We ask that potential applicants post their application in comments rather than linking. If their application contains explicit references to 'hard' spoilers (character death, unforeseen plot twists, big reveals, he was evil all along etc), players should put the application in their own journal or their character's journal and link it, making sure to mention the presence of spoilers within. For further clarification on our spoilers policy and whether or not your application needs to be linked, please check this page. Thank you for your cooperation!
The comment character limit on Dreamwidth is 16,000 characters so apps no longer need to be split into multiple comments; however this is at players' discretion.
While players are welcome to play multiple characters (five characters maximum are allowed per player!), please only apply for one character at a time, and wait for a decision before submitting another application!
A reminder for those waiting to hear back: Please don't be worried if we skip yours while going through them. It only means we needed a little more time to research!
Please use the form below to apply! If you have any questions, feel free to ask any of the mods.
Helpful links!
Taken / Reserves Please do not app a character from either of these unless you reserved them!
Starter Pokémon! A compiled list of the starter Pokémon to choose from offered in Victory Road!
Player Name: Einir E-mail: madmuggle [at] gmail Preferred Contact: Discord: griffinmoth#4430, journal PP, or Plurk: moxana Timezone: eastern Current Characters in Victory Road: none
Character Name: Kayo Hinazuki Series: Boku Dake ga Inai Machi/Erased. Anime version. Timeline: after leaving Hokkaido to live with her grandmother in the true timeline Canon Resource Links:Spoilers abound, beware She has two wikia entries, not sure why
Kayo is the first of a string of child kidnappings and murders in Hokkaido in the 1980s. She made for an easy target because she's a loner and a bit of an outcast, even from her own classmates. Often late to school, especially on Mondays, and not very expressive or talkative, most of her classmates leave her alone. She spends her free time alone at the park until darkness falls, or at the often-empty science center in their small town. She is clever, good at science and good at strategy board games like othello. The reason she avoids going home until as late as possible is because she's being abused by her mother, Akemi Hinazuki. A single parent after divorcing her abusive husband, Akemi's own broken heart and mind led to her venting out her pain and stress on Kayo the way her husband had done to her. Akemi mostly beats Kayo on Saturdays, when the bruises have time to heal before Kayo will be seen in public again, but Kayo still hates being at home and holds no warmth for her own mother, understandably.
When Satoru revives all the way back to being 10 years old himself, he recognizes the signs and is able to change Kayo's fate by becoming her friend. He doggedly chases after her friendship, inspiring quite a lot of sass and some unsettling conversations from her ("Would you kill someone for me?"). She calls him stupid fairly often, but it becomes endearing over time as Kayo begins to trust him and believe that his interest in being friends is genuine. As she starts to open up, we get to see more of Kayo's personality. She's nerdy and smart, just as happy to read books as to watch tv, and excited for all of the little adventures that Satoru ends up taking her on. Even when she tries to be stoic about them- like when he takes her to see a natural "christmas tree" and they see a pair of foxes along the way, or when Satoru and the other kids kidnap her and hide her out in an abandoned bus to keep her away from her mother (and potential murderer) while they try to get child services in gear. Satoru and Kayo share a birthday, so their now-shared friends plan to surprise them with a double party that day after school. Deeply Poor, Kayo saves up her lunch money to buy yarn so she can crochet Satoru a pair of mittens as a birthday present, a poetic reflection of the mittens he gives her. She's attentive and thoughtful when she chooses to be.
Kayo shows some incredible bravery, when faced with her mother and the challenge of bringing her abuse to light. When Akemi attempts to assault Satoru's mother, Kayo doesn't hesitate to throw herself at her and cling around her middle, holding her back. She also doesn't hesitate or flinch when facing her mother down as bait for getting her to speak with child services. Kayo doesn't show any sympathy, only embarrassment and exhaustion, as Akemi throws herself at Kayo's grandmother in tears. As Satoru suspects, the tears are self-pity, more than anything else, and Kayo isn't impressed. Any sense of affection she may have with her own mother is ruined for her and her only hope to feel secure is to be away from her.
Resilient in the way children often are, Kayo does start to blossom under the friendship of Satoru and his gang, and with some parental care from Satoru's mother Sachiko. She's brought to tears at the sight of a hearty homecooked breakfast after years of neglect, and when she receives a real birthday party with presents for possibly the first time ever in her life. Sachiko was able to remind Kayo what being loved by an adult she can trust feels like, bringing out more smiles and individuality from the stoic little girl and setting the stage for her to put her trust in her grandmother, and grow up to recover from everything she's been through. In the end, Akemi gives up custody of Kayo to her grandmother willingly, and Kayo moves away to grow up far from her mother and the town where all her trauma happened. By the time Satoru sees her again, 15 years later, she's married and has an infant child, content with her life and grateful to him for giving her a chance to truly live.
