The Indigo League (
indigo_league) wrote2016-06-24 09:47 am
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Badge Requests

What does it take? It changes for each gym! Normally, the games increase in difficulty as you progress, but that wouldn't be any fun if characters could just as easily take on the Gyms that are supposed to be for top trainers only. THEREFORE, the gym leaders aren't going to be pushovers like in the games! In order to win a badge, the mods will take into account your current roster and the attacks and advantages to see whether your pokémon is strong enough to win a badge or not.
Each gym leader has a Regular Team of pokemon and an Elite Team of pokemon you can challenge. It's up to a trainer to decide which team to challenge, but if you take on the Elite Team of six level 100 Pokemon, you'll receive double the prize money. The items, however, are not doubled. Excellent for trainers looking for the extra challenge or those looking to make money fast.
!!! Badges must be mod approved. To earn a badge, please comment on this post. Please don't ask for more than two badges to be approved at once!
Violet City ![]() Leader: Falkner Team: Noctowl (L: 30) Honchkrow (L: 32) Pidgeot (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Pidgeot, Dodrio, Swellow, Xatu, Staraptor, Pelipper | Azalea Town ![]() Leader: Bugsy Team: Pinsir (L: 35) Heracross (L: 37) Scizor (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Scizor, Venomoth, Vespiquen, Yanmega, Galvantula, Heracross | Goldenrod City ![]() Leader: Whitney Team: Girafarig (L: 40) Clefable (L: 42) Miltank (L: 45) Rewards: ![]() ![]() ![]() ![]() Elite Team: Ursaring, Granbull, Blissey, Exploud, Tauros, Snorlax | Ecruteak City ![]() Leader: Morty Team: Haunter (L: 45) Misdreavus (L: 47) Gengar (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Drifblim, Spiritomb, Dusknoir, Mismagius, Gengar, Chandelure | |||
Cianwood City ![]() Leader: Chuck Team: Hitmonlee (L: 50) Hitmonchan (L: 52) Poliwrath (L: 55) Rewards: ![]() ![]() Elite Team: Medicham, Machamp, Hariyama, Breloom, Primeape, Toxicroak | Olivine City ![]() Leader: Jasmine Team: Skarmory (L: 55) Magneton (L: 57) Steelix (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Metagross, Bronzong, Skarmory, Steelix, Magnezone, Empoleon | Mahogany Town ![]() Leader: Pryce Team: Dewgong (L: 60) Lapras (L: 62) Mamoswine (L: 65) Rewards: ![]() ![]() ![]() Elite Team: Abomasnow, Dewgong, Glalie, Froslass, Mamoswine, Walrein | Blackthorn City ![]() Leader: Clair Team: Gyarados (L: 65) Kingdra (L: 67) Dragonite (L: 70) Rewards: ![]() ![]() ![]() ![]() Elite Team: Aerodactyl, Charizard, Kingdra, Salamence, Garchomp, Dragonite *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. | |||
Pewter City ![]() Leader: Brock Team: Rhyhorn (L: 30) Golem (L: 32) Onix (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Rhyperior, Rampardos, Golem, Omastar, Kabutops, Onix | Cerulean City ![]() Leader: Misty Team: Golduck (L: 35) Lapras (L: 37) Starmie (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Quagsire, Lanturn, Floatzel, Lapras, Milotic, Starmie | Vermilion City ![]() Leader: Lt. Surge Team: Electabuzz (L: 40) Magneton (L: 42) Raichu (L: 45) Rewards: ![]() ![]() ![]() Elite Team: Manectric, Electrode, Pachirisu, Magnezone, Electivire, Raichu | Celadon City ![]() Leader: Erika Team: Jumpluff (L: 45) Tangrowth (L: 47) Bellossom (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Shiftry, Jumpluff, Victreebel, Bellossom, Roserade, Vileplume | |||
Fuchsia City ![]() Leader: Janine Team: Crobat (L: 50) Ariados (L: 52) Venomoth (L: 55) Rewards: ![]() ![]() ![]() ![]() Elite Team: Crobat, Weezing, Toxicroak, Drapion, Arbok, Venomoth | Saffron City ![]() Leader: Sabrina Team: Espeon (L: 55) Mr. Mime (L: 57) Alakazam (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Jynx, Wobbuffet, Espeon, Gallade, Gardevoir, Alakazam | Cinnabar Island (Seafoam Islands) ![]() Leader: Blaine Team: Magcargo (L: 60) Magmortar (L: 62) Rapidash (L: 65) Rewards: ![]() ![]() ![]() ![]() Elite Team: Torkoal, Camerupt, Magcargo, Houndoom, Magmortar, Rapidash | Viridian City ![]() Leader: Blue Team: Exeggutor (L: 65) Machamp (L: 66) Rhydon (L: 67) Gyarados (L: 68) Pidgeot (L: 69) Arcanine (L: 70) Rewards: ![]() ![]() ![]() Elite Team: Venusaur, Blastoise, Charizard, Tyranitar, Pidgeot, Jolteon *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. |
