indigo_league: Artist: <user name="jellosaurusrex" site="tumblr.com"> (Default)
The Indigo League ([personal profile] indigo_league) wrote2016-06-24 09:47 am
Entry tags:

Badge Requests



 What does it take? It changes for each gym! Normally, the games increase in difficulty as you progress, but that wouldn't be any fun if characters could just as easily take on the Gyms that are supposed to be for top trainers only. THEREFORE, the gym leaders aren't going to be pushovers like in the games! In order to win a badge, the mods will take into account your current roster and the attacks and advantages to see whether your pokémon is strong enough to win a badge or not.

Each gym leader has a Regular Team of pokemon and an Elite Team of pokemon you can challenge. It's up to a trainer to decide which team to challenge, but if you take on the Elite Team of six level 100 Pokemon, you'll receive double the prize money. The items, however, are not doubled. Excellent for trainers looking for the extra challenge or those looking to make money fast.

!!! Badges must be mod approved. To earn a badge, please comment on this post. Please don't ask for more than two badges to be approved at once!


JOHTO
Violet City
Badge: Zephyr
Leader: Falkner

Team:
Noctowl (L: 30)
Honchkrow (L: 32)
Pidgeot (L: 35)

Rewards:
[P10,000]
TM Roost
Can use Fly outside of battle

Elite Team: Pidgeot, Dodrio, Swellow, Xatu, Staraptor, Pelipper
Azalea Town
Badge: Hive
Leader: Bugsy

Team:
Pinsir (L: 35)
Heracross (L: 37)
Scizor (L: 40)

Rewards:
[P12,000]
TM U-Turn
Can use Rock Smash outside of battle

Elite Team: Scizor, Venomoth, Vespiquen, Yanmega, Galvantula, Heracross
Goldenrod City
Badge: Plain
Leader: Whitney

Team:
Girafarig (L: 40)
Clefable (L: 42)
Miltank (L: 45)

Rewards:
[P14,000]
HM Rock Smash
TM Attract
Can use Strength outside of battle

Elite Team: Ursaring, Granbull, Blissey, Exploud, Tauros, Snorlax
Ecruteak City
Badge: Fog
Leader: Morty

Team:
Haunter (L: 45)
Misdreavus (L: 47)
Gengar (L: 50)

Rewards:
[P16,000]
TM Shadow Ball
HM Strength
Can use Surf outside of battle

Elite Team: Drifblim, Spiritomb, Dusknoir, Mismagius, Gengar, Chandelure
Cianwood City
Badge: Storm
Leader: Chuck

Team:
Hitmonlee (L: 50)
Hitmonchan (L: 52)
Poliwrath (L: 55)

Rewards:
[P18,000]
HM Fly

Elite Team: Medicham, Machamp, Hariyama, Breloom, Primeape, Toxicroak
Olivine City
Badge: Mineral
Leader: Jasmine

Team:
Skarmory (L: 55)
Magneton (L: 57)
Steelix (L: 60)

Rewards:
[P20,000]
HM Surf
HM Whirlpool

Elite Team: Metagross, Bronzong, Skarmory, Steelix, Magnezone, Empoleon
Mahogany Town
Badge: Glacier
Leader: Pryce

Team:
Dewgong (L: 60)
Lapras (L: 62)
Mamoswine (L: 65)

Rewards:
[P22,000]
TM Hail
Can use Waterfall outside of battle

Elite Team: Abomasnow, Dewgong, Glalie, Froslass, Mamoswine, Walrein
Blackthorn City
Badge: Rising
Leader: Clair

Team:
Gyarados (L: 65)
Kingdra (L: 67)
Dragonite (L: 70)

Rewards:
[P24,000]
HM Waterfall
Can use Whirlpool outside of battle
A reusable ticket for the SS Anne*

Elite Team: Aerodactyl, Charizard, Kingdra, Salamence, Garchomp, Dragonite

      *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion.
KANTO
Pewter City
Badge: Boulder
Leader: Brock

Team:
Rhyhorn (L: 30)
Golem (L: 32)
Onix (L: 35)

Rewards:
[P10,000]
TM Rock Slide
HM Rock Smash

Elite Team: Rhyperior, Rampardos, Golem, Omastar, Kabutops, Onix
Cerulean City
Badge: Cascade
Leader: Misty

Team:
Golduck (L: 35)
Lapras (L: 37)
Starmie (L: 40)

Rewards:
[P12,000]
TM Water Pulse
Can use Surf outside of battle

Elite Team: Quagsire, Lanturn, Floatzel, Lapras, Milotic, Starmie
Vermilion City
Badge: Thunder Badge
Leader: Lt. Surge

Team:
Electabuzz (L: 40)
Magneton (L: 42)
Raichu (L: 45)

