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The Indigo League ([personal profile] indigo_league) wrote2016-05-03 09:48 pm

APPLICATIONS

APPLICATIONS!
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Applications are checked roughly weekly unless otherwise stated.



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  • ai: rosa farrell holding a rose in her hand (Default)

    [personal profile] ai 2016-06-04 07:14 pm (UTC)(link)
    Personality: There are lovers, there are fighters, and then there are those individuals who are both. Rosa Joanna Farrell doesn't choose between love or fighting, choosing instead to compliment one with the other.

    While Rosa spends a fair amount of time removed from the party in-game (first from her illness, then when she is kidnapped later on), it doesn't reflect a status of being weak. Strong-willed, most of Rosa's actions stem from her determination to be at the side of her lover through thick and thin. Having been inspired by the love her parents shared on the battlefield with her mother tending to her father's wounds, Rosa pursued the path of a White Mage so that she could provide in the same manner. In addition to her ability to use white magic, Rosa is proficient with a bow and can dish out as much damage as the combatants in the party. Hailing from a nation with a strong military presence helped contribute to her strength in combat and leadership skills as she heads one of the eight corps that make up Baron's army. Knowledgeable of the land she hails from, she approaches things with a tactical mindset and can determine the path of both friend and foe. Whenever her childhood friends head out on a dangerous mission on order of the king, Rosa anticipates their arrival elsewhere and moves accordingly to greet them.

    This doesn't make her all-knowing however as she's been caught off-guard multiple times. In her eagerness to greet her companions and to ensure their good health, she fails to account for her own, falling ill to a desert fever. Then later on, when she has recovered and the party meets (the Big Bad) Golbez for the first time, she reveals herself as a target of weakness for Cecil which results in her capture.

    Speaking of her beloved, Rosa is very open about how she feels in regard to Cecil Harvey. Right from her introduction, she refers to him as the man she loves directly to his face. There is no hesitation in her words and no doubt in the sincerity of her words as she tries to reach out to him during a particularly dark time in his life. Having known him since they were young children, Rosa admired Cecil's honesty and often acted as a mediator between him and his brother figure who viewed him as a rival. She doesn't shy away from openly expressing her affection towards him even when there's an audience present. At the end of the game, she marries him and takes the throne at his side. In addition to all of that, she has the magical ability to teleport (an entire party) to his personal bedroom. Make of that what you will.

    Then there's the other childhood friend, Kain Highwind. Rosa acts as a morality pet for the Dragoon as he's seemingly incapable of harming her. Even when his mind is being manipulated by Golbez, he remains close in order to protect her. Kain, without a doubt, is in love with her. This unrequited love is made even more painful by the fact she is openly in love with their mutual friend having never once led him on to believe there could be something more. To Rosa, he is a dear friend who she would protect and forgive no matter his transgressions. One thing is for certain: when Rosa speaks, Kain listens.

    Fulfilling the role of the nurturer in party, Rosa spends a bit of time helping others overcome their inner turmoil and encouraging them to move forward. When Cecil is wracked with guilt over the things he has done, it is Rosa who he confides (partially) to. When the young Rydia is incapable of calling forth fire to melt ice that has blocked their path due to the memory of seeing her village burn down, it is Rosa who implores her gently for her aid. She has a way of inspiring others with the unyielding resolve that burns within her simply because she believes in the good that's present in every being. Despite being surrounded by people who praise her beauty and her generosity, Rosa remains modest and places everyone's well being before her own. She doesn't complain and keeps her burdens to herself.

    Certainly someone as amiable as Rosa would be easy to push around, right? Far from it actually. Whenever she's told she should just stay at home out of harm's way, she stands up for what wants to do even if that person is family. When Cecil demands that it's too dangerous for both Rydia and her to join them on their final mission, they defy him by sneaking aboard the ship and defend their right to be there by emphasizing the strengths they bring to the party. That is because Rosa Joanna Farrell is a woman who fights for love and if that love takes her to a suicide mission on the moon, she will justify remaining at the side of those she cares about until the very end.

    Strengths/Weaknesses:

    Compassion: Rosa is a benevolent woman who treats others fairly. Even when she's been wronged by her friends, she doesn't make excuses for their actions but forgives them all the same. Even though Kain mistreated her, she accepts his apology and encourages him to join them instead of outright abandoning him. Throughout their journey, Rosa helps other members of the party through their own inner trials and fills the role of nurturer.
    Passionate: Even though she's often described as quiet and submissive, there's a fire that burns brightly within her. Rosa isn't the type of person to give up easily on a concept or an individual, choosing to believe in them until the very end. She's also not a weak woman who will be left out of the battle. Whenever Cecil instructs for both Rydia and Rosa to stay behind as they head off to a dangerous battle, they both disobey him and stand up for themselves.
    Battle Readiness: Even though Rosa has trained as a White Mage, she uses a bow in order to fend for herself in combat. She's resilient, choosing to travel alongside Cecil as a personal choice rather than anything forced on her. Even though she uses white magic primarily, she can still defend herself in battle and won't be an easy target.
    First Aid: Having trained as a White Mage in a kingdom that prides itself on a strong military force, Rosa undoubtedly knows triage and other useful medical tips beyond magic.
    Traveler: Since Rosa has spent a fair bit of the game doing this, it can be said she's not afraid of the wilderness and is sturdy enough to endure most conditions. While she may not be as experienced as others while traveling alone, she can contribute in a traveling party and remain undisturbed by common plights one may face while out in the wilderness.
    ➕➖ Knowledge: Not only is she capable of studying White Magic (which is no easy feat), but she shares the responsibility of guiding the party at times. Whenever she recovers from the desert fever, she points out the direction their foe is most likely to take based on what she knows. She's no scholar, but she does know a fair bit of the world around her however this isn't her world. Rosa will struggle with technology at first, not quite understanding it and will no doubt have trouble when it comes to using creatures to fight her battles for her.
    Selflessness: Often placing others before herself is a significant weakness that's bound to catch up to her. Early on, she succumbs to illness due to pursuing others even though she's a White Mage... which means she likely didn't stop to consider her own health as she tried to catch up with her friends. Another example is whenever she's captured, she doesn't expand on what has happened to her in the tower, choosing to place their goals ahead of her own mental well-being.
    Ingenue: Rosa wants to believe in the best of those around her so while she's clever at times, she vastly underestimates the actions that people are willing to take. Someone can easily betray her and she wouldn't be able to anticipate it at all. At the same time, she's all too willing to forgive and forget, leaving her susceptible to falling victim to wrongdoing once more.
    Follower: Essentially she's an ideal person to bring along with a travel party but she much rather fight alongside her lover than engage her own path.

