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The Indigo League ([personal profile] indigo_league) wrote2016-05-03 09:48 pm

APPLICATIONS

APPLICATIONS!
Currently: Open!
Applications are checked roughly weekly unless otherwise stated.



  • We ask that potential applicants post their application in comments rather than linking. If their application contains explicit references to 'hard' spoilers (character death, unforeseen plot twists, big reveals, he was evil all along etc), players should put the application in their own journal or their character's journal and link it, making sure to mention the presence of spoilers within. For further clarification on our spoilers policy and whether or not your application needs to be linked, please check this page. Thank you for your cooperation!

  • The comment character limit on Dreamwidth is 16,000 characters so apps no longer need to be split into multiple comments; however this is at players' discretion.

  • While players are welcome to play multiple characters (five characters maximum are allowed per player!), please only apply for one character at a time, and wait for a decision before submitting another application!

  • A reminder for those waiting to hear back: Please don't be worried if we skip yours while going through them. It only means we needed a little more time to research!

  • Please use the form below to apply! If you have any questions, feel free to ask any of the mods.

    Helpful links!
  • Taken / Reserves
    Please do not app a character from either of these unless you reserved them!
  • Starter Pokémon!
    A compiled list of the starter Pokémon to choose from offered in Victory Road!
  • Word Count Tool!
    Word count! It has other pointless stats too.
  • Navigation



  • findingbeasts: (Default)

    Re: ACCEPTED

    [personal profile] findingbeasts 2017-06-26 07:41 pm (UTC)(link)
    Thank you guys! ;; sorry for my fumbling
    seeingeyesteward: (Default)

    Ignis Scientia - Final Fantasy XV

    [personal profile] seeingeyesteward 2017-06-30 05:23 pm (UTC)(link)
    >Player
    Name: Nobi
    E-mail: nobistdick@gmail.com
    Preferred Contact: NobiNibo @ Plurk dot com
    Timezone: EST
    Current Characters in Victory Road: NONE

    Character
    Name: Ignis Scientia
    Series: Final Fantasy XV
    Timeline: Chapter 14, before Noctis’s return.
    Canon Resource Links:
    Wiki Article


    Personality: The right hand of the Prince presents himself as composed and serious, though to say at all times would be a falsehood but best to start here as it is the face most seen by those who don’t know him well.

    Perhaps Noctis’s most unflinchingly loyal companion. Ignis has been by his side since the prince was only three when he was chosen to become the King’s advisor. Education that would have put many into an early grave led the sharp minded Ignis to a resourcefulness beyond most others surrounding Noctis.

    He took on a more nurturing role after the death of Noctis’s mother, focusing on where he would be of best utility. Even though he isn’t keen on cooking it was the easiest decision to make. His eternal struggle is convincing Noctis to eat at least one healthy meal a day, though it often ends up a week.. Or month depending on how stubborn the prince is feeling. Ignis’s patience is something to be revered to be sure.

    There are ways to burn that fuse down though.Intentions are difficult to read for him which may be a boon in the sense of carrying caution for the sake of his prince but can cause Ignis to appear prickly to those he’s newly met. Shady words and unclear motives only frustrate him to the point of losing that refined composure he’s built. Jokes are included in the steps within the social dance that rankle Ignis. Much like his decision to wear glasses despite a lack of true need Ignis also requires people to be as crystal clear as his sight.

    Not to say he lacks a sense of humor. He shares the amusement held by his closest friends of word play and has quite a tongue for sarcasm when the moment presents itself. Being around close friends brings out that softer side. Generally if he’s sharing a sense of humor with someone that person can trust that they have entered within Ignis’s more inner circle.

    Despite any relaxation he presents though Ignis always has a very acute awareness of who he is in relation to those around him. Ignis understands that he was presented with this opportunity because he showed himself to be gifted at a young age. Every decision he makes is for the Prince.

    The man demands precision. He demands details and thorough planning. Mistakes are difficult for him to accept. They mean at some point Ignis miscalculated and a miscalculation is a failure. Even if a mistake happens through someone else, if it was his plan then it was his fault. His need for that perfectionism goes beyond a tactician’s need for a plan to go well.

    His life has been so wrapped around Noctis’s that to fail the Prince, regardless of mission, is to fail family. Having little contact with family during his education means that his friendships are the most important connections to him. The compassion he feels towards people that trust his word is the sharpest blade. He knows every decision that he’s trusted to make could result in a death and a death would cut worse than any real sword could.

    Though there are four of them Ignis bears an undue amount of weight due to his own high expectations of himself. He carries this weight with quite amount of grace. The understanding of duty and loyalty are what drives him forward, as well as quite a bit of Ebony. Ignis seems to only rest when he is certain others have been fed and are at rest first.

    Pokémon Information
    Affiliation: Breeder
    Starter: Audino
    Password: Atomic Fireball

    Samples
    RP Sample: Sample -- Using primary Iggy account newrecipeh
    Victory Road Sample:
    At least there was sunlight. The sound of birds, as strange as they were, in the air. People, talking and laughing. At least there was that. It felt almost normal, if not for being a strange world.

    Ignis was unsure of how he got here. He had fallen asleep then woke up here. Someone told him where he was. ‘New Bark Town’. No where he recognized. Then he was provided a device, a bag, and a ball. There was some explanation given but the gist was…

    He wasn’t in Eos any more.

    There was another issue as well. Ignis relied so much on his hearing now to get him through the world that this constant background noise-- Music they all seemed so used to that they didn’t even notice-- was making it difficult for him to pick his way around independently.

    Then he remembered what he was told about the ball. A little creature was within it. He released it with a loud noise that made him think of Magitek but less threatening in a way. The sound of the creature was distinct. He’d been told what it was.

    Audino.

    “Hello?” It felt strange to be questioning what had been described to him as distinctly non-human. Still, he’d been told these ‘Pokemon’ were intelligent.

    The Audino responded with a happy noise, but it turned to concern a moment later when she realized Ignis wasn’t exactly looking at her. Looking in her direction but not at her.

    “I’m told you can provide me some assistance. Under normal circumstances I wouldn’t need any but these are.. Stressful, to say the least.”

    He felt the little hand--Paw?-- touche his. The Audino was holding it now, between both of her’s as she made quite a determined sound. She could certainly help her new trainer! How terrible, that her trainer be blind but she was up to the challenge.

    “Excellent. I’m glad that we can come to this understanding. I wasn’t given a name for you, do you..?”

    Her head pressed up under his hand to show him she was shaking it. He gave her a soft smile in return, leaving his hand there between her ears.

    “I was told your coloration was pink. I think.. ‘Dahlia’ would be a fine name for you then. Do you agree?”

