The Indigo League (
indigo_league) wrote2016-06-24 09:47 am
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Badge Requests

What does it take? It changes for each gym! Normally, the games increase in difficulty as you progress, but that wouldn't be any fun if characters could just as easily take on the Gyms that are supposed to be for top trainers only. THEREFORE, the gym leaders aren't going to be pushovers like in the games! In order to win a badge, the mods will take into account your current roster and the attacks and advantages to see whether your pokémon is strong enough to win a badge or not.
Each gym leader has a Regular Team of pokemon and an Elite Team of pokemon you can challenge. It's up to a trainer to decide which team to challenge, but if you take on the Elite Team of six level 100 Pokemon, you'll receive double the prize money. The items, however, are not doubled. Excellent for trainers looking for the extra challenge or those looking to make money fast.
!!! Badges must be mod approved. To earn a badge, please comment on this post. Please don't ask for more than two badges to be approved at once!
Violet City ![]() Leader: Falkner Team: Noctowl (L: 30) Honchkrow (L: 32) Pidgeot (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Pidgeot, Dodrio, Swellow, Xatu, Staraptor, Pelipper | Azalea Town ![]() Leader: Bugsy Team: Pinsir (L: 35) Heracross (L: 37) Scizor (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Scizor, Venomoth, Vespiquen, Yanmega, Galvantula, Heracross | Goldenrod City ![]() Leader: Whitney Team: Girafarig (L: 40) Clefable (L: 42) Miltank (L: 45) Rewards: ![]() ![]() ![]() ![]() Elite Team: Ursaring, Granbull, Blissey, Exploud, Tauros, Snorlax | Ecruteak City ![]() Leader: Morty Team: Haunter (L: 45) Misdreavus (L: 47) Gengar (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Drifblim, Spiritomb, Dusknoir, Mismagius, Gengar, Chandelure | |||
Cianwood City ![]() Leader: Chuck Team: Hitmonlee (L: 50) Hitmonchan (L: 52) Poliwrath (L: 55) Rewards: ![]() ![]() Elite Team: Medicham, Machamp, Hariyama, Breloom, Primeape, Toxicroak | Olivine City ![]() Leader: Jasmine Team: Skarmory (L: 55) Magneton (L: 57) Steelix (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Metagross, Bronzong, Skarmory, Steelix, Magnezone, Empoleon | Mahogany Town ![]() Leader: Pryce Team: Dewgong (L: 60) Lapras (L: 62) Mamoswine (L: 65) Rewards: ![]() ![]() ![]() Elite Team: Abomasnow, Dewgong, Glalie, Froslass, Mamoswine, Walrein | Blackthorn City ![]() Leader: Clair Team: Gyarados (L: 65) Kingdra (L: 67) Dragonite (L: 70) Rewards: ![]() ![]() ![]() ![]() Elite Team: Aerodactyl, Charizard, Kingdra, Salamence, Garchomp, Dragonite *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. | |||
Pewter City ![]() Leader: Brock Team: Rhyhorn (L: 30) Golem (L: 32) Onix (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Rhyperior, Rampardos, Golem, Omastar, Kabutops, Onix | Cerulean City ![]() Leader: Misty Team: Golduck (L: 35) Lapras (L: 37) Starmie (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Quagsire, Lanturn, Floatzel, Lapras, Milotic, Starmie | Vermilion City ![]() Leader: Lt. Surge Team: Electabuzz (L: 40) Magneton (L: 42) Raichu (L: 45) Rewards: ![]() ![]() ![]() Elite Team: Manectric, Electrode, Pachirisu, Magnezone, Electivire, Raichu | Celadon City ![]() Leader: Erika Team: Jumpluff (L: 45) Tangrowth (L: 47) Bellossom (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Shiftry, Jumpluff, Victreebel, Bellossom, Roserade, Vileplume | |||
