The Indigo League (
indigo_league) wrote2016-06-24 09:47 am
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Badge Requests

What does it take? It changes for each gym! Normally, the games increase in difficulty as you progress, but that wouldn't be any fun if characters could just as easily take on the Gyms that are supposed to be for top trainers only. THEREFORE, the gym leaders aren't going to be pushovers like in the games! In order to win a badge, the mods will take into account your current roster and the attacks and advantages to see whether your pokémon is strong enough to win a badge or not.
Each gym leader has a Regular Team of pokemon and an Elite Team of pokemon you can challenge. It's up to a trainer to decide which team to challenge, but if you take on the Elite Team of six level 100 Pokemon, you'll receive double the prize money. The items, however, are not doubled. Excellent for trainers looking for the extra challenge or those looking to make money fast.
!!! Badges must be mod approved. To earn a badge, please comment on this post. Please don't ask for more than two badges to be approved at once!
Violet City ![]() Leader: Falkner Team: Noctowl (L: 30) Honchkrow (L: 32) Pidgeot (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Pidgeot, Dodrio, Swellow, Xatu, Staraptor, Pelipper | Azalea Town ![]() Leader: Bugsy Team: Pinsir (L: 35) Heracross (L: 37) Scizor (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Scizor, Venomoth, Vespiquen, Yanmega, Galvantula, Heracross | Goldenrod City ![]() Leader: Whitney Team: Girafarig (L: 40) Clefable (L: 42) Miltank (L: 45) Rewards: ![]() ![]() ![]() ![]() Elite Team: Ursaring, Granbull, Blissey, Exploud, Tauros, Snorlax | Ecruteak City ![]() Leader: Morty Team: Haunter (L: 45) Misdreavus (L: 47) Gengar (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Drifblim, Spiritomb, Dusknoir, Mismagius, Gengar, Chandelure | |||
Cianwood City ![]() Leader: Chuck Team: Hitmonlee (L: 50) Hitmonchan (L: 52) Poliwrath (L: 55) Rewards: ![]() ![]() Elite Team: Medicham, Machamp, Hariyama, Breloom, Primeape, Toxicroak | Olivine City ![]() Leader: Jasmine Team: Skarmory (L: 55) Magneton (L: 57) Steelix (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Metagross, Bronzong, Skarmory, Steelix, Magnezone, Empoleon | Mahogany Town ![]() Leader: Pryce Team: Dewgong (L: 60) Lapras (L: 62) Mamoswine (L: 65) Rewards: ![]() ![]() ![]() Elite Team: Abomasnow, Dewgong, Glalie, Froslass, Mamoswine, Walrein | Blackthorn City ![]() Leader: Clair Team: Gyarados (L: 65) Kingdra (L: 67) Dragonite (L: 70) Rewards: ![]() ![]() ![]() ![]() Elite Team: Aerodactyl, Charizard, Kingdra, Salamence, Garchomp, Dragonite *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. | |||
Pewter City ![]() Leader: Brock Team: Rhyhorn (L: 30) Golem (L: 32) Onix (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Rhyperior, Rampardos, Golem, Omastar, Kabutops, Onix | Cerulean City ![]() Leader: Misty Team: Golduck (L: 35) Lapras (L: 37) Starmie (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Quagsire, Lanturn, Floatzel, Lapras, Milotic, Starmie | Vermilion City ![]() Leader: Lt. Surge Team: Electabuzz (L: 40) Magneton (L: 42) Raichu (L: 45) Rewards: ![]() ![]() ![]() Elite Team: Manectric, Electrode, Pachirisu, Magnezone, Electivire, Raichu | Celadon City ![]() Leader: Erika Team: Jumpluff (L: 45) Tangrowth (L: 47) Bellossom (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Shiftry, Jumpluff, Victreebel, Bellossom, Roserade, Vileplume | |||
Fuchsia City ![]() Leader: Janine Team: Crobat (L: 50) Ariados (L: 52) Venomoth (L: 55) Rewards: ![]() ![]() ![]() ![]() Elite Team: Crobat, Weezing, Toxicroak, Drapion, Arbok, Venomoth | Saffron City ![]() Leader: Sabrina Team: Espeon (L: 55) Mr. Mime (L: 57) Alakazam (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Jynx, Wobbuffet, Espeon, Gallade, Gardevoir, Alakazam | Cinnabar Island (Seafoam Islands) ![]() Leader: Blaine Team: Magcargo (L: 60) Magmortar (L: 62) Rapidash (L: 65) Rewards: ![]() ![]() ![]() ![]() Elite Team: Torkoal, Camerupt, Magcargo, Houndoom, Magmortar, Rapidash | Viridian City ![]() Leader: Blue Team: Exeggutor (L: 65) Machamp (L: 66) Rhydon (L: 67) Gyarados (L: 68) Pidgeot (L: 69) Arcanine (L: 70) Rewards: ![]() ![]() ![]() Elite Team: Venusaur, Blastoise, Charizard, Tyranitar, Pidgeot, Jolteon *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. |