    The Audino, now Dahlia, nodded beneath the hand, smiling and making a happy sound. This would be a wonderful partnership, she was certain.

    Despite his initial concerns Ignis found himself agreeing without so many words. Dahlia had adapted quite readily to his disability and seemed eager to be of service.
    newrecipeh: (dab)

    [personal profile] newrecipeh 2017-06-30 05:24 pm (UTC)(link)
    Account confirmation.
    overtwohundred: (saddle up)

    Nisha Kadam | Borderlands

    [personal profile] overtwohundred 2017-06-30 11:07 pm (UTC)(link)
    Player
    Name: Michelle
    E-mail: sweetstacking@gmail.com
    Preferred Contact: [plurk.com profile] sweetstacks
    Timezone: PST
    Current Characters in Victory Road: none!

    Character
    Name: Nisha Kadam
    Series: Borderlands
    Timeline: Post-death.
    Canon Resource Links: Here! But as that's a little insufficient, here's a very basic rundown of Nisha's role in the games. CW for child abuse.
    Nisha Kadam had a troubled childhood; her mother was abusive to her, and Nisha downright hated her. Still does, in fact, but not as actively; what's the fun in hating a dead woman 24/7? Anyway, Nisha and her mom had an awful, terrible relationship. It culminated in Nisha's mother throwing something, and Nisha dodging it--therefore hitting her dog, who'd been bitten by some Pandoran monstrosity. Her dog went bananas, essentially, and attacked Nisha. Nisha put the dog down herself... and after that, she absolutely hated small animals.

    Not much is known about Nisha after that, until Jack hires her to hunt a vault for him. By this time, Nisha's cultivated a reputation for being "the bandit who kills bandits." She's infamous for it, and it's one of the reasons Jack hires her: She's good at what she does. Nisha joins up with Jack and the other Vault Hunters, and together, they hunt a vault. They manage to succeed... and then Lilith punches a Vault relic into Jack's face because, by this time, Jack has gone completely off the rails. This suits Nisha just fine, however; she's pretty in love with Jack at this point. So, while the other Vault Hunters leave Jack's employment and inner circle for good, Nisha and Wilhelm remain. She and Jack start a relationship, and by the time Borderlands 2 rolls around, Nisha and Jack are still together. Not all that shocking when you look at the kind of people they are.

    Anyway, Jack at some point gives Nisha a town as an anniversary present: Lynchwood. Nisha styles herself as its sheriff, and luckily for Jack, there's an eridium mine just outside Lynchwood. She ships eridium out of the town for reasons she doesn't know, but she assumes it's part of Jack's plan to wake the Warrior. Somehow. Nisha's town is going pretty smoothly, with regular shipments out of it, until the Vault Hunter arrives. They basically disable her town however they can, by blowing up her bank and halting eridium shipments. Obviously, Nisha can't let this fly... so she challenges them to a showdown. The Vault Hunter accepts and faces her in a rigged fight.

    And she dies.
    Personality: Confident and self-assured, Nisha is not the kind of woman you want to mess with. She's a sharpshooter in every sense of the word--she's observant, which is kind of a good thing when you're on Elpis or Pandora. It's the reason she's so good at her job as the Sheriff: Nothing gets past her. Nisha's got eyes everywhere, and she's got a hell of a confident streak because of it. And as the Sheriff of Lynchwood, Nisha's absolutely unforgiving of any slights--which helps keep her in her position, most likely, because she scares the crap out of... a lot of people. A lot of people.

    And Nisha's comfortable with who she is. She's had a rough childhood, but it's made her all the more strong. It's made her hardened and cruel, but she works it. Nisha's not a difficult person to please--just give her a gun or a whip and she's pretty much set, if someone doesn't get on her bad side. Nisha's a simple woman with simple needs: she likes killing. It's pretty much her calling, and she embraces it to hell and back. It's what makes her pretty darn independent; even her boyfriend won't convince her to change Lynchwood to "Hyperion City." But back to the killing thing: Nisha likes it a lot. It's what gets her rocks off; she cultivated a reputation for being the "bandit who kills bandits." She's good at it, too; Nisha is not a woman to be trifled with. A perfect example of her being honestly pretty damned petty is when the player works through the Lynchwood missions. They blow up her bank, disrupt the shipments of eridium going out of Lynchwood, and while Nisha acts impressed--and on some level she is--she is definitely steaming inside. It's a contrast from her Elpis days, when she'd merely shoot someone in the face; Nisha is more cool and collected, and calmly challenges the player to a showdown. A fair fight. That's what decent people would do: Set up a one-on-one showdown.

    Except Nisha Kadam is not a decent person. Rather, she's so steamed that, while the player's Vault Hunter brings just themselves and their gun, Nisha has an entourage. This is after the fact that she's explicitly told the Vault Hunter to "come alone." Rather than address the fact that she's downright cheating, she merely tells the Vault Hunter, "Jack missed his shot. I won't!" before shooting at them. Funnily enough, it's in a fight that the crazy comes out. She even sounds winded--not from the physical effort, but from the pure adrenaline of a good gunfight. Nisha doesn't pull her punches at all; she taunts the Vault Hunter throughout the whole fight ("I'll tell Jack you said hi"), claiming that while they're good, she's better. Nisha's cocky--but that's because she's good and she knows it.

    But Nisha isn't entirely jaded. She maintains a healthy level of respect for people who impress her. If she sees someone pull off a good shot, she freely compliments them. It's this that shows Nisha knows how to have fun in her fights--and she fights a lot. Nisha's managed to survive countless attempts on her life, so she's managed to make a name for herself and she's done more than survive. She thrives on Pandora, where pretty much anything wants to kill you. Nisha's not the sheriff of Lynchwood for nothing, after all. She's a go-getter; she gets things done, and she gets things done on her time and how she wants. And even when she dies during her showdown with the Vault Hunter... she compliments them on a job well done.

    Nisha's not entirely heartless. In regards to her relationship with Jack, she genuinely loves him. So Nisha's not a coldblooded killer to everyone, just... mostly everyone. His crazy matches her crazy, and it's surprisingly a flawless match. They may be complete psychopaths, but honestly? They really do love each other. As twisted as they are, they make each other happy. While a lot of their relationship isn't shown post-Pre Sequel, obviously, they've been together for quite some time. Nisha is the one who's stuck with Jack, out of loyalty and love for him. However, Jack is absolutely pissed at the Vault Hunter for killing his girlfriend, as he tells them over the ECHO. Clearly, they spent a lot of time together; Jack gave Nisha Lynchwood as their anniversary present, after all. And she seems pretty proud when she refers to Jack as her boyfriend. However, she doesn't want to sit up in Jack's "ivory towers"--she'd rather have action in Pandora.

