indigo_league: Artist: <user name="jellosaurusrex" site="tumblr.com"> (Default)
The Indigo League ([personal profile] indigo_league) wrote2016-06-24 09:47 am
Entry tags:

Badge Requests



 What does it take? It changes for each gym! Normally, the games increase in difficulty as you progress, but that wouldn't be any fun if characters could just as easily take on the Gyms that are supposed to be for top trainers only. THEREFORE, the gym leaders aren't going to be pushovers like in the games! In order to win a badge, the mods will take into account your current roster and the attacks and advantages to see whether your pokémon is strong enough to win a badge or not.

Each gym leader has a Regular Team of pokemon and an Elite Team of pokemon you can challenge. It's up to a trainer to decide which team to challenge, but if you take on the Elite Team of six level 100 Pokemon, you'll receive double the prize money. The items, however, are not doubled. Excellent for trainers looking for the extra challenge or those looking to make money fast.

!!! Badges must be mod approved. To earn a badge, please comment on this post. Please don't ask for more than two badges to be approved at once!


JOHTO
Violet City
Badge: Zephyr
Leader: Falkner

Team:
Noctowl (L: 30)
Honchkrow (L: 32)
Pidgeot (L: 35)

Rewards:
[P10,000]
TM Roost
Can use Fly outside of battle

Elite Team: Pidgeot, Dodrio, Swellow, Xatu, Staraptor, Pelipper
Azalea Town
Badge: Hive
Leader: Bugsy

Team:
Pinsir (L: 35)
Heracross (L: 37)
Scizor (L: 40)

Rewards:
[P12,000]
TM U-Turn
Can use Rock Smash outside of battle

Elite Team: Scizor, Venomoth, Vespiquen, Yanmega, Galvantula, Heracross
Goldenrod City
Badge: Plain
Leader: Whitney

Team:
Girafarig (L: 40)
Clefable (L: 42)
Miltank (L: 45)

Rewards:
[P14,000]
HM Rock Smash
TM Attract
Can use Strength outside of battle

Elite Team: Ursaring, Granbull, Blissey, Exploud, Tauros, Snorlax
Ecruteak City
Badge: Fog
Leader: Morty

Team:
Haunter (L: 45)
Misdreavus (L: 47)
Gengar (L: 50)

Rewards:
[P16,000]
TM Shadow Ball
HM Strength
Can use Surf outside of battle

Elite Team: Drifblim, Spiritomb, Dusknoir, Mismagius, Gengar, Chandelure
Cianwood City
Badge: Storm
Leader: Chuck

Team:
Hitmonlee (L: 50)
Hitmonchan (L: 52)
Poliwrath (L: 55)

Rewards:
[P18,000]
HM Fly

Elite Team: Medicham, Machamp, Hariyama, Breloom, Primeape, Toxicroak
Olivine City
Badge: Mineral
Leader: Jasmine

Team:
Skarmory (L: 55)
Magneton (L: 57)
Steelix (L: 60)

Rewards:
[P20,000]
HM Surf
HM Whirlpool

Elite Team: Metagross, Bronzong, Skarmory, Steelix, Magnezone, Empoleon
Mahogany Town
Badge: Glacier
Leader: Pryce

Team:
Dewgong (L: 60)
Lapras (L: 62)
Mamoswine (L: 65)

Rewards:
[P22,000]
TM Hail
Can use Waterfall outside of battle

Elite Team: Abomasnow, Dewgong, Glalie, Froslass, Mamoswine, Walrein
Blackthorn City
Badge: Rising
Leader: Clair

Team:
Gyarados (L: 65)
Kingdra (L: 67)
Dragonite (L: 70)

Rewards:
[P24,000]
HM Waterfall
Can use Whirlpool outside of battle
A reusable ticket for the SS Anne*

Elite Team: Aerodactyl, Charizard, Kingdra, Salamence, Garchomp, Dragonite

      *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion.
KANTO
Pewter City
Badge: Boulder
Leader: Brock

Team:
Rhyhorn (L: 30)
Golem (L: 32)
Onix (L: 35)

Rewards:
[P10,000]
TM Rock Slide
HM Rock Smash

Elite Team: Rhyperior, Rampardos, Golem, Omastar, Kabutops, Onix
Cerulean City
Badge: Cascade
Leader: Misty

Team:
Golduck (L: 35)
Lapras (L: 37)
Starmie (L: 40)

Rewards:
[P12,000]
TM Water Pulse
Can use Surf outside of battle

Elite Team: Quagsire, Lanturn, Floatzel, Lapras, Milotic, Starmie
Vermilion City
Badge: Thunder Badge
Leader: Lt. Surge

Team:
Electabuzz (L: 40)
Magneton (L: 42)
Raichu (L: 45)

Rewards:
[P14,000]
TM Thunder
Can use Strength outside of battle

Elite Team: Manectric, Electrode, Pachirisu, Magnezone, Electivire, Raichu
Celadon City
Badge: Rainbow
Leader: Erika

Team:
Jumpluff (L: 45)
Tangrowth (L: 47)
Bellossom (L: 50)

Rewards:
[P16,000]
TM Giga Drain
HM Strength
Can use Fly outside of battle

Elite Team: Shiftry, Jumpluff, Victreebel, Bellossom, Roserade, Vileplume
Fuchsia City
Badge: Soul
Leader: Janine

Team:
Crobat (L: 50)
Ariados (L: 52)
Venomoth (L: 55)

