The Indigo League (
indigo_league) wrote2024-03-15 03:00 am
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Paldea Badges
While visiting the beautiful region of Paldea, your characters will be able to challenge the local gyms and earn badges. A few things should be noted however! Any badges you earn in the Paldea region will not count towards allowing you to challenge the Elite Four in Kanto. Additionally, even if you obtain all eight Paldean badges, it will not be possible to challenge the Paldean Elite Four.
Beyond that, however, the badges in Paldea work much the same as back home! Each gym leader has a Regular Team of pokemon and an Elite Team of pokemon you can challenge. It's up to a trainer to decide which team to challenge, but if you take on the Elite Team of six level 100 Pokemon, you'll receive double the prize money. The items, however, are not doubled. Excellent for trainers looking for the extra challenge or those looking to make money fast.
!!! Badges must be mod approved. To earn a badge, please comment on this post. Please don't ask for more than two badges to be approved at once!
![]() Cortondo Badge: Bug Leader: Katy Team: Nymble - LVL 30 Tarountula - LVL 30 Teddiursa - LVL 31 Rewards: ![]() ![]() Elite Team: Spidops, Heracross, Forretress, Lokix, Araquanid, Ursaring | ![]() Artazon Badge: Grass Leader: Brassius Team: Petilil - LVL 38 Smoliv - LVL 38 Sudowoodo - LVL 40 Rewards: ![]() ![]() Elite Team: Breloom, Arboliva, Vileplume, Tsareena, Lilligant, Sudowoodo | ![]() Levincia Badge: Electric Leader: Iono Team: Wattrel - LVL 44 Belibolt - LVL 44 Luxio - LVL 44 Mismagius - LVL 45 Rewards: ![]() ![]() Elite Team: Kilowattrel, Electrode, Belibolt, Luxray, Electivire, Mismagius | ![]() Cascarrafa Badge: Water Leader: Kofu Team: Veluza - LVL 47 Wugtrio - LVL 47 Crabominable - LVL 50 Rewards: ![]() ![]() ![]() Elite Team: Pelipper, Veluza, Feraligatr, Wugtrio, Clawitzer, Crabominable | |||
![]() Medali Badge: Normal Leader: Larry Team: Komala - LVL 53 Dudunsparce - LVL 53 Staraptor - LVL 55 Rewards: ![]() ![]() ![]() Elite Team: Oinkologne, Tauros, Dudunsprace, Biberal, Stantler, Staraptor | ![]() Montenevera Badge: Ghost Leader: Ryme Team: Banette - LVL 55 Mimikyu - LVL 57 Hounstone - LVL 57 Toxtricity - LVL 60 Rewards: ![]() ![]() Elite Team: Banette, Mimikyu, Golurk, Spiritomb, Houndstone, Toxtricity | ![]() Alfornada Badge: Psychic Leader: Tulip Team: Farigiraf - Lvl 64 Gardevoir - LVL 64 Espathra - LVL 64 Florges - LVL 65 Rewards: ![]() ![]() Elite Team: Farigiraf, Gardevoir, Espathra, Gallade, Delphox, Florges | ![]() Glaseado Mountain Badge: Ice Leader: Grusha Team: Frosmoth - LVL 65 Beartic - LVL 65 Cetitan - LVL 68 Altaria - LVL 70 Rewards: ![]() ![]() Elite Team: Alolan Ninetales, Beartic, Frosmoth, Cetitan, Weavile, Altaria |
Paldea badges will be handled here. Please put your badge challenges below.
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Badge/Gym Leader: Ryme | Ghost Badge
Elite/Regular: Elite
Team: Banshee, Roc, Will-o-Wisp, Reaper, Doppelganger, Haunt
Battle Details: Ryou, being Ryou, has beelined for Montenevera just to challenge Ryme! And of course, he's bringing a few Ghost types of his own for this challenge!
VS Banette
Ryou will open with Haunt the Yamask, who will lead with Taunt to disable Banette's Will-O-Wisp before using Hone Claws and Phantom Force for damage.