    Nisha isn't the touchy-feely type of person; she's got a cruel streak hundreds of thousands of miles long. Nisha isn't the type of person you'd want to leave with your kids, then. Just as she thrives on Pandora, she thrives on others' misery and tragedy. She openly laughs at one of the other player characters when it's revealed that the character was tricked into killing a family member. Nisha didn't have the type of warm, loving family environment most kids should have. Then again... Nisha likes being sadistic and the way she is because it's fun. And that's a pretty dangerous woman to cross. So there's no real excuse or tragic backstory that explains Nisha's personality; she just... likes being cruel. And terrible. When faced with "robot genocide," Nisha is absolutely for it. She treats it like a present Jack's given to her, wrapped up with a pretty little ribbon. Similarly, Nisha has no concept of sympathy. When fellow Vault Hunter Athena reveals that she killed her own sister, Nisha straight up laughs at her. Murder is funny, after all, and it's Nisha's idea of a fun time.

    Nisha takes absolutely no excuses. There's little room for forgiveness; all crimes are equal in her eyes, mostly because she loves killing. And as a sheriff, that's probably not the type of trait you want to see. Nisha's concept of mercy is completely nonexistent, and if you cross her, prepared to be in her crosshairs. When entering Lynchwood, you can see the bodies of people who have wronged her--she puts them out on display. Nisha's actually so terrifying that it scares those who work for her, including her deputy. Nisha even proudly talks about her murders, even the worst ones; she even mentions that "children are accomplices" and that she'll "be coming for them next." So... never leave Nisha with children.

    Finally, Nisha Kadam is relaxed, even amiable, when she's not bored. She jokes around freely with whoever's nearby, and takes things less seriously. Unfortunately, when she gets bored, that's when she becomes even more dangerous. Nisha dislikes being bored, hates it even; many of her idle lines in the Pre-Sequel! involve her asking why she isn't killing, or even more masochistic, why she isn't being shot at. Nisha's motivations center around the next big thrill. Elpis is one thing--there are plenty of bandits to kill, but down on Pandora in Lynchwood, it's not so easy. Thus, when Nisha gets bored, she starts hanging people. Of course, as sheriff, she can't go around hanging people willy-nilly. So she makes up laws. Over two hundred of them, in fact. Nisha proudly displays these bodies, too; they're practically her trophies, and anyone who attempts to cut them down will face the other end of Nisha's gun.

    Pokémon Information
    Affiliation: Rocket!
    Starter: Salandit as her level 15, Murkrow as her level 5.
    Password: Atomic Fireball

    Samples
    RP Sample: Here!

    Victory Road Sample:
    [ So, here's Nisha fiddling with her gear. First time using it, and the thing's a little more outdated than she's used to. It's not too difficult, at least, just different. She's got a hell of a sour look on her face, though. ]

    Okay, the lizard I ended up with? Awesome. Pretty much everything else in this ass-backwards shithole of a place?

    [ Nisha pans the camera over her shoulder, where there's a group of Growlithe frolicking around. Cute, right? Maybe normal people think so. Unfortunately, Nisha hates the things. ]

    The worst. What the hell is wrong with all these stupid animals? One keeps following me around and I'm not in the mood to deal with a dumbass dog.

    [ And she turns the camera downward, to an exceptionally fat and drool-y Growlithe. ]

    Anyone want a free pet? While it's cute to I guess most of you guys, it's not my first choice for a partner. These kinda types are fun and all, if you're setting people on fire, but me? I prefer something more... fun. Poison types, now there's something worth raising. Might be a little difficult for some, but raise 'em right, and you've got a deadly weapon in your arsenal. 'Cause they don't hit hard at first, but that poison?

    [ Here, a grin stretches across her lips. ]

    A bitch to handle, especially when you're not prepared.

    And that's how I like to run things.
    Edited 2017-06-30 23:09 (UTC)
    overtwohundred: (Default)

    [personal profile] overtwohundred 2017-07-03 02:47 am (UTC)(link)
    right here!
    seeingeyesteward: (Default)

    [personal profile] seeingeyesteward 2017-07-03 10:42 am (UTC)(link)
    You like me, you really like me!!!!
    timelesschampion: (04)

    Link | Legend of Zelda: Breath of the Wild

    [personal profile] timelesschampion 2017-07-16 03:15 am (UTC)(link)
    Player
    Name: Wolfeh
    E-mail: jlswab@gmail.com
    Preferred Contact: [plurk.com profile] AllintheBones
    Timezone: EST
    Current Characters in Victory Road: Cissnei, Noctis, Vanitas and Newt

    Character
    Name: Link
    Series: Legend of Zelda: Breath of the Wild
    Timeline: About to reclaim Divine Beast vah Naboris
    Canon Resource Links:
    Game Wiki Entry
    Link's specific BotW History

    Play-Through Information

    Original Character Background:
    While not necessarily mute, it is implied through various entries in Zelda's journal that Link has taken something of a vow of silence so he can better focus on what his ultimate goal is. Memory-loss Link probably wouldn't be as inclined to follow such a thing but given that the version I'll be playing does have some of his memories regained, he is going to be quiet more often than not. Anything he can convey through body language will be done that way and text will be his preferred option on the network. Eventually he may decide to be vocal, once he's more comfortable, but for now he's going to just let everyone think he's mute.

    Personality:
    Prior to his injury and being asleep for 100 years, Link was a very dedicated and very focused individual. He carried the weight of his fate proudly and didn't hesitate to do his job no matter who tried to stop him or what got in his way. He was a quiet soul that followed the Princess obediently, even when she didn't want him to, and knew that his soul purpose in all of what was going on with Ganon was to keep the princess safe, wield the Master Sword and seal the darkness.

    A lot of those aspects are still there, just lost like the majority of his memories.

    After waking from his 100 year nap, Link was more relaxed and his curiosity about everything shows itself more. He doesn't hesitate to explore and seems to have a knack for getting himself into trouble because of this constant urge. That doesn't mean he isn't aware that he has a job to do; he's just using more unconventional means to accomplish most of them. (Oh he needs to get through that forest? He's going to climb every tree to do it. There's a field full of enemies after him? Burn the grass to take them out!)

    He's a brave little soul who doesn't seem to be scared of anything, climbing any mountain that gets in his way and fighting any enemy that decides to attack him even if he has to do it with a mop. If there's a way to accomplish a goal Link will find it no matter the injuries he has to get in the process. There's very little that makes him balk and when those moments do happen, you know it's probably something pretty terrible. He's got a very strong will that doesn't wain and will push himself until he absolutely cannot stand up anymore.