Fuchsia City ![]() Leader: Janine Team: Crobat (L: 50) Ariados (L: 52) Venomoth (L: 55) Rewards: ![]() ![]() ![]() ![]() Elite Team: Crobat, Weezing, Toxicroak, Drapion, Arbok, Venomoth | Saffron City ![]() Leader: Sabrina Team: Espeon (L: 55) Mr. Mime (L: 57) Alakazam (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Jynx, Wobbuffet, Espeon, Gallade, Gardevoir, Alakazam | Cinnabar Island (Seafoam Islands) ![]() Leader: Blaine Team: Magcargo (L: 60) Magmortar (L: 62) Rapidash (L: 65) Rewards: ![]() ![]() ![]() ![]() Elite Team: Torkoal, Camerupt, Magcargo, Houndoom, Magmortar, Rapidash | Viridian City ![]() Leader: Blue Team: Exeggutor (L: 65) Machamp (L: 66) Rhydon (L: 67) Gyarados (L: 68) Pidgeot (L: 69) Arcanine (L: 70) Rewards: ![]() ![]() ![]() Elite Team: Venusaur, Blastoise, Charizard, Tyranitar, Pidgeot, Jolteon *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. |
Bede Team: Mawile (L: 100) Sylveon (L: 100) Galarian Rapidash (L: 100) Primarina (L: 100) Tinkaton (L: 100) Hatterene (L: 100) Rewards: ![]() ![]() ![]() | Koga Team: Skuntank (L: 100) Venomoth (L: 100) Toxicroak (L: 100) Swalot (L: 100) Crobat (L: 100) Muk (L: 100) Rewards: ![]() ![]() ![]() | Bruno Team: Hitmontop (L: 100) Hitmonlee (L: 100) Hitmonchan (L: 100) Hariyama (L: 100) Machamp (L: 100) Lucario (L: 100) Rewards: ![]() ![]() ![]() | Karen Team: Weavile (L: 100) Absol (L: 100) Spiritomb (L: 100) Houndoom (L: 100) Honchkrow (L: 100) Umbreon (L: 100) Rewards: ![]() ![]() ![]() | |||
Lance Team: Salamence (L: 100) Gyarados (L: 100) Garchomp (L: 100) Altaria (L: 100) Charizard (L: 100) Dragonite (L: 100) Rewards: ![]() ![]() ![]() ![]() | Aurora League Gym Leaders may choose their own battle specializations, as well as. design their own unique Gym (which will take one month to build from the time of request) and Badge (which will be available as soon as the Gym opens). They will be compensated for their work as Gym Leaders with a stipend that will cover building costs, labor (the Leader's and any Trainers they may employ), and rewards for victorious challengers. We ask that Aurora Gym Leaders think carefully about the location of their Gym and the difficulty level they wish to present challengers. We also ask that they create their own Badge Request page like this one so that others can request battles with them. To officially request an Aurora League Gym, fill out the provided template and comment here. |
Please use this form to request a badge or a showdown with the Elite Four! Post your request as a comment to this post. Badges will generally be processed once per week, on either Wednesday or during the weekend. Please try not to PM or IM mods about badges (including elite challenges) unless your request has gone unanswered for more than a week.
!!! Please request badges as your character is actually in the general area of the gym!
!!! To preserve the spirit of the game, obtaining badges using recently-inherited Pokémon (ie, Pokemon received from dropped characters) that massively outlevel your own is discouraged. If this happens, you may be asked by the badge mod to revise your team. Inherited Pokemon that your character has had for a while and are the same level as the rest of your character's team are fine to use!
!!! Remember that you must fight all four members of the Elite Four and Champion Lance in a row. You may heal your Pokémon between battles and take a short break, but you cannot leave without ending your challenge.
attacks this challenge with renewed vigor-
Badge/Gym Leader: STORM BADGE
Elite/Regular: REGULAR TEAM
Team: Here- Gomera the Kangaskhan (Slide 10), Petals the Blissey (Slide 11), Mootiny the Tauros (Slide 14), Gobstopper the Lickilicky (Slide 15) and Cuja the Pangoro (Slide 6)
Battle Details: Emporio's going into Chuck's Gym with plenty of preparation ahead of time- he's been training this team up specifically for this moment! One might wonder if perhaps he's focused on Psychics. Or maybe even grass. Or-
Who are we kidding it's a team of Normal Type 'classics' because of course it is.
