The Indigo League (
indigo_league) wrote2016-06-24 09:47 am
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Badge Requests

What does it take? It changes for each gym! Normally, the games increase in difficulty as you progress, but that wouldn't be any fun if characters could just as easily take on the Gyms that are supposed to be for top trainers only. THEREFORE, the gym leaders aren't going to be pushovers like in the games! In order to win a badge, the mods will take into account your current roster and the attacks and advantages to see whether your pokémon is strong enough to win a badge or not.
Each gym leader has a Regular Team of pokemon and an Elite Team of pokemon you can challenge. It's up to a trainer to decide which team to challenge, but if you take on the Elite Team of six level 100 Pokemon, you'll receive double the prize money. The items, however, are not doubled. Excellent for trainers looking for the extra challenge or those looking to make money fast.
!!! Badges must be mod approved. To earn a badge, please comment on this post. Please don't ask for more than two badges to be approved at once!
Violet City ![]() Leader: Falkner Team: Noctowl (L: 30) Honchkrow (L: 32) Pidgeot (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Pidgeot, Dodrio, Swellow, Xatu, Staraptor, Pelipper | Azalea Town ![]() Leader: Bugsy Team: Pinsir (L: 35) Heracross (L: 37) Scizor (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Scizor, Venomoth, Vespiquen, Yanmega, Galvantula, Heracross | Goldenrod City ![]() Leader: Whitney Team: Girafarig (L: 40) Clefable (L: 42) Miltank (L: 45) Rewards: ![]() ![]() ![]() ![]() Elite Team: Ursaring, Granbull, Blissey, Exploud, Tauros, Snorlax | Ecruteak City ![]() Leader: Morty Team: Haunter (L: 45) Misdreavus (L: 47) Gengar (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Drifblim, Spiritomb, Dusknoir, Mismagius, Gengar, Chandelure | |||
Cianwood City ![]() Leader: Chuck Team: Hitmonlee (L: 50) Hitmonchan (L: 52) Poliwrath (L: 55) Rewards: ![]() ![]() Elite Team: Medicham, Machamp, Hariyama, Breloom, Primeape, Toxicroak | Olivine City ![]() Leader: Jasmine Team: Skarmory (L: 55) Magneton (L: 57) Steelix (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Metagross, Bronzong, Skarmory, Steelix, Magnezone, Empoleon | Mahogany Town ![]() Leader: Pryce Team: Dewgong (L: 60) Lapras (L: 62) Mamoswine (L: 65) Rewards: ![]() ![]() ![]() Elite Team: Abomasnow, Dewgong, Glalie, Froslass, Mamoswine, Walrein | Blackthorn City ![]() Leader: Clair Team: Gyarados (L: 65) Kingdra (L: 67) Dragonite (L: 70) Rewards: ![]() ![]() ![]() ![]() Elite Team: Aerodactyl, Charizard, Kingdra, Salamence, Garchomp, Dragonite *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. | |||
Pewter City ![]() Leader: Brock Team: Rhyhorn (L: 30) Golem (L: 32) Onix (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Rhyperior, Rampardos, Golem, Omastar, Kabutops, Onix | Cerulean City ![]() Leader: Misty Team: Golduck (L: 35) Lapras (L: 37) Starmie (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Quagsire, Lanturn, Floatzel, Lapras, Milotic, Starmie | Vermilion City ![]() Leader: Lt. Surge Team: Electabuzz (L: 40) Magneton (L: 42) Raichu (L: 45) Rewards: ![]() ![]() ![]() Elite Team: Manectric, Electrode, Pachirisu, Magnezone, Electivire, Raichu | Celadon City ![]() Leader: Erika Team: Jumpluff (L: 45) Tangrowth (L: 47) Bellossom (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Shiftry, Jumpluff, Victreebel, Bellossom, Roserade, Vileplume | |||