    While definitely brave and outgoing, Link is a bit on the bashful side, easily flustered when complimented and not really knowing how to handle affection directed at him. (He's talking to you, Great Fairies.) He's a gentle soul at his core and deeply cares about others and their wellbeing, always looking out for others before himself. (Though every now and then he does get a bit selfish, buying himself something that he wants even if it's not something he necessarily needs.)

    The easiest way to piss Link off is to hurt people around him. It doesn't even have to be one of his friends; hurt someone, anyone, and he'll jump to their defense and take you out before you can even blink. (Kids and animals especially. Don't harm them unless you want a good beating.) Frustration is something Link has become good friends with as of late and it does stem from prior to his 100 year nap. He gets frustrated in himself and his ability to do what needs to be done and gets extremely frustrated when he can't accomplish a task that seems like it should be really simple. Link can be very hard on himself despite the memory loss because he knows there's a lot riding on him.

    The newest thing that Link's had to learn to deal with is the feeling of loss. Of uncertainty. The people he was suppose to help protect died 100 years ago while he survived to try again. He failed them and bears that weight heavily. The last thing he wants to do is fail again when there's so much more at stake now but there's a looming cloud of doubt over his head. It doesn't stop him from doing what needs to be done but every now and then, when he stops moving and stops fighting, it hits him and he has to push himself to move past it.

    Pokémon Information
    Affiliation: Trainer
    Starter: Buizel
    Password: Atomic Fireball

    Samples
    RP Sample:
    Over Yonder

    Victory Road Sample:
    Having caught the ferry out to the islands Link had found himself in a bit of a paradise. He'd been told that some of the islands weren't quite as tropical but this one? This one was pretty great and the sun felt so warm. It reminded him of one of the coastal villages he had visited back home on occasion and while there was a degree of homesickness that came with that thought it was easy enough to move past. For now.

    Taking a deep breath and letting it out slowly, Link smiled to himself before looking down at his companion. His Buizel let out a happy little noise, bouncing on it's back paws only to take off as soon as it's trainer motioned for it to go. Said trainer let out a huff of a laugh before following after the rambunctious Pokemon, letting out his other two Pokemon in the process.

    His Petilil twilled softly and bobbed about in the sand while his Emolga let out a delighted squeak and took off after the Buizel. It immediately tackled the otter Pokemon with a quick glide and the two went rolling through the sand, chattering up a storm.

    Link could only shake his head in amusement, pausing long enough to scoop his Petilil up before continuing on down the beach. There were a few other people wandering about and Link waved at each one he passed, smiling sheepishly when an older woman complimented his Pokemon and gesturing to her Alola Persian and giving a bright smile. She had chuckled and thanked him for the compliment before continuing on, giving Link a chance to catch up with his rowdy pair.

    His Petilil twilled again and Link laughed softly, tapping her head before beaming.

    Time for an adventure indeed!
    apexprince: (water)

    Sidon | Legend of Zelda: Breath of the Wild

    [personal profile] apexprince 2017-07-16 03:18 am (UTC)(link)
    Player
    Name: Cloudy
    E-mail: N/A
    Preferred Contact: [plurk.com profile] Lycole
    Timezone: EST
    Current Characters in Victory Road: N/A

    Character
    Name: Prince Sidon
    Series: Legend of Zelda: Breath of the Wild
    Timeline:
    Canon Resource Links: Well yes, Link is rather resourceful, but it's unclear how giving him a canon will be of assistance... Oh, right. Sidon on the Zelda Wiki

    Personality:
    Sidon is something of a young gun. His personality contradicts itself a bit if only because he can go from being the most upbeat, positive person around to a bit of a pushy, headstrong sort of fellow.

    Let me explain.

    As prince of the Zora, Sidon is definitely the type to put others first. He looks out for his people and always has their best interests in mind. Their well-being is his main priority and he's willing to go to whatever lengths necessary to keep them safe and happy. (Including sending scouts out to find him a Hylian but we'll discuss that in a bit.) He knows that many of the other Zora look up to him and respect him and takes that into consideration with everything he does/plans to do.

    He can be one of the most humble and thoughtful people you will ever meet. Seriously. This guy is the embodiment of encouragement and boosting the morale of others. He's always got a good word for those around him and tries to keep things as positive as he can all the time. Feeling down? Allow him to strike a pose and remind you of all the ways that you are awesome! Each and every being living in the Zora domain is important in Sidon's eyes and he will make sure they are all well aware of it. He's always willing to help others no matter what the task may entail. Let him help you, friend! It's his pleasure!

    Now, that being said, Sidon can be a little headstrong at the same time. Once he gets an idea he wants to see it through and will go to some rather extreme lengths to do so. Remember that bit I mentioned about sending scouts out to find a Hylian? He legitimately sent out scouts to find him any Hylian they could in order to send said Hylian to the Divine Beast because hey the electricity wouldn't hurt them as badly! It didn't matter who the Hylian was they just needed to find him a Hylian. (Luckily it turned out to be Link that the others found but..still.) His desire to make life for his people as great as possible drives him to act before fully thinking things through sometimes but not so much that anyone gets put in harm's way. Thankfully.

    Living in his sister's shadow, Sidon has some pretty big fins to fill. His sister was the champion of their people, and Sidon wants to make her and their father proud; wants to be just as good as his sister. He doesn't hold any ill will towards Mipha. It's not out of jealousy that he wants to be the best he can be. He simply wants to do justice for their family and uphold the honor his sister had already put into place for them and their people. Sometimes he worries that he's not living up to her memory well enough which simply drives him to try even harder.

    It's possible that Mipha's memory is what keeps his ego at bay, considering how many of those around him try to stroke it. He's considered the most handsome of Zora, and is a hero to a local village. His great deeds are immortalized on a stone tablet in the Zora domain. Does that make him boastful? Hardly. When he's praised by his father for his successful plan, Sidon bows his head humbly and says his thanks to his father. He only voices his own praises for his abilities in the water. Otherwise, Sidon is more than content to boost others before himself. As his father says, one day he will make an excellent king.

    Pokémon Information
    Affiliation: Trainer
    Starter: Remoraid
    Password: Atomic Fireball

    Samples
    RP Sample: Thread between Link and Sidon set in Hyrule during the game.

    Victory Road Sample: The dusk was the time of day Sidon treasured most. The sun glinting off the carved stone of the domain just before sinking below the horizon, the calm that set over the world as the inhabitants fell to sleep, the sound of water rushing clear as a bell through the cooling air. There was none of that here, but new sounds greeted him as he strolled along. He was alone, his pokemon nestled safely in its ball so he could enjoy quiet contemplation. The sun had just set through the trees, the soft glow still keeping the sky from the darkness of night, and a chorus of insects replaced the usual sounds of water that Sidon was so familiar with. Somehow their songs made him sadder than he should at the lack of familiarity.

