indigo_league: Artist: <user name="jellosaurusrex" site="tumblr.com"> (Default)
The Indigo League ([personal profile] indigo_league) wrote2016-06-24 09:47 am
Entry tags:

Badge Requests



 What does it take? It changes for each gym! Normally, the games increase in difficulty as you progress, but that wouldn't be any fun if characters could just as easily take on the Gyms that are supposed to be for top trainers only. THEREFORE, the gym leaders aren't going to be pushovers like in the games! In order to win a badge, the mods will take into account your current roster and the attacks and advantages to see whether your pokémon is strong enough to win a badge or not.

Each gym leader has a Regular Team of pokemon and an Elite Team of pokemon you can challenge. It's up to a trainer to decide which team to challenge, but if you take on the Elite Team of six level 100 Pokemon, you'll receive double the prize money. The items, however, are not doubled. Excellent for trainers looking for the extra challenge or those looking to make money fast.

!!! Badges must be mod approved. To earn a badge, please comment on this post. Please don't ask for more than two badges to be approved at once!


JOHTO
Violet City
Badge: Zephyr
Leader: Falkner

Team:
Noctowl (L: 30)
Honchkrow (L: 32)
Pidgeot (L: 35)

Rewards:
[P10,000]
TM Roost
Can use Fly outside of battle

Elite Team: Pidgeot, Dodrio, Swellow, Xatu, Staraptor, Pelipper
Azalea Town
Badge: Hive
Leader: Bugsy

Team:
Pinsir (L: 35)
Heracross (L: 37)
Scizor (L: 40)

Rewards:
[P12,000]
TM U-Turn
Can use Rock Smash outside of battle

Elite Team: Scizor, Venomoth, Vespiquen, Yanmega, Galvantula, Heracross
Goldenrod City
Badge: Plain
Leader: Whitney

Team:
Girafarig (L: 40)
Clefable (L: 42)
Miltank (L: 45)

Rewards:
[P14,000]
HM Rock Smash
TM Attract
Can use Strength outside of battle

Elite Team: Ursaring, Granbull, Blissey, Exploud, Tauros, Snorlax
Ecruteak City
Badge: Fog
Leader: Morty

Team:
Haunter (L: 45)
Misdreavus (L: 47)
Gengar (L: 50)

Rewards:
[P16,000]
TM Shadow Ball
HM Strength
Can use Surf outside of battle

Elite Team: Drifblim, Spiritomb, Dusknoir, Mismagius, Gengar, Chandelure
Cianwood City
Badge: Storm
Leader: Chuck

Team:
Hitmonlee (L: 50)
Hitmonchan (L: 52)
Poliwrath (L: 55)

Rewards:
[P18,000]
HM Fly

Elite Team: Medicham, Machamp, Hariyama, Breloom, Primeape, Toxicroak
Olivine City
Badge: Mineral
Leader: Jasmine

Team:
Skarmory (L: 55)
Magneton (L: 57)
Steelix (L: 60)

Rewards:
[P20,000]
HM Surf
HM Whirlpool

Elite Team: Metagross, Bronzong, Skarmory, Steelix, Magnezone, Empoleon
Mahogany Town
Badge: Glacier
Leader: Pryce

Team:
Dewgong (L: 60)
Lapras (L: 62)
Mamoswine (L: 65)

Rewards:
[P22,000]
TM Hail
Can use Waterfall outside of battle

Elite Team: Abomasnow, Dewgong, Glalie, Froslass, Mamoswine, Walrein
Blackthorn City
Badge: Rising
Leader: Clair

Team:
Gyarados (L: 65)
Kingdra (L: 67)
Dragonite (L: 70)

Rewards:
[P24,000]
HM Waterfall
Can use Whirlpool outside of battle
A reusable ticket for the SS Anne*

Elite Team: Aerodactyl, Charizard, Kingdra, Salamence, Garchomp, Dragonite

      *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion.
KANTO
Pewter City
Badge: Boulder
Leader: Brock

