The Indigo League (
indigo_league) wrote2016-06-24 09:47 am
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Badge Requests

What does it take? It changes for each gym! Normally, the games increase in difficulty as you progress, but that wouldn't be any fun if characters could just as easily take on the Gyms that are supposed to be for top trainers only. THEREFORE, the gym leaders aren't going to be pushovers like in the games! In order to win a badge, the mods will take into account your current roster and the attacks and advantages to see whether your pokémon is strong enough to win a badge or not.
Each gym leader has a Regular Team of pokemon and an Elite Team of pokemon you can challenge. It's up to a trainer to decide which team to challenge, but if you take on the Elite Team of six level 100 Pokemon, you'll receive double the prize money. The items, however, are not doubled. Excellent for trainers looking for the extra challenge or those looking to make money fast.
!!! Badges must be mod approved. To earn a badge, please comment on this post. Please don't ask for more than two badges to be approved at once!
Violet City ![]() Leader: Falkner Team: Noctowl (L: 30) Honchkrow (L: 32) Pidgeot (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Pidgeot, Dodrio, Swellow, Xatu, Staraptor, Pelipper | Azalea Town ![]() Leader: Bugsy Team: Pinsir (L: 35) Heracross (L: 37) Scizor (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Scizor, Venomoth, Vespiquen, Yanmega, Galvantula, Heracross | Goldenrod City ![]() Leader: Whitney Team: Girafarig (L: 40) Clefable (L: 42) Miltank (L: 45) Rewards: ![]() ![]() ![]() ![]() Elite Team: Ursaring, Granbull, Blissey, Exploud, Tauros, Snorlax | Ecruteak City ![]() Leader: Morty Team: Haunter (L: 45) Misdreavus (L: 47) Gengar (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Drifblim, Spiritomb, Dusknoir, Mismagius, Gengar, Chandelure | |||
Cianwood City ![]() Leader: Chuck Team: Hitmonlee (L: 50) Hitmonchan (L: 52) Poliwrath (L: 55) Rewards: ![]() ![]() Elite Team: Medicham, Machamp, Hariyama, Breloom, Primeape, Toxicroak | Olivine City ![]() Leader: Jasmine Team: Skarmory (L: 55) Magneton (L: 57) Steelix (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Metagross, Bronzong, Skarmory, Steelix, Magnezone, Empoleon | Mahogany Town ![]() Leader: Pryce Team: Dewgong (L: 60) Lapras (L: 62) Mamoswine (L: 65) Rewards: ![]() ![]() ![]() Elite Team: Abomasnow, Dewgong, Glalie, Froslass, Mamoswine, Walrein | Blackthorn City ![]() Leader: Clair Team: Gyarados (L: 65) Kingdra (L: 67) Dragonite (L: 70) Rewards: ![]() ![]() ![]() ![]() Elite Team: Aerodactyl, Charizard, Kingdra, Salamence, Garchomp, Dragonite *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. | |||
Pewter City ![]() Leader: Brock Team: Rhyhorn (L: 30) Golem (L: 32) Onix (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Rhyperior, Rampardos, Golem, Omastar, Kabutops, Onix | Cerulean City ![]() Leader: Misty Team: Golduck (L: 35) Lapras (L: 37) Starmie (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Quagsire, Lanturn, Floatzel, Lapras, Milotic, Starmie | Vermilion City ![]() Leader: Lt. Surge Team: Electabuzz (L: 40) Magneton (L: 42) Raichu (L: 45) Rewards: ![]() ![]() ![]() Elite Team: Manectric, Electrode, Pachirisu, Magnezone, Electivire, Raichu | Celadon City ![]() Leader: Erika Team: Jumpluff (L: 45) Tangrowth (L: 47) Bellossom (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Shiftry, Jumpluff, Victreebel, Bellossom, Roserade, Vileplume | |||
Fuchsia City ![]() Leader: Janine Team: Crobat (L: 50) Ariados (L: 52) Venomoth (L: 55) Rewards: ![]() ![]() ![]() ![]() Elite Team: Crobat, Weezing, Toxicroak, Drapion, Arbok, Venomoth | Saffron City ![]() Leader: Sabrina Team: Espeon (L: 55) Mr. Mime (L: 57) Alakazam (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Jynx, Wobbuffet, Espeon, Gallade, Gardevoir, Alakazam | Cinnabar Island (Seafoam Islands) ![]() Leader: Blaine Team: Magcargo (L: 60) Magmortar (L: 62) Rapidash (L: 65) Rewards: ![]() ![]() ![]() ![]() Elite Team: Torkoal, Camerupt, Magcargo, Houndoom, Magmortar, Rapidash | Viridian City ![]() Leader: Blue Team: Exeggutor (L: 65) Machamp (L: 66) Rhydon (L: 67) Gyarados (L: 68) Pidgeot (L: 69) Arcanine (L: 70) Rewards: ![]() ![]() ![]() Elite Team: Venusaur, Blastoise, Charizard, Tyranitar, Pidgeot, Jolteon *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. |