    A breeze kicked up, gentle at first, then a bit stronger and whipped his wide-brimmed hat from his head. "Oh!" the former Zora exclaimed, reaching and grasping at the air where the article had been just a moment too late as it flew off into the tall grass he'd been avoiding. This evening he'd intended to avoid it, to simply have a relaxing walk with no battle or conflict of any time, but he did so love that hat... And so through the tall grass he waded in search of it.

    "What's this?" he asked no one in particular as his hat seemed to come walking back to him, the brim just brushing over the tops of the blades of grass. A most peculiar sight, to be sure. It caused the prince pause in his tracks as he watched, and soon a voice reached his ears.

    "Phan!" It chirped happily as the hat came to a stop just before him. Cautiously, Sidon accepted the hat and was met with the sight of a small blue elephant, the very creature that had brought the item back to him. It felt to Sidon as though he'd been struck with a lightning arrow as he gazed upon the creature and it looked back at him with no expectation, only pride that it had done well.

    "You... Returned my hat to me," he stated obviously, kneeling before the thing to place a hand on its head in thanks. It nuzzled eagerly into the hand and chirped happily once more before rubbing against Sidon's knee. It was fate, he knew, that this should be what brought back his treasured item. "Then... Will you accompany me? I would call you... Ruta." The phanpy accepted with excitement, bouncing on its front feet twice and trumpeting softly in approval. His second pokemon, Sidon thought to himself. Mipha would be proud.
    timelesschampion: (13)

    Re: ACCEPTED

    [personal profile] timelesschampion 2017-07-17 03:06 am (UTC)(link)
    THANK YOU GUYS! <3
    apexprince: (Default)

    Re: ACCEPTED

    [personal profile] apexprince 2017-07-17 03:58 am (UTC)(link)
    This is the journal!
    tofindshamballa: Made by Arraying (Happy Blush)

    Alfons Heiderich | Fullmetal Alchemist: The Conqueror of Shamballa

    [personal profile] tofindshamballa 2017-07-28 02:55 am (UTC)(link)
    Player
    Name: Jennifer Darknight
    E-mail: jenniferdarknight@gmail.com
    Preferred Contact: Plurk is fine! You'll find me at jenniferdarknight.
    Timezone: US Central
    Current Characters in Victory Road: None!

    Character
    Name: Alfons Heiderich
    Series: FullMetal Alchemist: The Conqueror of Shamballa (FMA 2003 Movie)
    Timeline: Post-Movie.
    Canon Resource Links: 
    Movie Wikipedia Link
    Series Wikipedia Link

    Personality:

    (Due to his limited role in his own movie, some of these details have to pull from headcanon. I will attribute everything to canon to the best of my ability.)

    Alfons is a bit of an odd duck, as far as characters ago. On the surface, we're meant to take a few things, as viewers:

    As an alternative version of Al, he is expected to carry on several of his personality traits, including his patience, kind heart, and thoughtful nature. And as we see in canon, this is accurate: He is a self-sacrificing person who is willing to give to others who are less fortunate. He gives Ed, his roommate and friend, a place to stay after his father disappears to God-knows-where, and he takes in a beleaguered Roma girl after she was accosted by the very people who are hiring him to do rocket research. He's also pleasant to be around, easy to get along with, and tries not to rock the boat whenever possible.

    On the other hand, he also stands out from Al in various ways: unlike his Amestris counterpart, Alfons is a very passive person. He does not take an active role in things, preferring instead to go with the flow and see what happens (unless it comes to his work, but I'll get to that). He also does not come off as particularly masculine, especially for a man of his time, where traditional rugged masculinity was held at a premium. Even in the worst situations, he keeps his calm, thinks things through (even has a dry sense of humor when he wants to, though that was ONE LINE in the entire movie) and isn't one to be aggressive, or quick to anger. In fact, one could almost call him 'boring' if they only knew that much about him.

    In the roleplay biz, we call him a "cinnamon roll", too pure for this world.

    And too pure is right, because at an undisclosed time, he was diagnosed with a lung condition that was slowly killing him from the inside. This drove him professionally, bringing other traits closer to the forefront: his stubborn drive to succeed, single-mindedness that bordered on selfishness, and a dedication to his work that...well, speaks for itself. Why else would someone keep doing something that is clearly killing them unless they're dedicated to it?

    Well, that, and has an almost all-consuming fear of being forgotten. Why? Canon never says, so I'll have to dive into headcanon for this if it ever gets brought up. But it drives what he does, to where he doesn't mind getting asked by the Obviously Shady Organization (AKA "The Thule Society") to do rocket research for them and help them with their super secret projects. He carries no hint of agreeing with anything they believe in, or even buying into their actual rhetoric, he just didn't mind bending his principles at the time to fulfill a goal; that said, since he is post-CoS, he has a bit more of an issue with that now. He may not have seen the amount of carnage on the other side of the gate that his research wrought, but he'd seen enough to realize that doing what was right was more important. 

    That doesn't stop him from carrying baggage related to that ticking clock that he was living with: a strong sense of his own mortality, frustration at those he thinks is diminishing the importance of his existence (hi, Ed), and a sort of bitterness towards his own fate.

    Not that he'd tell anyone. Even though Ed was closer to him than...well, anyone else in the movie (not that we find out anything about him. Does he have a mother? A father? Siblings? NOBODY KNOWS! Make your own headcanons about it! Which I will have to do for the sake of completeness), he never told him how sick he was. Alfons keeps everything negative to himself to the point of his own detriment, and suffers from having a desire not to rock the boat greater than his need to communicate his own feelings. 

    Clearly, communicating clearly and honestly is not his strong suit. At least, not when it comes to his feelings. Seeing as he is a part of a team of researchers, who he works closely with, one must surmise that he can not only communicate his feelings on his work (which is rocket science, a culmination of math, physics, and other disciplines into an explosive cocktail of complexity that few can master at a late age, much less at Alfons's age), but does it clearly and with enthusiasm. In fact, his happiest moments are when he's with his fellow researchers (when he's not moping after Ed, anyway). He clearly loves not only his work, but the science attached to them. Science, machines, and other mathematical subjects are strong draws for Alfons, and a good science problem will keep him occupied if you need something to shut him up for a while. 

    And yet, being from a tumultuous period in history, he carries a lot of the baggage that came along with that, too: a deep love of country, but a bitterness towards politics. He clearly keeps up with the state of things, as he reads the newspaper every night as a routine, but keeps himself out of the larger debate whenever possible, speaking in hypotheticals instead of truly voicing his own opinion unless pushed. His passive and logical personality kept him from getting engrossed in populist politics, but he's clearly frustrated with the direction his nation has taken. 