Rewards:
[P18,000]
TM Toxic
HM Surf
Can use Rock Smash outside of battle

Elite Team: Crobat, Weezing, Toxicroak, Drapion, Arbok, Venomoth
Saffron City
Badge: Marsh
Leader: Sabrina

Team:
Espeon (L: 55)
Mr. Mime (L: 57)
Alakazam (L: 60)

Rewards:
[P20,000]
TM Psychic
HM Fly

Elite Team: Jynx, Wobbuffet, Espeon, Gallade, Gardevoir, Alakazam
Cinnabar Island
(Seafoam Islands)
Badge: Volcano
Leader: Blaine

Team:
Magcargo (L: 60)
Magmortar (L: 62)
Rapidash (L: 65)

Rewards:
[P22,000]
TM Fire Blast
HM Whirlpool
Can use Whirlpool outside of battle

Elite Team: Torkoal, Camerupt, Magcargo, Houndoom, Magmortar, Rapidash
Viridian City
Badge: Earth
Leader: Blue

Team:
Exeggutor (L: 65)
Machamp (L: 66)
Rhydon (L: 67)
Gyarados (L: 68)
Pidgeot (L: 69)
Arcanine (L: 70)

Rewards:
[P25,000]
TM Hyper Beam
A reusable ticket for the SS Anne*

Elite Team: Venusaur, Blastoise, Charizard, Tyranitar, Pidgeot, Jolteon

      *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion.


The Elite Four is now distributing Keystones and Mega Stones to promising trainers! Any trainer who has defeated all eight gyms of a single region will be granted a Keystone and one Mega Stone of their choice. No player will be able to have more than one Mega Stone at a time, and those looking to switch theirs out may do so once every four months. Mega Stones may be used in any casual trainer battle, but as far as gyms go may only be used in Elite battles.


The Indigo Plateau is now open to challengers! To qualify, trainers must have all sixteen badges from Johto and Kanto. Every Pokémon they face will be level 100, and the Elite Four and the Champion have heaps of talent and experience. As such, we will be reviewing Indigo Plateau challenges with more scrutiny than we bring to badge requests. A higher level of strategy is required to win on this field. Show us what you've got!

ELITE FOUR
Bede

Team:
Mawile (L: 100)
Sylveon (L: 100)
Galarian Rapidash (L: 100)
Primarina (L: 100)
Tinkaton (L: 100)
Hatterene (L: 100)

Rewards:
[P30,000]
TM Draining Kiss
Life Orb
Koga

Team:
Skuntank (L: 100)
Venomoth (L: 100)
Toxicroak (L: 100)
Swalot (L: 100)
Crobat (L: 100)
Muk (L: 100)

Rewards:
[P35,000]
TM Venoshock
Expert Belt
Bruno

Team:
Hitmontop (L: 100)
Hitmonlee (L: 100)
Hitmonchan (L: 100)
Hariyama (L: 100)
Machamp (L: 100)
Lucario (L: 100)

Rewards:
[P40,000]
TM Power-Up Punch
Protective Pads
Karen

Team:
Weavile (L: 100)
Absol (L: 100)
Spiritomb (L: 100)
Houndoom (L: 100)
Honchkrow (L: 100)
Umbreon (L: 100)

Rewards:
[P45,000]
TM Snarl
Ring Target
Lance

Team:
Salamence (L: 100)
Gyarados (L: 100)
Garchomp (L: 100)
Altaria (L: 100)
Charizard (L: 100)
Dragonite (L: 100)

Rewards:
[P60,000]
TM Giga Impact
A Dragon-type egg with one egg move and one TM move of your choice
The League Certificate qualifying the winner to create and lead their own Pokémon "Gym." This Gym is part not of the Indigo League, but the Aurora League.
Aurora League Gym Leaders may choose their own battle specializations, as well as. design their own unique Gym (which will take one month to build from the time of request) and Badge (which will be available as soon as the Gym opens). They will be compensated for their work as Gym Leaders with a stipend that will cover building costs, labor (the Leader's and any Trainers they may employ), and rewards for victorious challengers.

We ask that Aurora Gym Leaders think carefully about the location of their Gym and the difficulty level they wish to present challengers. We also ask that they create their own Badge Request page like this one so that others can request battles with them.

To officially request an Aurora League Gym, fill out the provided template and comment here.



Please use this form to request a badge or a showdown with the Elite Four! Post your request as a comment to this post. Badges will generally be processed once per week, on either Wednesday or during the weekend. Please try not to PM or IM mods about badges (including elite challenges) unless your request has gone unanswered for more than a week.

!!! Please request badges as your character is actually in the general area of the gym!

!!! To preserve the spirit of the game, obtaining badges using recently-inherited Pokémon (ie, Pokemon received from dropped characters) that massively outlevel your own is discouraged. If this happens, you may be asked by the badge mod to revise your team. Inherited Pokemon that your character has had for a while and are the same level as the rest of your character's team are fine to use!

!!! Remember that you must fight all four members of the Elite Four and Champion Lance in a row. You may heal your Pokémon between battles and take a short break, but you cannot leave without ending your challenge.




notmyrealname: (☀20)

[personal profile] notmyrealname 2018-02-06 11:18 pm (UTC)(link)
Character: Cissnei | [personal profile] notmyrealname
Badge/Gym Leader: Viridian City Gym
Elite/Regular: Regular
Team:
Reno (lv. 100)
Shuriken (lv. 100)
Flux (lv. 100)
Tseng (lv. 100)
Costa (lv. 100)

Battle Details:
Reno is going to lead the assault going all out against the Exeggutor, opening with a Quick Attack followed by Flame Charge, upping his speed stat before using a Fire Blast to finish it off.