Bede Team: Mawile (L: 100) Sylveon (L: 100) Galarian Rapidash (L: 100) Primarina (L: 100) Tinkaton (L: 100) Hatterene (L: 100) Rewards: ![]() ![]() ![]() | Koga Team: Skuntank (L: 100) Venomoth (L: 100) Toxicroak (L: 100) Swalot (L: 100) Crobat (L: 100) Muk (L: 100) Rewards: ![]() ![]() ![]() | Bruno Team: Hitmontop (L: 100) Hitmonlee (L: 100) Hitmonchan (L: 100) Hariyama (L: 100) Machamp (L: 100) Lucario (L: 100) Rewards: ![]() ![]() ![]() | Karen Team: Weavile (L: 100) Absol (L: 100) Spiritomb (L: 100) Houndoom (L: 100) Honchkrow (L: 100) Umbreon (L: 100) Rewards: ![]() ![]() ![]() | |||
Lance Team: Salamence (L: 100) Gyarados (L: 100) Garchomp (L: 100) Altaria (L: 100) Charizard (L: 100) Dragonite (L: 100) Rewards: ![]() ![]() ![]() ![]() | Aurora League Gym Leaders may choose their own battle specializations, as well as. design their own unique Gym (which will take one month to build from the time of request) and Badge (which will be available as soon as the Gym opens). They will be compensated for their work as Gym Leaders with a stipend that will cover building costs, labor (the Leader's and any Trainers they may employ), and rewards for victorious challengers. We ask that Aurora Gym Leaders think carefully about the location of their Gym and the difficulty level they wish to present challengers. We also ask that they create their own Badge Request page like this one so that others can request battles with them. To officially request an Aurora League Gym, fill out the provided template and comment here. |
Please use this form to request a badge or a showdown with the Elite Four! Post your request as a comment to this post. Badges will generally be processed once per week, on either Wednesday or during the weekend. Please try not to PM or IM mods about badges (including elite challenges) unless your request has gone unanswered for more than a week.
!!! Please request badges as your character is actually in the general area of the gym!
!!! To preserve the spirit of the game, obtaining badges using recently-inherited Pokémon (ie, Pokemon received from dropped characters) that massively outlevel your own is discouraged. If this happens, you may be asked by the badge mod to revise your team. Inherited Pokemon that your character has had for a while and are the same level as the rest of your character's team are fine to use!
!!! Remember that you must fight all four members of the Elite Four and Champion Lance in a row. You may heal your Pokémon between battles and take a short break, but you cannot leave without ending your challenge.
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Weavile: The normal Taunt strategy is possibly not going to work here, given that Weavile is faster than Licht and has Taunt. That doesn't mean that Licht won't try, just in case Weavile's first move isn't Taunt, but her best bet is to take advantage of that 4x weakness to Fighting and Drain Punch Weavile for all they're worth. That said, Weavile also has Metal Claw and while not a particularly strong attack, it's still not great news for Licht. If Licht starts to struggle, Cassandra will pull them out and let Clara take a crack at Weavile instead. Clara doesn't have anything close to Weavile's speed, or even Licht's speed, but she does have Brick Break and a bunch of Fire skills. She also has Cursed Body, which has a 30% chance of disabling whatever move Weavile hits her with. If that move happens to be Metal Claw, then Licht can come back in for a bit and resume Drain Punches. Cassandra will be free with healing and curative items, including Leppa Berries; with Weavile having Pressure as an ability, the latter are particularly important.
Absol: This battle, on the other hand, is immediately starting off with a Taunt courtesy of Licht, who'll be taking advantage of Absol's weaknesses to Fighting and Fairy by hitting it with Drain Punch and/or Draining Kiss. Once again, Cassandra will be watching Licht carefully, keeping a particular eye out for Future Sight, but also keeping an eye on their PP, as one of Absol's potential abilities is Pressure. If Absol does use Future Sight, Priscilla may need to swap in temporarily; her immunity to Psychic attacks will render Future Sight ineffective, and she does have Signal Beam (and U-turn) to hit Absol's Bug weakness. Otherwise, Licht will be doing most of the work here.
Spiritomb: Licht starts things out here, using Taunt to shut down Spiritomb's status moves; then they get out of the way to let Blade have a few turns with their Fairy-type version of Multi-Attack, to take advantage of Spiritomb's Fairy weakness. Blade will U-turn out for Licht in the event that Taunt needs to be recast, but aside from that this battle is Blade's.