    Did he side with the Nazis, who were trying to usurp control? Did he side with the Kaiser? 

    NOBODY KNOWS! The anime never makes it clear, nor does any extra material. With context, one can argue that he didn't side with either, and was more frustrated with the suffering people than taking a particular political side outside of "Britain and France were dicks for sticking us with the Treaty of Versailles". For the sake of completeness, this is the side I'm taking with him in the game, though canon does lean towards him not wanting to side with Nazis.

    Canon ALSO leans towards him having a bit of a racism problem. He's not the sort of racist who would lock their windows because a black person pulled up next to him, but rather the sort of racist who would ask black people about their fried chicken recipes, "because that's a cultural dish, isn't it?" Well-meaning, but ignorant. Thankfully, he has the sense to keep a lot of that to himself.  In this front, he's straight up progressive for his time, but he is still a product of the 20's. 

    Thankfully, he's a fast learner, and adapts quickly. 

    After all, that's what made him a great scientist, right?


    Pokémon Information
    Affiliation: Breeder
    Starter: Skarmory -- F
    Password: Atomic Fireball

    Samples
    RP Sample:

    Bakerstreet, The Stargazing Meme.

    Victory Road Sample: 

    Victory Road, Test Drive Meme:
    tofindshamballa: Made by Arraying (Cute)

    Re: ACCEPTED

    [personal profile] tofindshamballa 2017-07-31 07:03 am (UTC)(link)
    Thank you so much!
    burntflower: (Awe)

    Hanako Ikezawa | Katawa Shoujo

    [personal profile] burntflower 2017-08-02 09:24 pm (UTC)(link)
    Player
    Name: Levi
    E-mail: N/A
    Preferred Contact: [plurk.com profile] thecaffeinator or Levi#8175 on Discord
    Timezone: EST
    Current Characters in Victory Road: N/A

    Character
    Name: Hanako Ikezawa
    Series: Katawa Shoujo
    Timeline: End of Lilly's Route.
    Canon Resource Links: KS wiki


    Personality: Hanako is an extremely reclusive and quiet girl, who seems to be afraid of other people to the point that she will panic from most social contact. This is mainly due to her appearance. As a child, she barely survived a fire that killed the rest of her family that left her horribly scarred both physically and emotionally. She is very self-conscious about her appearance, often covering her scars with her hand or a hat. If she's being stared at, she becomes extremely nervous, and will leave the area in search of a place where she can be alone or with someone she trusts.

    In addition to her fear of others, she hates herself deep down, blaming herself for her parents' deaths. She's prone to panic attacks when cornered or certain things are brought up - especially her birthday, as the accident that killed her family happened on her birthday. One thing she despises the most is being treated as weak. She doesn't like to be reminded that she's broken, especially from people she's trusted. Hanako finds it very hard to trust people, due to her own psyche and the fact that others have always seemed to stare, make fun of or bully her due to her appearance. While difficult to gain her trust at first, once you manage to get close to her, she's a loyal friend.

    Although Hanako shies away from contact with others, there are things she enjoys, which are the few times when she rarely smiles and opens up a little. She spends most of her time in the school library reading, and when feeling stressed will often skip class to sit in a back corner and read. She also has a slightly competitive side, shown when she plays chess or other games. She also spends time having tea on a regular basis, and sometimes even likes to try and cook, although it's suggested that her forays into the kitchen don't always go well.

    Hanako is very soft spoken, and people often have a hard time hearing her. She tends to think a lot about what she's going to say, as if she's afraid she'll mess up, although she does stutter often. When she's relaxed, she doesn't stutter as much, but it increases when she's stressed, and her whole body becomes visibly rigid and she may begin to shake. By the end of Lilly's route in canon, Hanako's mellowed out slightly, and has actually improved on her social skills, having made a small number of friends on her own.

    Pokémon Information
    Affiliation: Breeder
    Starter: Mimikyu
    Password: Atomic Fireball

    Samples
    RP Sample: Test Drive thread

    Victory Road Sample:

    [...well, it seemed like she was stuck here. Hanako let out a resigned sigh as she slumped against a tree near the edge of town, closing her eyes. She'd been torn away from her friends and the few save havens she knew. From what she'd been told though, this place wasn't so bad, and she wasn't the only one who'd been in this predicament. She couldn't help but wonder exactly how she'd arrived here, or what was going on back at Yamaku.

    She didn't even question the ever-present music that could be heard. If anything, it was...kind of soothing, in a way. Hanako needed to sit back and relax, take a breather. If this was just a dream, she'd surely wake up. If not, well...she'd figure it out. Starting with trying to befriend 'her' Pokémon. The Mimkyu had been keeping its distance since she'd first spotted it, both of them seemingly afraid of the other. From the few glances she'd caught of the odd creature though, it was kind of cute. Now, it was peeking out from behind another tree, watching her cautiously.]


    H-hello... [...and it ducks back behind cover. Hanako could relate.]

    It's okay...I d-don't want to hurt you.

    [She tried to keep her words soft and comforting, but she still couldn't help the stutter. Her nerves were still pretty shot. At least she was trying.]
    Edited 2017-08-02 21:25 (UTC)
    burntflower: (Default)

    [personal profile] burntflower 2017-08-07 01:17 pm (UTC)(link)
    Boop. Commenting for journal confirmation!
    borschtkot: (Default)

    [personal profile] borschtkot 2017-08-09 07:04 pm (UTC)(link)
    >Player
    Name: Nobi
    E-mail: nobistdick@gmail.com
    Preferred Contact: NobiNibo @ Plurk dot com
    Timezone: EST
    Current Characters in Victory Road: Ignis Scientia

    Character
    Name: Yuri Plisetsky
    Series: Yuri on Ice
    Timeline: End of Season 1Canon Resource Links:
    Wiki Article


    Personality:
    He is beauty, is he grace. He’ll probably punch you in the face.

    In appearance he has always been the picture of beauty. Something he takes pride in, that perfection he brings to the ice. The problem in his personality off the ice. He has an attitude problem to end all attitude problems, with a short fuse and a mouth to spout off the fireworks going off in his head.

    Yuri has a foul mouth. Quite rude as well, without care of someone’s age in relation to his own. He dismisses those he deems lesser which.. To be honest he deems most people lesser.

    He’s hyper critical of himself. A perfectionist who demands the most of everything he does. He’s confident in his abilities. He despises being underestimated, but unfortunately this confidence comes off as arrogance to most. The fact that he is capable of backing it up doesn’t seem to matter as much when he’s off the ice being an asshole.

