeam. In the event she cannot use Dazzling Gleam any longer, she will use Psychic, after first setting 'Psychic Terrain'.

    If Presto faints, or defeats either of these above two opponents with less than 50% HP remaining; Oxy takes field priority, followed by Domino.

    In all situations where Domino enters the field;
    • Begin with Torment, and follow with Sandstorm.
      • In the event that the opponent attempts to replace the field; Sandstorm will not follow, as Emporio is largely aiming to bait Riku into using a turn for Rain Dance.
        • If Domino faces Greninja, and Protean has changed their type to anything other than Dark; immediately follow the above with Foul Play, repeating. If Protean leaves Greninja with Dark Typing; Sand Tomb, and if Dark Typing persists, Earthquake.

    NOTE: Domino will switch between the above two options according to Greninja's typing.
        • If Domino faces Hydreigon; Iron Tail will be used repeatedly after the above, without pause.
        • If Domino faces Aegislash; Hone Claws will be used while Aegislash is in Shield Forme, and Domino will use Foul Play while Aegislash is in Blade Forme. If Hone Claws has been used six times, and none of Domino's stats have been lowered, he will switch to using Power Trip.


    NOTE: In the event that Domino has faced Aegislash before Greninja, and successfully used Hone Claws six times, Domino will prioritize Power Trip over Foul Play while fighting Non-Dark-Type Greninja.

    If Domino faints, or defeats any opponent with less than 50% HP remaining; Oxy takes field priority against all opponents UNLESS Presto has acquired Protean- in this scenario, Presto takes priority against Hydreigon Only. Otherwise, Presto takes second priority.

Post a comment in response:

(will be screened)
(will be screened)
(will be screened)
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting