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Player Name: Weasel E-mail: minkrp at gmail dot com Preferred Contact: PM, fuckweasel Timezone: PST Current Characters in Victory Road: Vaughn, Murphy Pendleton
Character Name: Anders Series: Dragon Age Timeline: During “The Last Straw” - Dragon Age II Canon Resource Links:Anders on the Dragon Age wiki Note: For the sake of maintaining character individuality, Anders will be separated from Justice at the canon point he is taken from. That’ll be fun for him to deal with.
Personality: Anders is frequently self-described as “charming,” and projects a cheerful, playful personality that has historically made him both popular and impudent. He certainly has a quick wit about him, demonstrated in teasing banter with his companions and an ability to play situations in his favor. He has shown to use his natural charisma to weasel his way out of conflict, particularly in his time spent in the Circle of Magi, where his nearly incessant acts of defiance should have earned him harsh punishment.
He greatly resents having been robbed of his freedom at a young age, and clings to this bitterness towards the Chantry and its practices well into adulthood, masking it with the humor and cleverness he’s always had. For a while, he seems fairly carefree in spite of always being hunted by Templars. He is content enough with his freedom and feels no obligation to anyone but himself, and brushes off accusations that he is selfish and owes his aid to all mages who still face oppression.
Over time, however, he grows steadily more sickened by this mentality, and decides to strike a deal with his friend, a spirit of justice, to act as his host and work together to help his fellow mages. The results are disastrous. The rage that Anders has harbored for so long towards the Chantry and its Templars and Circles corrupts the spirit of justice, turning it into a spirit of vengeance.
Any time Anders’ fury overwhelms him, Vengeance takes over, exacting brutal punishment on the deserving, sometimes not discerning innocent bystanders from oppressors, and leaving gaps in Anders’ memory. Anders realizes on some level that allowing himself to be possessed was a mistake, but the process is irreversible.
While there are horrible dangers now inherent in him, it also seems his better recognition of injustices makes him a more caring person overall. He selflessly aids those who need it but cannot find help elsewhere. To right a wrong carried out by an uncaring government, Anders offers his healing powers at no cost to poor refugees, although in doing so, he puts himself in great danger from the Templars.
Now well aware of the unpredictable and indiscriminatory nature of even a “good” spirit, he frequently expresses concern about being an Abomination, and greatly fears harming innocent people or those he loves in a fit of rage. He often tells his closest friends that he could only ever end up hurting them in one way or another, and to stay away from him if they aren’t prepared for the repercussions.
In spite of the apprehension he holds for the unrecognizable being he has become, Anders never loses sight of why he merged with Justice in the first place; to free those mages who still suffer in fear and chains. “Obsession” is too tame a word for his actions. Almost every word out of his mouth and every action of his own choice for years is insistent upon people hearing and recognizing the plight of his fellow mages. Though he never quite loses his charm and sense of humor entirely, over time they pale more and more in favor of his tireless desire for justice. Even his wit steadily becomes more self-destructive, his sharp tongue getting him into fights rather than out of them.
When he feels like he has exhausted all other options, Anders truly takes matters into his own hands, inciting a mage rebellion in an act of terrorism against the Chantry. Finally, his fury ebbs and he shows how truly exhausted his efforts over the years, fighting for mages’ freedom and struggling to stay in control of himself, have made him. He recognizes his murder of many innocent people and readily accepts his fate if it means dying for what he has done, but he still feels justified in having done it. As Anders says himself, he is the cause of mages; by this time, there is “nothing else inside him.”
Pokémon Information Affiliation: Breeder Starter: Skitty Password: Atomic fireball
Welcome to the Wonderful World of Pokemon! Congratulations, you have a fun and exciting adventure awaiting you.
Now that you've been accepted... [○] Respond to this with your character's journal(s). This is a must! [○] Comment in the Taken Characters post, alphabetized by series: # thru G, H thru O, or P thru Z. [○] Join the following communities: victory_road, the_plateau, and ohmyarceus. Only Team Rocket personnel should join silph_co, but we ask that all Victory Road members subscribe to it. Note! You will not be accepted to the main or logs community until you've commented in the aforementioned places. [○] Please make sure to check out the Calendar for the weather and upcoming plots and swarms! [○] You can also find our mod plurk at victoryroad; if you have a Plurk, we suggest you become a fan!