Bede Team: Mawile (L: 100) Sylveon (L: 100) Galarian Rapidash (L: 100) Primarina (L: 100) Tinkaton (L: 100) Hatterene (L: 100) Rewards: ![]() ![]() ![]() | Koga Team: Skuntank (L: 100) Venomoth (L: 100) Toxicroak (L: 100) Swalot (L: 100) Crobat (L: 100) Muk (L: 100) Rewards: ![]() ![]() ![]() | Bruno Team: Hitmontop (L: 100) Hitmonlee (L: 100) Hitmonchan (L: 100) Hariyama (L: 100) Machamp (L: 100) Lucario (L: 100) Rewards: ![]() ![]() ![]() | Karen Team: Weavile (L: 100) Absol (L: 100) Spiritomb (L: 100) Houndoom (L: 100) Honchkrow (L: 100) Umbreon (L: 100) Rewards: ![]() ![]() ![]() | |||
Lance Team: Salamence (L: 100) Gyarados (L: 100) Garchomp (L: 100) Altaria (L: 100) Charizard (L: 100) Dragonite (L: 100) Rewards: ![]() ![]() ![]() ![]() | Aurora League Gym Leaders may choose their own battle specializations, as well as. design their own unique Gym (which will take one month to build from the time of request) and Badge (which will be available as soon as the Gym opens). They will be compensated for their work as Gym Leaders with a stipend that will cover building costs, labor (the Leader's and any Trainers they may employ), and rewards for victorious challengers. We ask that Aurora Gym Leaders think carefully about the location of their Gym and the difficulty level they wish to present challengers. We also ask that they create their own Badge Request page like this one so that others can request battles with them. To officially request an Aurora League Gym, fill out the provided template and comment here. |
Please use this form to request a badge or a showdown with the Elite Four! Post your request as a comment to this post. Badges will generally be processed once per week, on either Wednesday or during the weekend. Please try not to PM or IM mods about badges (including elite challenges) unless your request has gone unanswered for more than a week.
!!! Please request badges as your character is actually in the general area of the gym!
!!! To preserve the spirit of the game, obtaining badges using recently-inherited Pokémon (ie, Pokemon received from dropped characters) that massively outlevel your own is discouraged. If this happens, you may be asked by the badge mod to revise your team. Inherited Pokemon that your character has had for a while and are the same level as the rest of your character's team are fine to use!
!!! Remember that you must fight all four members of the Elite Four and Champion Lance in a row. You may heal your Pokémon between battles and take a short break, but you cannot leave without ending your challenge.
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Badge/Gym Leader: Plain/Whitney
Elite/Regular: Regular Team
Team: Scarlet the Midnight Lycanroc, Estrella the Toxtricity, Murasaki the Salazzle (backup)
Battle Details: Shinobu doesn't have much in the way of Fighting pokemon, so he's going to have to take on the Regular team instead of the Elite team.
Girafarig: Girafarig's status skills are an annoyance, so Scarlet is going to take those out right away with Taunt, before switching to Crunch and Throat Chop, with occasional hits from Lash Out for variety. She's not Dark-element, so she doesn't get STAB, but she does have twenty-two levels on Girfarig, so she can still do a decent amount of damage. If Girafarig somehow manages to hit her with Growl, Lash Out's power doubles, in which case she'll switch to that as her primary attack. Naturally, she'll also be reapplying Taunt as necessary.
Clefable: Estrella is starting this one off, opening with Toxic, then switching to Venoshock. There is some danger here in that Estrella is five levels below Clefable, but she does have a type advantage, and her poison attacks have STAB as a result. If she starts to struggle (or Clefable gets a few really good hits in), Murasaki will switch in to tank while Shinobu heals Estrella up so she can be switched back in. As a bonus, Murasaki can fire off a Taunt or two while she's there.