When Machamp is brought out Reno will use Tail Whip before switching out on the next turn, swapping out with Tseng who will using the lowered defense of the Machamp to his advantage. He'll hit the other hard and fast with a Zen Headbutt, finishing it off completely with a Psychic blast. Once the Machamp is done in out Tseng will stay in to take on the Rhydon, utilizing his fighting type advantage this time for as long as he can hold out against the ground type Pokemon. He'll manage to get in a Close Combat before being taken down, swapping out with Shuriken.

The Furfrou will hit her opponent with Sand Attack twice over to take it's accuracy down before using Tail Whip to lower it's defense. Once this is done she'll hit it with Dig to take it out completely assuming enough damage had been done by Tseng previously.

Shuriken will switch out with Flux when the Gyarados comes out and will make quick work of the water snake will some fully charged Thunder attacks. He'll stay in to take on the Pidgeot as well, slamming it with a Thunderbolt assault this time as well as a few extra Quick Attacks for some added fun.

Last but not least is the Arcanine and for this final fight Costa will swap in. He'll use Howl to start and boost his attack before hitting the other canine with a Sand Attack and Iron Tail, hoping to lower it's Defense a bit. Once done with those, he'll assault it with Rock Smash and Strength to finish it off completely.
borschtkot: (matureyuri)

Good day, mortals.

[personal profile] borschtkot 2018-02-10 06:48 pm (UTC)(link)
Character: Yuri Plisetsky | [personal profile] borschtkot
Badge/Gym Leader: Falkner;Zephyr | Bugsy;Hive
Elite/Regular: Regular
Team:
Team 1: Falkner
Zorya the Pikachu
Kupala the Mareep
Potya the Glameow

Team 2: Bugsy
Nocnitsa the Noctowl
Boruta the Swanna
Mila the Pyroar
Yakov the Typhlosion
Battle Details:
Following the particularly painful defeat at the Contest Yuri has decided to take up the Gym challenge in earnest instead of putting it aside. He's research the gyms, contacting fellow edgelord Walter for tips and thus his teams were born. He's entering with the Russian ideal of "crush your enemies but despite the high level of his Pokemon he's still taken a cautionary route of utilizing type advantages. He'll choose to send his lower level Pokemon out first and if for any reason they begin to waver he has higher level backups to dominate the field.

For Falkner, he leads with Zorya. If by chance this angry Pikachu filled with hate doesn't destroy the opposing team he will follow up with Mareep with Potya as a back-up for any disasters.

For Bugsy, he'll begin with Mila, choosing her fire abilities to potentially burn the place to the ground if need be. Any issues with her he would toss Boruta out next, as his flying type abilities would be effective. (And the water type to put out any flames before an arson charge is brought against him) Supplementary is Nocnitsa and Yakov should a disaster occur.
Edited (Tis I, the bad coder.) 2018-02-10 18:48 (UTC)
notmyrealname: (☀19)

[personal profile] notmyrealname 2018-02-12 04:45 pm (UTC)(link)
Character: Cissnei | [personal profile] notmyrealname
Badge/Gym Leader: Volcano Badge
Elite/Regular: Regular Team
Team:
Squeak (lv. 63)
Mideel (lv. 69)

Battle Details:
Squeak is going to be taking the lead in this battle, starting out against the Magcargo by using Agility to boost his own speed and Protect to up his defense. After he's got his own boosts in place he'll hit the fire type with a Whirlpool, trapping it in the vortex for four turns which will hopefully be more than enough to take it out.

When Magmortar comes out Squeak will immediately lead with a Water Pulse aiming to do damage and confuse his target hoping to avoid taking any damage on his opponents turn. Assuming he does he'll finish off the Magnortar with one more Water Pulse to end that match up.

For the final battle Squeak will be swapped with Mideel to face off against the Rapidash. He'll lead with Dive honestly just to mess with the Rapidash a bit before finishing it off with a Hydro Pump to end the match-up completely.
meteorman: (Default)

[personal profile] meteorman 2018-02-19 09:43 am (UTC)(link)
Character: Stanford Pines | [personal profile] meteorman
Badge/Gym Leader: Fog Badge | Morty
Elite/Regular: Elite
Team: Skadi, Fay, Destroying Angel, Roswell. All level 100.
Battle Details: Taking place on the 22nd, following a failed attempt on the 20th!

I am going to say that this is not Ford's first time facing Morty; he tends toward types that are weak to Morty's team and, as Morty would be his first Elite challenge, he would represent a fairly large jump in difficulty. So this is a rematch, given a couple of days to regroup and rework strategy. Because he likes a challenge, Ford will not be bringing a full team of six, and he won't be keeping any Pokémon in the back 'just in case'. No one is coming unless he plans to use them in some way.

Skadi is out first to face the Drifblim. Drifblim has fairly low defenses and a weakness to both of Skadi's types, so it's pretty clear Ford tailored his opener to Morty's to give himself a better chance of making it further. Ice beam is the clear way to go here, but Ford is going to take the time to set up a Light Screen first.

Morty's Spiritomb is next (and if you think this Spiritomb isn't part of the reason Ford gets really intense about getting his own, you're wrong). Spiritomb isn't weak to anything Skadi has, but Ford is going to keep her in anyway just long enough to refresh the Light Screen before swapping into Destroying Angel. She's got a nice Moonblast lined up for Spiritomb, and when the Dusknoir comes out she'll be staying in against it. The plan here is to put it to sleep with Sleep Powder and Dream Eater it to death in hopes of avoiding taking much damage (since it knows a host of moves that might hit her pretty hard), but if it won't go to sleep quickly enough she'll swap to a Strength Sap and Moonblast combo.

