indigo_league: Artist: <user name="jellosaurusrex" site="tumblr.com"> (Default)
The Indigo League ([personal profile] indigo_league) wrote2016-06-24 09:47 am
Entry tags:

Badge Requests



 What does it take? It changes for each gym! Normally, the games increase in difficulty as you progress, but that wouldn't be any fun if characters could just as easily take on the Gyms that are supposed to be for top trainers only. THEREFORE, the gym leaders aren't going to be pushovers like in the games! In order to win a badge, the mods will take into account your current roster and the attacks and advantages to see whether your pokémon is strong enough to win a badge or not.

Each gym leader has a Regular Team of pokemon and an Elite Team of pokemon you can challenge. It's up to a trainer to decide which team to challenge, but if you take on the Elite Team of six level 100 Pokemon, you'll receive double the prize money. The items, however, are not doubled. Excellent for trainers looking for the extra challenge or those looking to make money fast.

!!! Badges must be mod approved. To earn a badge, please comment on this post. Please don't ask for more than two badges to be approved at once!


JOHTO
Violet City
Badge: Zephyr
Leader: Falkner

Team:
Noctowl (L: 30)
Honchkrow (L: 32)
Pidgeot (L: 35)

Rewards:
[P10,000]
TM Roost
Can use Fly outside of battle

Elite Team: Pidgeot, Dodrio, Swellow, Xatu, Staraptor, Pelipper
Azalea Town
Badge: Hive
Leader: Bugsy

Team:
Pinsir (L: 35)
Heracross (L: 37)
Scizor (L: 40)

Rewards:
[P12,000]
TM U-Turn
Can use Rock Smash outside of battle

Elite Team: Scizor, Venomoth, Vespiquen, Yanmega, Galvantula, Heracross
Goldenrod City
Badge: Plain
Leader: Whitney

Team:
Girafarig (L: 40)
Clefable (L: 42)
Miltank (L: 45)

Rewards:
[P14,000]
HM Rock Smash
TM Attract
Can use Strength outside of battle

Elite Team: Ursaring, Granbull, Blissey, Exploud, Tauros, Snorlax
Ecruteak City
Badge: Fog
Leader: Morty

Team:
Haunter (L: 45)
Misdreavus (L: 47)
Gengar (L: 50)

Rewards:
[P16,000]
TM Shadow Ball
HM Strength
Can use Surf outside of battle

Elite Team: Drifblim, Spiritomb, Dusknoir, Mismagius, Gengar, Chandelure
Cianwood City
Badge: Storm
Leader: Chuck

Team:
Hitmonlee (L: 50)
Hitmonchan (L: 52)
Poliwrath (L: 55)

Rewards:
[P18,000]
HM Fly

Elite Team: Medicham, Machamp, Hariyama, Breloom, Primeape, Toxicroak
Olivine City
Badge: Mineral
Leader: Jasmine

Team:
Skarmory (L: 55)
Magneton (L: 57)
Steelix (L: 60)

Rewards:
[P20,000]
HM Surf
HM Whirlpool

Elite Team: Metagross, Bronzong, Skarmory, Steelix, Magnezone, Empoleon
Mahogany Town
Badge: Glacier
Leader: Pryce

Team:
Dewgong (L: 60)
Lapras (L: 62)
Mamoswine (L: 65)

Rewards:
[P22,000]
TM Hail
Can use Waterfall outside of battle

Elite Team: Abomasnow, Dewgong, Glalie, Froslass, Mamoswine, Walrein
Blackthorn City
Badge: Rising
Leader: Clair

Team:
Gyarados (L: 65)
Kingdra (L: 67)
Dragonite (L: 70)

Rewards:
[P24,000]
HM Waterfall
Can use Whirlpool outside of battle
A reusable ticket for the SS Anne*

Elite Team: Aerodactyl, Charizard, Kingdra, Salamence, Garchomp, Dragonite

      *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion.
KANTO
Pewter City
Badge: Boulder
Leader: Brock

Team:
Rhyhorn (L: 30)
Golem (L: 32)
Onix (L: 35)

