The Indigo League (
indigo_league) wrote2016-06-24 09:47 am
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Badge Requests

What does it take? It changes for each gym! Normally, the games increase in difficulty as you progress, but that wouldn't be any fun if characters could just as easily take on the Gyms that are supposed to be for top trainers only. THEREFORE, the gym leaders aren't going to be pushovers like in the games! In order to win a badge, the mods will take into account your current roster and the attacks and advantages to see whether your pokémon is strong enough to win a badge or not.
Each gym leader has a Regular Team of pokemon and an Elite Team of pokemon you can challenge. It's up to a trainer to decide which team to challenge, but if you take on the Elite Team of six level 100 Pokemon, you'll receive double the prize money. The items, however, are not doubled. Excellent for trainers looking for the extra challenge or those looking to make money fast.
!!! Badges must be mod approved. To earn a badge, please comment on this post. Please don't ask for more than two badges to be approved at once!
Violet City ![]() Leader: Falkner Team: Noctowl (L: 30) Honchkrow (L: 32) Pidgeot (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Pidgeot, Dodrio, Swellow, Xatu, Staraptor, Pelipper | Azalea Town ![]() Leader: Bugsy Team: Pinsir (L: 35) Heracross (L: 37) Scizor (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Scizor, Venomoth, Vespiquen, Yanmega, Galvantula, Heracross | Goldenrod City ![]() Leader: Whitney Team: Girafarig (L: 40) Clefable (L: 42) Miltank (L: 45) Rewards: ![]() ![]() ![]() ![]() Elite Team: Ursaring, Granbull, Blissey, Exploud, Tauros, Snorlax | Ecruteak City ![]() Leader: Morty Team: Haunter (L: 45) Misdreavus (L: 47) Gengar (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Drifblim, Spiritomb, Dusknoir, Mismagius, Gengar, Chandelure | |||
Cianwood City ![]() Leader: Chuck Team: Hitmonlee (L: 50) Hitmonchan (L: 52) Poliwrath (L: 55) Rewards: ![]() ![]() Elite Team: Medicham, Machamp, Hariyama, Breloom, Primeape, Toxicroak | Olivine City ![]() Leader: Jasmine Team: Skarmory (L: 55) Magneton (L: 57) Steelix (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Metagross, Bronzong, Skarmory, Steelix, Magnezone, Empoleon | Mahogany Town ![]() Leader: Pryce Team: Dewgong (L: 60) Lapras (L: 62) Mamoswine (L: 65) Rewards: ![]() ![]() ![]() Elite Team: Abomasnow, Dewgong, Glalie, Froslass, Mamoswine, Walrein | Blackthorn City ![]() Leader: Clair Team: Gyarados (L: 65) Kingdra (L: 67) Dragonite (L: 70) Rewards: ![]() ![]() ![]() ![]() Elite Team: Aerodactyl, Charizard, Kingdra, Salamence, Garchomp, Dragonite *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. | |||
Pewter City ![]() Leader: Brock Team: Rhyhorn (L: 30) Golem (L: 32) Onix (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Rhyperior, Rampardos, Golem, Omastar, Kabutops, Onix | Cerulean City ![]() Leader: Misty Team: Golduck (L: 35) Lapras (L: 37) Starmie (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Quagsire, Lanturn, Floatzel, Lapras, Milotic, Starmie | Vermilion City ![]() Leader: Lt. Surge Team: Electabuzz (L: 40) Magneton (L: 42) Raichu (L: 45) Rewards: ![]() ![]() ![]() Elite Team: Manectric, Electrode, Pachirisu, Magnezone, Electivire, Raichu | Celadon City ![]() Leader: Erika Team: Jumpluff (L: 45) Tangrowth (L: 47) Bellossom (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Shiftry, Jumpluff, Victreebel, Bellossom, Roserade, Vileplume | |||
Fuchsia City ![]() Leader: Janine Team: Crobat (L: 50) Ariados (L: 52) Venomoth (L: 55) Rewards: ![]() ![]() ![]() ![]() Elite Team: Crobat, Weezing, Toxicroak, Drapion, Arbok, Venomoth | Saffron City ![]() Leader: Sabrina Team: Espeon (L: 55) Mr. Mime (L: 57) Alakazam (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Jynx, Wobbuffet, Espeon, Gallade, Gardevoir, Alakazam | Cinnabar Island (Seafoam Islands) ![]() Leader: Blaine Team: Magcargo (L: 60) Magmortar (L: 62) Rapidash (L: 65) Rewards: ![]() ![]() ![]() ![]() Elite Team: Torkoal, Camerupt, Magcargo, Houndoom, Magmortar, Rapidash | Viridian City ![]() Leader: Blue Team: Exeggutor (L: 65) Machamp (L: 66) Rhydon (L: 67) Gyarados (L: 68) Pidgeot (L: 69) Arcanine (L: 70) Rewards: ![]() ![]() ![]() Elite Team: Venusaur, Blastoise, Charizard, Tyranitar, Pidgeot, Jolteon *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. |