    Sometimes, he seems to take things like training with a lack of care. When he wants to succeed though it’s the opposite. He takes hard work seriously, without complaint, with the full focus and desire of defeating his ‘enemies’. His enemies being anyone considered a rival which is anyone trying to do what he’s doing better than how he’s doing it.

    In private, with his grandfather or friends close enough to him though he shows a softer side. A happier side. He has his laughter and good spirits and expresses his worries and concerns with far more ease. The stresses of skating, of competing and all of it for the sake of his family leave their lasting effects on his outward personality but these private moments give him that happiness.

    Pokémon Information
    Affiliation: Trainer
    Starter: Glameow [Potya]
    Password: Atomic Fireball

    Samples
    RP Sample: Sample
    Victory Road Sample:
    Yuri was a gold medal winning skater. He was the top of everything that he did, ever. So that meant even in this world he intended on being the top. He knew that it was going to take awhile and that it would be hard work, everything was when you were trying to be perfect.

    This.. was not exactly how he expected it to be going though.

    “This. is. Disgusting!”

    Potya, his Glameow was hissing wildly, attached to his head. She was trying to get as far away from the offending Grimers as possible. They were clinging to Yuri’s legs, refusing to let go.

    Why? Well, probably the Poffins that Potya had. They were all reaching up towards her and Yuri was trying to drag himself away from them. It was only resulting in deeper stains on his pants and an angrier Glameow digging into his head.

    “Come on!! Give them the damn poffins, its not like I can’t get you more!”

    Potya hissed at him and smacked her trainer on the face. Absolutely not! These were rightfully hers and she wouldn’t let some nasty blobs take it!

    Griiimerrrr….” A long goopy arm reaches up, swiping at the hanging back of Poffins. Potya jerks her head up, the poffins flying out of her mouth.

    She lets out a screech and leaps after them. That meant rebounding off Yuri’s face. All the Grimers turned, watching the bag flying and---

    Snatched out of the air by a a Spearow.

    Potya lands, staring after the bird, fur fluffed and screaming. Off she goes. The Grimers follow quickly, leaving Yuri standing there, soaked from the thighs down in .. you know what, Yuri didn’t want to know.

    “Potya!!

    borschtkot: (Default)

    Re: ACCEPTED

    [personal profile] borschtkot 2017-08-22 02:48 am (UTC)(link)
    Thank you thank you.

    I am at work so pardon my out of orderness
    rediscover: ([light bulb])

    Princess Anna | Frozen | Reserved

    [personal profile] rediscover 2017-09-09 02:18 am (UTC)(link)
    Player
    Name: Jo
    E-mail: joree.wuollet@gmail.com
    Preferred Contact: plurk @ [personal profile] lachrymosa
    Timezone: CST
    Current Characters in Victory Road: None

    Character
    Name: Princess Anna of Arendelle
    Series: Frozen
    Timeline: End of Frozen Fever.
    Canon Resource Links: wiki link!


    Personality:
    Rarely does one come across a princess as down-to-Earth as Anna of Arendelle, but she's the honest goods. Raised without much of the pomp and circumstance that normally comes along with being raised as royalty, Anna spent most of her time growing up alone, wandering the castle that was perpetually empty thanks to the closed gates. As such, she's fiercely independent and willing to take matters into her own hands, but also lacks the imperiousness or superiority complex of your typical royalty, which charms and endears her to her subjects. Take, for example, her sister Elsa's escape from Arendelle following her outburst. Instead of seeking help or even asking others to help her, Anna doesn't hesitate in asking for her horse and riding off to find Elsa herself, but not without making sure her people were taken care of first, and provided with warm food and blankets. While this may not have been the wisest decision, it was what she believed was right, and Anna refused to leave such an important task to anyone else. This showcases perfectly her rather headstrong disposition. She's stubborn and she follows her heart, even if it means ending up in a snowdrift or two, and a large proportion of the decisions she makes are based mostly on impulse instead of rational thought and weighing any pros and cons.

    Anna is a very passionate person. She throws herself into everything a hundred percent, even if that's a hundred percent wrong. See: getting engaged to a man she met that day. It isn't the smartest decision, but Anna only wanted to be noticed and loved by someone. She was ready to do anything if it meant receiving positive attention. After being isolated from her older sister for most of her life and losing her parents at age thirteen, she lost her common sense somewhat when it comes to other people, which means she does things like get engaged to a man she just met that day. She’s hungry for even the slightest bit of attention or affection, and even small acts are enough to please her, if just for a little while. Above all, she's motivated by a need for love, whether it be romantic, platonic, or ultimately, sisterly.

    On a more lighthearted note, Anna is bubbly, quirky, and has a good sense of humor that probably arose from spending so much time amusing herself with little company as a kid. She's energetic, shown riding her bike around the castle, running and jumping and acting not-quite-ladylike. Though she's sweet, she also is unsure of herself, and has a bad habit of causing trouble not only for herself, but for others, too. Arendelle lives in a state of half-amused fear at the havoc her shenanigans often wreak. She's also very awkward, her babbling and propensity for misunderstandings resulting in a lot of "wait, what?" moments, but she also can move past awkward moments quickly without being outwardly self-conscious about it. As a cover for a whole lot of underlying insecurity, she's relentlessly optimistic, and sometimes that gets in the way of being able to correctly identify the correct course of action or assess the situation.

    What isn't readily apparent to most is that the princess is very insecure, constantly feeling like she's done something to deserve the emotional pain she's experienced. She even asks Elsa at one point, "What did I ever do to you?" Even though none of it was her doing, it's clear that she somehow feels at fault for her sister's isolation. On the other hand, Anna is shown to be incredibly loyal, and is motivated by her desire to save the day, to make things right, especially when she feels at fault. In a deleted scene, Anna chases a pig through the marketplace and wreaks havoc, but apologizes profusely to the villagers of Arendelle and promises that she'll make things right and replace everything she destroyed in the wake of her chase. She wants to be liked more than she needs to be respected, and above all she needs to be noticed.

    Pokémon Information
    Affiliation: Trainer
    Starter: Shroomish
    Password: Atomic / Fireball

    Samples
    RP Sample: Sample from Ryslig

    Victory Road Sample:

    Anna hasn't been to a festival, ever, in her entire life, so the idea of being able to attend a festival here in Johto is absolutely thrilling. As she strolls between rows of stalls, her Shroomish trundling along beside her, the princess can't help but give in to the urge to skip a little, light on her feet as always. There are so many people—so many new things to see and hear and eat that it's almost overwhelming. But at last she finds something that sticks out to her even more than all the sweet treats and flowers and interesting people: a test of strength. Anna perks up and leads Shroomish over to the man holding the mallet and shouting over the crowd, and digs in her bag for the right amount of money required to take her turn. The man gives her a dubious glance, but she just gives him a confident grin.