Weirdly, 'Haunt' will seem to be immune to Ghost type moves despite being a Ghost type! That's because Ryou actually sent out Banshee the Hisuian Zoroark under the effect of her Illusion ability! If the Banette manages to nail Banshee with a Dark type move and break the disguise, then she'll have a Sitrus Berry for health recovery and will switch to Shadow Claw to finish the Banette.
VS Mimikyu
What Banshee does here depends on a lot of factors. If she is still in good health and didn't have moves disabled by Banette's potential Cursed Body, then she'll lead with Confuse Ray to confuse the Mimikyu (and hey, maybe it'll break its own disguise in the confusion!), then lead into Shadow Claw to break the disguise if confusion didn't break it first and start doing damage.
If Banshee is too hurt to continue or had moves disabled by Cursed Body earlier, then she'll instead use U-Turn to escape battle (breaking the Mimikyu's disguise in the process) and allow Roc the Staraptor to switch in. Roc will then lead with Double Team followed by Fly (or Aerial Ace if Mimikyu managed to use Double Team via Copycat.)
VS Golurk
Roc will tag out to Will-o-Wisp the Gourgeist, who will lead with Worry Seed to change the Golurk's ability to Insomnia (Ryou is a bit worried about Iron Fist), then lead into Leech Seed for health recovery and Seed Bomb for damage.
If Will-o-Wisp starts getting really low health, then he's holding a Sitrus Berry and can use Pain Split in an effort to recover some health off of the Golurk. If Pain Split is not a viable option, then Will-o-Wisp will let Roc tag back in and finish up with Fly.
VS Spiritomb
Ryou is going to have Will-o-Wisp use Pain Split again if he's low enough health for that to work, then Leech Seed again and immediately switch out to Haunt the Yamask (for real this time). Haunt is holding a Chesto Berry in case of Hypnosis, and if the Spiritomb does use Hypnosis then Ryou will try to have Haunt Disable it to stop any further sleep shenanigans. Beyond that, Haunt will also use Will-O-Wisp for burn damage, followed by Curse if Haunt's health is high enough to support it, then a mix of Crafty Shield and Protect in an attempt to stall the Spiritomb out from all the Curse+burn+Leech Seed damage.
If it looks like Haunt is going to go down (or it turns out the Spiritomb has the Infiltrator ability), then Ryou has one last ditch effort up his sleeve: Destiny Bond, to make sure that Spiritomb goes down too. If this last ditch plan fails for whatever reason, then Ryou will have Roc once again come in to clean up with Fly. Roc is holding a Sitrus Berry and knows Roost to help offset any damage accumulated from all this cleaning up.
VS Houndstone
Roc is definitely coming out for this, since Last Respects is frightening and Ryou wants no part of that. Roc will lead with Double Team for the sake of being harder to hit, Roost if needed to restore health, then lead into Fly and Aerial Ace for damage. Roc's Intimidate ability also helps soften up any hits that do make it through.
If the Houndstone gets off a Roar, then Ryou will try to get either Roc or, if she still has a bit of health left, Banshee back on the field in place of whoever was dragged out to quickly clean up with either Fly (Roc) or Shadow Claw (Banshee).
VS Toxtricity
Ryou will switch out into Reaper the Dragapult at this point, banking on his resistance to Electric and Poison attacks for this. Reaper will lead with Dragon Dance for the stat boost, then go into Dragon Darts and Sucker Punch for damage. Reaper is also holding a Lum Berry in case of poisoning or paralysis.
If needed, Ryou has one more surprise: Doppelganger the Mimikyu, who will lead with Taunt to prevent Toxic use, followed by Double Team and Shadow Claw for damage. Doppelganger's Disguise ability will help absorb the first hit, and his Ghost typing helps cancel out Fairy's weakness to Poison.
After this, win or lose, Ryou will just be happy he got to fight another Ghost type user.
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