Bede Team: Mawile (L: 100) Sylveon (L: 100) Galarian Rapidash (L: 100) Primarina (L: 100) Tinkaton (L: 100) Hatterene (L: 100) Rewards: ![]() ![]() ![]() | Koga Team: Skuntank (L: 100) Venomoth (L: 100) Toxicroak (L: 100) Swalot (L: 100) Crobat (L: 100) Muk (L: 100) Rewards: ![]() ![]() ![]() | Bruno Team: Hitmontop (L: 100) Hitmonlee (L: 100) Hitmonchan (L: 100) Hariyama (L: 100) Machamp (L: 100) Lucario (L: 100) Rewards: ![]() ![]() ![]() | Karen Team: Weavile (L: 100) Absol (L: 100) Spiritomb (L: 100) Houndoom (L: 100) Honchkrow (L: 100) Umbreon (L: 100) Rewards: ![]() ![]() ![]() | |||
Lance Team: Salamence (L: 100) Gyarados (L: 100) Garchomp (L: 100) Altaria (L: 100) Charizard (L: 100) Dragonite (L: 100) Rewards: ![]() ![]() ![]() ![]() | Aurora League Gym Leaders may choose their own battle specializations, as well as. design their own unique Gym (which will take one month to build from the time of request) and Badge (which will be available as soon as the Gym opens). They will be compensated for their work as Gym Leaders with a stipend that will cover building costs, labor (the Leader's and any Trainers they may employ), and rewards for victorious challengers. We ask that Aurora Gym Leaders think carefully about the location of their Gym and the difficulty level they wish to present challengers. We also ask that they create their own Badge Request page like this one so that others can request battles with them. To officially request an Aurora League Gym, fill out the provided template and comment here. |
Please use this form to request a badge or a showdown with the Elite Four! Post your request as a comment to this post. Badges will generally be processed once per week, on either Wednesday or during the weekend. Please try not to PM or IM mods about badges (including elite challenges) unless your request has gone unanswered for more than a week.
!!! Please request badges as your character is actually in the general area of the gym!
!!! To preserve the spirit of the game, obtaining badges using recently-inherited Pokémon (ie, Pokemon received from dropped characters) that massively outlevel your own is discouraged. If this happens, you may be asked by the badge mod to revise your team. Inherited Pokemon that your character has had for a while and are the same level as the rest of your character's team are fine to use!
!!! Remember that you must fight all four members of the Elite Four and Champion Lance in a row. You may heal your Pokémon between battles and take a short break, but you cannot leave without ending your challenge.
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Badge/Gym Leader: Janine for the Soul Badge
Elite/Regular: Elite Team
Team: Team of Dean the Emboar, Gremlin the Rattata, Shuck the Midday Lycanroc Demoiselle the Nidoqueen, Lavellan the Nidoking, and Silkie the Indeedee
Battle Details:
If there's one thing that has Dimitri worried about Janine's Crobat, it's actually less to do with the poison, and more to do with the speed that Tailwind can give it. But that's alright. That's why he sends out Shuck the Lycanroc up against them in the first round.
And right off the gate, she bursts out with a wild Howl, strengthening her up for the rest of her attacks this round. This will come in handy for things like Crunch which will not only deal damage, but lessen any speed boosts that Crobat might hope to get from Tailwind.
Of course, that's not the only problem with Crobat. The risk of being badly poisoned means Dimitri wants to settle this fast... Or, if they can't do it fast, then they can make it all the harder for Crobat to land a hit with multiple instances of Sand Attack.
Blinded with sand, Howls echoing in their head... That's the perfect set up for Stone Edge to hit Crobat hard. And if Crobat still tries to get ahead with Tailwind, Shuck isn't afraid to not only slow them down but hurt them bad with Rock Tomb.