Rewards:
[P14,000]
TM Thunder
Can use Strength outside of battle

Elite Team: Manectric, Electrode, Pachirisu, Magnezone, Electivire, Raichu
Celadon City
Badge: Rainbow
Leader: Erika

Team:
Jumpluff (L: 45)
Tangrowth (L: 47)
Bellossom (L: 50)

Rewards:
[P16,000]
TM Giga Drain
HM Strength
Can use Fly outside of battle

Elite Team: Shiftry, Jumpluff, Victreebel, Bellossom, Roserade, Vileplume
Fuchsia City
Badge: Soul
Leader: Janine

Team:
Crobat (L: 50)
Ariados (L: 52)
Venomoth (L: 55)

Rewards:
[P18,000]
TM Toxic
HM Surf
Can use Rock Smash outside of battle

Elite Team: Crobat, Weezing, Toxicroak, Drapion, Arbok, Venomoth
Saffron City
Badge: Marsh
Leader: Sabrina

Team:
Espeon (L: 55)
Mr. Mime (L: 57)
Alakazam (L: 60)

Rewards:
[P20,000]
TM Psychic
HM Fly

Elite Team: Jynx, Wobbuffet, Espeon, Gallade, Gardevoir, Alakazam
Cinnabar Island
(Seafoam Islands)
Badge: Volcano
Leader: Blaine

Team:
Magcargo (L: 60)
Magmortar (L: 62)
Rapidash (L: 65)

Rewards:
[P22,000]
TM Fire Blast
HM Whirlpool
Can use Whirlpool outside of battle

Elite Team: Torkoal, Camerupt, Magcargo, Houndoom, Magmortar, Rapidash
Viridian City
Badge: Earth
Leader: Blue

Team:
Exeggutor (L: 65)
Machamp (L: 66)
Rhydon (L: 67)
Gyarados (L: 68)
Pidgeot (L: 69)
Arcanine (L: 70)

Rewards:
[P25,000]
TM Hyper Beam
A reusable ticket for the SS Anne*

Elite Team: Venusaur, Blastoise, Charizard, Tyranitar, Pidgeot, Jolteon

      *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion.


The Elite Four is now distributing Keystones and Mega Stones to promising trainers! Any trainer who has defeated all eight gyms of a single region will be granted a Keystone and one Mega Stone of their choice. No player will be able to have more than one Mega Stone at a time, and those looking to switch theirs out may do so once every four months. Mega Stones may be used in any casual trainer battle, but as far as gyms go may only be used in Elite battles.


The Indigo Plateau is now open to challengers! To qualify, trainers must have all sixteen badges from Johto and Kanto. Every Pokémon they face will be level 100, and the Elite Four and the Champion have heaps of talent and experience. As such, we will be reviewing Indigo Plateau challenges with more scrutiny than we bring to badge requests. A higher level of strategy is required to win on this field. Show us what you've got!

ELITE FOUR
Bede

Team:
Mawile (L: 100)
Sylveon (L: 100)
Galarian Rapidash (L: 100)
Primarina (L: 100)
Tinkaton (L: 100)
Hatterene (L: 100)

Rewards:
[P30,000]
TM Draining Kiss
Life Orb
Koga

Team:
Skuntank (L: 100)
Venomoth (L: 100)
Toxicroak (L: 100)
Swalot (L: 100)
Crobat (L: 100)
Muk (L: 100)

Rewards:
[P35,000]
TM Venoshock
Expert Belt
Bruno

Team:
Hitmontop (L: 100)
Hitmonlee (L: 100)
Hitmonchan (L: 100)
Hariyama (L: 100)
Machamp (L: 100)
Lucario (L: 100)

Rewards:
[P40,000]
TM Power-Up Punch
Protective Pads
Karen

Team:
Weavile (L: 100)
Absol (L: 100)
Spiritomb (L: 100)
Houndoom (L: 100)
Honchkrow (L: 100)
Umbreon (L: 100)

Rewards:
[P45,000]
TM Snarl
Ring Target
Lance

Team:
Salamence (L: 100)
Gyarados (L: 100)
Garchomp (L: 100)
Altaria (L: 100)
Charizard (L: 100)
Dragonite (L: 100)

Rewards:
[P60,000]
TM Giga Impact
A Dragon-type egg with one egg move and one TM move of your choice
The League Certificate qualifying the winner to create and lead their own Pokémon "Gym." This Gym is part not of the Indigo League, but the Aurora League.
Aurora League Gym Leaders may choose their own battle specializations, as well as. design their own unique Gym (which will take one month to build from the time of request) and Badge (which will be available as soon as the Gym opens). They will be compensated for their work as Gym Leaders with a stipend that will cover building costs, labor (the Leader's and any Trainers they may employ), and rewards for victorious challengers.

We ask that Aurora Gym Leaders think carefully about the location of their Gym and the difficulty level they wish to present challengers. We also ask that they create their own Badge Request page like this one so that others can request battles with them.

