rolltoavoidpossession: (happy 2)
Ryou Bakura | YGO ([personal profile] rolltoavoidpossession) wrote in [personal profile] indigo_league 2024-04-17 08:53 pm (UTC)

Character: Ryou Bakura | [personal profile] rolltoavoidpossession
Badge/Gym Leader: Ryme | Ghost Badge
Elite/Regular: Elite
Team: Banshee, Roc, Will-o-Wisp, Reaper, Doppelganger, Haunt
Battle Details: Ryou, being Ryou, has beelined for Montenevera just to challenge Ryme! And of course, he's bringing a few Ghost types of his own for this challenge!

VS Banette

Ryou will open with Haunt the Yamask, who will lead with Taunt to disable Banette's Will-O-Wisp before using Hone Claws and Phantom Force for damage.

Weirdly, 'Haunt' will seem to be immune to Ghost type moves despite being a Ghost type! That's because Ryou actually sent out Banshee the Hisuian Zoroark under the effect of her Illusion ability! If the Banette manages to nail Banshee with a Dark type move and break the disguise, then she'll have a Sitrus Berry for health recovery and will switch to Shadow Claw to finish the Banette.

VS Mimikyu

What Banshee does here depends on a lot of factors. If she is still in good health and didn't have moves disabled by Banette's potential Cursed Body, then she'll lead with Confuse Ray to confuse the Mimikyu (and hey, maybe it'll break its own disguise in the confusion!), then lead into Shadow Claw to break the disguise if confusion didn't break it first and start doing damage.

If Banshee is too hurt to continue or had moves disabled by Cursed Body earlier, then she'll instead use U-Turn to escape battle (breaking the Mimikyu's disguise in the process) and allow Roc the Staraptor to switch in. Roc will then lead with Double Team followed by Fly (or Aerial Ace if Mimikyu managed to use Double Team via Copycat.)

VS Golurk

Roc will tag out to Will-o-Wisp the Gourgeist, who will lead with Worry Seed to change the Golurk's ability to Insomnia (Ryou is a bit worried about Iron Fist), then lead into Leech Seed for health recovery and Seed Bomb for damage.

If Will-o-Wisp starts getting really low health, then he's holding a Sitrus Berry and can use Pain Split in an effort to recover some health off of the Golurk. If Pain Split is not a viable option, then Will-o-Wisp will let Roc tag back in and finish up with Fly.

VS Spiritomb

Ryou is going to have Will-o-Wisp use Pain Split again if he's low enough health for that to work, then Leech Seed again and immediately switch out to Haunt the Yamask (for real this time). Haunt is holding a Chesto Berry in case of Hypnosis, and if the Spiritomb does use Hypnosis then Ryou will try to have Haunt Disable it to stop any further sleep shenanigans. Beyond that, Haunt will also use Will-O-Wisp for burn damage, followed by Curse if Haunt's health is high enough to support it, then a mix of Crafty Shield and Protect in an attempt to stall the Spiritomb out from all the Curse+burn+Leech Seed damage.

If it looks like Haunt is going to go down (or it turns out the Spiritomb has the Infiltrator ability), then Ryou has one last ditch effort up his sleeve: Destiny Bond, to make sure that Spiritomb goes down too. If this last ditch plan fails for whatever reason, then Ryou will have Roc once again come in to clean up with Fly. Roc is holding a Sitrus Berry and knows Roost to help offset any damage accumulated from all this cleaning up.

VS Houndstone

Roc is definitely coming out for this, since Last Respects is frightening and Ryou wants no part of that. Roc will lead with Double Team for the sake of being harder to hit, Roost if needed to restore health, then lead into Fly and Aerial Ace for damage. Roc's Intimidate ability also helps soften up any hits that do make it through.

If the Houndstone gets off a Roar, then Ryou will try to get either Roc or, if she still has a bit of health left, Banshee back on the field in place of whoever was dragged out to quickly clean up with either Fly (Roc) or Shadow Claw (Banshee).

VS Toxtricity

Ryou will switch out into Reaper the Dragapult at this point, banking on his resistance to Electric and Poison attacks for this. Reaper will lead with Dragon Dance for the stat boost, then go into Dragon Darts and Sucker Punch for damage. Reaper is also holding a Lum Berry in case of poisoning or paralysis.

If needed, Ryou has one more surprise: Doppelganger the Mimikyu, who will lead with Taunt to prevent Toxic use, followed by Double Team and Shadow Claw for damage. Doppelganger's Disguise ability will help absorb the first hit, and his Ghost typing helps cancel out Fairy's weakness to Poison.

After this, win or lose, Ryou will just be happy he got to fight another Ghost type user.

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