Against the Mismagius Ford will be sending in Fay, disguised as Roswell. The obvious move here for Morty will be to use a Ghost move, which will hit Fay for minimal damage and give her a turn to set up an Agility. Then it's time to use her host of Dark moves, which should take the Mismagius down easily.

Skadi is back out against the Gengar, and after setting up another Light Screen she's going to give the Gengar a very special Earthquake. The Chandelure will get the same treatment, and thanks to Skadi's typing its Fire attacks will only deal neutral damage against her (with many of them dampened by the Light Screen). If she somehow gets brought down before she can finish off the Chandelure, Fay is going to come back out and finish things off.

Roswell is in the back purely to trick Morty into trying to use Ghost moves on Fay, but she can also come out to actually battle if needed. She's at a disadvantage in this gym but she has Shadow Ball and Recover to get her through.
notmyrealname: (☀05)

[personal profile] notmyrealname 2018-02-21 02:54 am (UTC)(link)
Character: Cissnei | [personal profile] notmyrealname
Badge/Gym Leader: Soul Badge
Elite/Regular: Regular
Team:
Reno (lv. 100)

Battle Details:
Cissnei is going to take on her final gym of the Kanto region with a single Pokemon being her starter - Reno the Vulpix.

Against the Crobat he's going to come out the gate with Extrasensory to take advantage of the Psychic weakness the Crobat has before following up with Return, utilizing the bond he has with Cissnei to deal a fair amount of damage to his opponent. If that doesn't finish it off completely Cissnei will have him use Quick Attack to knock it out.

When the Ariados comes out it's going to be all fire from this point forward, Reno starting out with Flamethrower before finishing it with Fire Blast. The Venomoth is going to receive similar treatment, though it's downfall will come through a Flame Charge followed by a Fire Blast to end it all.

(no subject)

[personal profile] notmyrealname - 2018-02-23 03:27 (UTC) - Expand

(no subject)

[personal profile] notmyrealname - 2018-02-23 16:39 (UTC) - Expand
badluckbabe: (Default)

Backdated to before she left for the contest in Kanto

[personal profile] badluckbabe 2018-02-22 12:12 am (UTC)(link)
Character: Jinx | [personal profile] badluckbabe
Badge/Gym Leader: Clair for the rising bade
Elite/Regular: Regular Team
Team: Zest

Ms. Direction

Grace

Battle Details: While Jinx's lineup for her battle with Clair was...unconventional, she had a reason for at least two of the three.

She started strong with Grace, knowing her whippy dragon type had Thunderwave which would help keep Clair's Gyarados from attacking as quickly or as powerfully as it normally did. Unfortunately the technique didn't work as well as Jinx would have hoped. While the attack was super effective, Clair's Gyarados showed amazing resolve in struggling it's way through the match, using it's superior size and fury to knock back Grace again and again as she tried to chip away at his health. Though the battle was longer then planned though Grace came out victorious with an impressive hyper beam!

Unfortunately the first battle had taken it's toll on Grace and Jinx wasn't keen on sending her in for a round against Clair's Kingdra. Much to Jinx's surprise though as she reached for Noir's pokeball...Ms. Direction popped out instead! Miss Direction had overheard Jinx talking about trying to ditch some "Loser pokemon" before going to Kanto and she became worried that the Trainer was going to somehow abandon her! And after all the good work Miss Direction had done in shaming her about her criminal ways!! Determined to prove herself, Miss Direction wobbled her way into battle and...predictably her abilities at deflecting attacks proved useful int heir own way.

Unfortunately Clair is an experienced Gym Leader who knows all about the particular skill sets of Wobuffets and with that experience she was able to dispatch Miss Direction with only some damage to her Kingdra. Jinx Leaving Jinx the choices of her final pokemon or switching back to the already injured Grace, she brought out her ringer for the match, Zest the Spritzee.

Zest was as ruthless as ever, coating almost the entire arena in her sweet scent, so much so that the scent might linger long after she leaves! Moonblast after moonblast sent Kingdra crashing across the field and even Clair's dragonite looked intimidated to see someone so small and pink with so much lust for battle.

The Dragonite gave Zest a run for her money however once again relying on Clair's battle experience and tactical superiority to dance circles around Spirtzee's brute strength techniques. In the end it came down to one massive blast from both sides uniting in the middle creating a shockwave that knocked Jinx off her feet.

But as the dust settled, the tiny pink champion rose over the fallen dragon and Jinx claimed her eighth badge!
toothaches: (all the better to eat you with)

[personal profile] toothaches 2018-02-22 03:11 am (UTC)(link)
Character: Maurice Hutch | [personal profile] toothaches
Badge/Gym Leader: Whitney for the Plain Badge
Elite/Regular: regular team
Team: team is designated as the top six slots
Battle Details: Maurice is going to utilize fighting and poison type moves from his two heavy-hitters Meatloaf (Rhydon) and Sally (Nidorino), but also Relly (Houndoom) is going to jump in with her dark type moves and all her hellish egg moves to deal with Girafarig and hand a paw if one of the other two need a rest.
borschtkot: (Default)

Guess who's back, Back Again...