While Cuja the Pangoro waits on the bench to clean up worst case, if Emporio plays his cards well it shouldn't be necessary at all. The first pokemon out on the field is the truest to the spirit of his theme this time around, and it's no surprise that in a team meant to comprise entirely of local Normal types, Gomera the Kangaskhan is the first out.
Gomera's ability won't do anything in this fight, nor does she have any immediate advantages with her moves. Her best strategy is ultimately in her ability to take hits despite the type disadvantage; Emporio to that end orders her to weather the storm 'and then use all [she's] got', and as Gomera alternates dodging and taking Hitmonlee's kicks, she'll be working between moves like Growl and Tail Whip to whittle down their power and defenses. Gomera doesn't have too long to do this though- and eventually, even if it takes using Endure to get there, she'll have to retaliate with Reversal- a move that only becomes stronger the lower her HP gets.
Gomera has an ace in the hole as well if needed- Outrage has no obvious advantage, but it's also not likely a move that Hitmonlee is expecting to see. Either way, if Gomera goes down she goes down, but even if she takes Hitmonlee out first, Emporio recalls her for the next pokemon-
Namely, Petals the Blissey. Petals is more of a Support pokemon, but she has what she needs to finish off Hitmonlee worst case- Disarming Voice will provide a small advantage, and she's been trained to use it right out the gates as soon as she's on the field. Emporio doesn't want her reliant on that though- in fact once that move is out of the way, whoever she's up against is being faced with a very different strategy. Emporio commands her to 'soften [the opponent] up', and in reply Petals will immediately begin to use Sing to get the opponent deep in slumber. Essentially, Petals is nothing more than a 'stop-gap', someone buying time between Gomera and the real 'next in line'.
That 'next in line' pokemon, is Emporio's Tauros. Charging out like...well, like a Tauros, what Mootiny lacks in brains, he makes up for in dedication. Emporio tried to keep things as simple as possible for poor Mootiny, especially since the bulky thing was so excited about working with the team at all. Defended slightly by the ability Anger Point- which will practically max out Mootiny's attack stat if a critical blow lands, Mootiny should be coming onto the field against Hitmonchan, with eyes perfectly trained to go for those red fists.
Naturally, Emporio's order is to just 'go'; and in this case, those horns will be employed heavily for 'Horn Attack'. If it looks like things are getting rough for the Tauros however, Emporio managed to teach him one sneaky little trick- as it turns out, Tauros have one damaging psychic move, and Mootiny will be charging happily along with that Zen Headbut the minute he hears Emporio tell him to 'let it shine'.
Arceus only knows how That ended up the trick phrase, but apparently it is, and with any luck, the glowing psychic headbutt will finish Hitmonchan off. If not, Petals is coming back out to repeat her expected song and dance, this time with the addition of alternating between Pound, Life Dew to heal, and Sing to lock the thing down.
Neither Mootiny nor Petals however, will be first on the field to see Chuck's Poliwrath however. Instead, Emporio sends out Gobstopper the Lickilicky! As is Emporio's to to, the finale for the fight is the one that has the most complicated commands- Emporio first tells Gobstopper to take Chuck's pokemon 'for a spin', and Gobstopper has more than a few ways to do that- starting by spinning personally to nail them with Supersonic, using Wrap, Disable, and Lick to more properly lock the poor thing in their massive tongue (as per Emporio's second command of 'Make it PERSONAL'), and then to add insult to injury, start Slaming the thing around like the Hulk decided to be pink today. Knock Off is without a doubt thrown in there ('Shake 'm loose!'), but if even that isn't enough, Gobstopper has one final resort to rely upon.
Which is for Emporio to shout loudly, and clearly, that Gobstopper needs to make Poliwrath GREEN with force.
And well, at that point, Gobstopper's Power Whip is probably going to absolutely wreck shop with the poor Poliwrath, what with the water typing.
Ultimately, should worse come to worse, there are a few backup methods- first, if it seems Petals is on her last legs, Emporio will order her to 'prep the field' and cause her to use 'Healing Wish', if only to make sure whoever goes out next is at least topped off for health. Second is Emporio's Pangoro Cuja, who is more than willing to fulfill the command of 'Punch(ing) them out' with a series of Bullet Punches. Not to mention whatever other punches the bear wants to deliver.
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