Team:
Rhyhorn (L: 30)
Golem (L: 32)
Onix (L: 35)

Rewards:
[P10,000]
TM Rock Slide
HM Rock Smash

Elite Team: Rhyperior, Rampardos, Golem, Omastar, Kabutops, Onix
Cerulean City
Badge: Cascade
Leader: Misty

Team:
Golduck (L: 35)
Lapras (L: 37)
Starmie (L: 40)

Rewards:
[P12,000]
TM Water Pulse
Can use Surf outside of battle

Elite Team: Quagsire, Lanturn, Floatzel, Lapras, Milotic, Starmie
Vermilion City
Badge: Thunder Badge
Leader: Lt. Surge

Team:
Electabuzz (L: 40)
Magneton (L: 42)
Raichu (L: 45)

Rewards:
[P14,000]
TM Thunder
Can use Strength outside of battle

Elite Team: Manectric, Electrode, Pachirisu, Magnezone, Electivire, Raichu
Celadon City
Badge: Rainbow
Leader: Erika

Team:
Jumpluff (L: 45)
Tangrowth (L: 47)
Bellossom (L: 50)

Rewards:
[P16,000]
TM Giga Drain
HM Strength
Can use Fly outside of battle

Elite Team: Shiftry, Jumpluff, Victreebel, Bellossom, Roserade, Vileplume
Fuchsia City
Badge: Soul
Leader: Janine

Team:
Crobat (L: 50)
Ariados (L: 52)
Venomoth (L: 55)

Rewards:
[P18,000]
TM Toxic
HM Surf
Can use Rock Smash outside of battle

Elite Team: Crobat, Weezing, Toxicroak, Drapion, Arbok, Venomoth
Saffron City
Badge: Marsh
Leader: Sabrina

Team:
Espeon (L: 55)
Mr. Mime (L: 57)
Alakazam (L: 60)

Rewards:
[P20,000]
TM Psychic
HM Fly

Elite Team: Jynx, Wobbuffet, Espeon, Gallade, Gardevoir, Alakazam
Cinnabar Island
(Seafoam Islands)
Badge: Volcano
Leader: Blaine

Team:
Magcargo (L: 60)
Magmortar (L: 62)
Rapidash (L: 65)

Rewards:
[P22,000]
TM Fire Blast
HM Whirlpool
Can use Whirlpool outside of battle

Elite Team: Torkoal, Camerupt, Magcargo, Houndoom, Magmortar, Rapidash
Viridian City
Badge: Earth
Leader: Blue

Team:
Exeggutor (L: 65)
Machamp (L: 66)
Rhydon (L: 67)
Gyarados (L: 68)
Pidgeot (L: 69)
Arcanine (L: 70)

Rewards:
[P25,000]
TM Hyper Beam
A reusable ticket for the SS Anne*

Elite Team: Venusaur, Blastoise, Charizard, Tyranitar, Pidgeot, Jolteon

      *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion.


The Elite Four is now distributing Keystones and Mega Stones to promising trainers! Any trainer who has defeated all eight gyms of a single region will be granted a Keystone and one Mega Stone of their choice. No player will be able to have more than one Mega Stone at a time, and those looking to switch theirs out may do so once every four months. Mega Stones may be used in any casual trainer battle, but as far as gyms go may only be used in Elite battles.


The Indigo Plateau is now open to challengers! To qualify, trainers must have all sixteen badges from Johto and Kanto. Every Pokémon they face will be level 100, and the Elite Four and the Champion have heaps of talent and experience. As such, we will be reviewing Indigo Plateau challenges with more scrutiny than we bring to badge requests. A higher level of strategy is required to win on this field. Show us what you've got!

