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Player Name: Elaine E-mail: animedutchess@yahoo.com Preferred Contact:Jackabee on Plurk Timezone: EST Current Characters in Victory Road: Jane Crocker, Asriel Dreemurr
Character Name: Thida Series: Splatoon Timeline: After completion of Hero Mode and the first North American Splatfest, Cats vs Dogs, in which Dogs won through sheer popularity alone. Thida was on Team Dog. Canon Resource Links: Since Thida is a customizable/silent protagonist, I can offer wiki links about the canon of Splatoon itself. Inkopolis, where most of the game takes place, and Inklings, Thida's species, are important things to note, and the worldbuilding content of the Sunken Scrolls should help immensely.
Original Character Background:
I have a few short stories (1, 2, 3, 4, 5, and 6) that delve properly into her backstory, but I'll summarize the important stuff.
For a customizable/silent protagonist character, I justify my portrayal of Thida on the bits of Inkling culture given to us in the game. Inklings are portrayed as fun-loving, pleasure seeking hedonists, and while Thida isn't quite like that, the few things she does enjoy (catfish, mushroom soups, acoustic music) she indulges in whenever she can. They are also crazy about Turf War ink battles, which Thida plays in quite a lot - points earned by the end of the match are tallied and given back to the Inklings as money, and money can also be earned for win streaks, which she takes advantage of to support herself in lieu of getting a job, which she wouldn't be able to do at 14. Voice clips for player characters are also fairly short, even when not relating to blocking dialogue, which is why Thida speaks bluntly and sparsely, shortening words where she can.
Her background more evolved from my own creativity and I'll give y'all a short rundown of it: born to two loving parents living in a small hut in the mountains, Thida lived happily and quietly, receiving enough homeschooling to keep up with her better educated peers and enjoying the simple things in life, like good food, good music, and exploring nature. The autumn before her 14th birthday, her parents mysteriously disappeared - first her mother, never returning from her summer job at Camp Triggerfish, and then her father when he set out to look for her - and by the time her birthday in spring comes they are all but confirmed dead to Thida's tiny mountain community. Taking with her all the money her parents had left behind and a few mementos (one of which being her mother's old pilot goggles) she sets out to Inkopolis on her own in order to get away from the overhanging gloom filling in for her parents. As if by fate of coincidence, this is when the Great Zapfish, Inkopolis' primary power supply, is stolen, and she encounters the elderly Cap'n Cuttlefish, who recruits her on the spot as "Agent Three" in order to retrieve it from who he believes stole it - the opposing race of evolved cephalopods, the Octarians. Through her duties as an agent and through earning money playing in the Turf Wars, she quickly learns the ins and outs of fighting with ink, a decent shot with an ink gun but preferring a large inkbrush in matches. This also makes her a bit of a loner, always busy and focused on fighting to stay afloat financially and literally. Eventually, she DOES save the Great Zapfish, and just in time for the city's first Splatfest, in which the team she chose to fight for in battles won due to sheer popularity.
Many, many people make gragarious, city-native Inklings as OCs, and I wanted to do something different, so I developed a childhood for her in the mountains, which can be seen in some of the more outdoorsy battle stages. I gave her poor, hardworking parents and the mysterious circumstances from which they died in order to give her the backbone to work hard for a living (aka rack up mad amounts of points in matches), and to send her to Inkopolis with no strings attached, much like how player characters first start up the game with starter gear and stand in the middle of a bustling, unfamiliar plaza - seeing the first Squid Sisters broadcast indicating the Great Zapfish's disappearance and how it hints to a single player campaign. She's a loner due to the lack of proper player communication in Splatoon, i.e. no voicechat. I gave her heirloom goggles even though they do nothing (and have terrible buffs for the Inkbrush) because it looks cool, and all the cool protagonists wear useless goggles - but I digress.
Something that will definitely come up for her is the difficulty of being around other species. In Inkling society, it's known that humans are extinct and had a relatively alien physiology to Inklings. Having bones, hair, and an ability not to dissociate in water is going to be distressing for her until she figures out how to cope. In a similar vein, she's also used to fighting for her life against octopus-based creatures. I can only think of one Pokemon directly based off of an octopus, but I will definitely have her encounter one and be adamant in distrusting them. This can change if it's hers given enough time, though.
Personality:
Thida is a simple soul at heart. She loves catfish and mushroom soup, the smell of pine needles, and the strum of a guitar - definitely an outdoorsy type. It's not unusual for her to climb trees or into high places to find vantage points that let her observe things, preferring to watch rather than participate - unless it's something very active. She's used to running around, being alert, and staying on the move. Having grown up with her parents as her primary source of socializing, Thida doesn't have much experience being around other people - she's not shy so much as honest, to the point, and incredibly blunt. Why elaborate and waste time when there's so much to do?
