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Personality: Drifter doesn't stand up straight very often, as it's "easier to seem like people when you slouch." As a Risen1, he got in the practice of looking very casual in order to avoid humans suspecting he has a ghost. Back then they were afraid of anyone that came back to life. While the act of pretending to be your average everyday human was eventually dropped, the casual leans were not. When he fidgets he plays with jade coins, often multiple ones at once, and knows a number of complicated coin tricks and sleight of hand moves that act as disarming distractions.
Drifter talks with a southern drawl, but keeps very Tao aesthetics to go with his generally East Asian appearance (likely of Chinese-American descent). He alternates between choosing fake names for himself ranging from "Wu Ming" to "Germaine". His jade coins coins have red strings and are two entertwined snakes (snakes are a common theme in Taoist imagery and red strings are meant to show compassion and provide protection) and one of his game symbols resembles a ba gua with circles instead of the trigrams, making it resemble the chambers of a revolver. His chosen weapon is usually a revolver, too, adding to his "Drifter" persona. A mix of Western rogue and Eastern vendor stereotypes to hide behind.
Otherwise his clothing seems patchy when compared to the fine armor otherwise available to him. He wears shoulderpads covered in fur and spikes, an older warlock's robes, and a sloppy belt he keeps his "Trust" revolver tucked into. This gives him a little bit of the look of a gunslinger in a long coat and a bison fur cloak. The gear is made by a manufacturer in game called "Tex Mechanica", and much of the versions of it offered to players is adaptible to have ivory or pearl-handled 1800s style ornementation.
Some of this he's picked up off of other people over time and adopted them for himself. For one, he took his standard greeting, "How you livin'" from a friend of his that was murdered when a village he'd been hiding in was attacked by warlords. His use of a snake was primarily adopted from a tattoo a close friend had. He's several hundred years old and has had a lot of time to borrow some habits.
Drifter doesn't have many friends because he's too paranoid to trust people. He's commented before that he doesn't want to get to know more people and that it's memories that he doesn't need. After a neighbor girl died in his arms, her last words lingered in his mind for centuries (he wouldn't even tell them to his ghost for a very long time). He takes losing people hard and hides behind his ruthlessness. He doesn't want to find more people to care about and lose. He's mostly given up on humanity, save for player characters that side with him (he claims they're the first he's trusted in a long time, though this could be manipulation). When he got involved with the Shadows of Yor2, he knew better than to get close to anyone that he was associated with and refers to them as old 'friend' in the most generic context.
Drifter hit on a notorious Iron Lady3, Ifrideet, who promptly threw him when he tried to dance with her. He also has very fond but tragic thoughts about one woman in particular, whose Guardian name was Orin. He's called her a blue freak and a mannequin while talking to the player directly, but if heard speaking to himself he'll lament that she's haunting him and that she sold her figurative soul. He knew her before she was a guardian, then later got to know her under a different name when she was a Titan. He had a very close relationship with her until she discovered his real identity and that he'd been lying to her for much of their friendship. He was close to her and considered her his closest friend and he was legitimately upset when she left and gave up her free will.
One could consider him a coward for hiding as often as he does and for taking names like "Drifter" and abandoning his old Dredgen Hope title to keep himself out of trouble. When it comes to Shin Malphur, Drifter is very wary to make deals with him and use his talents to lure out the Shadows of Yor but does so to avoid conflict. He's afraid of Shin Malphur because of his reputation as a gunslinger. It's commented by another character that he "hates violence" and that "he hates it so much that he'll try to murder anyone who tries to inflict it on him." His methods are often indirect and roundabout. But somehow, often he's the lone survivor of gunfights, and if pressed can hold his own in a battle. He'd prefer just to hide or run if given the option. While he's wished for perma-death before while he was in agony, he's also too prideful to let anything kill him if he can avoid it.
Drifter doesn't like heroic hypocrites. He doesn't like people that use violence to inflict their will and decide how people should think, something he considers Shin Malphur guilty of. He doesn't like people that'll betray him. He can be forgiving of other generally cagey people, constantly keeping a wary eye open, possibly prone to his own treachery, but if he catches someone actually turning on him he'll absolutely call them a "snitch" and will often threaten retaliation to his coconspirators if he suspects they might be thinking of it.
His goals are rarely clear, but they can likely be simplified to 'stay safe' or 'gain power' or 'run'. He's actually extremely technically adept, able to build complicated teleporters and portals using spare parts and found items, and he designs armor specifically to be used in his games. He managed to access the Taken4. He wanted to find out about the "Nine" so he could grow stronger and find out more about the distant, unreachable areas of space.
He's also a businessman. He ran a bar at one point and used it as a front to lure in his old enemies that destroyed his town, later using it to convince the Iron Lords to act on his behalf. He enjoys gambling and playing cards, but he likes to run games where he'll act as a host and hype man. The game itself is part of a plot with multiple aspects; to lure out the Shadows of Yor and for him to better control 'exotic energies' that come from teams killing enemies. He promises players that they'll be paid well for helping him out, though his own living quarters are extremely modest. All his money goes towards whatever work he's doing.