To officially request an Aurora League Gym, fill out the provided template and comment here.



Please use this form to request a badge or a showdown with the Elite Four! Post your request as a comment to this post. Badges will generally be processed once per week, on either Wednesday or during the weekend. Please try not to PM or IM mods about badges (including elite challenges) unless your request has gone unanswered for more than a week.

!!! Please request badges as your character is actually in the general area of the gym!

!!! To preserve the spirit of the game, obtaining badges using recently-inherited Pokémon (ie, Pokemon received from dropped characters) that massively outlevel your own is discouraged. If this happens, you may be asked by the badge mod to revise your team. Inherited Pokemon that your character has had for a while and are the same level as the rest of your character's team are fine to use!

!!! Remember that you must fight all four members of the Elite Four and Champion Lance in a row. You may heal your Pokémon between battles and take a short break, but you cannot leave without ending your challenge.




insidescoop: credit - haptisms @ lj (ORAAAAAAAH!)

[RAPID BREATHING IN A BAG] OH GEE HERE WE ARE

[personal profile] insidescoop 2020-06-13 12:28 am (UTC)(link)
Character: Carly Nagisa | [personal profile] insidescoop
Badge/Gym Leader: ELITE FOUR CHALLENGE OH GOD
Elite/Regular: theres only one elite four babey
Team: Kyusei, 'Baby' Boo, Red Buster, Evey, as well as Hoggs and Red Daemon
Battle Details:
The time...is now.

Carly brings with her most of her standard team into the Elite 4 run, but for a chunk of the time on Victory Road she's also been training with two pokemon who once belonged to a friend of hers- a friend who came from her world. To honor him, she's added both Harald's starter, and none other than the charmander-turned-charizard who had hatched while they travelled together back in the day...a charizard she even named.

And that Charizard is going first.

WILL

Against Will, Carly leads with 'Red Daemon', a standard Charizard. The psuedo-dragon has a lot at his disposal- but against Will's Bronzong, things are fairly straightforward. He begins with a massive Smokescreen, fogging up the area to give himself the advantage. From there he turns things up using Sunny Day and Substitute- can't risk a hit after all- before slamming forward with powered up fire moves like Flame Thrower. It's ever a classic, after all.

Knowing Will, he'll likely see what's happening and try not to swap out for the next one who's weak to fire- but it's to no avail. No matter who follows after Bronzong, Red uses Roar until the Jynx is in sight, before following with the quick and dirty beatdown of flames.

Which of course leaves the others. Pulling the Daemon back, Carly sends out the other 'Red' on her party- one who's been there longer than they were on their former trainer's party in fact. Red Buster the Aegislash is sent forward ready to fight, and after setting up a Subsitute for themselves as well they gear themselves up with Swords Dance and Shadow Sneak, focusing on quick and speedy moves that no doubt have pokemon like Grumpig and Slowbro straining to keep moving. Even a Trick Room scenario won't help- the sword simply prepares itself into a defensive state before poisoning with Toxic at best, or turning on Destiny Bond at worst. Until they're forced to do just that however, they take down as much of Will's team as possible...

And should the others be needed, it'll no doubt be for little at all. Resonator- the former 'Baby Boo' is next to the plate in such a scenario, ready with Confuse Ray and Phantom Force to keep herself safe and the opponent dizzied. Against Slowbro in particular she's a danger- those grass moves won't just be for show after all. The only one she won't be pulled out against as backup is Xatu; while Gardevoir will still take a significant hit from her ghost moves, a flying type is obviously less than ideal a match there, which means it'll be noneother than Daemon's call instead- pulled back in to make use of the brutally effective Thunder Punch so that things can be handled with more ease.

Ultimately, whatever scraps are left behind won't be an issue for Hoggs the Goodra, Kyusei the Quagsire, and Evey the Alcremie. Scraps are, ultimately, just scraps- and in Evey's case she's got her 'megastone' to help even that field.

After Will is dealt with of course, Carly will be healing up- she's stocked up on revives and full restores for a reason!

KOGA

With poison next up, it's no surprise that Carly is leading with Kyusei. With his ground typing and 'Unaware' ability on his side, he's a tanky beast against Koga's noxious team. Against Skuntank in particular, ground is key- but all of Koga's team, save Crobat, are weak to the fellow's moves. Kyusei opens with the same thing every time- including if Crobat is pulled in.

Yawn.

Yawn, and in the case of anything but the bat, a nice refreshing Rain Dance. Earthquake after all is going to be the first move Kyusei uses offensively, but when it comes to keeping himself safe and otherwise knocking the opponents literally off their feet, that's what Surf and Muddy Water will be used for- and with a boost from Rain Dance, it'll be all the easier to take down the poison pokemon.