Rewards:
[P10,000]
TM Rock Slide
HM Rock Smash

Elite Team: Rhyperior, Rampardos, Golem, Omastar, Kabutops, Onix
Cerulean City
Badge: Cascade
Leader: Misty

Team:
Golduck (L: 35)
Lapras (L: 37)
Starmie (L: 40)

Rewards:
[P12,000]
TM Water Pulse
Can use Surf outside of battle

Elite Team: Quagsire, Lanturn, Floatzel, Lapras, Milotic, Starmie
Vermilion City
Badge: Thunder Badge
Leader: Lt. Surge

Team:
Electabuzz (L: 40)
Magneton (L: 42)
Raichu (L: 45)

Rewards:
[P14,000]
TM Thunder
Can use Strength outside of battle

Elite Team: Manectric, Electrode, Pachirisu, Magnezone, Electivire, Raichu
Celadon City
Badge: Rainbow
Leader: Erika

Team:
Jumpluff (L: 45)
Tangrowth (L: 47)
Bellossom (L: 50)

Rewards:
[P16,000]
TM Giga Drain
HM Strength
Can use Fly outside of battle

Elite Team: Shiftry, Jumpluff, Victreebel, Bellossom, Roserade, Vileplume
Fuchsia City
Badge: Soul
Leader: Janine

Team:
Crobat (L: 50)
Ariados (L: 52)
Venomoth (L: 55)

Rewards:
[P18,000]
TM Toxic
HM Surf
Can use Rock Smash outside of battle

Elite Team: Crobat, Weezing, Toxicroak, Drapion, Arbok, Venomoth
Saffron City
Badge: Marsh
Leader: Sabrina

Team:
Espeon (L: 55)
Mr. Mime (L: 57)
Alakazam (L: 60)

Rewards:
[P20,000]
TM Psychic
HM Fly

Elite Team: Jynx, Wobbuffet, Espeon, Gallade, Gardevoir, Alakazam
Cinnabar Island
(Seafoam Islands)
Badge: Volcano
Leader: Blaine

Team:
Magcargo (L: 60)
Magmortar (L: 62)
Rapidash (L: 65)

Rewards:
[P22,000]
TM Fire Blast
HM Whirlpool
Can use Whirlpool outside of battle

Elite Team: Torkoal, Camerupt, Magcargo, Houndoom, Magmortar, Rapidash
Viridian City
Badge: Earth
Leader: Blue

Team:
Exeggutor (L: 65)
Machamp (L: 66)
Rhydon (L: 67)
Gyarados (L: 68)
Pidgeot (L: 69)
Arcanine (L: 70)

Rewards:
[P25,000]
TM Hyper Beam
A reusable ticket for the SS Anne*

Elite Team: Venusaur, Blastoise, Charizard, Tyranitar, Pidgeot, Jolteon

      *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion.


The Elite Four is now distributing Keystones and Mega Stones to promising trainers! Any trainer who has defeated all eight gyms of a single region will be granted a Keystone and one Mega Stone of their choice. No player will be able to have more than one Mega Stone at a time, and those looking to switch theirs out may do so once every four months. Mega Stones may be used in any casual trainer battle, but as far as gyms go may only be used in Elite battles.


The Indigo Plateau is now open to challengers! To qualify, trainers must have all sixteen badges from Johto and Kanto. Every Pokémon they face will be level 100, and the Elite Four and the Champion have heaps of talent and experience. As such, we will be reviewing Indigo Plateau challenges with more scrutiny than we bring to badge requests. A higher level of strategy is required to win on this field. Show us what you've got!