[personal profile] borschtkot 2018-02-25 07:52 pm (UTC)(link)
Character: Yuri Plisetsky | [personal profile] borschtkot
Badge/Gym Leader: Whitney/Plain ; Morty/Fog
Elite/Regular: Regular
Team:
Whitney:
Devanna the Lopunny
Altin the Bewear
Potya the Glameow

Morty:
Simargl the Houndoom
Chur the Ariados
Nocnitsa the Noctowl

Battle Details:
Whitney:
Yuri only has one fighting type specific but knows that Devanna has fighting type moves. Potya is just supplementary if there's a problem. The battle will start with Altin, which hopefully being a figthing type and well rounded in "Destroying the enemy" he will float like a Butterfree and sting like a Beedrill. Should he begin flagging in the midst of battle Devanna will take over, utilizing speedy strikes to take down whoever is left. Potya will be glad to clean up any stragglers should the first two fail.

Morty:
Yuri was disappointed that he hadn't trained up his two specific acquisitions in time for this battle but it's okay. He has them watching in the wings to learn some stuff!
This battle team will start Nocnitsa, utilizing a 1-2 punch in Hypnosis/Dream Eater. Since these attacks aren't specifically powerful, he will back the Noctowl up when needed with Simargl. Simargl taking over means a Dark/Fire and that means type advantage! On the off chance both Nocnitsa and Simargl fall in battle Chur will be the last out, utilizing a combination of status ailment moves to whittle the last bits of strength from Morty's Pokemon.

(no subject)

[personal profile] borschtkot - 2018-03-01 01:57 (UTC) - Expand
bleedingunversed: (♟80)

[personal profile] bleedingunversed 2018-02-28 03:35 pm (UTC)(link)
Character: Vanitas | [personal profile] bleedingunversed
Badge/Gym Leader: Rainbow Badge
Elite/Regular: Regular Team
Team:
Mr. Pickles (lv. 77)
Calamity (lv.84)

Battle Details:
Vanitas is going to start the battle with Mr. Pickles, letting the Flareon deal with both the Jumpluff and Tangrowth. He'll start out with Flamethrower against the Jumpluff, not worried about leaving a burn because if that doesn't take it out first try he'll just assault it again with the same attack. For the Tangrowth he's going to hit it with Lava Plume just for a change of pace, using the same sort of tactic here--if it doesn't go down first try he'll just use the same attack again.

While Mr. Pickles would be more than capable of taking out the last opponent as well, Vanitas is going to give old man Calamity a chance in the ring against the Bellossom just for something to do and to keep a spring in his step. Calamity is a wee bit senile though and when Vanitas makes the call for Flamethrower...he's going to use Explosion instead.

So he'll faint and take the Bellossom down with him hopefully. If not, Vanitas will send Mr. Pickles out to finish the stupid flower off with a Flamethrower--an actual Flamethrower attack.
11121_assumption: (Simple Halo)

[personal profile] 11121_assumption 2018-03-02 05:20 pm (UTC)(link)
Character: Walter Sullivan | [personal profile] 11121_assumption
Badge/Gym Leader: Soul Badge / Janine
Elite/Regular: Elite
Team: Doll, Knife, Assumption, Chaos, Joseph, Alessa (all level 100)
Battle Details: Doll heads this assault, so Walter can test a new power; Mega Evolution.

Opening with Phantom Force after Mega-Evolving, Doll will follow up with a Sucker Punch to try and take out Janine's first Pokemon before they can cause much damage, although he fully expects a Toxic to hit Doll. - which is why he has an Antidote / Full Restore on hand. He'll press on, having her use Shadow Claw, Sucker Punch and Return to maximise her damage output. Against the Weezing and Toxicroak, he doesn't foresee any major issues but he does expect her to fall to the Drapion. Regardless, once her health gets too low, he will have her use her failsafe; a Prankster priority Destiny Bond, to take her foe down with her.

Knife will take her place. With an immunity to poison Walter intends for Knife to deal some intense damage to Janine's team. Using Swords Dance and Iron Defense, Walter will have him use those moves until he is weak - and then use a Full Restore to recover his health. Now stacked with power, Knife will use Iron Head, Night Slash and Foul Play as an onslaught against her team, using Rock Smash against the Drapion (if it wasn't Destiny Bonded by Doll) and Aerial Ace on the Venomoth.

The back up crew consists of Assumption (with a resistance to Poison with strong Ground type moves for supereffective damage), Chaos (using Wild Charge and Return), Joseph (using Ice Punch and Night Slash) and Alessa (using Fiery Dance and Fire Spin). He's brought a few Antidotes but will only use them when his Pokemon are 'badly poisoned', and has another Full Restore for his last Pokemon, should it come down to that.
bleedingunversed: (♟49)

[personal profile] bleedingunversed 2018-03-04 04:05 am (UTC)(link)
Character: Vanitas | [personal profile] notmyrealname
Badge/Gym Leader: Fuschia City
Elite/Regular: Regular
Team:
Toppler (lv. 75)

Battle Details:
Against the Crobat, Vanitas is going to have Toppler utilize his Psychic type moves, hitting his opponent with Psychic twice over to get it out of the way. Next up are the two bug type Pokemon and this is where Toppler's secondary typing will come in handy: Flying.

Against the Ariados, the Swoobat will use Gust followed by Air Cutter to finish it off. The Venomoth is going to get an Air Slash treatment as soon as it comes out followed by Air Cutter to finish it off.
shiro2hero: (Default)

[personal profile] shiro2hero 2018-03-14 06:05 am (UTC)(link)
Character: Shiro | [personal profile] shiro2hero
Badge/Gym Leader: Morty | Fog Badge
Elite/Regular: Regular
Team: Full list | he'll be using Gengar, Mimikyu, Incineroar, Gallade, Spheal and Skarmory for this round.

