The Indigo League (
indigo_league) wrote2024-03-15 03:00 am
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Paldea Badges
While visiting the beautiful region of Paldea, your characters will be able to challenge the local gyms and earn badges. A few things should be noted however! Any badges you earn in the Paldea region will not count towards allowing you to challenge the Elite Four in Kanto. Additionally, even if you obtain all eight Paldean badges, it will not be possible to challenge the Paldean Elite Four.
Beyond that, however, the badges in Paldea work much the same as back home! Each gym leader has a Regular Team of pokemon and an Elite Team of pokemon you can challenge. It's up to a trainer to decide which team to challenge, but if you take on the Elite Team of six level 100 Pokemon, you'll receive double the prize money. The items, however, are not doubled. Excellent for trainers looking for the extra challenge or those looking to make money fast.
!!! Badges must be mod approved. To earn a badge, please comment on this post. Please don't ask for more than two badges to be approved at once!
![]() Cortondo Badge: Bug Leader: Katy Team: Nymble - LVL 30 Tarountula - LVL 30 Teddiursa - LVL 31 Rewards: ![]() ![]() Elite Team: Spidops, Heracross, Forretress, Lokix, Araquanid, Ursaring | ![]() Artazon Badge: Grass Leader: Brassius Team: Petilil - LVL 38 Smoliv - LVL 38 Sudowoodo - LVL 40 Rewards: ![]() ![]() Elite Team: Breloom, Arboliva, Vileplume, Tsareena, Lilligant, Sudowoodo | ![]() Levincia Badge: Electric Leader: Iono Team: Wattrel - LVL 44 Belibolt - LVL 44 Luxio - LVL 44 Mismagius - LVL 45 Rewards: ![]() ![]() Elite Team: Kilowattrel, Electrode, Belibolt, Luxray, Electivire, Mismagius | ![]() Cascarrafa Badge: Water Leader: Kofu Team: Veluza - LVL 47 Wugtrio - LVL 47 Crabominable - LVL 50 Rewards: ![]() ![]() ![]() Elite Team: Pelipper, Veluza, Feraligatr, Wugtrio, Clawitzer, Crabominable | |||
![]() Medali Badge: Normal Leader: Larry Team: Komala - LVL 53 Dudunsparce - LVL 53 Staraptor - LVL 55 Rewards: ![]() ![]() ![]() Elite Team: Oinkologne, Tauros, Dudunsprace, Biberal, Stantler, Staraptor | ![]() Montenevera Badge: Ghost Leader: Ryme Team: Banette - LVL 55 Mimikyu - LVL 57 Hounstone - LVL 57 Toxtricity - LVL 60 Rewards: ![]() ![]() Elite Team: Banette, Mimikyu, Golurk, Spiritomb, Houndstone, Toxtricity | ![]() Alfornada Badge: Psychic Leader: Tulip Team: Farigiraf - Lvl 64 Gardevoir - LVL 64 Espathra - LVL 64 Florges - LVL 65 Rewards: ![]() ![]() Elite Team: Farigiraf, Gardevoir, Espathra, Gallade, Delphox, Florges | ![]() Glaseado Mountain Badge: Ice Leader: Grusha Team: Frosmoth - LVL 65 Beartic - LVL 65 Cetitan - LVL 68 Altaria - LVL 70 Rewards: ![]() ![]() Elite Team: Alolan Ninetales, Beartic, Frosmoth, Cetitan, Weavile, Altaria |
Paldea badges will be handled here. Please put your badge challenges below.
Map & Availability | Calendar
School Assignments
we have the show followed by the dinner- wait,
Badge/Gym Leader: Kofu's Water Badge
Elite/Regular: REGULAR TEAM
Team: Here- Lindwyrm the Runerigus (Slide 13), Robo the Golurk (Slide 3), Carol the Bronzong (Slide 23)
Battle Details: VAULTING VELUZA! It's Kofu's turn for a battle, and no one can blame him if he hasn't heard about the Paldean Visitors on the gym challenge. With the growing sense of interest the Paldean gyms seem to have in shaking things up though, he might appreciate what Emporio brings to the table. For the city of museums and art, it's only fitting that rather than strike the man down with thunder from above, it's time to go in with...
ROCKS.
(Or at least what look an awful lot Like rocks.)
Emporio is going into things with one pokemon that's rather under-levelled, and another that's rather over-levelled, and between the two of them hopefully that'll make everyone forget the part where you don't bring Ground Pokemon to a Water Gym.
And hopefully people will also realize that there's actually a theme here- one made a little clearer by the inclusion of Carol the Bronzong- who is hopefully providing BGM and Only BGM throughout the fight.
The first one on the field in any case, is somewhat underlevelled. This despite being ground type means it might get a bit rough, especially as this is a battle against type weaknesses. Still- Emporio does have a strategy of some kind for Lindwyrm the Runerigus.
Thanks to his...Experience with Veluza, he knows that other than water pulse, everything that fish could possibly know is physical. Contact making, you might say.
The minute contact is made, Wandering Spirit takes effect to remove Veluza's irritating Mold Breaker- both before and after that point though it's a battle of caution. Scary Face (to find a way to outpace the thing despite a horrible speed disadvantage), Protect, and Astonish are used intermittenly, as is Disable- with the hope being that Veluza is more or less locked into just not doing anything watery. Or dark, for that matter. Once assured of some level of safety though, she's going after the fish with Shadow Claw- it's gonna hurt!
Of course, it's going to be rather miraculous if Lindwyrm does make it through even the Veluza, what with Veluza having the objective advantage in Most Things while Lindwyrm has maybe...one ace or so. Ultimately the rocks are being traded out-
For BIGGER rocks.