Fuchsia City ![]() Leader: Janine Team: Crobat (L: 50) Ariados (L: 52) Venomoth (L: 55) Rewards: ![]() ![]() ![]() ![]() Elite Team: Crobat, Weezing, Toxicroak, Drapion, Arbok, Venomoth | Saffron City ![]() Leader: Sabrina Team: Espeon (L: 55) Mr. Mime (L: 57) Alakazam (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Jynx, Wobbuffet, Espeon, Gallade, Gardevoir, Alakazam | Cinnabar Island (Seafoam Islands) ![]() Leader: Blaine Team: Magcargo (L: 60) Magmortar (L: 62) Rapidash (L: 65) Rewards: ![]() ![]() ![]() ![]() Elite Team: Torkoal, Camerupt, Magcargo, Houndoom, Magmortar, Rapidash | Viridian City ![]() Leader: Blue Team: Exeggutor (L: 65) Machamp (L: 66) Rhydon (L: 67) Gyarados (L: 68) Pidgeot (L: 69) Arcanine (L: 70) Rewards: ![]() ![]() ![]() Elite Team: Venusaur, Blastoise, Charizard, Tyranitar, Pidgeot, Jolteon *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. |
Bede Team: Mawile (L: 100) Sylveon (L: 100) Galarian Rapidash (L: 100) Primarina (L: 100) Tinkaton (L: 100) Hatterene (L: 100) Rewards: ![]() ![]() ![]() | Koga Team: Skuntank (L: 100) Venomoth (L: 100) Toxicroak (L: 100) Swalot (L: 100) Crobat (L: 100) Muk (L: 100) Rewards: ![]() ![]() ![]() | Bruno Team: Hitmontop (L: 100) Hitmonlee (L: 100) Hitmonchan (L: 100) Hariyama (L: 100) Machamp (L: 100) Lucario (L: 100) Rewards: ![]() ![]() ![]() | Karen Team: Weavile (L: 100) Absol (L: 100) Spiritomb (L: 100) Houndoom (L: 100) Honchkrow (L: 100) Umbreon (L: 100) Rewards: ![]() ![]() ![]() | |||
Lance Team: Salamence (L: 100) Gyarados (L: 100) Garchomp (L: 100) Altaria (L: 100) Charizard (L: 100) Dragonite (L: 100) Rewards: ![]() ![]() ![]() ![]() | Aurora League Gym Leaders may choose their own battle specializations, as well as. design their own unique Gym (which will take one month to build from the time of request) and Badge (which will be available as soon as the Gym opens). They will be compensated for their work as Gym Leaders with a stipend that will cover building costs, labor (the Leader's and any Trainers they may employ), and rewards for victorious challengers. We ask that Aurora Gym Leaders think carefully about the location of their Gym and the difficulty level they wish to present challengers. We also ask that they create their own Badge Request page like this one so that others can request battles with them. To officially request an Aurora League Gym, fill out the provided template and comment here. |
Please use this form to request a badge or a showdown with the Elite Four! Post your request as a comment to this post. Badges will generally be processed once per week, on either Wednesday or during the weekend. Please try not to PM or IM mods about badges (including elite challenges) unless your request has gone unanswered for more than a week.
!!! Please request badges as your character is actually in the general area of the gym!
!!! To preserve the spirit of the game, obtaining badges using recently-inherited Pokémon (ie, Pokemon received from dropped characters) that massively outlevel your own is discouraged. If this happens, you may be asked by the badge mod to revise your team. Inherited Pokemon that your character has had for a while and are the same level as the rest of your character's team are fine to use!
!!! Remember that you must fight all four members of the Elite Four and Champion Lance in a row. You may heal your Pokémon between battles and take a short break, but you cannot leave without ending your challenge.
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Badge/Gym Leader: Blue for the Earth badge
Elite/Regular: ELITE, BABY
Team: Cotton the Altaria (100, holding Lum Berry), Viola the Luxray (100, holding Shell Bell), Regina the Swanna (100, holding Rawst Berry), Dahlia the Wigglytuff (100, holding Sitrus Berry), Dittany the Lapras (100, holding Sitrus Berry), Hoya the Mudsdale (83, holding Sitrus Berry).
Battle Details: Let's be honest here: Jaskier does not like Blue. He reminds him of his own artistic rival, Valdo Marx, so if Blue opens his big mouth Jaskier will wrinkle his nose and meet sass with sass, fame be damned for once.
