Characters are set to baseline human- but what about 'modifications' that would, ultimately, still be well within the bounds of 'perfectly mundane' and difficult to quantify directly?
For instance- genetic modification to have a predisposition to a dramatically-lowered stress response, and an eidetic memory?
Additionally, you mention things like cybernetic limbs with lasers and such, but I'm curious what the ruling on something as simple as an implant that takes the form of a handheld computer would be, since you mention small handheld objects as being acceptable to bring from home. The item in question is, functionally, a smartphone or laptop computer- it just happens to be physically implanted in the character's body.
no subject
Characters are set to baseline human- but what about 'modifications' that would, ultimately, still be well within the bounds of 'perfectly mundane' and difficult to quantify directly?
For instance- genetic modification to have a predisposition to a dramatically-lowered stress response, and an eidetic memory?
Additionally, you mention things like cybernetic limbs with lasers and such, but I'm curious what the ruling on something as simple as an implant that takes the form of a handheld computer would be, since you mention small handheld objects as being acceptable to bring from home. The item in question is, functionally, a smartphone or laptop computer- it just happens to be physically implanted in the character's body.