The Indigo League (
indigo_league) wrote2016-06-24 09:47 am
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Badge Requests

What does it take? It changes for each gym! Normally, the games increase in difficulty as you progress, but that wouldn't be any fun if characters could just as easily take on the Gyms that are supposed to be for top trainers only. THEREFORE, the gym leaders aren't going to be pushovers like in the games! In order to win a badge, the mods will take into account your current roster and the attacks and advantages to see whether your pokémon is strong enough to win a badge or not.
Each gym leader has a Regular Team of pokemon and an Elite Team of pokemon you can challenge. It's up to a trainer to decide which team to challenge, but if you take on the Elite Team of six level 100 Pokemon, you'll receive double the prize money. The items, however, are not doubled. Excellent for trainers looking for the extra challenge or those looking to make money fast.
!!! Badges must be mod approved. To earn a badge, please comment on this post. Please don't ask for more than two badges to be approved at once!
Violet City ![]() Leader: Falkner Team: Noctowl (L: 30) Honchkrow (L: 32) Pidgeot (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Pidgeot, Dodrio, Swellow, Xatu, Staraptor, Pelipper | Azalea Town ![]() Leader: Bugsy Team: Pinsir (L: 35) Heracross (L: 37) Scizor (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Scizor, Venomoth, Vespiquen, Yanmega, Galvantula, Heracross | Goldenrod City ![]() Leader: Whitney Team: Girafarig (L: 40) Clefable (L: 42) Miltank (L: 45) Rewards: ![]() ![]() ![]() ![]() Elite Team: Ursaring, Granbull, Blissey, Exploud, Tauros, Snorlax | Ecruteak City ![]() Leader: Morty Team: Haunter (L: 45) Misdreavus (L: 47) Gengar (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Drifblim, Spiritomb, Dusknoir, Mismagius, Gengar, Chandelure | |||
Cianwood City ![]() Leader: Chuck Team: Hitmonlee (L: 50) Hitmonchan (L: 52) Poliwrath (L: 55) Rewards: ![]() ![]() Elite Team: Medicham, Machamp, Hariyama, Breloom, Primeape, Toxicroak | Olivine City ![]() Leader: Jasmine Team: Skarmory (L: 55) Magneton (L: 57) Steelix (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Metagross, Bronzong, Skarmory, Steelix, Magnezone, Empoleon | Mahogany Town ![]() Leader: Pryce Team: Dewgong (L: 60) Lapras (L: 62) Mamoswine (L: 65) Rewards: ![]() ![]() ![]() Elite Team: Abomasnow, Dewgong, Glalie, Froslass, Mamoswine, Walrein | Blackthorn City ![]() Leader: Clair Team: Gyarados (L: 65) Kingdra (L: 67) Dragonite (L: 70) Rewards: ![]() ![]() ![]() ![]() Elite Team: Aerodactyl, Charizard, Kingdra, Salamence, Garchomp, Dragonite *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. | |||
Pewter City ![]() Leader: Brock Team: Rhyhorn (L: 30) Golem (L: 32) Onix (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Rhyperior, Rampardos, Golem, Omastar, Kabutops, Onix | Cerulean City ![]() Leader: Misty Team: Golduck (L: 35) Lapras (L: 37) Starmie (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Quagsire, Lanturn, Floatzel, Lapras, Milotic, Starmie | Vermilion City ![]() Leader: Lt. Surge Team: Electabuzz (L: 40) Magneton (L: 42) Raichu (L: 45) Rewards: ![]() ![]() ![]() Elite Team: Manectric, Electrode, Pachirisu, Magnezone, Electivire, Raichu | Celadon City ![]() Leader: Erika Team: Jumpluff (L: 45) Tangrowth (L: 47) Bellossom (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Shiftry, Jumpluff, Victreebel, Bellossom, Roserade, Vileplume | |||