Through her experiences in Inkopolis, a more hardworking aspect of herself shines through. Supporting herself through winnings from Turf Wars using a weapon not known for generating high scores, the concept of a hard day's work does not escape her, even if she's doing it through a highly popular sport. It's also evident that she is not very inclined to follow or even fully understand things that are trendy, or as the Inklings say, "fresh"; she tends to stick with various pieces of gear for their abilities, not how they look, save for the goggles given to her by her mother - those are solely a meaningful memento. She's also widened her taste in music thanks to the city's thriving scene, and absolutely adores the Squid Sisters the most, first for their tunes and then even moreso for their roles as Agents 1 and 2 in Cap'n Cuttlefish's efforts against the Octarians.
Through her experiences as Agent 3, Thida's learned how to battle various enemies no matter their size or hardware, and come out the other side alive and victorious - she simply will not give up or relent against an opponent, being bold in attack and clever in stealth. She's still very wary of Octarians due to the sheer horror of having to battle wave after wave in increasingly more perilous environments. She makes a point not to harm anyone on an "enemy" side (whether in Turf Wars or in missions) who does not mean her any harm, however, showing that she has a softness and kindness in her heart that, due to her speech and attitude, might not be apparent. She is also, notably, modest; once the Great Zapfish is rescued, she certainly could have made it known to the world that she was the one who saved it, but doesn't reveal it to anyone, simply because she doesn't want to. There's no need to do that, she's got a whole relatively normal life ahead of her.
STRENGTHS & WEAKNESSES + HELLA ATHLETIC + EASY TO PLEASE + TENACIOUS AND HARD WORKING +/- HONEST AS FUCK +/- TEEN SOLDIER TRAINED FOR ESPIONAGE AND STILL SUSPICIOUS OF ANYTHING REMOTELY RESEMBLING THE ENEMY +/- HAS A MODEST, SOFTY CENTER - BLUNT - LONER - HOPELESSLY IGNORANT OF TRENDS
Pokémon Information Affiliation: Trainer, female Artist of Gen 6 Starter: Inkay, female Password: Atomic Fireball
Humanity is frightening. It's all-encompassing in this place, and in more ways than one; Thida can barely bring herself to run her fingers through the twin-tailed hair that now hangs where her tentacles should be, and she can feel her bones if she presses on her skin, like barriers holding her form in place. A lot of times she needs to stop on the road and hold the squid the elderly human gave her, pressing her cheek against its smooth pink "hat". The squid - an Inkay, the humans call it, but she's called it Maika - doesn't seem to mind, letting Thida play idly with the ends of its tentacles and staying quiet, allowing her to think.
Still, her time alone with Maika is the only time Thida lets herself be afraid. When she finds herself in towns and cities, Maika is still out - Maika is always out - but she stays alert and calm, at least outwardly. It's how she finds herself looking at a poster in a Pokemon Center, reading about the Pokemon League.
"Beat leaders...get badges..." She mumbles to herself, and glances at Maika in her arms. "But you fight? Not me?"
The Inkay nods. Thida's nose wrinkles.
"But 'm a squid, too." She'd always fought at home. Fought for her people, fought to keep a roof over her head...why, in this world, did she have to make Maika fight?
"Iiink," Maika says, shrugging as best as one can without arms or shoulders. So the Pokemon didn't really get it either? That made two of them, which was oddly reassuring. Thida didn't mind being so confused if she wasn't the only one.
"...We can try?" Thida asks. When Maika looks up at her with a smile, she finds herself smiling, too. Maybe humanity wasn't so scary after all.
Welcome to the Wonderful World of Pokemon! Congratulations, you have a fun and exciting adventure awaiting you.
Now that you've been accepted... [○] Respond to this with your character's journal(s). This is a must! [○] Comment in the Taken Characters post, alphabetized by series: # thru G, H thru O, or P thru Z. [○] Join the following communities: victory_road, the_plateau, and ohmyarceus. Only Team Rocket personnel should join silph_co, but we ask that all Victory Road members subscribe to it. Note! You will not be accepted to the main or logs community until you've commented in the aforementioned places. [○] Please make sure to check out the Calendar for the weather and upcoming plots and swarms! [○] You can also find our mod plurk at victoryroad; if you have a Plurk, we suggest you become a fan!