And as a parting gift... She leaves behind some Steal Rock on that side of the field for future combatants.
The next match is a bit of a coinflip when going against Weezing, due to Dimitri not being sure if Janine's will have the ability that just makes other pokemon flinch, or if it'll be completely immune to ground moves. Despite that uncertainty, he still sends out Demoiselle the Nidoqueen in a hopeful move!
Granted, with Demoiselle, it isn't as though Dimitri can't work around that potential ground immunity anyway... As always with this kind of gym, the main threat is poison - and with Weezing in particular, there's Assurance and Destiny bond to beware too!
That's fine, too. Can a Weezing really try to make a bond when, instead, Demoiselle makes the first move with a bit of Flatter? Trusting her poor foe to be confused for a moment, she takes advantage of their weakness by going on the offense! Not only does she bite down hard with some Crunch in hopes of making them all the weaker, but she goes full speed ahead with moves such as Drill Run or Stone Edge to really hit hard and fast!
Maybe, if she's fortunate, with a tactic like this, they'll be able to take down Weezing quick before any of those self-destructive moves can take both of them out... But it's alright if not. She's fully prepared to go down with the ship!
And that's not the last Janinee will see of the Nido-line! Following Demoiselle up to match against her Toxicroak, Dimitri unleashes Lavellan the Nidoking!
In this case, it may be a rush to see who uses Flatter first to confuse their opponent - Toxicroak or Lavellan. Either way, Dimitri hopes they can put their opponent into quite a state before Earth Power can roll out through the battlefield!
In all truth, Nidoking is more of a physical heavy hitter than anything else... But that doesn't mean Lavellan is completely without tricks! For example, a ground type using water moves like Whirlpool! That means Toxicroak is completely trapped in place to the mercy of the likes of Surf, backed by Lavellen doing a little Focus Energy to hit even harder! Dimitri hopes that unexpected tactics like this will help them seize victory.
Following up this match up, against Janine's DrapionDean! On one hand, unlike with some of the others, there's no real type advantage here. But there's no disadvantage either!
This means Dimitri and Dean can just focus on going with the things that Dean does best - setting up with a massive Flamethrower and following up with Assurance to really hit Drapion where it hurts! After all, considering those poison moves and Venoshock? They know they're going to get hit with the same thing.
But what Drapion won't be able to mimic is Dean's ability to Protect himself. Anytime it looks like Drapion is gearing up for a really venomous move, up the shield goes. Dean doesn't plan on letting that Venoshock get him right down to the bones, nope!
Of course, when Drapion is using other moves is when Dean plans to return the favor, going hard with Rock Smash to soften his opponent up and Arm Thrust to get ever stronger. And if Drapion dares to try and speed up with a couple different moves... A Gyro Ball is waiting for them.
Things start to get fun and a little weird up against Arbok, because that's when Silkie the Indeedee steps out onto the field.
And she steps out in style, too, hesitating not even in the slightest to let forth the worbling effects of Psychic Terrain go out into the field. This puts her in the perfect position to shoot off some Psybeams, all to get Arbok confused and in a mess.
A bout of confusion, after all, gives her a little bit of breathing space where she can get a Calm Mind, and convince her new friend here to Play Nice.
Although maybe that's a little hypocritical, considering she doesn't plan on easing up on Psybeam, Psychic, or Swift... With plenty of Calm Mind sprinkled inbetween.
And then, finally.... the truth menace.
Venomoth.
For a foe with so much poison, confusion, health drains, and more powder than should be legally in any country, truly this is the biggest challenge of the match. There's no helping it.
In the face of such an enemy, Dimitri unleashes Gremlin the Rattata.
There's no point in messing around here. Gremlin bursts with a Thundershock right off the gate, so that he can rush forward and dig his teeth in with a Super Fang. Letting Venomoth get an inch means giving it a mile, after all, so they want to finish up quick! So Gremlin will bust out all the moves - Shadow Ball, Mud Slap, Bubblebeam, everything that will make Venomoth weaker and finish up the battle!
As always, one can only hope that things go according to plan... But Dimitri isn't afraid of using Pokemon who've already battled (potentially with the exception of Demoiselle depending on her match) to help clean up any of the others if things go south.
The exception, for once, is Gremlin. Dimitri wants him at full strength when he goes up against that Venomoth.
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