The Indigo League (
indigo_league) wrote2016-05-26 01:17 am
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Map: Kanto

JOHTO | SEVII FULL MAP WITH TRAVEL TIMES (thank you, ![]() |
Flying? | Riding? | On a Bike? |
Warping? |
Paging? |
This color indicates an optional route, not necessary to reach a town or city. |
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Pallet Town is widely known as the Friendliest Town in Kanto. The inn allows you to work for your room and board at anyplace from the eastern docks, the fish market or the fishing boat to the berry orchard or even the inn itself! Visitors can pay a small fee to pick berries at the orchard for an hour, and the fish prepared at the inn's bustling kitchen (always full of fishermen) is fresh-caught and delicious. Though generally sleepy, Pallet Town does have one newer claim to fame -- Mille's Bakery. Apart from selling tasty confectionary sure to delight both people and pokemon, this is also the only shop in the Kanto and Johto region that sells the special Sweets needed to evolve Milcery. (more info) Otherwise, it's mostly modest farmland with lots of quaint, winding country roads. Lemonade and fresh produce stands seem to be on every corner during nice weather! Click here for Pokemon availability! |
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A country road full of greenery and rough paths. Travel time: 2 days Layout | Pokemon availability |
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Viridian City is positively inundated with gorgeous trees that shade every street and walkway, with benches beckoning around every corner. The focal point of the city is the massive public library, a newly-erected wonder of architecture and knowledge: the largest collection of books in either region. There's brawn to back up that brain, though-- Viridian City boasts a proud competitive spirit! Due to the city's proximity to the gate to Victory Road, many elite trainers choose Viridian as their permanent roost. Battle clubs dot the entire city, and an all-terrain (everything from tennis to track!) sports league known collectively as the Viridian Venomoths aims to be the very best at everything! There is also a specialty Poffin bakery, where five-star chefs will take your berries and bake them into class-A Poffins for your Pokémon to enjoy. Warps available: Pewter City |
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A path that winds and bends from the forest's entrance. Travel time: 2 days from Viridian to the Forest and ½ day from the Forest to Pewter | 5 days from Viridian to Diglett Cave Layout | Pokemon availability |
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![]() A forest filled with nature and Bug-type Pokémon. A sprawling forest covering most of the territory between Viridian and Pewter, the Viridian Forest is a lush deciduous labyrinth that many young trainers from Pallet and Viridian consider to be their first true test to travel. While not nearly as dense and dark as the Ilex Forest in Johto, its paths form a natural maze that causes many people to get lost. Layout | Pokemon availability |
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![]() A tunnel dug by Diglett connecting Vermilion City to Pewter City Who would have thought that something as small as a Diglett could be responsible for a tunnel that stretches miles and miles? The secret, as it is with most things, is teamwork! Layout | Pokemon availability |
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Pewter City is proud host to the Museum of Science, which displays fascinating specimens of fossilized Pokémon and artifacts recovered from the nearby mountains. Not only that, but the scientists there helped to pioneer the groundbreaking Fossil Revival technology that allows extinct species to be brought back to life! Visitors can learn all about the process by watching an interactive video hosted by museum's cartoony mascot, "Mr. Reuniclus", who helpfully explains the basics of On the rise as well is Pewter's reputation for fine cuisine. The surrounding cliffsides are dotted with restaurants that provide not only delicious food, but stunning views of the city. Warps available: Viridian City and Cerulean City Click here for Pokemon availability! |
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A road where many rocks have fallen from the sky to create craters. Travel time: 5 days Layout | Pokemon availability |
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![]() A mountain where a star fell. It now holds a mysterious power. To the east of Pewter City rises the majestic Mt. Moon, a national landmark blanketed in trees and famous for frequent star-showers and meteorite impacts. Meteor fragments (more commonly known as Moonstones) are harvested from mines deep inside the mountain, but observant (or just lucky) trainers might stumble across them in the caves! Layout: 1F, B1, B2 | Pokemon availability |
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A one-way road down a hill with a gentle slope. Travel time: 3 days downhill (happy riding!) Layout | Pokemon availability |