ELITE FOUR
Bede

Team:
Mawile (L: 100)
Sylveon (L: 100)
Galarian Rapidash (L: 100)
Primarina (L: 100)
Tinkaton (L: 100)
Hatterene (L: 100)

Rewards:
[P30,000]
TM Draining Kiss
Life Orb
Koga

Team:
Skuntank (L: 100)
Venomoth (L: 100)
Toxicroak (L: 100)
Swalot (L: 100)
Crobat (L: 100)
Muk (L: 100)

Rewards:
[P35,000]
TM Venoshock
Expert Belt
Bruno

Team:
Hitmontop (L: 100)
Hitmonlee (L: 100)
Hitmonchan (L: 100)
Hariyama (L: 100)
Machamp (L: 100)
Lucario (L: 100)

Rewards:
[P40,000]
TM Power-Up Punch
Protective Pads
Karen

Team:
Weavile (L: 100)
Absol (L: 100)
Spiritomb (L: 100)
Houndoom (L: 100)
Honchkrow (L: 100)
Umbreon (L: 100)

Rewards:
[P45,000]
TM Snarl
Ring Target
Lance

Team:
Salamence (L: 100)
Gyarados (L: 100)
Garchomp (L: 100)
Altaria (L: 100)
Charizard (L: 100)
Dragonite (L: 100)

Rewards:
[P60,000]
TM Giga Impact
A Dragon-type egg with one egg move and one TM move of your choice
The League Certificate qualifying the winner to create and lead their own Pokémon "Gym." This Gym is part not of the Indigo League, but the Aurora League.
Aurora League Gym Leaders may choose their own battle specializations, as well as. design their own unique Gym (which will take one month to build from the time of request) and Badge (which will be available as soon as the Gym opens). They will be compensated for their work as Gym Leaders with a stipend that will cover building costs, labor (the Leader's and any Trainers they may employ), and rewards for victorious challengers.

We ask that Aurora Gym Leaders think carefully about the location of their Gym and the difficulty level they wish to present challengers. We also ask that they create their own Badge Request page like this one so that others can request battles with them.

To officially request an Aurora League Gym, fill out the provided template and comment here.



Please use this form to request a badge or a showdown with the Elite Four! Post your request as a comment to this post. Badges will generally be processed once per week, on either Wednesday or during the weekend. Please try not to PM or IM mods about badges (including elite challenges) unless your request has gone unanswered for more than a week.

!!! Please request badges as your character is actually in the general area of the gym!

!!! To preserve the spirit of the game, obtaining badges using recently-inherited Pokémon (ie, Pokemon received from dropped characters) that massively outlevel your own is discouraged. If this happens, you may be asked by the badge mod to revise your team. Inherited Pokemon that your character has had for a while and are the same level as the rest of your character's team are fine to use!

!!! Remember that you must fight all four members of the Elite Four and Champion Lance in a row. You may heal your Pokémon between battles and take a short break, but you cannot leave without ending your challenge.




keep_surviving: (Tease)

[backdated; 18/10/2017]

[personal profile] keep_surviving 2017-10-28 04:26 am (UTC)(link)
Character: Diana Ladris | [personal profile] keep_surviving
Badge/Gym Leader: Pryce for the Glacier Badge
Elite/Regular: Regular
Team: Caine, Joy, KFC
Battle Details: Diana's coming at this very determined.
Caine is here to completely take advantage of Dewgong's and Lapras' Water typing, sweeping them with his Electric type moves. KFC is a little under leveled but she only has to take on the Mamoswine. She's got a great bunch of Fighting moves and a Fire typing to resist any Ice moves. Joy is just here for some versatile backup if KFC can't seal the deal.
toxicodendron_isley: (Ivy and Harley sitting in a tree)

[backdated; 20/10/2017]

[personal profile] toxicodendron_isley 2017-10-28 11:28 pm (UTC)(link)
Character: Poison Ivy | [personal profile] toxicodendron_isley
Badge/Gym Leader: Fog
Elite/Regular: Regular
Team: Snaggy the Phantump. Pepo the Pumpkaboo. Quince the Shiftry.
Battle Details: Out against the Haunter is Quince. He may not have any attacking Dark moves, just the typing is a nice defense, which will allow him to get a couple of Nasty Plots in (Sp. Atk x4). Then it shouldn't be too hard to take advantage of Haunter's Poison typing with Extrasensory.