Fuchsia City ![]() Leader: Janine Team: Crobat (L: 50) Ariados (L: 52) Venomoth (L: 55) Rewards: ![]() ![]() ![]() ![]() Elite Team: Crobat, Weezing, Toxicroak, Drapion, Arbok, Venomoth | Saffron City ![]() Leader: Sabrina Team: Espeon (L: 55) Mr. Mime (L: 57) Alakazam (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Jynx, Wobbuffet, Espeon, Gallade, Gardevoir, Alakazam | Cinnabar Island (Seafoam Islands) ![]() Leader: Blaine Team: Magcargo (L: 60) Magmortar (L: 62) Rapidash (L: 65) Rewards: ![]() ![]() ![]() ![]() Elite Team: Torkoal, Camerupt, Magcargo, Houndoom, Magmortar, Rapidash | Viridian City ![]() Leader: Blue Team: Exeggutor (L: 65) Machamp (L: 66) Rhydon (L: 67) Gyarados (L: 68) Pidgeot (L: 69) Arcanine (L: 70) Rewards: ![]() ![]() ![]() Elite Team: Venusaur, Blastoise, Charizard, Tyranitar, Pidgeot, Jolteon *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. |
Bede Team: Mawile (L: 100) Sylveon (L: 100) Galarian Rapidash (L: 100) Primarina (L: 100) Tinkaton (L: 100) Hatterene (L: 100) Rewards: ![]() ![]() ![]() | Koga Team: Skuntank (L: 100) Venomoth (L: 100) Toxicroak (L: 100) Swalot (L: 100) Crobat (L: 100) Muk (L: 100) Rewards: ![]() ![]() ![]() | Bruno Team: Hitmontop (L: 100) Hitmonlee (L: 100) Hitmonchan (L: 100) Hariyama (L: 100) Machamp (L: 100) Lucario (L: 100) Rewards: ![]() ![]() ![]() | Karen Team: Weavile (L: 100) Absol (L: 100) Spiritomb (L: 100) Houndoom (L: 100) Honchkrow (L: 100) Umbreon (L: 100) Rewards: ![]() ![]() ![]() | |||
Lance Team: Salamence (L: 100) Gyarados (L: 100) Garchomp (L: 100) Altaria (L: 100) Charizard (L: 100) Dragonite (L: 100) Rewards: ![]() ![]() ![]() ![]() | Aurora League Gym Leaders may choose their own battle specializations, as well as. design their own unique Gym (which will take one month to build from the time of request) and Badge (which will be available as soon as the Gym opens). They will be compensated for their work as Gym Leaders with a stipend that will cover building costs, labor (the Leader's and any Trainers they may employ), and rewards for victorious challengers. We ask that Aurora Gym Leaders think carefully about the location of their Gym and the difficulty level they wish to present challengers. We also ask that they create their own Badge Request page like this one so that others can request battles with them. To officially request an Aurora League Gym, fill out the provided template and comment here. |
Please use this form to request a badge or a showdown with the Elite Four! Post your request as a comment to this post. Badges will generally be processed once per week, on either Wednesday or during the weekend. Please try not to PM or IM mods about badges (including elite challenges) unless your request has gone unanswered for more than a week.
!!! Please request badges as your character is actually in the general area of the gym!
!!! To preserve the spirit of the game, obtaining badges using recently-inherited Pokémon (ie, Pokemon received from dropped characters) that massively outlevel your own is discouraged. If this happens, you may be asked by the badge mod to revise your team. Inherited Pokemon that your character has had for a while and are the same level as the rest of your character's team are fine to use!
!!! Remember that you must fight all four members of the Elite Four and Champion Lance in a row. You may heal your Pokémon between battles and take a short break, but you cannot leave without ending your challenge.
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Badge/Gym Leader: Blaine (Volcano Badge)
Elite/Regular: Elite
Team: Here. Mandibuzz, Coalossal, Beedrill (Mega), Rapidash, Machoke, Turtonator... because these longer writeups make his team choices confusing
Battle Details: This is it. The sixteenth and final badge. And for once, Dirk leads not with Empedocles, but with... uh. Mandibuzz?
He's leading with Mandibuzz.