But Kyusei alone can't handle a whole team- especially not that bat. Against them in particular, it's going to be Red Buster's turn again. With the advantage of Steel Typing, poison is a status they simply can't obtain- from here, while they may not have many direct advantages, they Will against Crobat. It's a significant cost, but Headsmash after the use of a few more standard ghost and steel type attacks will put crobat down for the count easily.

From there, it's on the others. Heavily defended as she is, Hoggs is next to the call against Koga. Armed as well with the disorienting Muddy Water, she also has access to Protect, not to mention the ever destructive 'Outrage' move...and it's that destruction that Carly is counting on in order to make any remaining scraps easy for even the type-weak Gourgeist and Alcremie to pick up after.

And of course, a set of heals and revives between arenas later...

BRUNO

Carly is...maybe slightly disappointed in Bruno.

Just slightly.

She won't voice it however, particularly since it means that until Lucario comes out she has the chance to do something many have definitely never seen on tv before.

'Mega-max' her Alcremie.

Sent off into battle and quickly upsized into a magnificent cake, the first action is to bring out a Misty Terrain, Decorating herself for an added boost of power. The boost should make using Draining Kiss to pull in any health possibly lost during the fight thus far easy- and if that's not enough, she has Recover as it is.

Not to mention Attract, if enough of Bruno's team are male. It's a simple strategy, but one that Evey makes good use of- pulling out Entrainment just to keep any nasty surprise power-boost abilities from coming into play, Evey charges in as hard and as beautifully as she can with repeated uses of Dazzling Gleam.

But of course, this is a full on battle. Eventually one of two things will happen- either someone else has to step up to the plate because Evey falls before she can recover in time, or Lucario comes out.

In both cases, the answer is betrayingly simple. Who, after all, has access to a host of deensive moves in addition to fire? Red Daemon of course! The minute the Charizard is out, Smokescreen, Substitute, and Sunny Day are pulled forward. Flame Thrower and Fire Blast will make solid work of the Lucario's tragic steel typing, but for the remainder the Charizard first takes care to poison them with Toxic- following up with Aerial Ace to nail that type advantage.

Over all, Bruno should be....a piece of cake.

(That's no excuse to skip out on a healing round, of course.)

KAREN

Ah yes. The Dark Types. Carly once again starts off with Red Daemon's given Weaville being first up to bat- one part because she wants to save the surprise of Alcremie for a Certain Someone Special. Using the smokescreen and sunny day combo, Red will be of course focusing on torching the poor Weaville for all that they're worth, swapping out with others according to whoever is next. Is it the Honchkrow? Then noneother than Red Buster will be up to bat, starting off with a quick substitute and swords dance blend for a few pot-shots via the super effective Sacred Sword before finishing with Head Smash. Is it Houndoom? Kyusei comes forward with plenty of water and health to go around, even bringing Rain Dance in as the first move so that there's no benefit from a lingering Sunny Day if that's a risk.

It's only when one of the solid dark types- or Spiritomb for that matter- rise up that Carly brings out the secret weapon that is Evey. As the only thing that can make use of a weakness for Dark/Ghost pokemon, she's a strong pokemon to have in this fight after all. Mega-evolved up and ready to go with Decorate and Misty Terrain, Evey will be slamming down with Dazzling Gleam as much and as long as she needs before any batons are passed- and while they hopefully won't, Hoggs at the least is certainly tanky enough that they won't be having any issues dealing with the remainder.

With the four Elites handled, that only leaves one final person now...

And with a final bout of healing it's time to face

LANCE

It's finally time for the champion.

The beginning of the fights will seem obvious- Carly has Evey after all, and indeed, Evey will be first up to bat. With the combined power of her going strategy in 'Megamax' mode, fairy typing will make quick work of many on Lance's team.

But Evey can't handle everyone- certainly not the Charizard and Gyarados at least- and while both of them have their own weaknesses to be exploited, Carly pulls up a surprising one indeed.

Once Evey falls, Red Buster is called in for any flying types in need of a solid Head Smash. Charizard meanwhile is plenty willing to risk their own fire to make use of thunder punch for Gyarados- and with their strategy of pulling in Subsitute and Sunny Day, they may indeed stand a chance there. Even Hoggs is a solid part of the plan to whittle away at Lance's team, being a dragon herself.

But the real secret weapon?

'Baby Boo'.

Saved for the last moment, after all else has failed (and no doubt after the others have taken out chunks of Lance's team), Boo's first move is Trick or Treat. Taking the greatest strength away from the opponent and making it a weakness, the gourgeist is quick to from there slide around the field in the shadows and steal across with Phantom Force. Who knows who it will be who has to suffer the consequences of ghost typing for a brief time- but undoubtedly by the end of it...

They'll pull through. The combined strength of Carly's 'usuals', and the ones representing someone who helped her to get where she is now.

And if they don't, they can at least say that they did their best.