Bede Team: Mawile (L: 100) Sylveon (L: 100) Galarian Rapidash (L: 100) Primarina (L: 100) Tinkaton (L: 100) Hatterene (L: 100) Rewards: ![]() ![]() ![]() | Koga Team: Skuntank (L: 100) Venomoth (L: 100) Toxicroak (L: 100) Swalot (L: 100) Crobat (L: 100) Muk (L: 100) Rewards: ![]() ![]() ![]() | Bruno Team: Hitmontop (L: 100) Hitmonlee (L: 100) Hitmonchan (L: 100) Hariyama (L: 100) Machamp (L: 100) Lucario (L: 100) Rewards: ![]() ![]() ![]() | Karen Team: Weavile (L: 100) Absol (L: 100) Spiritomb (L: 100) Houndoom (L: 100) Honchkrow (L: 100) Umbreon (L: 100) Rewards: ![]() ![]() ![]() | |||
Lance Team: Salamence (L: 100) Gyarados (L: 100) Garchomp (L: 100) Altaria (L: 100) Charizard (L: 100) Dragonite (L: 100) Rewards: ![]() ![]() ![]() ![]() | Aurora League Gym Leaders may choose their own battle specializations, as well as. design their own unique Gym (which will take one month to build from the time of request) and Badge (which will be available as soon as the Gym opens). They will be compensated for their work as Gym Leaders with a stipend that will cover building costs, labor (the Leader's and any Trainers they may employ), and rewards for victorious challengers. We ask that Aurora Gym Leaders think carefully about the location of their Gym and the difficulty level they wish to present challengers. We also ask that they create their own Badge Request page like this one so that others can request battles with them. To officially request an Aurora League Gym, fill out the provided template and comment here. |
Please use this form to request a badge or a showdown with the Elite Four! Post your request as a comment to this post. Badges will generally be processed once per week, on either Wednesday or during the weekend. Please try not to PM or IM mods about badges (including elite challenges) unless your request has gone unanswered for more than a week.
!!! Please request badges as your character is actually in the general area of the gym!
!!! To preserve the spirit of the game, obtaining badges using recently-inherited Pokémon (ie, Pokemon received from dropped characters) that massively outlevel your own is discouraged. If this happens, you may be asked by the badge mod to revise your team. Inherited Pokemon that your character has had for a while and are the same level as the rest of your character's team are fine to use!
!!! Remember that you must fight all four members of the Elite Four and Champion Lance in a row. You may heal your Pokémon between battles and take a short break, but you cannot leave without ending your challenge.
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Badge/Gym Leader: Storm/Chuck
Elite/Regular: Regular team
Team: Blade the Silvally, Isley the Corviknight, Neideen the Crobat
Battle Details: One thing about Chuck's party: they're all weak to Psychic, Fairy, and Flying attacks. Cassandra's pokemon on the whole don't have much in the way of Psychic attacks, but Flying and Fairy they can do, and these three in particular are currently the toughest pokemon Cassandra has, with all three having at least partial type advantage.
Hitmonlee: Hitmonlee doesn't have a lot of status moves, but the ones he does have are potentially a problem (or, in the case of Endure, really annoying), so right off the bat Neideen is going to hit him with Taunt to shut those right down. She'll follow that up with Confuse Ray in hopes of getting him to damage himself enough to speed the battle along. She'll then break out Air Slash - partly because Hitmonlee is weak to it, partly for the 30% chance of getting him to flinch. She'll continue applying Taunt and/or Confuse Ray as necessary, but the overall goal is to get through this one as quickly as possible. If she runs into trouble, Cassandra will either break out the necessary healing items or send Isley in to spell her.