If Gengar makes an appearance then the Extrasensory plan continues. But if Morty's smart and Misdrevious is next, the rest of Quince's strategy is to Leaf Storm until he's back down to his base Sp. Atk then put up an Embargo to stop Morty doing anything sneaky item wise.

After that it's Pepo. There's no real need for set up here as Pepo is decently leveled. Perhaps a Leech Seed if Misdrevious or Gengar appear to still have a decent chunk of health left. But mostly it's going to be a Shadow Ball assault.

For backup Ivy has brought Snaggy, who may appear timid but is actually one of her strongest Pokemon and is experienced in gyms. She's here to clean up with Phantom Force if needed.
meteorman: (86 | or fend off king rat)

[personal profile] meteorman 2017-10-30 08:42 am (UTC)(link)
Character: Stanford Pines | [personal profile] meteorman
Badge/Gym Leader: Boulder Badge | Brock
Elite/Regular: Regular
Team: Alice (lv. 42), MIPS (lv. 40)
Battle Details: This battle takes place on November 1st!

Ford is a little overleveled for this one, but only a little. Neither of his Pokémon have a type advantage: here he'll be relying on smart strategy and the sheer novelty of a Type: Null throwing Brock off (because the chances of Brock having fought one before is slim to, heh, null).

Alice will be out first to set up a Calm Mind. The great thing about Rhyhorn is that its special defense is fuckawful, so he should be able to take it out without too much fuss. He'll also probably be able to do some decent work on the Golem, but Ford will play it safe and send out MIPS before Alice is in any real danger. Gotta get that good new friend some real battle experience, after all, and this way Alice will be available to switch back in if MIPS can't handle the Onix on its own.

Character: Stanford Pines | [personal profile] meteorman
Badge/Gym Leader: Cascade Badge | Misty
Elite/Regular: Regular
Team: Jellybean (lv. 56)
Battle Details: GUESS WHO'S BACK, BACK AGAIN on november 3rd thanks to the magic of warps

Ford could have easily just come at Misty with the exact same strategy as last time hoping for a bigger level gap to carry him, but even he can recognize that lacks a certain flair. So he's completely revised his plan of attack!

So, let's talk about Jellybean the Reuniclus. He's outfitted with the Sticky Barb Ford picked up in that freaky dream forest, and his Magic Guard ability means it won't damage him, though it sure will damage any Pokémon that accidentally picks it up off him. He has Light Screen, Reflect and Protect, and you can bet Ford will be making use of them. He has Pain Split and Recover, meaning that damage done to him isn't guaranteed to stay. By contrast, he can Heal Block that Starmie and take away its coveted Recover access.

Essentially, all Ford has to do is set up a couple of Calm Minds and then stall Misty to death, restoring health as-needed between powered up Psychics and Future Sights -- and he even has a Shadow Ball ready for that pesky Starmie.

God, he hates that Starmie. He's coming for you, Starmie. This time it's personal.
Edited (i swear to god i can html this is the last edit) 2017-10-30 09:31 (UTC)
toxicodendron_isley: (Yeah no)

Request for the 2nd October

[personal profile] toxicodendron_isley 2017-10-31 06:14 am (UTC)(link)
Character: Poison Ivy | [personal profile] toxicodendron_isley
Badge/Gym Leader: Mineral Badge
Elite/Regular: Regular
Team: Billy the Forretress. Fireball the Salandit. Tempest the Marill.
Battle Details: Billy's out first against the Skarmory. He's gonna lay down some Spikes, more so to set up for his teammates as they won't affect Skarmory. Then he's gonna set about using Zap Cannon. It doesn't have the best accuracy but it's very strong and always results in paralysis so it should take too many attempts.

For Magnezone, Ivy's brought Fireball. The laid down Spikes should take out a nice chunk (as a Ground type move it's 4x against Magnezone before it can get any Magnet Rise going on). And Fireball is perfectly suited for this gym with his Fire typing and his ability to use Poison moves on Steel types. He'll sneak in a Nasty Plot then start destroying with Flamethrower.