Miltank: Scarlet is coming back in for this one, using Taunt to shut down Milk Drink before going on the attack with Brick Break. She still doesn't get STAB, but she's seventeen levels above Miltank, has a variety of offensive moves in addition to Brick Break (which may not hit Miltank's weakness but are still decently effective) and being able to shut down Milk Drink counts for a lot.
Shinobu is on healing item duty, as always.
Badge/Gym Leader: Hive/Bugsy
Elite/Regular: Elite Team
Team: Akari the Chandelure, Murasaki the Salazzle, Kanchou the Empoleon, Fuyu the Aurorus, El Diablo Verde the Grapploct, Kirin the Galarian Rapidash
Battle Details: Note: This is happening the day after the Snorunt swarm, where Shinobu earned Great Fortune from the Snorunts in the form of his team's attempts to inflict status effects being 50% more successful for the month.
Scizor: A 4x weakness to Fire does Scizor absolutely no favors here, nor does the fact that Akari is outright immune to several of Scizor's own attacks. Scizor also can't hit any of Akari's weaknesses, and Akari also knows Taunt and can thus shut down any status skills Scizor has. Add the fact that Akari has Flame Body, so any physical attacks that do land have a chance to inflict Burn on Scizor, and this is probably going to be one of the shorter fights. Sorry, Scizor.
Venomoth: Murasaki starts this one off; she has Taunt to shut down Venomoth's own status ailments, as well as Corrosion-aided Toxic to try to inflict Poison on it, and Flamethrower and Fire Lash to hit one of Venomoth's weaknesses. However, she also has a weakness to Psychic attacks, and that could be a problem. If it becomes one, Kanchou will switch in and hammer at Venomoth with Drill Peck. Kanchou's immunity to Poison will help him here as well, although he'll periodically need to be spelled by a healed-up Murasaki (or Akari) as she re-applies Taunt.
Vespiquen: Murasaki is back in for this one, where she opens with Taunt followed by Toxic (Taunt is especially vital here, given that Vespiquen has Destiny Bond). Once that's all in place, she'll switch to Fire attacks and try to take her down quickly. The one major concern for Murasaki here, besides Destiny Bond, is Vespiquen's Power Gem attack, which hits her Rock weakness. If Vespiquen gets lucky, Kanchou may once again need to spell her while Shinobu heals her up (or revives and then heals her, if need be).
Yanmega: This is a tag-team battle of sorts, with speedy Murasaki once again starting things off with Taunt to shut down Yanmega's status moves. She'll be spelled by Fuyu, who has an arsenal of Ice skills, as well as Ancient Power, to hit two of Yanmega's weaknesses (with Ancient Power hitting Yanmega's 4x Rock weakness). One concern is that Yanmega also has Ancient Power and Fuyu is weak to it, which means that Shinobu's going to have to keep a very careful eye on Fuyu and Murasaki's health throughout. If necessary, Kanchou can swap in to tank again, though Shinobu may need to top up his Drill Peck skill with Leppa Berries.
Galvantula: El Diablo Verde is starting this one off for a change, and the reason for that may become clear if Galvantula tries to open with a move that inflicts Paralysis: the Grapploct's Limber ability makes him immune. Worse, he knows Taunt. Galvantula might be able to neutralize Limber via its Gastro Acid skill, but it only gets one chance before El Diablo Verde pulls the plug on that. The downside, of course, is that El Diablo Verde has no way to hit any of Galvantula's actual weaknesses, although he does have Drain Punch, Skitter Smack, Surf, and Brick Break, among other skills, to do some decent damage nonetheless. Still, he may end up switching off with Akari - who can hit Galvantula's weaknesses and also knows Taunt, but isn't immune to Paralysis - more than once. Shinobu will have Paralyze Heals in addition to the usual healing items ready for this one.
Heracross: This one is Akari's. Taunt starts things off as always, after which she'll pummel Heracross with Fire spells; if it manages to hit her with a physical move, her Flame Body also has a chance to Burn it, although enough of its Attack skills are Normal- or Fighting-type that it may struggle to do this. That said, Akari's probably getting a bit tired by now, so Kirin, who only takes 1/4 damage from Fighting attacks and doesn't have weaknesses that Heracross can hit, may step in to pummel it with Psychic and Fairy attacks while Shinobu heals Akari and gives her a few Leppa Berries. Whether all of this will be enough to win the day is the question.
Shinobu has a lot of healing items at the ready for this one.
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