Robo the Golurk, unlike Lindwyrm, is over levelled...which, again, might not have been a bad call. Equipped with Iron Fist and a good few punches, the great giant intends to make use of Phantom Force to finish off the Veluza from a place of relative safety- all the better to conserve energy for what's coming next. Thanks to a lot of time staring at the things on Armin's island, Wugtrio isn't an unfamiliar quarry at least, even if it's an annoying one; it's got a pretty solid attack stat, and just like Veluza, a plethora of physical moves. This time there's no Wandering Spirit to get in the way though.
...Or is there? Wandering Spirit activates from both sides. Even if Lindwyrm never made it beyond the first hit, the ability would've activated; which means that Wandering Spirit would have been passed BACK to Robo!
(Hold on....Emporio was THIS your gimmick for the fight!?)
In any case the minute Kofu's Wugtrio makes contact with Robo, the same thing is likely to happen again- with Robo stealing Wugtrio's own Gooey or Rattled while charging in with moves like Hammer Arm and Mega Punch, happily confident that Wugtrio doesn't have a thing that can make use of the occasionally pilfered Iron Fist.
With luck, it'll mean that the stone giant makes it to the Crabominable...preferrably while Wandering Spirit is on. Because handily enough?
Crabominable probably has Iron Fist.
What follows is hopefully a bizarre back and forth of Wandering Spirit and Iron Fist, a trade of blows that keeps oscilating between incredibly painful and otherwise. Terastalization means that the two are evenly played- with Robo now entirely Ghost Type, while the Crabominable of course has Water. Thanks to the fight beforehand (or fights), Robo should also be a lot less 'clearly stronger' too- overlevelled they may be, but fighting fit, they are not. Still using punch moves through the battle, with any luck, Robo will come out winning- but.
What about Carol?
Carol of course has been providing bell sounds the whole time, often to the tune of a wrestling call- which was probably supposed to be the first clue of what Emporio was doing here. If Robo goes down though, Carol the Bronzong will be stepping up in a 'surprise' twist participation from the boxing bell itself! She'll open with Sunny Day to weaken the water moves coming in, and start slamming down with things like Extrasensory, Hypnosis, Confuse Ray...and while the opponent is still dazed, a nice Heavy Slam. Carol being the level she is, she's hopefully more than an even enough match to finish things off nice and tidy. (And as a bonus, if Wandering Spirit is still in play, the oddity of the bell gets emphasized via her not making any contact typically.)
'Isn't Brongzong genderless?' Let her have this.
Badge/Gym Leader: Larry's Normal Badge
Elite/Regular: REGULAR TEAM
Team: Here- Softball the Dubwool (Slide 7), Hat Trick the Cinderace (Slide 24), Hallogen the Bellibolt (Slide 22)
Battle Details: Normally (heh), Emporio's go-to for the Normal Gyms was twofold; use ghosts, since Whitney and others had fairy pokemon mixed in with their roster, and use his Delcatty, who has Normalize. A nice fun challenge!
Unfortunately, Reedy-Weedy is level 100, and kinda retired in that regard. At least when it comes to being the star of Gym fights like this. Normal Types only have an immunity and a weakness, with no inbetween, so it's tricky coming up with something that can be appropriately...well. WEIRD, for Larry!
(Maybe it'll get a smile outta the guy. He nearly stumped him. He's so normal he's nearly stumped Emporio, Geeta truly doesn't appreciate Larry enough.)
Eventually, his solution is..........................This.
As the city of Food, what better way to show appreciation to Larry than a FOOD THEMED BATTLE!
Shame he doesn't have a Tatsugiri for this.First up- the Riceball, complete with Soysauce- Softball the Dubwool comes rolling out. Somewhat underlevelled, she's bolstered a little by the ability Fluffy, which halves any moves that make contact. Even so, she opens up with Cotton Guard to further bolster that defense, before employing the exception to the Type Advantage Rule- with a level gap like this, Emporio has no qualms in showing that this 'riceball' has 'kick'! Double Kick is made use of repeatedly, with the occasional Growl to lower the opponent's attack. When things get difficult, Softball swaps over to Reversal as long as possible...at which point, it's time for the Fire Blast grilling.
To that end, Emporio's made use of TM learning. Perhaps Larry can guess why? Dubwool aren't small, but they aren't large either. Handily, Hat Trick, now a Cinderace isn't too big or small either. You might even say they're...Medium.
He's also exclusively using Fire Blast. Like. Only Fire Blast. As soon as he's out, Emporio's even swapping him, that's how exclusive it gets.
Riceballs, medium, Fire Blast grilled...all that's missing now is-
The Lemon....
Well, she's no grass type, but Hallogen the Bellibolt is a 'medium sized' (when looking strictly at height anyway), brilliantly yellow creature indeed. And hey, eating a lemon gives a shock too, right? ...Right???
Hallogen comes out to play, and there's a decent chance that she'll be coming out before the Staraptor does as well. Fire Blast can be tricky for aiming after all. Whatever the case, she opens up with Electric Terrain to season the field as it were, before moving on with moves like Sucker Punch against those faster than her, and Mud Slap to lower her opponent's accuracy. While she'll be using Charge and Discharge intermittently in order to beef up a good electric blow, once she's Terastalized to face Staraptor- which, to be fair, may well be the minute she reaches the field- she'll toss in a chance at a Zap Cannon too. Bit of a coin toss, she'll probably stick to the Discharge.
As it is, with any luck- Larry's had the battle meal of a lifetime!
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