Thida | Splatoon (OC) | Not Reserved
Name: Elaine
E-mail: animedutchess@yahoo.com
Preferred Contact: Jackabee on Plurk
Timezone: EST
Current Characters in Victory Road: Jane Crocker, Asriel Dreemurr
Character
Name: Thida
Series: Splatoon
Timeline: After completion of Hero Mode and the first North American Splatfest, Cats vs Dogs, in which Dogs won through sheer popularity alone. Thida was on Team Dog.
Canon Resource Links: Since Thida is a customizable/silent protagonist, I can offer wiki links about the canon of Splatoon itself. Inkopolis, where most of the game takes place, and Inklings, Thida's species, are important things to note, and the worldbuilding content of the Sunken Scrolls should help immensely.
Original Character Background:
I have a few short stories (1, 2, 3, 4, 5, and 6) that delve properly into her backstory, but I'll summarize the important stuff.
For a customizable/silent protagonist character, I justify my portrayal of Thida on the bits of Inkling culture given to us in the game. Inklings are portrayed as fun-loving, pleasure seeking hedonists, and while Thida isn't quite like that, the few things she does enjoy (catfish, mushroom soups, acoustic music) she indulges in whenever she can. They are also crazy about Turf War ink battles, which Thida plays in quite a lot - points earned by the end of the match are tallied and given back to the Inklings as money, and money can also be earned for win streaks, which she takes advantage of to support herself in lieu of getting a job, which she wouldn't be able to do at 14. Voice clips for player characters are also fairly short, even when not relating to blocking dialogue, which is why Thida speaks bluntly and sparsely, shortening words where she can.
Her background more evolved from my own creativity and I'll give y'all a short rundown of it: born to two loving parents living in a small hut in the mountains, Thida lived happily and quietly, receiving enough homeschooling to keep up with her better educated peers and enjoying the simple things in life, like good food, good music, and exploring nature. The autumn before her 14th birthday, her parents mysteriously disappeared - first her mother, never returning from her summer job at Camp Triggerfish, and then her father when he set out to look for her - and by the time her birthday in spring comes they are all but confirmed dead to Thida's tiny mountain community. Taking with her all the money her parents had left behind and a few mementos (one of which being her mother's old pilot goggles) she sets out to Inkopolis on her own in order to get away from the overhanging gloom filling in for her parents. As if by fate of coincidence, this is when the Great Zapfish, Inkopolis' primary power supply, is stolen, and she encounters the elderly Cap'n Cuttlefish, who recruits her on the spot as "Agent Three" in order to retrieve it from who he believes stole it - the opposing race of evolved cephalopods, the Octarians. Through her duties as an agent and through earning money playing in the Turf Wars, she quickly learns the ins and outs of fighting with ink, a decent shot with an ink gun but preferring a large inkbrush in matches. This also makes her a bit of a loner, always busy and focused on fighting to stay afloat financially and literally. Eventually, she DOES save the Great Zapfish, and just in time for the city's first Splatfest, in which the team she chose to fight for in battles won due to sheer popularity.
Many, many people make gragarious, city-native Inklings as OCs, and I wanted to do something different, so I developed a childhood for her in the mountains, which can be seen in some of the more outdoorsy battle stages. I gave her poor, hardworking parents and the mysterious circumstances from which they died in order to give her the backbone to work hard for a living (aka rack up mad amounts of points in matches), and to send her to Inkopolis with no strings attached, much like how player characters first start up the game with starter gear and stand in the middle of a bustling, unfamiliar plaza - seeing the first Squid Sisters broadcast indicating the Great Zapfish's disappearance and how it hints to a single player campaign. She's a loner due to the lack of proper player communication in Splatoon, i.e. no voicechat. I gave her heirloom goggles even though they do nothing (and have terrible buffs for the Inkbrush) because it looks cool, and all the cool protagonists wear useless goggles - but I digress.
Something that will definitely come up for her is the difficulty of being around other species. In Inkling society, it's known that humans are extinct and had a relatively alien physiology to Inklings. Having bones, hair, and an ability not to dissociate in water is going to be distressing for her until she figures out how to cope. In a similar vein, she's also used to fighting for her life against octopus-based creatures. I can only think of one Pokemon directly based off of an octopus, but I will definitely have her encounter one and be adamant in distrusting them. This can change if it's hers given enough time, though.