He suffers from constant hunger. Part of this is because his ghost allowed him to starve to death repeatedly since a full reset was easy. The other reason is that the Shadows of Yor hear what's assumed to be the voices of Hive Gods. Drifter comments on the voices that he hears and has been recorded actively arguing with them. He's not sure what makes them. There's a Hive God called Ur, the Ever Hunger, and the combination of memories of starving to death and the possible influence of Ur could be getting to him.
Risen were what people originally called anyone that was dead that was resurrected by a Ghost, which acts as the respawn and macguffin infodump of the game.
Shadows of Yor are kind of like Sith Lords, trying to follow the path of the Dark. They take the name "Dredgen" because they all follow the teachings of a man who went by Dredgen Yor. Shin Malphur has made it a point to hunt them all down.
Iron Lords came before 'Guardians' and were the first Risen that tried to bring law back to the land because so many other Risen became warlords and were terrorizing survivors of society's collapse.
Oryx is the former leader of the Hive, an alien species in the game that represents undead masses. He learned to "Take" from his enemies, bringing over aliens from opposing sides to fight for him. This required sending them through a dark dimension that Drifter knows how to reach.
Pokémon Information Affiliation: Trainer Starter: Seviper Password: Atomic Fireball
Notes: I'd like to ask if Drifter can keep some of his coins that change symbols on the back. They don't do anything more than that. He wouldn't hear the voices.
Welcome to the Wonderful World of Pokemon! Congratulations, you have a fun and exciting adventure awaiting you.
Now that you've been accepted... [○] Respond to this with your character's journal. This is a must! [○] Comment in the Taken Characters post, alphabetized by series: Here. [○] Join the following communities: victory_road, the_plateau, and ohmyarceus. Only Team Rocket personnel should join silph_co, but we ask that all Victory Road members subscribe to it. Note! You will not be accepted to the main or logs community until you've commented in the aforementioned places. [○] If you're still on the reserved list, please let us know that they've been accepted. [○] Please make sure to check out the Calendar for the weather and upcoming plots and swarms! [○] You can also find our mod plurk at victoryroad; if you have a Plurk, we suggest you become a fan!
We'd also like to take this moment to inform you of the Eastern Kanto Ferry! For only P2000, you can take a three day, all-inclusive ferry ride from New Bark Town to Pallet Town and begin a new pokémon journey in the Kanto region! Otherwise, feel free to start in Johto!
Thank you! See you in the Pokémon world!
In regard to Drifter's coins: he may keep some of the coins, but they should not keep any magical properties. If you would like to explain how they work/change if it is not magical, drop us a message on the mod contact!
IDK How he controls them honestly, as they've not established that bit. Just that he does mentally somehow. But he can just add some non-changing Pokemon symbols to the non-snake side.
Drifter | Destiny 2 | Reserved
Name: Binky
E-mail: macguffinrp@gmail.com
Preferred Contact: PM
Timezone: PST (later hours)
Current Characters in Victory Road: Hank Anderson
Character
Name: Drifter
Series: Destiny 2
Timeline: n/a
Canon Resource Links:
Personality: Drifter doesn't stand up straight very often, as it's "easier to seem like people when you slouch." As a Risen1, he got in the practice of looking very casual in order to avoid humans suspecting he has a ghost. Back then they were afraid of anyone that came back to life. While the act of pretending to be your average everyday human was eventually dropped, the casual leans were not. When he fidgets he plays with jade coins, often multiple ones at once, and knows a number of complicated coin tricks and sleight of hand moves that act as disarming distractions.
Drifter talks with a southern drawl, but keeps very Tao aesthetics to go with his generally East Asian appearance (likely of Chinese-American descent). He alternates between choosing fake names for himself ranging from "Wu Ming" to "Germaine". His jade coins coins have red strings and are two entertwined snakes (snakes are a common theme in Taoist imagery and red strings are meant to show compassion and provide protection) and one of his game symbols resembles a ba gua with circles instead of the trigrams, making it resemble the chambers of a revolver. His chosen weapon is usually a revolver, too, adding to his "Drifter" persona. A mix of Western rogue and Eastern vendor stereotypes to hide behind.
Otherwise his clothing seems patchy when compared to the fine armor otherwise available to him. He wears shoulderpads covered in fur and spikes, an older warlock's robes, and a sloppy belt he keeps his "Trust" revolver tucked into. This gives him a little bit of the look of a gunslinger in a long coat and a bison fur cloak. The gear is made by a manufacturer in game called "Tex Mechanica", and much of the versions of it offered to players is adaptible to have ivory or pearl-handled 1800s style ornementation.
Some of this he's picked up off of other people over time and adopted them for himself. For one, he took his standard greeting, "How you livin'" from a friend of his that was murdered when a village he'd been hiding in was attacked by warlords. His use of a snake was primarily adopted from a tattoo a close friend had. He's several hundred years old and has had a lot of time to borrow some habits.
