The Indigo League (
indigo_league) wrote2016-05-03 09:48 pm
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REVISIONS
As it is, the personality section goes into detail on his recklessness, but is sparse on other aspects of Magnus' personality (for example, his dead wife being mentioned only briefly when that would affect/motivate him in multiple ways). We like that Magnus' evolution as a character has been mentioned, but we don't feel we've gotten enough information about who he is currently. Particularly given his post-ending canonpoint, we would like more details about the kind of person he's grown into by the conclusion of his story, and who he is as he enters the game.
You will have one week to complete these requests before the character is available again.
Revisions
Magnus tries to do good, recklessly. From a very early age he’s tried to dedicate himself to helping those who need it, without obvious benefit to himself. While he’s nearly as chaotic as the rest of his adventuring group and he’s never going to turn down payment in exchange for services rendered, he’s more likely to take action to do what seems right without a lot of prompting. As early as their first recorded adventure together, Magnus was inclined to rush in; to the point of rushing to the aid of a woman who had previously tried to kill him and his partners for reasons they couldn’t understand and had no control over, or risking death by immolation to try evacuating a town about to literally explode rather than seeking the immediate safe shelter of a well. He can be very stubborn about this, such as refusing to kill one probably-non-sapient creature that was innocent but still threatening the entire plane by its existence. If anything, he gets more stubborn about this over time; at the very start of his journey, he’s more interested in action for action’s sake, spending his last night at home actively seeking out a bar fight to join. While even then he did so with the intention of defending someone who needed it, this theoretical person’s existence was framed as secondary to getting into a really good fight. On the first new world he and the rest of IPRE found, Magnus’ primary goal was literally fighting a giant, sapient bear. While this did dovetail with IPRE’s goals as a group on this world, Magnus’ main concern was just getting to wrestle that bear and see if he could beat it. When trapped in a seemingly-eternal series of time loops and resets, he’s largely at peace with the constant deaths and redos because it feels like a chance to undo past mistakes and protect those he couldn’t the first time around. He’s not an unintelligent man, and he’s been shown to make some very smart tactical decisions in combat, but he lives more by his gut than anything; his biggest weakness is a tendency to shield others and take the big hits so they don’t have to.
Despite his do-gooder tendencies, Magnus can easily be abrasive to those around him. On first meetings he tends towards throwing out jokes and goofs, often at the expense of whoever he’s interacting with, or at least without a great deal of respect for whatever the situation might be. Sometimes this is a genuine attempt at bonding with people; his first meeting with the perpetually depressed bard, Johann, for example, was a whole lot of dumb jokes trying to cheer him up that didn’t necessarily land for numerous reasons. On the opposite end of the spectrum, there is the group’s first meeting with the “wizard attendant” Jenkins, which rapidly devolved into nonstop jokes about Jenkins’ voice and alleged incompetence at magic, entirely because Magnus, Merle, and Taako found it funny. They made the big bad of that chapter cry, it was a pretty bad time. Even Magnus’ good-natured ribbing can easily cross a line; Magnus frequently engages in what he characterizes as brotherly teasing with the young Angus McDonald (boy detective), but it takes the form of activities like playing keep-away with Agnus’ books or belongings, to the point that a holiday “gift” of a promise to avoid doing so for a period of time genuinely brings Angus to tears.
The life of a walking, adventuring hero complex aside, Magnus’ happiest period came from living a simple life, and he deeply wants the chance to return to that. He spent years as a carpenter in a small town, happily married. The reckless, danger-happy Magnus we see for most of canon is the result of his wife’s death and the destruction of the town they had lived in. He found himself pitched (back, but he wasn’t aware of that for a long time) into a wandering, fighting life, and consciously or not sought death as a way to be reunited with Julia. While he wasn’t suicidal, he doubled down on his previous action-first mindset, seeking dangerous work and a hero’s death. Early on in canon he’s perfectly okay with, for example, jumping out of a moving train while magically rendered super light and tethered only with a rope (and later on just straight up jumping off the back of a moving train to exit it). It’s by bonding with those around him- or re-discovering those bonds, in the case of his crewmates from IPRE- that he slowly shifts to wanting to survive. By the time he actually does die, or at least get the chance to die (it’s Dungeons and Dragons, shit gets weird) he’s determined to return to his body and help fight alongside his friends; first against the immediate threat of the necromancers that killed him and stole his body, and then against the larger threat to their entire reality they were only just becoming aware of. Perhaps the ultimate culmination of his growth is the moment he fully understands that he doesn’t need to rush in alone, and that he doesn’t always have to be the one doing the protecting; when he finally asks for help against an enemy that was simply too overwhelming for him to face alone. While Magnus does still see death and a reunion with his wife as his ultimate reward, he’s also willing to find things to live for; his friends, and the simple life he’d been forcibly taken from multiple times before. When he finally dies years after the conclusion of canon, it’s of old age, peacefully, surrounded by the people he loves.
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Re: ACCEPTED