This should continue as Steelix comes out, who again will take a 2x from the Ground type Spikes on the floor. If somehow Fireball falls to Steelix's Ground moves, there's Tempest. Her Hydro Pump and Superpower should be able to make a good dent in that massive Defense stat and finish off this battle.
armoredsoul: (Default)

[personal profile] armoredsoul 2017-11-03 03:39 am (UTC)(link)
Character: Alphonse Elric | [personal profile] armoredsoul
Badge/Gym Leader: Chuck for the Storm Badge
Elite/Regular: Regular
Team: Beryl, Jill, Jack
Battle Details: Between type matchups and sheer overleveling, Al probably isn't going to have a whole lot of trouble here. He'll lead with Jack to set up screens and get some status effects out, but really that's more Al's cautious battling tendencies than anything else.

Character: Alphonse Elric | [personal profile] armoredsoul
Badge/Gym Leader: Jasmine for the Mineral Badge
Elite/Regular: Regular
Team: Amicus, Anubis, Pluviam
Battle Details: This fight will be a bit more even. Skarmory is the problemeatic fighter here, but Anubis's steel typing will protect him from the worst of the flying-type moves, and Al is hoping that careful use of Calm Mind and Dragon Pulse will get him past that hurdle. After that Magneton and Steelix should be fairly straight forward, though Pluviam is along for backup against the latter.
badluckbabe: (Combat Wombat: Powered up and ready to g)

[personal profile] badluckbabe 2017-11-09 06:47 pm (UTC)(link)
Character: Jinx | [personal profile] badluckbabe
Badge/Gym Leader: Glacier
Elite/Regular: Regular Team
Team: Noir, Ms. Fortune, Strawbeary
Battle Details: As a fun fact about Jinx, she hates the cold. And so a gym like this one is not a battle she's looking forward to.

Clad in her new cold weather clothes, complete with a long coat, three scarfs and the thickest gloves she could use and still have some dexterity in her fingers, Jinx arrived with three of her heaviest hitters with intention on hitting this gym as hard and fast as she could and getting back to the pokemon center for more hot chocolate.

Even so her flair for a dramatic battle wouldn't let her sweep the entire gym with her strongest pokemon (Noir) and so she started the battle with Strawbeary vs. Dewgong. This was a poor choice as Dewgong proved to be a slippery and graceful foe for the clumsy and durable Strawbeary. But Strawbeary eventually worked Dewgong into a corner and seized them by the tail slamming them hard into defeat.

Round two saw Ms Fortune coming out to strut her stuff against a less graceful but power packed Lapris. While Jinx wasn't really into putting her fire type against a water type. the stubborn Ms. Fortune insisted. Ms. Fortune used it as an excuse to stay light on her feet and tested her endurance against the ice cold water attack. Putting on her epic finishing move Lapris went down hard as well.

The final round against Mamoswine was a cakewalk for Noir who has been with Jinx since day one. While he still has his moments of clumsy awkwardness, his power is unrivaled on Jinx's team (Except for Hex of course).
meteorman: (Default)

[personal profile] meteorman 2017-11-11 07:55 pm (UTC)(link)
Character: Stanford Pines | [personal profile] meteorman
Badge/Gym Leader: Thunder Badge | Surge
Elite/Regular: Regular
Team: Smash Mouth (lv. 41)
Battle Details: You all know the drill by now. Ford is here with one Pokémon. How many times do we need to teach you this lesson, old man?

This time instead of a type-disadvantaged Ninetails or a neutral Reuniclus he's strategically brought a Ground type to an Electric gym. While Smash Mouth is on par with Surge's Pokémon in terms of levels, he's got a very special Earthquake lined up for each of them, as well as an arsenal of high-power neutral damage moves and entry hazards like Stealth Rock.