There's a reason for this: one of Torkoal's moves is Rapid Spin, a move almost exclusively for its effect of clearing hazards off the field. Salome wastes no time trying to self-buff, though. For one, Torkoal's move Clear Smog could eliminate any of that at any time... and two, its move Eruption does more damage when Torkoal has more health.
So she leads with Bone Rush, a supereffective Ground Type move that only has 90% accuracy but does hit multiple times (2-5x). With any luck, that will take out a good chunk of Torkoal's health. This is pretty much their strategy for Torkoal, honestly. With moves like Curse, Iron Defence, Shell Smash, and Amnesia, Dirk knows that the longer it's on the field, the more of a pain in the ass it is.
Once Torkoal is down and Blaine sends out Camerupt, though Dirk recalls Salome for Mersenne the Beedrill. Or rather, Mersenne the Mega Beedrill.
This is not an intuitive move on his part, and will no doubt make even less sense when he spends the first turn using Endure. Even if it's boosted by a potential Drought thanks to Torkoal, Camerupt's no-doubt Fire-type attack will leave Mersenne with a minimum of one (1) HP. Then he uses U-Turn ahead of Camerupt's next attack, swapping in Empedocles the Coalossal to take the hit.
Two things about this strategy.
One: Mersenne's Ability (Adaptability) means moves with STAB (like U Turn) do 2x damage instead of 1.5x. Camerupt resists Bug type moves, meaning it's back to... 1x damage. So, like... neutral damage instead of garbage damage.
Two: Empedocles' Ability (Steam Powered) instantly raises her Speed to maximum when she's hit with a Water move. This was proved in Dirk's match against Misty. But it does the same thing if she's hit with Fire. This is significantly more useful as a strategy, because Fire's effectiveness is a measly 1/4 of its base (as opposed to Water's 4x its base.) In any case, Empedocles is now as fast as a kaiju made of coal is going to get.
This means that her Stealth Rock comes out way ahead of any Ground type moves Camerupt had prepared, guaranteeing the setup. Nice.
With a double weakness to Ground, though, the odds that Empedocles will be able to do much more than Self Destruct on out are pretty much nil. Which is fine, actually.
Mersenne is back, and again leads with Endure. At this point there's no way he has more than one fucking HP unless Blaine leads with Yawn... but now Blaine knows about U Turn, and obviously Yawn won't take effect in time, right?
Wrong, because this time Mersenne uses Endeavour, bringing Camerupt down to an equally dire one HP before fainting himself.
You might wonder at this point what the fuck Dirk is doing.
Well, now Salome is back and she has Whirlwind. Remember that strategy? He used it against Blue.
And all of Blaine's Pokemon except Camerupt take twice the damage from Stealth Rock.
That's right, Dirk Strider's plan is to be a goddamn pain in Blaine's ass. A few caveats. One, Salome will make damn sure to use Roost when faced with slower opponents like Magcargo (which is extra useful in Magcargo's case because it temporarily removes her weakness to Rock type. Nice!) and not faster ones like Rapidash. The one exception is Houndoom, which knows Thunder Fang... and Roosting temporarily eliminates that weakness, so depending on Salome's health, there's a chance that it will make the blow more survivable next turn when her -1 priority Whirlwind depends on her tanking one more hit of it (this time while weak to it.)
Two, he doesn't expect this to really take out all of Blaine's team (although pour one out for poor Camerupt if it gets dragged back out.) He does expect it to soften Blaine's team up for Acorn, whose typing makes him immune to burns... while Flash Fire makes him immune to Fire type attacks and his Drill Run will leave the remaining Pokemon in tatters (pour one out for poor Magcargo, which has a double weakness to Ground types.) If that still isn't enough, Dirk brought COS, whose Eviolite boosts her Defence and Special Defence, while her GUTS actually boosts her Attack if she's burned. Also, she knows Earthquake? (Pour one out for Magcargo again, because the poor thing is also weak to Fighting and COS lives for the chance to show off her Muscular Theatre skills.)
Anything somehow left will be Body Slammed flat and Dragon Pulsed out of the game by Gamehameha the Turtonator.
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