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Cerulean City takes advantage of its proximity to the water (and augments its reputation) in the form of a massive public aquarium and water park, which is hugely popular. Water shows are performed weekly, and the park is open from late spring through the summer, while the aquarium is open year-round. The city does have a slightly dark side; thefts and break-ins by Team Rocket once plagued the town, much to the dismay of its residents and their Pokemon. Because of this, the Cerulean City Police Department has become one of the most vigilant squads in the region. Those interested in pursuing a career as a "junior jenny" can check out the Police Academy. Make sure you're up for the challenge, though-- they're only looking for the best! Warps available: Pewter City and Saffron City Click here for Pokemon availability! Moving on? Try Route 5 to Saffron, Route 9 to Lavender, or Route 24! |
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![]() A mysterious cave that is filled with terribly tough Pokémon. It is so dangerous, the Pokémon League is in charge of it. Cerulean Cave is open only to members of the Aurora League-- aka those who have earned all 16 Indigo League gym badges and gone on to defeat the Elite Four! Layout: 1F, B1, B2 | Pokemon availability |
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A beautiful golden bridge that stretches across a river. One of the shortest 'routes' in Kanto, the "Nugget Bridge" is a scenic boardwalk that travels up north from Cerulean City. Layout | Pokemon availability |
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A path that winds through the forest and comes out overlooking the sea. If Olivine is considered the most romantic spot in Johto, Cerulean Cape is definitely the Kanto equivalent, at least in popularity. Layout | Pokemon availability |
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A road running north of Saffron City connecting to the Underground Path. Travel time: 2 days (No Underground Path access!) Layout | Pokemon availability |
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Goldenrod's slightly smoggier but no-less-dazzling cousin, Saffron is the business and technological center of Kanto, offering many employment opportunities for secretaries, couriers, paper pushers, and mechanical engineers — and positively teeming with coffee stands. The reputable newspaper, The Saffron Standard, prints from a newsroom here, and a recently-established concert hall is gaining attention as well. The centerpiece of the city would have to be Silph Co. Headquarters; if Pewter City has the market cornered on natural sciences, Silph is the megacorporation behind the technology used for... well, almost everything! Pick up any random gadget you've picked up on your journey-- it probably has the Silph logo somewhere on it. Smaller, grassroots companies do seem to be springing up here and there, but Silph seems unlikely to be toppled by rivals any time soon. Don't get dizzy looking up at all those skyscrapers! Warps available: Cerulean City, Lavender Town, Vermilion City, and Celadon City. Click here for Pokemon availability! |
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A high-speed train that crosses the border between Goldenrod City in Johto and Saffron City in Kanto! Room service and free dining on board, private cars included. Travel time: 6 hours one-way (12 total round-trip) Cost: P5000 one-way, P10,000 round-trip (An unlimited-use Magnet Pass can be purchased for P50,000.) no layout! |
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A road running south of Saffron City connecting to the Underground Path. Travel time: 2 days (No Underground Path access) Layout | Pokemon availability |
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Vermilion City is, in addition to being a sunny harbor town, host to Lt. Surge's Survival Camp, where visitors and residents alike can sign up for courses of varying length (three days to three weeks) and intensity ('still alive' to 'steel-testicled survival machine'). The camp (run by retired combat veterans) teaches survival skills, self-defense, and the ability to not immediately start crying when Surge roars in your face. Fortunately for campers looking for a slightly more relaxed experience, there's acres of field and forest surrounding the city to explore on one's own! Also in Vermilion is the office of the Sevii Island Tours, offering daytime ferries to the Sevii Islands for a unique educational experience and all-around great time! Warps available: Saffron City and Lavender Town Click here for Pokemon availability! |
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A short road that leads to the blocked-off Underground Path. Travel time: 2 days Layout | Pokemon availability |