ELITE FOUR
Bede

Team:
Mawile (L: 100)
Sylveon (L: 100)
Galarian Rapidash (L: 100)
Primarina (L: 100)
Tinkaton (L: 100)
Hatterene (L: 100)

Rewards:
[P30,000]
TM Draining Kiss
Life Orb
Koga

Team:
Skuntank (L: 100)
Venomoth (L: 100)
Toxicroak (L: 100)
Swalot (L: 100)
Crobat (L: 100)
Muk (L: 100)

Rewards:
[P35,000]
TM Venoshock
Expert Belt
Bruno

Team:
Hitmontop (L: 100)
Hitmonlee (L: 100)
Hitmonchan (L: 100)
Hariyama (L: 100)
Machamp (L: 100)
Lucario (L: 100)

Rewards:
[P40,000]
TM Power-Up Punch
Protective Pads
Karen

Team:
Weavile (L: 100)
Absol (L: 100)
Spiritomb (L: 100)
Houndoom (L: 100)
Honchkrow (L: 100)
Umbreon (L: 100)

Rewards:
[P45,000]
TM Snarl
Ring Target
Lance

Team:
Salamence (L: 100)
Gyarados (L: 100)
Garchomp (L: 100)
Altaria (L: 100)
Charizard (L: 100)
Dragonite (L: 100)

Rewards:
[P60,000]
TM Giga Impact
A Dragon-type egg with one egg move and one TM move of your choice
The League Certificate qualifying the winner to create and lead their own Pokémon "Gym." This Gym is part not of the Indigo League, but the Aurora League.
Aurora League Gym Leaders may choose their own battle specializations, as well as. design their own unique Gym (which will take one month to build from the time of request) and Badge (which will be available as soon as the Gym opens). They will be compensated for their work as Gym Leaders with a stipend that will cover building costs, labor (the Leader's and any Trainers they may employ), and rewards for victorious challengers.

We ask that Aurora Gym Leaders think carefully about the location of their Gym and the difficulty level they wish to present challengers. We also ask that they create their own Badge Request page like this one so that others can request battles with them.

To officially request an Aurora League Gym, fill out the provided template and comment here.



Please use this form to request a badge or a showdown with the Elite Four! Post your request as a comment to this post. Badges will generally be processed once per week, on either Wednesday or during the weekend. Please try not to PM or IM mods about badges (including elite challenges) unless your request has gone unanswered for more than a week.

!!! Please request badges as your character is actually in the general area of the gym!

!!! To preserve the spirit of the game, obtaining badges using recently-inherited Pokémon (ie, Pokemon received from dropped characters) that massively outlevel your own is discouraged. If this happens, you may be asked by the badge mod to revise your team. Inherited Pokemon that your character has had for a while and are the same level as the rest of your character's team are fine to use!

!!! Remember that you must fight all four members of the Elite Four and Champion Lance in a row. You may heal your Pokémon between battles and take a short break, but you cannot leave without ending your challenge.




infernofireblast: (007)

[personal profile] infernofireblast 2023-03-07 11:35 pm (UTC)(link)
Character: Joey Wheeler | [personal profile] infernofireblast
Badge/Gym Leader: Plain/Whitney
Elite/Regular: Regular
Team: "Charizard - LV100", "Dragonite - LV100", "Bisharp - LV100" , "Ceruledge - LV76", "Feraligatr - LV100", "Wailord - LV100"
Battle Details:
Whitney makes use of a lot of tanky Pokemon, drawing from Normal and Fairy typings, but Joey is well-prepared for going up against a matchup like that. If Whitney opens with either of her normal-type Pokemon Joey will begin with his Ceruledge, “Gearfried”, who is immune to both Normal and Fighting-type moves. Though Ceruledge doesn’t possess any moves that are super-effective against Normal-Types his ability, “Flash Fire”, gives him a significant boost towards fire type attacks. On top of being immune to Fire Damage, the ability increases the damage of all Fire-Type moves the wielder puts-out by 50%. provided that they’ve been on the receiving end of Fire Damage. By starting off with Swords Dance and then following it with Flare Blitz you put out a strong move with a 1/10 chance of inflicting burn while also meeting the ability’s requirements for fire damage. Though the ability itself renders Ceruledge immune to its own recoil the resultant boost still means that, by spamming Bitter Blade from that point on, he can put out consistently excellent damage due to all his buffs. This also renders him largely immune to all damages outside of one-hit ko moves and statuses due to it taking 50% of the massive damage it outputs and returning it to Ceruledge as a heal. In the event that, despite being immune to the Pokémon's two primary means of damage output, they succeed in doing significant damage Joey would be quick to apply Hyper Potions or Full Restores.