Houndoom: Priscilla's back for this fight, using Taunt to shut down Houndoom's status moves before switching to Surf, Earth Power, and Earthquake to take advantage of Houndoom's weaknesses to same. Priscilla will likely still have her Lum Berry at this point, as she's faster than Absol; she'll likely need it here given that Houndoom is faster than she is. In a pinch, Neideen can probably come in to cast Taunt and then U-turn back out for Priscilla - she's faster than Houndoom - but she runs the risk of being subjected to Thunder Fang, and she can't really hit Houndoom's weaknesses in any case. That's Priscilla's job here.
Honchkrow: While Licht does have a weakness to Ghost attacks, Honchkrow's only Ghost attack happens to be Astonish, which doesn't hit very hard. Licht is also faster, which means they'll get Taunt out first, at which point they can go on to hit Honchkrow with Draining Kiss, Play Rough, and Thunderbolt, pausing occasionally to reapply Taunt. This is another relatively straightforward fight.
Umbreon: Licht gets combat duties here too, using Taunt to shut down Umbreon's status moves, then switching to Drain Punch, Draining Kiss, Play Rough, and X-Scissor to take advantage of Umbreon's weaknesses to Fighting, Fairy, and Bug, with occasional pauses to cast Taunt again. Cassandra may need to use a few Leppa Berries on Licht, but otherwise this is another straightforward fight.
Time for more healing, more Leppa Berries, and parceling out more Lum Berries as equipped items, and then it's on to...
Lance
Salamence: It's really too bad Licht doesn't have any Ice attacks, because that 4x Ice weakness is potentially useful. But they do have Fairy attacks, and they're also outright immune to Dragon attacks and have no weaknesses that Salamence can hit, so they're still in pretty good shape for this one. Intimidate would be irritating to have to deal with, but Draining Kiss is a special attack move. Too bad for Salamence.
Gyarados: Licht is sticking around for this one too, because they happen to have Thunderbolt and Gyarados has a 4x weakness to Electricity. Gyarados does lack a weakness to Grass, but Licht will still use a few Giga Drains to replenish their HP if needed. They'll also be using Taunt at regular intervals so Gyarados can't buff itself; that should make this go faster as well.
Garchomp: Neideen is starting this one off for two reasons: she's faster than Garchomp, and she has Taunt, which enables her to shut down Sandstorm. And then she is going to U-turn back out of there and let Blade take over for a few turns. Blade, for its part, is going to be using Ice Fang and/or Ice Beam to take advantage of Garchomp's 4x weakness to Ice, and possibly its Fairy-type Multi-Attack as well, until it's time to re-cast Taunt, at which point it will U-turn out and let Neideen cast it. They'll repeat this until Garchomp goes down. Blade being immune to Dragon attacks will also help here.
Altaria: Altaria's Perish Song is reason enough to get a Taunter out there, and that means Licht's up again, since they have the added advantage of being completely immune to Dragon attacks. They can't hit Altaria's Ice weakness, though, which is why Blade is coming in again to do just that. Blade's U-turn also lets them switch out quickly so Licht can come back in and recast Taunt as necessary, with Blade switching back in on the next round to resume its assault. Lather, rinse, repeat.
Charizard: Teresa has been bored. Very, very bored. But now her time has come. Right out of the gate, she uses Taunt to keep Charizard from using any debuffs on her, and then she switches to her small arsenal of Rock attacks, taking advantage of Charizard's 4x weakness to that type. As a bonus, she resists Flying, Fire, and Normal attacks, so Charizard can't hurt her as much, and none of its attacks hit any of her weaknesses. Teresa is also speedier than Charizard, so she can take control pretty much from the word go, and will press her advantage ruthlessly. (Cassandra will also likely take advantage of this to feed a few pokemon Leppa Berries for the next battle, though she's definitely keeping an eye on Teresa's health as well.)
Dragonite: Dragonite is another Licht-Blade tag team special, with Licht starting things off with Taunt and bringing Draining Kiss and other Fairy moves to bear, while Blade switches at least once or twice to take advantage of Dragonite's 4x ice weakness., U-turning out as needed so Licht can reapply Taunt. Licht and Blade both outspeed Dragonite, which helps matters here.
However this all ends, Cassandra will belatedly remember to awkwardly thank the Elite Four (and Lance), and then either settle down to watch Akane and/or Scorpia or hasten her way to a Pokecenter so she can heal up her team. Meanwhile, Lythie and Lily, who if allowed will have been in the background cheering this whole time, will probably come up with some outlandish victory poses if Cassandra wins, while Lythie will have, uh, words for the Elite Four if she loses, which Cassandra will apologize profusely for because Lythie's just. Like that.
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After a long, grueling set of challenges and several tough battles, Cassandra is named the seventeenth Aurora League Champion! As such, you're now entitled to all of the benefits that come with the title, including a special Dragon-type Egg from Lance with a TM of your choice, and permission to build an Aurora League gym anywhere of your choosing! Please think hard on a theme and mechanics for your Gym, and thank you so much for participating! You may submit a building request for your Gym at any time, and it will take approximately one month for your Gym to open for business. Thank you again!