Drifter doesn't have many friends because he's too paranoid to trust people. He's commented before that he doesn't want to get to know more people and that it's memories that he doesn't need. After a neighbor girl died in his arms, her last words lingered in his mind for centuries (he wouldn't even tell them to his ghost for a very long time). He takes losing people hard and hides behind his ruthlessness. He doesn't want to find more people to care about and lose. He's mostly given up on humanity, save for player characters that side with him (he claims they're the first he's trusted in a long time, though this could be manipulation). When he got involved with the Shadows of Yor2, he knew better than to get close to anyone that he was associated with and refers to them as old 'friend' in the most generic context.
Drifter hit on a notorious Iron Lady3, Ifrideet, who promptly threw him when he tried to dance with her. He also has very fond but tragic thoughts about one woman in particular, whose Guardian name was Orin. He's called her a blue freak and a mannequin while talking to the player directly, but if heard speaking to himself he'll lament that she's haunting him and that she sold her figurative soul. He knew her before she was a guardian, then later got to know her under a different name when she was a Titan. He had a very close relationship with her until she discovered his real identity and that he'd been lying to her for much of their friendship. He was close to her and considered her his closest friend and he was legitimately upset when she left and gave up her free will.
One could consider him a coward for hiding as often as he does and for taking names like "Drifter" and abandoning his old Dredgen Hope title to keep himself out of trouble. When it comes to Shin Malphur, Drifter is very wary to make deals with him and use his talents to lure out the Shadows of Yor but does so to avoid conflict. He's afraid of Shin Malphur because of his reputation as a gunslinger. It's commented by another character that he "hates violence" and that "he hates it so much that he'll try to murder anyone who tries to inflict it on him." His methods are often indirect and roundabout. But somehow, often he's the lone survivor of gunfights, and if pressed can hold his own in a battle. He'd prefer just to hide or run if given the option. While he's wished for perma-death before while he was in agony, he's also too prideful to let anything kill him if he can avoid it.
Drifter doesn't like heroic hypocrites. He doesn't like people that use violence to inflict their will and decide how people should think, something he considers Shin Malphur guilty of. He doesn't like people that'll betray him. He can be forgiving of other generally cagey people, constantly keeping a wary eye open, possibly prone to his own treachery, but if he catches someone actually turning on him he'll absolutely call them a "snitch" and will often threaten retaliation to his coconspirators if he suspects they might be thinking of it.
His goals are rarely clear, but they can likely be simplified to 'stay safe' or 'gain power' or 'run'. He's actually extremely technically adept, able to build complicated teleporters and portals using spare parts and found items, and he designs armor specifically to be used in his games. He managed to access the Taken4. He wanted to find out about the "Nine" so he could grow stronger and find out more about the distant, unreachable areas of space.
He's also a businessman. He ran a bar at one point and used it as a front to lure in his old enemies that destroyed his town, later using it to convince the Iron Lords to act on his behalf. He enjoys gambling and playing cards, but he likes to run games where he'll act as a host and hype man. The game itself is part of a plot with multiple aspects; to lure out the Shadows of Yor and for him to better control 'exotic energies' that come from teams killing enemies. He promises players that they'll be paid well for helping him out, though his own living quarters are extremely modest. All his money goes towards whatever work he's doing.
He suffers from constant hunger. Part of this is because his ghost allowed him to starve to death repeatedly since a full reset was easy. The other reason is that the Shadows of Yor hear what's assumed to be the voices of Hive Gods. Drifter comments on the voices that he hears and has been recorded actively arguing with them. He's not sure what makes them. There's a Hive God called Ur, the Ever Hunger, and the combination of memories of starving to death and the possible influence of Ur could be getting to him.
Pokémon Information
Affiliation: Trainer
Starter: Seviper
Password: Atomic Fireball
Samples
RP Sample: https://ohmyarceus.dreamwidth.org/12971.html?thread=2524331#cmt2524331
Victory Road Sample: https://ohmyarceus.dreamwidth.org/12971.html?thread=2527659#cmt2527659
Notes: I'd like to ask if Drifter can keep some of his coins that change symbols on the back. They don't do anything more than that. He wouldn't hear the voices.
ACCEPTED
Congratulations, you have a fun and exciting adventure awaiting you.
Now that you've been accepted...
[○] Respond to this with your character's journal. This is a must!
[○] Comment in the Taken Characters post, alphabetized by series: Here.
[○] Join the following communities:
Note! You will not be accepted to the main or logs community until you've commented in the aforementioned places.
[○] If you're still on the reserved list, please let us know that they've been accepted.
[○] Please make sure to check out the Calendar for the weather and upcoming plots and swarms!
[○] You can also find our mod plurk at
We'd also like to take this moment to inform you of the Eastern Kanto Ferry! For only P2000, you can take a three day, all-inclusive ferry ride from New Bark Town to Pallet Town and begin a new pokémon journey in the Kanto region! Otherwise, feel free to start in Johto!
Thank you! See you in the Pokémon world!
In regard to Drifter's coins: he may keep some of the coins, but they should not keep any magical properties. If you would like to explain how they work/change if it is not magical, drop us a message on the mod contact!
no subject
Also this is his journal.