Anders | Dragon Age | Reserved
Name: Weasel
E-mail: minkrp at gmail dot com
Preferred Contact: PM,
Timezone: PST
Current Characters in Victory Road: Vaughn, Murphy Pendleton
Character
Name: Anders
Series: Dragon Age
Timeline: During “The Last Straw” - Dragon Age II
Canon Resource Links: Anders on the Dragon Age wiki
Note: For the sake of maintaining character individuality, Anders will be separated from Justice at the canon point he is taken from.
That’ll be fun for him to deal with.Personality:
Anders is frequently self-described as “charming,” and projects a cheerful, playful personality that has historically made him both popular and impudent. He certainly has a quick wit about him, demonstrated in teasing banter with his companions and an ability to play situations in his favor. He has shown to use his natural charisma to weasel his way out of conflict, particularly in his time spent in the Circle of Magi, where his nearly incessant acts of defiance should have earned him harsh punishment.
He greatly resents having been robbed of his freedom at a young age, and clings to this bitterness towards the Chantry and its practices well into adulthood, masking it with the humor and cleverness he’s always had. For a while, he seems fairly carefree in spite of always being hunted by Templars. He is content enough with his freedom and feels no obligation to anyone but himself, and brushes off accusations that he is selfish and owes his aid to all mages who still face oppression.
Over time, however, he grows steadily more sickened by this mentality, and decides to strike a deal with his friend, a spirit of justice, to act as his host and work together to help his fellow mages. The results are disastrous. The rage that Anders has harbored for so long towards the Chantry and its Templars and Circles corrupts the spirit of justice, turning it into a spirit of vengeance.
Any time Anders’ fury overwhelms him, Vengeance takes over, exacting brutal punishment on the deserving, sometimes not discerning innocent bystanders from oppressors, and leaving gaps in Anders’ memory. Anders realizes on some level that allowing himself to be possessed was a mistake, but the process is irreversible.
While there are horrible dangers now inherent in him, it also seems his better recognition of injustices makes him a more caring person overall. He selflessly aids those who need it but cannot find help elsewhere. To right a wrong carried out by an uncaring government, Anders offers his healing powers at no cost to poor refugees, although in doing so, he puts himself in great danger from the Templars.
Now well aware of the unpredictable and indiscriminatory nature of even a “good” spirit, he frequently expresses concern about being an Abomination, and greatly fears harming innocent people or those he loves in a fit of rage. He often tells his closest friends that he could only ever end up hurting them in one way or another, and to stay away from him if they aren’t prepared for the repercussions.
In spite of the apprehension he holds for the unrecognizable being he has become, Anders never loses sight of why he merged with Justice in the first place; to free those mages who still suffer in fear and chains. “Obsession” is too tame a word for his actions. Almost every word out of his mouth and every action of his own choice for years is insistent upon people hearing and recognizing the plight of his fellow mages. Though he never quite loses his charm and sense of humor entirely, over time they pale more and more in favor of his tireless desire for justice. Even his wit steadily becomes more self-destructive, his sharp tongue getting him into fights rather than out of them.
When he feels like he has exhausted all other options, Anders truly takes matters into his own hands, inciting a mage rebellion in an act of terrorism against the Chantry. Finally, his fury ebbs and he shows how truly exhausted his efforts over the years, fighting for mages’ freedom and struggling to stay in control of himself, have made him. He recognizes his murder of many innocent people and readily accepts his fate if it means dying for what he has done, but he still feels justified in having done it. As Anders says himself, he is the cause of mages; by this time, there is “nothing else inside him.”
Pokémon Information
Affiliation: Breeder
Starter: Skitty
Password: Atomic fireball
Samples
RP Sample: 6-word stories post & threads
Victory Road Sample: TDM thread
ACCEPTED
Congratulations, you have a fun and exciting adventure awaiting you.
Now that you've been accepted...
[○] Respond to this with your character's journal(s). This is a must!
[○] Comment in the Taken Characters post, alphabetized by series: # thru G, H thru O, or P thru Z.
[○] Join the following communities:
Note! You will not be accepted to the main or logs community until you've commented in the aforementioned places.
[○] Please make sure to check out the Calendar for the weather and upcoming plots and swarms!
[○] You can also find our mod plurk at
Thank you! See you in the Pokémon world!
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