Two notes for this battle! One, Jaskier has chosen a specific Pokémon for each of Blue's, so if Blue switches Pokémon, assume Jaskier is switching accordingly as well. And two, Jaskier has brought some healing items for this one! He'll only use them as last resort, especially since most of his team has recovery, but yeah, assume healing is being done in every instance if it comes down to it.
►Vs Venusaur
Cotton the Altaria will be the one opening this battle. Grass attacks can only make 1/4 of damage to her, her Flying-type hits Venusaur for weakness and STAB, and she's holding a Lum Berry to take care of those status effects Grass-types are known for. She'll start with Cotton Guard to raise her defense, then use Agility to have a better chance to dodge attacks. She's doing this to protect herself during the extra turn that takes to use Sky Attack, which will be the main source of damage: it's Flying-type, has 140 power and high critical radio, and can cause flinching. If she needs healing, she'll use Roost, which temporarily removes her Flying-type - if this happens, then she'll switch to damaging Venusaur with Flamethrower. No power of music this time, aren't you proud?
►Vs Blastoise
Viola the Luxray is here with Intimidate, which lowers Blastoise's attack as soon as he enters the field, plus Electric-type attacks that should hit nicely with STAB+type weakness, allowing his Shell Bell to keep him healthy during the battle. He'll use Leer to also lower Blastoise's defense before going to town with Thunderbolt, which hopefully will cause paralysis. If after a couple of turns this doesn't happen, Viola will risk a Swagger to confuse Blastoise. It also raises its attack, sure, but it should balance out the effects of Intimidate, and his health should be good thanks to the Shell Bell, so this late into the battle, Viola should be able to take those hits and finish things even if the confusion gods aren't on his side.
►Vs Charizard
Still wearing her cute choker from the contest, here comes Regina the Swanna, with a Rawst Berry to take care of burns, typing that allows her to resist Fire, and Water attacks that hit -yeah, you guess it- with STAB+weakness. After setting up Aqua Ring for healing and Rain Dance to boost her water and lower Charizard's fire, she'll spam Surf on the big Lizard, very occasionally changing to Water Pulse just to see if she can land confusion - not that Charizard can do that much damage to her if its attacks land anyway. ♫ If you like it you should put an Aqua Ring on it ♫
►Vs Tyranitar
Because of this big guy's Sand Stream, Dahlia the Wigglytuff comes to fight with a Sitrus Berry ready to be munched if she loses too much health, and she'll also Stockpile to raise her (resistant to Dark!) defenses a little. Is Tyranitar a boy? Because if it is, then her Cute Charm ability is here to infatuate the hell out of it. If it isn't or Cute Charm doesn't activate that 30% chance, then Dahlia will confuse it with Sweet Kiss. Her main source of damage will come in the form of Play Rough, which has a chance to lower Tyranitar's attack and will hit with STAB+weakness. If even after all this healing is still needed, she'll Swallow then Stockpile again before going back to Play Rough.
►Vs Pidgeot
Dittany the Lapras's first move will be setting up Hail to get rid of Tyranitar's sand and to do damage to Pidgeot every turn. Oh, but that's not all! Right after that, she will use Whirlpool, so enjoy the double passive damage. Then it's just a matter of Ice Beam-ing Pidgeot into oblivion for that sweet STAB and Ice-weakness combo, only changing to Life Dew if healing is needed and the Sitrus Berry isn't enough. Look, look, she isn't singing either!
►Vs Jolteon
Similarly to Dittany, Hoya the Mudsdale's first move will be controling the weather for that sweet passive damage. She uses Sandstorm to bring back a, well, sandstorm that she's inmune to. Do you know what else she's inmune to? Eletric-type attacks! So between this, her Sitrus Berrry and her ability Stamina raising her defense every time Jolteon lands a not-electric hit, Hoya isn't too worried about any damage she gets in return and makes her brave enough to Swagger. Enjoy being confused while Hoya Earthquakes her way through this final battle, hitting (once again!) with STAB and Jolteon's only weakness. Hoya is the only member of the team that hasn't reached level 100, but this defense and inmunity nonsense should make up for it.
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