Battle Details: Shiro will start off with Gallade and its Protect, with Heal Pulse as a backup in case anything hits Gallade too hard -- restoring the Protect when necessary while Gengar, Mimikyu and Incineroar deal most of the damage. Gengar will lean toward hypnosis if possible, following up with dark type moves. Mimikyu and Incineroar will also utilize their dark type attacks. With Spheal and Skarmory as last ditch efforts.
11121_assumption: (Default)

[personal profile] 11121_assumption 2018-03-16 07:22 pm (UTC)(link)
Character: Walter Sullivan | [personal profile] 11121_assumption
Badge/Gym Leader: Volcano Badge / Blaine
Elite/Regular: Elite
Team: Toluca the Greninja, Assumption the Marowak, Doll the Banette, Chaos the Luxray, Robbie the Bewear, Alessa the Volcarona
Battle Details:
Walter will open with his Greninja, Toluca. To start he'll use Double Team to raise his evasion. His main attacks will be Waterfall and Hydro Pump, although he'll also use Feint Attack if a foe tries to raise it's evasion and Shadow Sneak to finish off a weakened Pokemon. If Toluca faints, Walter will swap in Assumption, who will Retaliate the offending Pokemon on his first turn out and then use Bonemerang and Bone Rush against Blaine's team. He has two Full Restores to use, one for Toluca and one for Assumption.

He fully expects Toluca and Assumption to be able to handle this, although he has backups with him. Doll can Mega Evolve and will use nothing but strong offensive attacks like Phantom Force, Shadow Claw and Sucker Punch, with Pain Spilt to keep her HP up. Chaos has Return, Wild Charge and Throat Chop. Robbie, while weak to fire due to his ability, still has some immense raw power and will use Rock Slide for super effective damage and Pain Split to keep himself going. Alessa resists their fire type moves and can use Hurricane and Fly to attack.
rediscover: (ooh what's this)

[personal profile] rediscover 2018-03-23 03:05 am (UTC)(link)
Character: Anna | [personal profile] rediscover
Badge/Gym Leader: Azalea / Bugsy
Elite/Regular: Regular
Team: here! (Sif, Cheeks, Grace, Evita, Ginger, Kronos
Battle Details: After having to re-do her first battle, Anna's paying a lot more attention to type match-ups this time. She leads off her team with her strongest competitors: Ginger the Houndoom and Evita the Oricorio, with two electric-types as backup, and her more leveled-up Bunnelby and Gothita bringing up the rear in case the newer members of her team run into trouble.

hellablue: (84)

[personal profile] hellablue 2018-03-23 04:46 am (UTC)(link)
Character: Chloe Price | [personal profile] hellablue
Badge/Gym Leader: Plain Badge/Whitney houston
Elite/Regular: Regular
Team: Here
Battle Details: SO. HER FIRST GYM BATTLE.

She's fought a lot against rando trainers and wild Pokemon, but this is her first time going up against a real, skilled trainer who isn't ford pines

Chloe's ready tho, but she's also going into it thinking "It's a cow and cows aren't scary" so she's kinda gonna underestimate Whitney. But she'll change her tune when Rollout starts happening for massive damage.

She'll open with her Snorlax, who will be able to take down Girafarig without too much problem, she uses heavy hitting attacks like body slam. For Miltank though, she's not taking it seriously.

It'll be mid battle when Rollout starts doing more damage that Snorlax will, unfortunately, get knocked out and then she'll be like "oh shit". So she'll send out Exeggutor and start using strategy that she's been fully capable of using if she'd just been a little more serious about the battle.

So she'll use Sleep Powder/Hypnosis to keep Miltank asleep and her Stomp and Leaf Storm to help take her down.

Should Exeggutor fall, she'll send out her Charizard to get the job done and use plenty of fire to do it.
-
Character: Chloe Price | [personal profile] hellablue
Badge/Gym Leader: Hive Badge/Bugsy
Elite/Regular: Regular
Team: Here
Battle Details: So Chloe is gonna open with her Charizard here, because she knows that fire is gonna be her best friend here.

She'll be pretty cocky so she'll use Charizard right up until she can't anymore and then rely on Snorlax and his heavy body slams to finish the job where fire won't.

Umbreon will be a last resort type situation if anyone else should fail. She doesn't fully have a strategy worked out using Umbreon, but she knows what attacks do good damage so she'll focus on moves such as Bite and Tackle to wear them down.
frozenfractalsallaround: (128)

[personal profile] frozenfractalsallaround 2018-03-23 07:52 am (UTC)(link)
Character: Elsa | [personal profile] frozenfractalsallaround
Badge/Gym Leader: Fog Badge/Morty
Elite/Regular: Regular
Team: Here
Battle Details: Elsa is going to be opening the battle with her Dragonair. It's not a decision based on typing, but that Dragonair hasn't had much experience in Serious Battles and they both feel she's ready. Level-wise, she's 40 and that's not going to get her too far, but it'll give her invaluable experience. She'll put up a good fight against Haunter and might even knock him out, but when Elsa feels like she's done enough she'll call her back the rest of the battle.

Next up is her Beheeyem, who will be the star of this battle. Elsa will use a combination of Calm Mind and Psychic to hit hard throughout the battle.