Ford's strategy will be to set up a Sandstorm before everything, boosting Smash Mouth's evasiveness thanks to his ability (just because they're Electric types doesn't mean they don't have any moves that can connect!). Then he'll try and Earthquake to see how much it does to the Electabuzz. If it's a big chunk of damage he'll feel confident enough to set up a Stealth Rock; if not, he'll stick to hard-hitting moves and not worry about hazards in favor of just getting Surge's Pokémon down. Luckily Smash Mouth knows the Rest / Sleep Talk combo, so if things start to get really dire that will be Ford's go-to.
2hellwiththe1stlaw: (Death by robot)

[personal profile] 2hellwiththe1stlaw 2017-11-15 09:03 pm (UTC)(link)
Character: Gaige | [personal profile] 2hellwiththe1stlaw
Badge/Gym Leader: Plain
Elite/Regular: Regular
Team: Hitmontop, Gengar, and Metagross
Battle Details: After getting her ass handed to her by Whitney the first time they met back when Gaige's pokemon weren't strong enough, Gaige worked harder and harder to train her team for this rematch. Specifically Mayhem the Hitmontop because she knew the type advantage would work to their favor.

Even if by some misfortune Mayhem should fall, Gaige has Gengar ready to put some fear into those hard core veteran pokemon. And Metagross is ready, willing and able to bring things to a thunderous close with her hulking strength.
frozenfractalsallaround: (182)

Zephyr Badge

[personal profile] frozenfractalsallaround 2017-11-18 10:03 am (UTC)(link)
Character: Elsa | [personal profile] frozenfractalsallaround
Badge/Gym Leader: Falkner/Zephyr Badge
Elite/Regular: Regular
Team: Here!
Battle Details: Elsa will be opening the battle with Skadi, her Alolan Vulpix!

Elsa and Skadi are both feeling pretty good about things. Elsa is a little nervous, but Skadi's own confidence is infectious and after the first couple of moves, Elsa becomes a little less tense and really gets into it.

After learning the importance of using moves that aren't strictly attacks, Elsa will have Skadi use baby-doll eyes to lower their attack power before unleashing the full power of her eyes. She'll start off by testing the true effectiveness of ice against Falkner's Pokemon, using lower-level moves like Ice Shard.

When she feels like she has an upper hand or if she feels like they're in a pinch, she'll start using Ice Beam to make quicker work of things.

Should Skadi fall in battle, she'll switch out to Heimdall the Absol. She would be upset about Skadi being defeated, so she'll have Absol use his strongest attacks, Thunder, Slash, the like along with Swords Dance to power him up a bit more.
armoredsoul: (Default)

[personal profile] armoredsoul 2017-11-20 03:46 am (UTC)(link)
Character: Alphonse Elric | [personal profile] armoredsoul
Badge/Gym Leader: Pryce for the Glacier Badge
Elite/Regular: Regular
Team: Amicus Pluviam Anubis
Battle Details: Al is leading with Amicus here, hoping that their sturdiness will outweigh their slow reaction times. Anubis and Pluviam act as backup for the water types and Mamoswine respectively, both having decent resistances for each fight.

Character: Alphonse Elric | [personal profile] armoredsoul
Badge/Gym Leader: Claire for the Rising Bagde
Elite/Regular: Regular
Team: Hi-Teq Acorn Amicus Pluviam Anubis Mordere
Battle Details: For the final badge, Al is ready for one heck of a fight. Hi-Teq and Acorn are leading against Gyrados for the power of Elecric- and Grass-type attacks against it's Water-Flying typing. Kingdra with it's Water-Dragon typing might take some hits from that, but Anubis with Steel resistances and Dragon Pulse on it's side should be able to take it out once weakened. Dragonite is the real challenge, and the rest of Al's team are ready to pile on as much damage as they can should Anubis go down: Pluviam with Ice Fang, Mordere with Rock- and Dragon-type attacks aplenty, and Amicus with brute-force attacks. It might be by the skin of his teeth, but Al is confident he's got a shot here.
Edited 2017-11-20 03:47 (UTC)
keep_surviving: (Markswoman)

[personal profile] keep_surviving 2017-11-21 07:38 pm (UTC)(link)
Character: Diana Ladris | [personal profile] keep_surviving
Badge/Gym Leader: Clair for the Rising Badge
Elite/Regular: Regular
Team: Caine Isla Sass
Battle Details: Okay, final Johto gym. Diana can do this. She can prove that she's worth something.
Of course, here comes Caine, totally ready to wreck Gyarados with Discharge. Not much else to say there, he's way over leveled for this gym.