Hitmonchan: Hitmonchan doesn't have Endure, at least. It does have a few other status skills that could be a problem, though, so Neideen (or Isley, if Neideen's not doing well) is going to open with Taunt; if Neideen's still in it, then Confuse Ray is next, followed by Toxic and Venoshock to soften him up more. Then she breaks out Air Slash and/or Air Cutter, reapplying the Taunt/Confuse Ray combo as necessary. There is a danger of Hitmonchan using Thunder Punch or Ice Punch, though, and if that happens, then Cassandra will switch her out in favor of Blade, who as a Fairy type does not have these weaknesses and is resistant to Fighting moves besides. Blade's first move will be Thunder Wave to inflict paralysis, followed by Aerial Ace or Air Slash - Blade doesn't have a STAB bonus for those, but they'll still hit Hitmonchan's weaknesses. If those don't suffice, then Blade will move on to Multi-Attack, which it does get a STAB bonus for, since Multi-Attack has the same typing as Blade. For the most part, though, Blade will want to be saving Multi-Attack for...
Poliwrath: Isley is the one who starts this battle off, since he's immune to Ground attacks. He'll likely start off with Taunt, then switch to Drill Peck and/or Brave Bird. Still, he does take normal damage from Water and Fighting, and there's a possibility of his getting hit by Hypnosis if he can't toss out another Taunt in time, so he's likely to be spelled by Blade midway through. Blade immediately opens with Thunder Wave again, then spams Multi-Attack until either Poliwrath goes down or it runs out of Multi-Attack castings, in which case it will switch to Aerial Ace, Air Slash (and if that flinches Poliwrath, so much the better), or Thunder Fang. Like the other two battles, the goal is to win as quickly as possible.
As always, Cassandra will use healing items as necessary.
Character: Cassandra the Dust-Eater |
Badge/Gym Leader: Plain/Whitney
Elite/Regular: Regular team
Team: Priscilla the Deino, Neideen the Crobat, Elizabeth the Aegislash, possibly Isley the Corviknight
Battle Details: They've been in Goldenrod City for a few weeks; they have the necessary levels; they might as well do this. Though Cassandra makes a point of waiting until the end of the week so her team can recover from the battle with Chuck's team, particularly Neideen. Fortunately, all of the pokemon deployed for this outlevel Whitney's team, if not by much in the case of the Miltank.
Girafarig: Girafarig has just enough status spells to be annoying, so right away Priscilla casts Taunt to cut down on that nonsense. Fortunately, Priscilla has the additional advantage of being completely immune to Girafarig's Psychic skills and has a number of levels on Girafarig besides, so even with Hustle as an ability she's actually in a decent position for this fight. At any rate, she follows Taunt up by using Scary Face to reduce Girafarig's speed and buffing herself with Work Up and/or Focus Energy, and then it's time to Crunch, and also to Bite (because even if it is weaker than Crunch, a 30% chance of causing a flinch is not to be ignored). Priscilla will still use Taunt as needed, but mostly she's going to do what a Deino does best: bite (and crunch).
Clefable: Speaking of annoying status moves, Clefable sure has a lot of them. This fight is Neideen's, and fortunately Neideen is a lot faster than a Clefable. Taunt and Confuse Ray will see a lot of use in this battle, and while those are active Neideen will also be breaking out Toxic, Venoshock, and Cross Poison to take advantage of Clefable's weakness to Poison. Clefable's Stored Power could be an issue, since Neideen is weak to Psychic attacks, but on the other hand it's a relatively weak attack and Neideen should be fast enough with Taunt to keep Clefable from buffing its stats. Neideen being resistant to Fairy-type attacks will probably also help a lot.
Miltank: Miltank is more of a challenge, thanks to its ability to buff its defenses - and to the dreaded Milk Drink. That its only weakness is Fighting moves doesn't really help, either. So Neideen starts things off again, hitting Miltank with Taunt. Then it switches out for Elizabeth, who is resistant or outright immune to many of Miltank's attacks and more importantly has Sacred Sword, which is a Fighting-type move. The two will likely end up switching off for most if not all of the battle, with Neideen Taunting the Miltank while Elizabeth keeps using Sacred Sword. There's a chance that Neideen will run out of Taunt uses, in which case she'll be spelled by Priscilla (who spends a few turns casting Scary Face on Miltank as well to lower her speed, in addition to the Taunts) or Isley. It won't be quick, and it will likely be messy, but hopefully it will suffice.
Cassandra, of course, will be using healing items as necessary.
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