    Pokémon Information
    Affiliation: Trainer.
    Starter: Dratini. A blue dragon-like Pokemon to remind her of her childhood friend, Kain. A loner Pokemon that is rarely sighted and is shy would work well for Rosa to form a bond with due to her gentle demeanor. Compassionate, she would grow along with her Dratini as they traveled together, looking out for one another.

    Password: Atomic Fireball.

    Samples
    First Person Sample: VIDEO
    [ While Rosa remains a stranger to technology, she's grown braver with operating her PokéGear over the past month. Using it to record images and to take snapshots of moments that were precious to her filled her heart with wonderment that wasn't overly present before. Not that she would ever forget a memory forged within her mind but through this she could share them with others.

    Each time she found something that reminded her of someone back home, out came the PokéGear and with it a short message from Rosa herself.

    Today she feels different however as she chooses to share the scene before her with everyone else. It's one she's certain the veterans of this realm have witnessed once before but perhaps they may enjoy being reminded of the beauty within.
    ]

    The day is young and beautiful. [ Someone's a bit more excited than usual as she pulls the PokéGear in even closer to her form. Splashes and cheers can be heard off-screen though they are easily drowned out by the charisma in Rosa's voice. ] Cerulean City not only lives up to its name but the water shows here have been a delight. There are times where they will ask the audience to participate and in others they use magic I have never witnessed before in my life.

    [ "Magic" is just a generalized term for her at this point. ] Oh, please watch this if you have a moment to spare.

    [ It takes her a moment to turn the device right around and even if it's angled slightly off, there's no shakiness to be found in her grip. Of course, what she's chosen to share with everyone is a mixture of a light and water show, with the abilities of water-type Pokémon thrown into the mix. For a newcomer, it's certainly impressive and for a long time veteran of this world, maybe it's respectful in its own right. ]

    Remarkable, is it not? [ Her voice is soft and distant, from behind the microphone of the device. ] It is a sight grander than most I have seen in my lifetime. If this is commonplace in this world, then I would strive to see more.

    Third Person Sample: One never knew how trapped they felt until they were given unprecedented freedom. Rosa could barely recall a time where she felt pressured to do one thing or another despite growing up in a militaristic society. Things that needed to be done simply were and matters that needed to be handled were swiftly dealt with. When a man headed out to triumph over wickedness, his healer traveled at his side in order to help him see through that goal. There had never been any strain to do this as it was simply something that had to be done.

    Now absolved of her prior commitments, Rosa felt unsure of what to do with her days. Laid out before her was an entirely new world fit for exploration and while it felt good to stretch her legs out some, the young woman always had a purpose when she traveled. To go without one simply for the sake of doing it seemed more foreign to her than the PokéGear stowed away in her pack. So here she was late at night wondering about what to do with her wandering.

    It had been explained to her before that people here traveled to learn more about Pokémon and the world itself. To expand one's knowledge was a noble pursuit but better suited to scholars who had an interest in such things.

    Another common goal seemed to be to strengthen their team and to collect the badges from each leader. Admittedly she felt a little uncomfortable with the concept of conquering gyms in order to gather trinkets though she would never confess it out loud.

    Then there had been those who admitted to settling down to pursue a life here. To build a business and expand on it, to share a little piece of their own world here with the rest from different realms. A noble concept but without white magic at her fingertips, what could Rosa offer?

    Her thoughts were interrupted by the companion she had since her first day, a Dratini with the keen ability to calm her mind. He didn't make much noise yet he always made his presence known by lingering around her. Resting his snout beside her face on the bed, he captivated her attention as she did his own.

    "Were my thoughts deafening enough to disturb you?" Reaching over to caress him behind one of his fins, "It wasn't my intention to treat you so ill, my friend."

    Dratini were once considered a mythical Pokémon due to being so rare, Rosa recalled from her first Pokédex entry. Perhaps that could be the start of her journey. Seeking out a colony of Dragon Pokémon might not be contrary to the rest of the other otherworlders, but it would be a reason she could believe in. "To reunite you with your brethren would be a kindness, would it not?"

    Then she could liberate her companion from being at her side. Give him the choice to be as free as she felt. It seemed right enough to her for the time being as her affectionate stroking slowed down as she fell asleep, at peace with the thought.

    [personal profile] placide 2016-06-07 06:30 pm (UTC)(link)
    This will be the journal.