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Celadon, thanks to the Department Store and its gym leader's distinguished perfumes, has become a fashion hotspot, with many boutiques, salons and yogilates establishments designed to pamper the classy people who populate it. The Gym has a greenhouse annexed to it, with a multitude of beautiful plants and Pokémon on display. Fancy hotels and a trendy casino only further drive home the city's extravagant "Treat yoself!" philosophy. Cyclists also flock here, thanks to the broad streets and proximity to the famous Cycling Road. In addition, it's home to the Kanto branch of the Breeding Center and the Training Center. NPCs: Warps available: Saffron City and Fuschia City Click here for Pokemon availability! Moving on? Try Route 16 to Fuchsia or Route 8 to Lavender. |
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The northern starting point of Cycling Road. NPCs: Minfilia Warde has a Pokemon Sanctuary on this route! Travel time: ½ day Layout | Pokemon availability |
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Home of the fastest of the fast. Kanto and Johto's one and only Cyclizar racing track. |
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A long bike path running above the sea. It's every biker's dream... Cycling Road is a long paved path running for miles and miles down Kanto's eastern coast, winding back and forth between stretches on the shore and stretches on elevated bridges over the water! Layout | Pokemon availability |
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The southern ending point of Cycling Road. Travel time: 1 day to Fuschia Layout | Pokemon availability |
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A short road that leads to the blocked-off Underground Path. Travel time: 3 days to Lavender from Saffron Layout | Pokemon availability |
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Once a quiet, sleepy little town, with the new Radio Tower cranking out the hits, Lavender Town is gaining a reputation for fashion (gentler on the budget than Celadon's), trendy cafes. and great music. The city hasn't lost its gentle soul, however: volunteering options are many, especially at the Pokémon House, where abused, orphaned and special needs Pokémon often require patient hands. Warps available: Saffron City and Vermilion City Click here for Pokemon availability! Moving on? Try Route 12 to the south! |
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A road that forms a maze crossing a small, rocky mountain. Travel time: 3 days Layout | Pokemon availability |
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![]() The plant that generates all the energy for the Kanto region. Once completely abandoned, the Power Plant was rebuilt into a massive facility located out in the wilderness. Remote as it is, power lines and telephone wires connect it to every single town in the region! No layout! | Pokemon availability |
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![]() A naturally formed underground tunnel. Ready for more spelunking?! Layout: 1F, 2F | Pokemon availability |
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A road that splits between the canal that leads to the Power Plant and the rocky slope down towards Lavender. Travel time: 2 days to Lavender | 1-hour ferry to the Power Plant (employees and educational tours only) Layout | Pokemon availability |
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A grassy path with a gentle, refreshing breeze. Travel time: 1 day to Vermilion from Diglett's Cave entrance, 3 days to Route 12 from Diglett's Cave entrance Layout | Pokemon availability |
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"A bridge known for its fishing." Silence Bridge is a long, winding boardwalk through the wetlands of western Kanto. The easy access to calm waters makes it a popular fishing spot, and it's seen as a more leisurely, pedestrian-friendly cousin of Cycling Road. Layout | Pokemon availability |
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A difficult, narrow path where many Trainers await you. Travel time: 5 days Layout | Pokemon availability |
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A pleasant coastal road where the breeze blows and waves roar. Travel time: 3 days Layout | Pokemon availability |
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A path that cuts through the row of trees to come out on the coastline. Travel time: 4 days to Fuschia Layout | Pokemon availability |
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'New' is one way to put it--with the Safari Zone shut down, all that gorgeous, varied terrain has been put to better use...shooting movies and television shows! If Ecruteak's theater scene isn't your bag, maybe you'd like a shot at a bigger feature? Besides the studios, there's also the Fuchsia City School of Ninjutsu, sponsored by Koga and overseen by Janine, where skilled martial artists offer lessons in varying levels of skill. Since the dojo in Saffron closed, they've been gathering more business. A cranky old guy near the school apparently sells traditional forged armor and metal blades that can be used to evolve certain Pokémon.... Additionally, while you might find the occasional ferris wheel or merry-go-round in various cities across Johto and Kanto, Fuchsia City is home to biggest (and, well, only) theme park in the two regions. Whatever sort of ride you are looking for, you are sure to find it here! The park's mascots Ricky Ratata and Donnie Ducklett are waiting to show you around! Warps available: Celadon City and Cinnabar Island Click here for Pokemon availability! |