Next is Isla out against Kingdra. These two are more level matched. Diana's plan is for Isla to set up a Misty Terrain and a Light Screen to boost her own attack while half-ing that special damage of Kingdra's. After that, it's Moonblast all the way. Shouldn't be too hard, especially if Diana remembers to keep resetting Light Screen. (If Isla does fail, Caine is still perfectly ready for some more Water slaughter.)

Last up is Sass, here to deal with Dragonite. Now Sass does have Dragon Pulse but Diana thinks she might have a better way of taking this big dragon down. If Sass can get a Toxic in, that should chip away at some of Dragonite's bulk while Sass sets up a Nasty Plot (and her high level should stop her taking too much damage in between). And now for Venoshock, which not only doubles in damage from Dragonite being poisoned, but also has a STAB boost and a +2 to Sp. Atk thanks to Nasty Plot. With that as her main attacking move and Dragonite receiving damage from being 'badly poisoned', which increases with damage each turn, Sass should win this thing.
toxicodendron_isley: (Really?)

backdated to November 15th!

[personal profile] toxicodendron_isley 2017-11-27 03:30 am (UTC)(link)
Character: Poison Ivy | [personal profile] toxicodendron_isley
Badge/Gym Leader: Hive Badge
Elite/Regular: Regular
Team: Loral the Trubbish. Joan the Koffing. Fireball the Salandit.
Battle Details: Ivy's going to be using this battle to test out the strength of her new pure Poison type Pokemon.

Up first against Pinsir is Loral, who's going to be boosting his Defense and Special Defense with a series of Stockpiles. Once he has 3 of those up, it's time to head into Sludge Bomb. Each use has a 30% chance of poisoning and this is going to be Loral's main offense here so eventually, unless the odds are super against Ivy, this should take. Sludge Bomb is a 90 base move with Loral's added STAB that ignores Pinsir's high defense due to it being a special attacking move. Even without the added chipping damage of being poisoned, this strategy should work as each whittle the other down. Of course, Pinsir does have a high attack which Loral's +3 Defense should help with but if it looks like Loral has taken too damage to see this through, Ivy will instruct a Swallow, losing all those defense boosts from Stockpile, but gaining back full health, which should be enough to give Loral time to at least end the match. Afterall, Poison is naturally resistant to Fighting and that's the majority type of Pinsir's attacking moves.

After that all Loral needs to do is get as many Take Down's on Heracross as he can until he's taken out. Heracross' main opponent will be Joan. It's time to be annoying, with lots of Smokescreen! Is it a cheap tactic? Oh yes. But it works. Koffing bank on their high Defense and Heracross on their high Attack. The stats are stacked in our favor, but let's make it better by having Heracross only land a hit every other move. Joan is going to be attacking with a STAB Sludge, doing decent damage but again has a 30% chance of poisoning. Ivy's cautious that Heracross may have Guts so there's two ways this can go.

1) Poison takes but it turns out Heracross has Swarm. Poison types are still resistant to Bug type moves so this won't effect Joan too much. She'll keep using Sludge and taking advantage of those accuracy drops until she wins.

After which, there's not much she can do against Scizor apart from use Assurance. Which she will until she's unable to battle and be replaced by Fireball.

2) If poison does take and Guts appears activated, Joan will use Self-Destruct, dealing massive damage to Heracross and hopefully resulting in a double knockout. If Heracross survives, Fireball will be sent out.

Fireball, regardless of when he needs to be brought out, will have the simple strategy of using Flamethrower on everything. He's more than high enough in level to be able to wipe out this team himself, but Ivy's trying to reserve him just for Scizor.
Edited 2017-11-27 03:32 (UTC)