Pokémon Information Affiliation: Trainer Starter: Hoothoot Password: Atomic Fireball (sounds tasty)
Kayo looks shell-shocked in the moments immediately following her arrival. Some woman calling herself "mom" handed her a bag, a weird phone thing, and a pokeball, and told her to go on an adventure. She stands outside, blinking in the sunlight, her expression every bit as owlish as the pokemon she's been given. Hoothoot itself pops out of the ball and hops around her, happily "whooo"ing. This makes none of these recent events make a lick more sense. Slowly Kayo's blank stare turns into a confused knit of eyebrows. She walks a few steps. Hoothoot follows. She turns the other way and walks some more. Still it follows.
"Are you stupid?" She asks it. It hoos and flaps its wings, pecking at the pokeball in her hand. "My adventure is supposed to do with you?" She asks slowly, as the realization dawns on her. Hoothoot lets out a cacophony of excited noises as an answer. There's a beat of hesitation, and then a small smile crosses Kayo's face. "Well come on then I guess," and she heads toward route 29, poking at her pokegear as she walks. It's nothing like phones back home, but it's pretty intuitive, she thinks. The buttons are big and well labeled, though she does startle herself when she opens up the network and a video starts playing. She shouts, dropping the 'gear and Hoothoot squawks, flapping its little wings.
Kayo recovers after a moment, and starts to laugh at the pokémon's dramatic reaction. "Did I scare you?" Slowly, she reaches out a hand, and Hoothoot bumps up against her palm. Kayo softens all over, patting the bird on the head. "I'm sorry. I got startled too." Scooping the 'gear back up, Kayo figures out how to control when the videos play, and how to record one herself. She posts it to the network and continues her investigation. The map is especially helpful, showing her at least the places she can go, even if that doesn't really tell her why. Might as well see what's in Cherrygrove, she thinks. Since there isn't much here.
"Hooo?" "Yeah, we're going. Come on." She shoulders her bag and heads into the tall grass.
Welcome to the Wonderful World of Pokemon! Congratulations, you have a fun and exciting adventure awaiting you.
Now that you've been accepted... [○] Respond to this with your character's journal. This is a must! [○] Comment in the Taken Characters post, alphabetized by series: Here. [○] Join the following communities: victory_road, the_plateau, and ohmyarceus. Only Team Rocket personnel should join silph_co, but we ask that all Victory Road members subscribe to it. Note! You will not be accepted to the main or logs community until you've commented in the aforementioned places. [○] If you're still on the reserved list, please let us know that they've been accepted. [○] Please make sure to check out the Calendar for the weather and upcoming plots and swarms! [○] You can also find our mod plurk at victoryroad; if you have a Plurk, we suggest you become a fan!
We'd also like to take this moment to inform you of the Eastern Kanto Ferry! For only P2000, you can take a three day, all-inclusive ferry ride from New Bark Town to Pallet Town and begin a new pokémon journey in the Kanto region! Otherwise, feel free to start in Johto!
Kayo Hinazuki | Boku Dake ga Inai Machi (Erased) | Not Reserved
Name: Einir
E-mail: madmuggle [at] gmail
Preferred Contact: Discord: griffinmoth#4430, journal PP, or Plurk:
Timezone: eastern
Current Characters in Victory Road: none
Character
Name: Kayo Hinazuki
Series: Boku Dake ga Inai Machi/Erased. Anime version.
Timeline: after leaving Hokkaido to live with her grandmother in the true timeline
Canon Resource Links: Spoilers abound, beware
She has two wikia entries, not sure why
More details on the plot
Personality: CW: murder, child abuse
Kayo is the first of a string of child kidnappings and murders in Hokkaido in the 1980s. She made for an easy target because she's a loner and a bit of an outcast, even from her own classmates. Often late to school, especially on Mondays, and not very expressive or talkative, most of her classmates leave her alone. She spends her free time alone at the park until darkness falls, or at the often-empty science center in their small town. She is clever, good at science and good at strategy board games like othello. The reason she avoids going home until as late as possible is because she's being abused by her mother, Akemi Hinazuki. A single parent after divorcing her abusive husband, Akemi's own broken heart and mind led to her venting out her pain and stress on Kayo the way her husband had done to her. Akemi mostly beats Kayo on Saturdays, when the bruises have time to heal before Kayo will be seen in public again, but Kayo still hates being at home and holds no warmth for her own mother, understandably.