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A coastal road littered with rocks due to Cinnabar Island's volcano eruption. Travel time: ½ day by Surf | 1 day ferry (+ 1½ day on Route 20) to the Seafoam Islands Layout | Pokemon availability |
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A popular path with swimmers. Travel time: 2½ days by Surf (1 day east of Seafoam; 1½ days west) | 1½ day by ferry (+1 day on Route 19), docking at Fuschia | 2½ day by ferry, docking at Cinnabar. Layout | Pokemon availability |
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![]() A pair of islands that are shaped the same, as if they were twins. The Seafoam Islands are about as far south as you can get while still being within the Kanto region's borders. |
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The first part of Cinnabar you'll see across the watery horizon is the still-gently-smoking volcano... and, actually, that's just about the only thing you'll see, even when you make shore. After being obliterated by the eruption, the once-proud island town has been reduced to rubble. Nature has largely reclaimed the island, with the lack of human life contributing to a surge in native Pokemon populations, including rare Fire-type Pokemon that can't be found anywhere else in Kanto. Ever since the intrusion of the Ultra Beasts into this world, Cinnebar has undergone some rapid changes. The lone poke-center is still there, but the always-under-construction construction yard has been transformed, becoming a safe habitat for the displaced Ultra Beasts. For now, this area is off limits to all, apart from a select few scientists who are studying the Ultra Beasts and hope to find a way to return them to their world. Warps available: Fuschia City Click here for Pokemon availability! |
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A coastal road where the only threat might be the volcano on the horizon. Travel time: 2 days by Surf | 3½ day ferry Layout | Pokemon availability |
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A path to the Pokemon League Reception Gate that eventually becomes impassable for trainers without enough badges. Travel time: 3 days Layout | Pokemon availability |
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A vacant and hidden mountain road that continues to Mt. Silver. Travel time: 3 days Layout | Pokemon availability |
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![]() A hallowed mountain that rises between the Johto and Kanto regions. From the Pokemon League Reception Gate, trainers can choose to go two different ways: north to Victory Road... or west to Mt. Silver. Layout: Exterior, Exterior 2, Exterior 3, 1F, 2F, 3F, Summit | Pokemon availability |
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![]() A road that tests Trainers aiming at the Pokémon League. Two regions... 16 badges... years of work and effort... it was all building up to this. It's time to show your mettle. Layout: Valley and Slope, Cave 1, Cave 2, Cave 3 | Pokemon availability |
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You made it. You made it. Now before you do anything else, get some rest! After what you just went through, there's no shame whatsoever in taking some time to recuperate from the long journey. A small, compact village with lodgings, food, and a Pokemon Center await outside the cave's exit for just that purpose. No cost-- all hospitality is extended by the Pokemon League itself, so enjoy it! You earned it! Most of the village inhabitants are Pokemon League employees who live and work there full-time-- there's no tourism up here (although you can certainly buy souvenirs, because of course you can). Just staff, and the up-and-coming trainers who made it this far. Trainers are allowed up to a week of recuperation time before they're expected to issue an official challenge, and many take that as an opportunity to explore and do some last-minute training. There are unique, powerful Pokemon up here... and plenty of other trainers eager to whet their battling skills on their fellow wannabe champs. Of course, once that week is up, any trainer with cold feet will be asked to head back down the mountain. But for those who are still up for the challenge... Well? The Elite Four are waiting. Let's not disappoint them! Warps available: None... unless you defeat the Elite Four. Then (after all the proceedings), you'll be shown to a small, private warp-pad that will allow you to return to any warp-outfitted Pokemon Center in either region if you wish. But only if you beat the Elite! Click here for Pokemon availability! |