Personality:
Thida is a simple soul at heart. She loves catfish and mushroom soup, the smell of pine needles, and the strum of a guitar - definitely an outdoorsy type. It's not unusual for her to climb trees or into high places to find vantage points that let her observe things, preferring to watch rather than participate - unless it's something very active. She's used to running around, being alert, and staying on the move. Having grown up with her parents as her primary source of socializing, Thida doesn't have much experience being around other people - she's not shy so much as honest, to the point, and incredibly blunt. Why elaborate and waste time when there's so much to do?
Through her experiences in Inkopolis, a more hardworking aspect of herself shines through. Supporting herself through winnings from Turf Wars using a weapon not known for generating high scores, the concept of a hard day's work does not escape her, even if she's doing it through a highly popular sport. It's also evident that she is not very inclined to follow or even fully understand things that are trendy, or as the Inklings say, "fresh"; she tends to stick with various pieces of gear for their abilities, not how they look, save for the goggles given to her by her mother - those are solely a meaningful memento. She's also widened her taste in music thanks to the city's thriving scene, and absolutely adores the Squid Sisters the most, first for their tunes and then even moreso for their roles as Agents 1 and 2 in Cap'n Cuttlefish's efforts against the Octarians.
Through her experiences as Agent 3, Thida's learned how to battle various enemies no matter their size or hardware, and come out the other side alive and victorious - she simply will not give up or relent against an opponent, being bold in attack and clever in stealth. She's still very wary of Octarians due to the sheer horror of having to battle wave after wave in increasingly more perilous environments. She makes a point not to harm anyone on an "enemy" side (whether in Turf Wars or in missions) who does not mean her any harm, however, showing that she has a softness and kindness in her heart that, due to her speech and attitude, might not be apparent. She is also, notably, modest; once the Great Zapfish is rescued, she certainly could have made it known to the world that she was the one who saved it, but doesn't reveal it to anyone, simply because she doesn't want to. There's no need to do that, she's got a whole relatively normal life ahead of her.
STRENGTHS & WEAKNESSES
+ HELLA ATHLETIC
+ EASY TO PLEASE
+ TENACIOUS AND HARD WORKING
+/- HONEST AS FUCK
+/- TEEN SOLDIER TRAINED FOR ESPIONAGE AND STILL SUSPICIOUS OF ANYTHING REMOTELY RESEMBLING THE ENEMY
+/- HAS A MODEST, SOFTY CENTER
- BLUNT
- LONER
- HOPELESSLY IGNORANT OF TRENDS
Pokémon Information
Affiliation: Trainer, female Artist of Gen 6
Starter: Inkay, female
Password: Atomic Fireball
Samples
RP Sample: VR Test Drive Meme
Victory Road Sample:
Humanity is frightening. It's all-encompassing in this place, and in more ways than one; Thida can barely bring herself to run her fingers through the twin-tailed hair that now hangs where her tentacles should be, and she can feel her bones if she presses on her skin, like barriers holding her form in place. A lot of times she needs to stop on the road and hold the squid the elderly human gave her, pressing her cheek against its smooth pink "hat". The squid - an Inkay, the humans call it, but she's called it Maika - doesn't seem to mind, letting Thida play idly with the ends of its tentacles and staying quiet, allowing her to think.
Still, her time alone with Maika is the only time Thida lets herself be afraid. When she finds herself in towns and cities, Maika is still out - Maika is always out - but she stays alert and calm, at least outwardly. It's how she finds herself looking at a poster in a Pokemon Center, reading about the Pokemon League.
"Beat leaders...get badges..." She mumbles to herself, and glances at Maika in her arms. "But you fight? Not me?"
The Inkay nods. Thida's nose wrinkles.
"But 'm a squid, too." She'd always fought at home. Fought for her people, fought to keep a roof over her head...why, in this world, did she have to make Maika fight?
"Iiink," Maika says, shrugging as best as one can without arms or shoulders. So the Pokemon didn't really get it either? That made two of them, which was oddly reassuring. Thida didn't mind being so confused if she wasn't the only one.
"...We can try?" Thida asks. When Maika looks up at her with a smile, she finds herself smiling, too. Maybe humanity wasn't so scary after all.
ACCEPTED
Congratulations, you have a fun and exciting adventure awaiting you.
Now that you've been accepted...
[○] Respond to this with your character's journal(s). This is a must!
[○] Comment in the Taken Characters post, alphabetized by series: # thru G, H thru O, or P thru Z.
[○] Join the following communities:
Note! You will not be accepted to the main or logs community until you've commented in the aforementioned places.
[○] Please make sure to check out the Calendar for the weather and upcoming plots and swarms!
[○] You can also find our mod plurk at
Thank you! See you in the Pokémon world!
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