When Satoru revives all the way back to being 10 years old himself, he recognizes the signs and is able to change Kayo's fate by becoming her friend. He doggedly chases after her friendship, inspiring quite a lot of sass and some unsettling conversations from her ("Would you kill someone for me?"). She calls him stupid fairly often, but it becomes endearing over time as Kayo begins to trust him and believe that his interest in being friends is genuine. As she starts to open up, we get to see more of Kayo's personality. She's nerdy and smart, just as happy to read books as to watch tv, and excited for all of the little adventures that Satoru ends up taking her on. Even when she tries to be stoic about them- like when he takes her to see a natural "christmas tree" and they see a pair of foxes along the way, or when Satoru and the other kids kidnap her and hide her out in an abandoned bus to keep her away from her mother (and potential murderer) while they try to get child services in gear. Satoru and Kayo share a birthday, so their now-shared friends plan to surprise them with a double party that day after school. Deeply Poor, Kayo saves up her lunch money to buy yarn so she can crochet Satoru a pair of mittens as a birthday present, a poetic reflection of the mittens he gives her. She's attentive and thoughtful when she chooses to be.
Kayo shows some incredible bravery, when faced with her mother and the challenge of bringing her abuse to light. When Akemi attempts to assault Satoru's mother, Kayo doesn't hesitate to throw herself at her and cling around her middle, holding her back. She also doesn't hesitate or flinch when facing her mother down as bait for getting her to speak with child services. Kayo doesn't show any sympathy, only embarrassment and exhaustion, as Akemi throws herself at Kayo's grandmother in tears. As Satoru suspects, the tears are self-pity, more than anything else, and Kayo isn't impressed. Any sense of affection she may have with her own mother is ruined for her and her only hope to feel secure is to be away from her.
Resilient in the way children often are, Kayo does start to blossom under the friendship of Satoru and his gang, and with some parental care from Satoru's mother Sachiko. She's brought to tears at the sight of a hearty homecooked breakfast after years of neglect, and when she receives a real birthday party with presents for possibly the first time ever in her life. Sachiko was able to remind Kayo what being loved by an adult she can trust feels like, bringing out more smiles and individuality from the stoic little girl and setting the stage for her to put her trust in her grandmother, and grow up to recover from everything she's been through. In the end, Akemi gives up custody of Kayo to her grandmother willingly, and Kayo moves away to grow up far from her mother and the town where all her trauma happened. By the time Satoru sees her again, 15 years later, she's married and has an infant child, content with her life and grateful to him for giving her a chance to truly live.
Pokémon Information
Affiliation: Trainer
Starter: Hoothoot
Password: Atomic Fireball (sounds tasty)
Samples
RP Sample: VR TDM
Victory Road Sample:
Kayo looks shell-shocked in the moments immediately following her arrival. Some woman calling herself "mom" handed her a bag, a weird phone thing, and a pokeball, and told her to go on an adventure. She stands outside, blinking in the sunlight, her expression every bit as owlish as the pokemon she's been given. Hoothoot itself pops out of the ball and hops around her, happily "whooo"ing. This makes none of these recent events make a lick more sense. Slowly Kayo's blank stare turns into a confused knit of eyebrows. She walks a few steps. Hoothoot follows. She turns the other way and walks some more. Still it follows.
"Are you stupid?" She asks it. It hoos and flaps its wings, pecking at the pokeball in her hand. "My adventure is supposed to do with you?" She asks slowly, as the realization dawns on her. Hoothoot lets out a cacophony of excited noises as an answer. There's a beat of hesitation, and then a small smile crosses Kayo's face. "Well come on then I guess," and she heads toward route 29, poking at her pokegear as she walks. It's nothing like phones back home, but it's pretty intuitive, she thinks. The buttons are big and well labeled, though she does startle herself when she opens up the network and a video starts playing. She shouts, dropping the 'gear and Hoothoot squawks, flapping its little wings.
Kayo recovers after a moment, and starts to laugh at the pokémon's dramatic reaction. "Did I scare you?" Slowly, she reaches out a hand, and Hoothoot bumps up against her palm. Kayo softens all over, patting the bird on the head. "I'm sorry. I got startled too." Scooping the 'gear back up, Kayo figures out how to control when the videos play, and how to record one herself. She posts it to the network and continues her investigation. The map is especially helpful, showing her at least the places she can go, even if that doesn't really tell her why. Might as well see what's in Cherrygrove, she thinks. Since there isn't much here.
"Hooo?"
"Yeah, we're going. Come on." She shoulders her bag and heads into the tall grass.
no subject
Congratulations, you have a fun and exciting adventure awaiting you.
Now that you've been accepted...
[○] Respond to this with your character's journal. This is a must!
[○] Comment in the Taken Characters post, alphabetized by series: Here.
[○] Join the following communities:
Note! You will not be accepted to the main or logs community until you've commented in the aforementioned places.
[○] If you're still on the reserved list, please let us know that they've been accepted.
[○] Please make sure to check out the Calendar for the weather and upcoming plots and swarms!
[○] You can also find our mod plurk at
We'd also like to take this moment to inform you of the Eastern Kanto Ferry! For only P2000, you can take a three day, all-inclusive ferry ride from New Bark Town to Pallet Town and begin a new pokémon journey in the Kanto region! Otherwise, feel free to start in Johto!
Thank you! See you in the Pokémon world!
no subject
This is the journal I'll be using!