Should Beheeyem fall, her final backup is her fire type Ninetale. She'll use a combination of will-o-wisp to ensure a burn, then continue to use hard hitting fire moves to finish things off.
Edited 2018-03-23 07:54 (UTC)
a_sin_for_him: (delighted)

[personal profile] a_sin_for_him 2018-03-24 04:02 pm (UTC)(link)
Character: Lust| [personal profile] a_sin_for_him
Badge/Gym Leader: Falkner/Zephyr Badge!
Elite/Regular: Regular
Team: Team for this Gym
Battle Details: Despite Amoz and Guttle having the high levels, Lust, in the interest of fairness, will be sending out Dame Adelaide and Madeliene first, utilizing Adelaide's status effect attacks and then using Madeliene for physical attacks. If those two can't handle it on their own, then she'll roll out Guttle and his ice based attacks.
11121_assumption: (Default)

[personal profile] 11121_assumption 2018-03-25 02:49 pm (UTC)(link)
Character: Walter Sullivan | [personal profile] 11121_assumption
Badge/Gym Leader: Earth Badge / Gary
Elite/Regular: Elite
Team: Assumption the Marowak, Chaos the Luxray, Joseph the Weavile, Robbie the Bewear, Knife the Bisharp, Toluca the Greninja (all lv. 100)
Battle Details: Opening with Assumption, Walter knows that the name of this gym is misleading and has done his best to prepare a team that can counter it. Although it will involve a lot of switching, and having his Pokemon take hits on entering the battle.

Starting with Assumption, Walter will have him use Flare Blitz and Return to defeat the Venusaur. Against the Blastoise he'll switch out to Chaos and immediately go all out with Discharge and Wild Charge. She'll stay out against the Charizard, using the same attacks to hit his weakness. Toluca swaps in to face the Tyranitar, using Hydro Pump and Waterfall. Joseph is next for the Pidgeot, having him use Ice Punch to knock it out. Against the Jolteon, he'll have Joseph fight to the end with Night Slash and Return. Should Joseph be KO'd, Assumption will come back out to finish the job with Bonemerang.

With the team taking hits on entry, many are acting as back ups in case something should go wrong. Assumption can be tagged in to take on the Charizard (Smack Down followed by Bonemarang) and the Jolteon (Bonemerang again). Should Chaos faint, then Toluca can come out early to clean up the Charizard before handing the Tyranitar. Should something horrendous happen and Toluca can't face or defeat the Tyranitar, Knife will handle it with an Iron Head. Robbie is here as general backup; he has Rock Slide to handle the Charizard and Pidgeot (the only ones he's weak to) and very powerful Return and Superpower attacks to finish off enemies weakened but not knocked out by his teammates. In a pinch, his Pokemon all have different type moves to get damage into a foe that might resist their abilities (i.e. Joseph has Rock Smash that would be 4x effective on the Tyranitar).
rambling_runner: (Default)

[personal profile] rambling_runner 2018-03-27 07:09 pm (UTC)(link)
Character: Ashley Fox | [personal profile] rambling_runner
Badge/Gym Leader: Glacier Badge / Pryce
Elite/Regular: Regular
Team: Musufa the Pyroar (lv. 100), Diarmuid the Gallade (lv.94), An Tintreach the Raichu (lv. 100), Kinnagoe the Zoroark (lv. 89), Macavity the Umbreon (lv. 77), Mulan the Pancham (lv. 24)
Battle Details: Hearing 'Ice Gym', Ash is opening up with an admittedly high level Mufusa. He's not daft enough to rely on her fire attacks once she's out, so he'll use Hyper Voice and Hyper Beam to do as much damage as possible. If she gets taken out, Diarmuid will be used next, using Close Combat.

An Tintreach is meant to be on the backline, but she'll insist on facing someone and ultimately burst out of her Pokeball to face the Mamoswine, regardless of who else is ont he field. She'll immediately use Rock Smash, and follow through with a Dynamic Punch - if she misses, she'll just try again or opt for more Rock Smashes to break through. If she gets KO'd, Ash will just swap back to who he was using beforehand and press on.

While Ash is pretty confident in Mufusa and Diarmuid (and An Tintreach) taking this home, he's brought other party members as backup (Macavity using Toxic for damage over time, Foul Play and Moonlight to maintain his own HP and Kinnagoe using Low Sweep for super effective damage). Mulan insists on being here to watch.
hellablue: (82)

[personal profile] hellablue 2018-03-29 04:37 am (UTC)(link)
Character: Chloe Price | [personal profile] hellablue
Badge/Gym Leader: Falkner/Zephyr
Elite/Regular: Regular
Team: Here
Battle Details: With two badges freshly under her belt, Chloe's gonna teleport over and knock Falkner out of the way.

She'll open with Snorlax. She's developed a small strategy of using Screech + Body Slam to hit harder and do as much damage as possible, so she'll be doing that as far as it'll take her.

Should Snorlax fall, she'll switch to Gyarados and use Ice Fang and Hydro Pump to hit hard. Not much of a strategy here except using Gyarados's strongest attacks.

Last up would be her Charizard, who again will just be using his strongest fire type attacks to power through.
thenightsky: (☾76)

[personal profile] thenightsky 2018-04-01 11:44 pm (UTC)(link)
Character: Noctis Lucis Caelum | [personal profile] thenightsky
Badge/Gym Leader: Rising Badge
Elite/Regular: Regular Team
Team:
Leviathan (lv. 84)
Dumpling (lv. 62)
Pasta (lv. 69)
Stirfry (lv. 53)
Tub (lv. 50)

Battle Details:
Being that this is his last gym for the Johto region, Noctis decided to have a little fun with this one and he's taking this gym on with an all Gyarados team. Because that's just how he is.