    "Aw, come on. I'm paying you, you can at least let me try!"

    That seems to amuse the man, but he shrugs and laughs and hands over the mallet; Anna takes it and only sways a little bit with the unexpected weight imbalance. She laughs, adjusts it in her hands and takes a firm grip, shifting her stance a little wider and approaching the target. "Okay. So I need to hit this as hard as I can, right? And then I win a prize? Easy!"

    The man just snorts and steps aside. It's clear he's not expecting a tiny girl like Anna to be anything approaching successful, but it's like she said—she's a paying customer. She can at least take her shot.

    The thing is, for someone who's five-foot-nothing, Anna has always been surprisingly strong. "Stand back," she tells her Shroomish; the Pokémon waddles backward a little bit, albeit grumpily. Once she's clear, Anna takes a big, deep breath and swings the mallet up over her head, bringing it down on the target with all her might. The shuttle leaps up, and although it doesn't make it all the way up to the bell, it's awfully close, and Anna grins breathlessly at the sight of the operator's face, which is frozen in surprise.

    "See? Told you I could do it!" Anna crosses her arms, looking immensely satisfied with herself. "Do I win anything?"

    The look of joy on her face as the man hands her a Snorlax plush the size of her whole torso could possibly light up the entire festival.
    frozenfractalsallaround: (142)

    Queen Elsa | Frozen | Reserved

    [personal profile] frozenfractalsallaround 2017-09-09 02:18 am (UTC)(link)
    Player
    Name: Wes
    E-mail: floridiancheese@gmail.com
    Preferred Contact: [plurk.com profile] wesbian
    Timezone: Central
    Current Characters in Victory Road: N/A

    Character
    Name: Queen Elsa
    Series: Frozen
    Timeline: Post canon
    Canon Resource Links: Her wiki link"

    Original Character Background: N/A

    Personality: The first word to describe Elsa would probably be elusive. She's rarely seen, keeping herself out of sight whenever possible. On the occasion she's in public, Elsa appears to be calm and collected. Regal. Mysterious. A touch unapproachable, if one is being honest, but easily brushed off as her remaining impartial. No one would realize that she's harboring a lot of anxiety and fear on the inside.

    This all stems from the fact that her powers are easy to lose control of. "Conceal, don't feel. Don't let it show." is what Elsa has always been told to do and are the words she lives by daily. Growing up, she was taught to fear and hate her powers, which only increased her anxiety throughout the years. It became a way of life, a mantra in order to remain calm and in control. As she grew up, she learned to fear her emotions simply because they could cause bad things- but more on that later.

    On her own, issues aside, Elsa has a good head on her shoulders. She's smart and logical and down to earth; when Anna asked for blessing to marry Hans, Elsa put her foot down and refused to give her blessing on the grounds of Anna only having just met him. She doesn't believe in rushing head first into things and acting on impulse, probably brought on by restraining herself all throughout the years. She couldn't support such an irrational, spontaneous decision and instantly dismissed it as ridiculous.

    Her relationship with her sister is a very strained one. Ever since their accident, she's avoided Anna to keep her safe. The entire time, though it pained her, she never told Anna the truth about why she was doing this for her own safety. When the two of them were finally in a room together for the first time, it was almost easy for Elsa to want to let the wall down. Friendly and joking with Anna, it's like they were never separated. Elsa lightens up, laughs with Anna and genuinely acts happy. Because at the end of the day, she loves Anna more than anything and is doing everything to protect her.

    When Anna starts pressuring, Elsa immediately closes herself off and puts up all of her walls. That's one thing Elsa isn't good at dealing with, and that's pressure and confrontation. It only leads to fear, and fear is a loss of control, which she can't afford to have.

    That's what it all really boils down to for Elsa- fear. Her life is ruled by it and she spends all of her life trying to avoid anything that might make her lose control. Ever since she accidentally hurt Anna as kids, she's lived in constant fear of her powers. From a young age she's been taught to hide her powers and to control herself, so that she doesn't hurt anyone else. It really did a number on her over the years.

    So when it comes out that she has powers, she's extremely quick to jump ship and run away, both to be free and to protect everyone- especially Anna. She isolates herself in the mountains of her own free will without looking back, feeling like it's the best solution for everyone involved. She's so set on this opinion, she turns Anna away and sics a large, aggressive snowman on her to chase Anna away. She's serious about being alone.

    But once she learns the secret of controlling her powers, Elsa's life becomes considerably less miserable. She doesn't feel like a monster anymore, no one hates her and she isn't a danger. She no longer feels the need to run away or hide. It opens up her life in ways she's never seen, and she becomes much more fun loving, approachable and almost as silly and spontaneous as Anna.

    Pokémon Information
    Affiliation: Trainer
    Starter: Alolan Vulpix
    Password: Atomic - Fireball
    Samples
    RP Sample: A log

    Victory Road Sample: A Test Drive link
    And just in case that isn't quite enough, I wrote a sample:

    The last few weeks have been somewhat of a wild ride- but Elsa's somehow managed to keep her wits about her in spite of it. It isn't every day you get pulled from your world, after all. But in a way, it's almost felt like a vacation, after the initial shock. Of course she'd been accepted by everyone in Arendelle, but it was a different store being somewhere no one knew of her struggles.

    That's not to say she doesn't miss Arendelle, though. In fact, she occasionally likes to talk to her vulpix about it- she's never had a pet before, but Elsa had bonded quickly with her. Vulpix is a calm presence in an otherwise choatic world, and Elsa enjoys spending time with her, educating her on all she's missing out on in Arendelle.

    "You would love roaming the halls of the castle," Elsa says gently, stroking Vulpix softly as she dozes in Elsa's lap on the park bench they're sitting on. Children are playing, Pokemon are scurrying around and trainers are passing by as Elsa watches from afar. "There's plenty of room to stretch your legs and play- oh, I wish you could see it." Elsa sounds wistful, almost sad, but at the same time she doesn't mind being here.

    Once more, she looks out across the park, just... letting herself enjoy the atmosphere. It's not something she used to be able to do, but as of late it's easier to just take a moment to enjoy things and be happy, rather than stressed like she used to be. In a way, it's the same feeling she had when she'd run off into the mountains, except this happiness isn't brought on by isolation.

    She's fitting in and enjoying it and it's honestly just... lovely.

    Vulpix lets out a low, sleepy sound stretching in her lap and peering up sleepily at her trainer, before hopping daintily down to the ground. Elsa lets out a small laugh, before standing up as well. "Speaking of stretching your legs, I suppose we should head back. Anna is probably wondering where we are." Vulpix nods, and the two of them start the walk through the park back to where they're staying.