If Whitney switched out to or, instead, began with Clefable rather than either of her two Normal-Type Pokémon Joey would answer by putting-out his Wailord, “Fortress Whale”. Though neither the Clefable nor the Wailord has advantageous typing against the other the both are tanky Pokémon with large arsenals of HP. The difference comes in the level gap, as Wailord far outstrips Clefable in terms of level and also weighs-in as a far larger and heavier Pokémon as well, meaning that the Steel-Type move Heavy Slam would perfectly suit its needs as an anti-Fairy move. Though Wailord is far more optimized for using Special Attacks than Physical Attacks the base power of Heavy Slam is entirely dependent on the difference in weight between the user and the target, meaning that with the Super-Effectiveness already present in the move its well-suited to being wielded as a Clefable killer. In what would essentially boil down to an exchange or artillery between the the two tanks Joey would stand fully ready to re-up Fortress Whale’s health pool with Hyper Potions and Full Restores.

In the event that Whitney changed-out at any point during the fight Joey would match the switch with the corresponding strategy for whatever Pokémon she selected. Should, somehow, either or both Pokémon be taken out Joey would still have 4 other LV100 Pokémon with selections of moves that can do plentiful damage as well as more than enough raw firepower to put the Gym Leader’s Team down for the count.

Character: Joey Wheeler | [personal profile] infernofireblast
Badge/Gym Leader: Fog/Morty
Elite/Regular: Regular
Team: "Charizard - LV100", "Dragonite - LV100", "Bisharp - LV100" , "Ceruledge - LV76", "Feraligatr - LV100", "Wailord - LV100"
Battle Details:
Morty has a better-leveled team than the previous Gyms Joey would have gone up against, but the single-typed selection of Pokemon still presented an opposition that could be exploited and beaten without too much difficulty. Bisharp in particular holds a typing and moveset that allows for significant damage to any Ghost-Type Pokémon. Beginning with a Swords Dance, Bisharp would then focus on making use of Knock-Off to do hard-hitting damage while removing his opponent’s Held Items and a mixture of Sucker Punch and Night Slash to do yet more super-effective Dark Damage. Bisharp’s Dark typing would make it resistant to any Ghost Type moves Morty’s team puts out, while his own held item, Black Glasses, would compliment his Adamant nature to put out a powerful stream of damage. In the event that his health dropped too low Joey would, as usual, be quick to make use of Hyper Potions and Full Restores.

In the event that Bisharp was knocked-out Joey would follow with his Ceruledge. Though the Ghost-to-Ghost face-off would mean it was a race to see who could put out more super-effective moves than the other the level gap would ensure that the scales would be skewed heavily in Joey’s favor. Swords Dance would put the attack even more in his favor, and Shadow Claw and Shadow Sneak would allow Ceruledge to both hit hard and hit first. In a battle of super-effectiveness this is very important and, so, goes a long way towards making sure Ceruledge comes out on-top. In the event his health started to go south, though, Hyper Potions and Full Restores stand ready as always.

In the event that both Bisharp and Ceruledge were taken out Joey’s Feraligatr, “Alligator’s Sword”, would step-in to pick-up the slack. The combination of his Life-Orb held item and the fact that he possessed his secret ability of Sheer Power meant that any damaging move he put-out was almost double in terms of damage, all the while canceling out the Orb’s normal recoil and making it an entirely win-win situation for Joey. Dragon Dance only adds to the power that Feraligatr brings to bear, and his main spammable move of Bite not only possesses typing that makes it super-effective but has a 3/10 chance of making its target flinch. Each hit then will hold the chance to nearly one-hit KO the opposing Pokémon and all but ensure the final nail is hammered into Morty’s coffin. If the giant reptile’s health fell low Joey would pick it back up with Hyper Potions and Full Restores.

Should the three aforementioned Pokémon somehow not be up to the task of putting Morty’s team down 3 more LV100 Pokémon wait in the wings, all with moves and strategies that are fully capable of turning-up the pain on their opposition.