So to start he's going to lead with Stirfry who is going to use Scary Face out of the gate to drop the opposing Gyarados's speed. While she is facing off against another Gyarados and doesn't have much to worry about by way of type advantages, her opponent is a higher level and will probably be able to get in some good hits. She'll get in another hit with Scary Face before using Leer to drop the other's defense. This will be the point, whether she's fainted or not, that Noct will switch Stirfry out for Dumpling. With her opponent's speed and defense dropped, Dumpling is going to hit it with a crushing Thunderbolt to knock it out, the moves effect boosted by her hold item Magnet.

When the Kingdra comes out, Dumpling will follow the same routine that Stirfry did, hitting it with a Scary Face then a Leer before getting swapped out for the mighty Tub. (Seriously she's massive.) She's going to start with Dragon Dance to boost her attack and speed before launching an offensive attack with Dragon Pulse. Given her lower level than the Kingdra it may not take it down and if that's the case, she'll finish it off with a Dragon Breath.

And then comes the Dragonite.

Noct will switch Tub out for Pasta who will immediately hit the Dragonite with Taunt, driving the other into a rage and forcing it to use only attack moves for the next three turns. After the Dragonite's first attack, Pasta will then use Iron Tail to drop the other's defense. Afterwards, Noct will switch her out for Leviathan.

The lead Gyarados will hit the Dragonite with Icy Wind first and foremost, his ice attacks powered by the NeverMeltIce he's holding. With the start of the next round, he's going to go for a clean finish and hit the Dragonite with an Ice Beam. (Chill out, buddy~)
11121_assumption: (Default)

[personal profile] 11121_assumption 2018-04-10 12:22 am (UTC)(link)
Character: Walter Sullivan | [personal profile] 11121_assumption
Badge/Gym Leader: Boulder Badge / Brock
Elite/Regular: Elite
Team: Reed the Decidueye, Robbie the Bewear, Toluca the Greninja, Knife the Bisharp, Assumption the Marowak, Chaos the Luxray (all lv.100)
Battle Details: Walter is intending on having Reed and Robbie to carry this battle.

With Reed's Leaf Blade being super-effective (and even x4 effective in some cases) against Brock's team, he'll be able to knock them out. With Roost to replenish his health, Walter doesn't foresee Reed struggling here. Should something happen to Reed and he's taken out, Robbie is the back-up. He's got some strong defense with his Fluffy ability, and will use Swords Dance to buff his attack. Following that he has Iron Head, Hammer Arm and Superpower to handle the rock types in Brock's roster, along with Pain Split to keep his HP up.

Also on the bench is Toluca, using his water moves for super-effective damage, Knife with his Steel type moves and last ditch Guillotine, Assumption with Bonemerang and Chaos with Magnet Rise to avoid Ground type moves and Superpower for super-effective damage.
Edited 2018-04-10 02:09 (UTC)
sleepallthewayhome: (I-firmative)

[personal profile] sleepallthewayhome 2018-04-10 05:26 am (UTC)(link)
Character: Newt | [personal profile] sleepallthewayhome
Badge/Gym Leader: Zephyr Badge | Falkner
Elite/Regular: Regular
Team:
Ripley| Growlithe (Lv.57)
Casey | Rattata (Lv.52)
Vasquez | Absol (Lv.30)
Jonesy | Shinx (Lv.29)

Battle Details:
Being her first battle against a gym. Newt plans to use her heavy hitters. Ripley and Casey to try and take the flying types down quickly. Vasquez is there for back up and support, and Jonesy is as well but also for the electrical type damage if an extra boost is needed.
rambling_runner: (Default)

[personal profile] rambling_runner 2018-04-10 06:53 pm (UTC)(link)
Character: Ash Fox | [personal profile] rambling_runner
Badge/Gym Leader: Rising Badge / Claire
Elite/Regular: Regular
Team: Holokai the A. Raichu (lv.83), Diarmuid the Gallade (lv.100), Carmilla the Noivern (lv. 78), Temposhark the Gible (lv.68), Kinnagoe the Zoroark (lv.100), Danny the Lucario (Lv. 100)
Battle Details: Ash is pretty much throwing everything he can at the wall here!

But he got a heads up from Armin about a Gyarados, which is why Holokai is here for some spark work. Against the others, he'll set up a Light Screen to protect himfrl from their special attacks and use Psychic to hit them hard. When Holokai gets taken down, Diarmuid comes out next, using Dual Chop to inflict super-effective damage.

Carmilla and Temposhark are risky choices here, given they have access to powerful, STAB boosted Dragon type attacks, but are just as vunerable to those same moves from Claire's team. Kinnagoe comes out before Danny and is just hitting hard with his dark type moves. Danny is last in the team, and will use a Calm Mind to prepare before repeatedly using Dragon Pulse.
agent3: (1UP)

[personal profile] agent3 2018-05-06 11:56 pm (UTC)(link)
Character: Thida | [personal profile] agent3
Badge/Gym Leader: Jasmine for the Mineral Badge
Elite/Regular: Regular Team
Team: Maika the Malamar (lv 100), Judd the Luxray (lv 100), Banba the Noivern (lv 100), Majo the Tsareena (lv 100), Oku the Octillery (lv 68) and Poko the Tepig (lv 74)
Battle Details: Thida's mostly leaning into her level advantage against Jasmine's team, but she does make sure to position Judd against her Skarmory, considering it's weak to his Electric attacks, and have Banba on backup for that fight since they're both flyers. Mostly, though, she's going to rely on Poko and his firepower and small size to be able to take down the Steelix, since it's big and metal and he's small and full of pep. Oku is there for backup against the Steelix, and it's likely that Maika could take out the Magneton on her own, with some help from Majo.
Edited 2018-05-06 23:56 (UTC)

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